mirror of
https://github.com/facebook/rocksdb.git
synced 2024-11-29 18:33:58 +00:00
f9728640f3
Summary: This helps Windows port to format their changes, as discussed. Might have formatted some other codes too becasue last 10 commits include more. Test Plan: Build it. Reviewers: anthony, IslamAbdelRahman, kradhakrishnan, yhchiang, igor Reviewed By: igor Subscribers: leveldb, dhruba Differential Revision: https://reviews.facebook.net/D41961
1081 lines
33 KiB
C++
1081 lines
33 KiB
C++
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#ifndef OS_WIN
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#include <sys/ioctl.h>
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#endif
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#include <sys/types.h>
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#include <iostream>
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#include <unordered_set>
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#include <atomic>
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#include <list>
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#ifdef OS_LINUX
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#include <linux/fs.h>
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#include <stdlib.h>
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#include <sys/stat.h>
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#include <unistd.h>
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#endif
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#ifdef ROCKSDB_FALLOCATE_PRESENT
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#include <errno.h>
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#include <fcntl.h>
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#endif
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#include "rocksdb/env.h"
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#include "port/port.h"
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#include "util/coding.h"
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#include "util/log_buffer.h"
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#include "util/mutexlock.h"
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#include "util/string_util.h"
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#include "util/testharness.h"
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namespace rocksdb {
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static const int kDelayMicros = 100000;
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class EnvPosixTest : public testing::Test {
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private:
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port::Mutex mu_;
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std::string events_;
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public:
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Env* env_;
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EnvPosixTest() : env_(Env::Default()) { }
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};
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static void SetBool(void* ptr) {
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reinterpret_cast<std::atomic<bool>*>(ptr)
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->store(true, std::memory_order_relaxed);
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}
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class SleepingBackgroundTask {
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public:
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explicit SleepingBackgroundTask()
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: bg_cv_(&mutex_), should_sleep_(true), sleeping_(false) {}
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void DoSleep() {
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MutexLock l(&mutex_);
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sleeping_ = true;
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while (should_sleep_) {
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bg_cv_.Wait();
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}
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sleeping_ = false;
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bg_cv_.SignalAll();
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}
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void WakeUp() {
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MutexLock l(&mutex_);
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should_sleep_ = false;
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bg_cv_.SignalAll();
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while (sleeping_) {
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bg_cv_.Wait();
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}
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}
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bool IsSleeping() {
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MutexLock l(&mutex_);
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return sleeping_;
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}
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static void DoSleepTask(void* arg) {
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reinterpret_cast<SleepingBackgroundTask*>(arg)->DoSleep();
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}
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private:
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port::Mutex mutex_;
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port::CondVar bg_cv_; // Signalled when background work finishes
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bool should_sleep_;
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bool sleeping_;
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};
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TEST_F(EnvPosixTest, RunImmediately) {
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std::atomic<bool> called(false);
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env_->Schedule(&SetBool, &called);
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Env::Default()->SleepForMicroseconds(kDelayMicros);
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ASSERT_TRUE(called.load(std::memory_order_relaxed));
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}
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TEST_F(EnvPosixTest, UnSchedule) {
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std::atomic<bool> called(false);
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env_->SetBackgroundThreads(1, Env::LOW);
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/* Block the low priority queue */
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SleepingBackgroundTask sleeping_task, sleeping_task1;
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env_->Schedule(&SleepingBackgroundTask::DoSleepTask, &sleeping_task,
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Env::Priority::LOW);
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/* Schedule another task */
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env_->Schedule(&SleepingBackgroundTask::DoSleepTask, &sleeping_task1,
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Env::Priority::LOW, &sleeping_task1);
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/* Remove it with a different tag */
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ASSERT_EQ(0, env_->UnSchedule(&called, Env::Priority::LOW));
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/* Remove it from the queue with the right tag */
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ASSERT_EQ(1, env_->UnSchedule(&sleeping_task1, Env::Priority::LOW));
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// Unblock background thread
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sleeping_task.WakeUp();
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/* Schedule another task */
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env_->Schedule(&SetBool, &called);
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for (int i = 0; i < kDelayMicros; i++) {
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if (called.load(std::memory_order_relaxed)) {
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break;
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}
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Env::Default()->SleepForMicroseconds(1);
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}
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ASSERT_TRUE(called.load(std::memory_order_relaxed));
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ASSERT_TRUE(!sleeping_task.IsSleeping() && !sleeping_task1.IsSleeping());
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}
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TEST_F(EnvPosixTest, RunMany) {
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std::atomic<int> last_id(0);
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struct CB {
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std::atomic<int>* last_id_ptr; // Pointer to shared slot
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int id; // Order# for the execution of this callback
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CB(std::atomic<int>* p, int i) : last_id_ptr(p), id(i) {}
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static void Run(void* v) {
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CB* cb = reinterpret_cast<CB*>(v);
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int cur = cb->last_id_ptr->load(std::memory_order_relaxed);
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ASSERT_EQ(cb->id - 1, cur);
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cb->last_id_ptr->store(cb->id, std::memory_order_release);
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}
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};
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// Schedule in different order than start time
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CB cb1(&last_id, 1);
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CB cb2(&last_id, 2);
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CB cb3(&last_id, 3);
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CB cb4(&last_id, 4);
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env_->Schedule(&CB::Run, &cb1);
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env_->Schedule(&CB::Run, &cb2);
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env_->Schedule(&CB::Run, &cb3);
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env_->Schedule(&CB::Run, &cb4);
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Env::Default()->SleepForMicroseconds(kDelayMicros);
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int cur = last_id.load(std::memory_order_acquire);
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ASSERT_EQ(4, cur);
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}
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struct State {
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port::Mutex mu;
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int val;
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int num_running;
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};
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static void ThreadBody(void* arg) {
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State* s = reinterpret_cast<State*>(arg);
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s->mu.Lock();
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s->val += 1;
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s->num_running -= 1;
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s->mu.Unlock();
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}
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TEST_F(EnvPosixTest, StartThread) {
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State state;
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state.val = 0;
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state.num_running = 3;
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for (int i = 0; i < 3; i++) {
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env_->StartThread(&ThreadBody, &state);
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}
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while (true) {
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state.mu.Lock();
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int num = state.num_running;
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state.mu.Unlock();
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if (num == 0) {
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break;
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}
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Env::Default()->SleepForMicroseconds(kDelayMicros);
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}
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ASSERT_EQ(state.val, 3);
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}
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TEST_F(EnvPosixTest, TwoPools) {
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class CB {
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public:
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CB(const std::string& pool_name, int pool_size)
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: mu_(),
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num_running_(0),
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num_finished_(0),
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pool_size_(pool_size),
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pool_name_(pool_name) { }
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static void Run(void* v) {
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CB* cb = reinterpret_cast<CB*>(v);
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cb->Run();
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}
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void Run() {
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{
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MutexLock l(&mu_);
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num_running_++;
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// make sure we don't have more than pool_size_ jobs running.
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ASSERT_LE(num_running_, pool_size_.load());
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}
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// sleep for 1 sec
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Env::Default()->SleepForMicroseconds(1000000);
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{
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MutexLock l(&mu_);
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num_running_--;
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num_finished_++;
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}
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}
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int NumFinished() {
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MutexLock l(&mu_);
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return num_finished_;
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}
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void Reset(int pool_size) {
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pool_size_.store(pool_size);
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num_finished_ = 0;
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}
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private:
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port::Mutex mu_;
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int num_running_;
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int num_finished_;
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std::atomic<int> pool_size_;
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std::string pool_name_;
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};
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const int kLowPoolSize = 2;
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const int kHighPoolSize = 4;
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const int kJobs = 8;
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CB low_pool_job("low", kLowPoolSize);
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CB high_pool_job("high", kHighPoolSize);
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env_->SetBackgroundThreads(kLowPoolSize);
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env_->SetBackgroundThreads(kHighPoolSize, Env::Priority::HIGH);
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ASSERT_EQ(0U, env_->GetThreadPoolQueueLen(Env::Priority::LOW));
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ASSERT_EQ(0U, env_->GetThreadPoolQueueLen(Env::Priority::HIGH));
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// schedule same number of jobs in each pool
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for (int i = 0; i < kJobs; i++) {
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env_->Schedule(&CB::Run, &low_pool_job);
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env_->Schedule(&CB::Run, &high_pool_job, Env::Priority::HIGH);
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}
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// Wait a short while for the jobs to be dispatched.
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Env::Default()->SleepForMicroseconds(kDelayMicros);
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ASSERT_EQ((unsigned int)(kJobs - kLowPoolSize),
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env_->GetThreadPoolQueueLen());
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ASSERT_EQ((unsigned int)(kJobs - kLowPoolSize),
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env_->GetThreadPoolQueueLen(Env::Priority::LOW));
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ASSERT_EQ((unsigned int)(kJobs - kHighPoolSize),
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env_->GetThreadPoolQueueLen(Env::Priority::HIGH));
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// wait for all jobs to finish
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while (low_pool_job.NumFinished() < kJobs ||
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high_pool_job.NumFinished() < kJobs) {
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env_->SleepForMicroseconds(kDelayMicros);
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}
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ASSERT_EQ(0U, env_->GetThreadPoolQueueLen(Env::Priority::LOW));
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ASSERT_EQ(0U, env_->GetThreadPoolQueueLen(Env::Priority::HIGH));
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// call IncBackgroundThreadsIfNeeded to two pools. One increasing and
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// the other decreasing
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env_->IncBackgroundThreadsIfNeeded(kLowPoolSize - 1, Env::Priority::LOW);
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env_->IncBackgroundThreadsIfNeeded(kHighPoolSize + 1, Env::Priority::HIGH);
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high_pool_job.Reset(kHighPoolSize + 1);
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low_pool_job.Reset(kLowPoolSize);
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// schedule same number of jobs in each pool
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for (int i = 0; i < kJobs; i++) {
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env_->Schedule(&CB::Run, &low_pool_job);
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env_->Schedule(&CB::Run, &high_pool_job, Env::Priority::HIGH);
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}
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// Wait a short while for the jobs to be dispatched.
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Env::Default()->SleepForMicroseconds(kDelayMicros);
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ASSERT_EQ((unsigned int)(kJobs - kLowPoolSize),
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env_->GetThreadPoolQueueLen());
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ASSERT_EQ((unsigned int)(kJobs - kLowPoolSize),
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env_->GetThreadPoolQueueLen(Env::Priority::LOW));
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ASSERT_EQ((unsigned int)(kJobs - (kHighPoolSize + 1)),
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env_->GetThreadPoolQueueLen(Env::Priority::HIGH));
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// wait for all jobs to finish
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while (low_pool_job.NumFinished() < kJobs ||
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high_pool_job.NumFinished() < kJobs) {
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env_->SleepForMicroseconds(kDelayMicros);
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}
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env_->SetBackgroundThreads(kHighPoolSize, Env::Priority::HIGH);
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}
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TEST_F(EnvPosixTest, DecreaseNumBgThreads) {
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std::vector<SleepingBackgroundTask> tasks(10);
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// Set number of thread to 1 first.
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env_->SetBackgroundThreads(1, Env::Priority::HIGH);
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Env::Default()->SleepForMicroseconds(kDelayMicros);
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// Schedule 3 tasks. 0 running; Task 1, 2 waiting.
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for (size_t i = 0; i < 3; i++) {
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env_->Schedule(&SleepingBackgroundTask::DoSleepTask, &tasks[i],
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Env::Priority::HIGH);
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Env::Default()->SleepForMicroseconds(kDelayMicros);
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}
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ASSERT_EQ(2U, env_->GetThreadPoolQueueLen(Env::Priority::HIGH));
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ASSERT_TRUE(tasks[0].IsSleeping());
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ASSERT_TRUE(!tasks[1].IsSleeping());
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ASSERT_TRUE(!tasks[2].IsSleeping());
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// Increase to 2 threads. Task 0, 1 running; 2 waiting
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env_->SetBackgroundThreads(2, Env::Priority::HIGH);
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Env::Default()->SleepForMicroseconds(kDelayMicros);
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ASSERT_EQ(1U, env_->GetThreadPoolQueueLen(Env::Priority::HIGH));
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ASSERT_TRUE(tasks[0].IsSleeping());
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ASSERT_TRUE(tasks[1].IsSleeping());
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ASSERT_TRUE(!tasks[2].IsSleeping());
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// Shrink back to 1 thread. Still task 0, 1 running, 2 waiting
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env_->SetBackgroundThreads(1, Env::Priority::HIGH);
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Env::Default()->SleepForMicroseconds(kDelayMicros);
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ASSERT_EQ(1U, env_->GetThreadPoolQueueLen(Env::Priority::HIGH));
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ASSERT_TRUE(tasks[0].IsSleeping());
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ASSERT_TRUE(tasks[1].IsSleeping());
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ASSERT_TRUE(!tasks[2].IsSleeping());
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// The last task finishes. Task 0 running, 2 waiting.
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tasks[1].WakeUp();
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Env::Default()->SleepForMicroseconds(kDelayMicros);
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ASSERT_EQ(1U, env_->GetThreadPoolQueueLen(Env::Priority::HIGH));
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ASSERT_TRUE(tasks[0].IsSleeping());
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ASSERT_TRUE(!tasks[1].IsSleeping());
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ASSERT_TRUE(!tasks[2].IsSleeping());
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// Increase to 5 threads. Task 0 and 2 running.
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env_->SetBackgroundThreads(5, Env::Priority::HIGH);
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Env::Default()->SleepForMicroseconds(kDelayMicros);
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ASSERT_EQ((unsigned int)0, env_->GetThreadPoolQueueLen(Env::Priority::HIGH));
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ASSERT_TRUE(tasks[0].IsSleeping());
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ASSERT_TRUE(tasks[2].IsSleeping());
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// Change number of threads a couple of times while there is no sufficient
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// tasks.
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env_->SetBackgroundThreads(7, Env::Priority::HIGH);
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Env::Default()->SleepForMicroseconds(kDelayMicros);
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tasks[2].WakeUp();
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ASSERT_EQ(0U, env_->GetThreadPoolQueueLen(Env::Priority::HIGH));
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env_->SetBackgroundThreads(3, Env::Priority::HIGH);
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Env::Default()->SleepForMicroseconds(kDelayMicros);
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ASSERT_EQ(0U, env_->GetThreadPoolQueueLen(Env::Priority::HIGH));
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env_->SetBackgroundThreads(4, Env::Priority::HIGH);
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Env::Default()->SleepForMicroseconds(kDelayMicros);
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ASSERT_EQ(0U, env_->GetThreadPoolQueueLen(Env::Priority::HIGH));
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env_->SetBackgroundThreads(5, Env::Priority::HIGH);
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Env::Default()->SleepForMicroseconds(kDelayMicros);
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ASSERT_EQ(0U, env_->GetThreadPoolQueueLen(Env::Priority::HIGH));
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env_->SetBackgroundThreads(4, Env::Priority::HIGH);
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Env::Default()->SleepForMicroseconds(kDelayMicros);
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ASSERT_EQ(0U, env_->GetThreadPoolQueueLen(Env::Priority::HIGH));
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Env::Default()->SleepForMicroseconds(kDelayMicros * 50);
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// Enqueue 5 more tasks. Thread pool size now is 4.
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// Task 0, 3, 4, 5 running;6, 7 waiting.
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for (size_t i = 3; i < 8; i++) {
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env_->Schedule(&SleepingBackgroundTask::DoSleepTask, &tasks[i],
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Env::Priority::HIGH);
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}
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Env::Default()->SleepForMicroseconds(kDelayMicros);
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ASSERT_EQ(2U, env_->GetThreadPoolQueueLen(Env::Priority::HIGH));
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ASSERT_TRUE(tasks[3].IsSleeping());
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ASSERT_TRUE(tasks[4].IsSleeping());
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ASSERT_TRUE(tasks[5].IsSleeping());
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ASSERT_TRUE(!tasks[6].IsSleeping());
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ASSERT_TRUE(!tasks[7].IsSleeping());
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// Wake up task 0, 3 and 4. Task 5, 6, 7 running.
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tasks[0].WakeUp();
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tasks[3].WakeUp();
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tasks[4].WakeUp();
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Env::Default()->SleepForMicroseconds(kDelayMicros);
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ASSERT_EQ((unsigned int)0, env_->GetThreadPoolQueueLen(Env::Priority::HIGH));
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for (size_t i = 5; i < 8; i++) {
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ASSERT_TRUE(tasks[i].IsSleeping());
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}
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// Shrink back to 1 thread. Still task 5, 6, 7 running
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env_->SetBackgroundThreads(1, Env::Priority::HIGH);
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Env::Default()->SleepForMicroseconds(kDelayMicros);
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ASSERT_TRUE(tasks[5].IsSleeping());
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ASSERT_TRUE(tasks[6].IsSleeping());
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ASSERT_TRUE(tasks[7].IsSleeping());
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// Wake up task 6. Task 5, 7 running
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tasks[6].WakeUp();
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Env::Default()->SleepForMicroseconds(kDelayMicros);
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ASSERT_TRUE(tasks[5].IsSleeping());
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ASSERT_TRUE(!tasks[6].IsSleeping());
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ASSERT_TRUE(tasks[7].IsSleeping());
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// Wake up threads 7. Task 5 running
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tasks[7].WakeUp();
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Env::Default()->SleepForMicroseconds(kDelayMicros);
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ASSERT_TRUE(!tasks[7].IsSleeping());
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// Enqueue thread 8 and 9. Task 5 running; one of 8, 9 might be running.
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env_->Schedule(&SleepingBackgroundTask::DoSleepTask, &tasks[8],
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Env::Priority::HIGH);
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env_->Schedule(&SleepingBackgroundTask::DoSleepTask, &tasks[9],
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Env::Priority::HIGH);
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Env::Default()->SleepForMicroseconds(kDelayMicros);
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ASSERT_GT(env_->GetThreadPoolQueueLen(Env::Priority::HIGH), (unsigned int)0);
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ASSERT_TRUE(!tasks[8].IsSleeping() || !tasks[9].IsSleeping());
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// Increase to 4 threads. Task 5, 8, 9 running.
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env_->SetBackgroundThreads(4, Env::Priority::HIGH);
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Env::Default()->SleepForMicroseconds(kDelayMicros);
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ASSERT_EQ((unsigned int)0, env_->GetThreadPoolQueueLen(Env::Priority::HIGH));
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ASSERT_TRUE(tasks[8].IsSleeping());
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ASSERT_TRUE(tasks[9].IsSleeping());
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// Shrink to 1 thread
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env_->SetBackgroundThreads(1, Env::Priority::HIGH);
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// Wake up thread 9.
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tasks[9].WakeUp();
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Env::Default()->SleepForMicroseconds(kDelayMicros);
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ASSERT_TRUE(!tasks[9].IsSleeping());
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ASSERT_TRUE(tasks[8].IsSleeping());
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// Wake up thread 8
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tasks[8].WakeUp();
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Env::Default()->SleepForMicroseconds(kDelayMicros);
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ASSERT_TRUE(!tasks[8].IsSleeping());
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// Wake up the last thread
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tasks[5].WakeUp();
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Env::Default()->SleepForMicroseconds(kDelayMicros);
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ASSERT_TRUE(!tasks[5].IsSleeping());
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}
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#ifdef OS_LINUX
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// Travis doesn't support fallocate or getting unique ID from files for whatever
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// reason.
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#ifndef TRAVIS
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namespace {
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bool IsSingleVarint(const std::string& s) {
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Slice slice(s);
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uint64_t v;
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if (!GetVarint64(&slice, &v)) {
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return false;
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}
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|
|
return slice.size() == 0;
|
|
}
|
|
|
|
bool IsUniqueIDValid(const std::string& s) {
|
|
return !s.empty() && !IsSingleVarint(s);
|
|
}
|
|
|
|
const size_t MAX_ID_SIZE = 100;
|
|
char temp_id[MAX_ID_SIZE];
|
|
|
|
|
|
} // namespace
|
|
|
|
// Determine whether we can use the FS_IOC_GETVERSION ioctl
|
|
// on a file in directory DIR. Create a temporary file therein,
|
|
// try to apply the ioctl (save that result), cleanup and
|
|
// return the result. Return true if it is supported, and
|
|
// false if anything fails.
|
|
// Note that this function "knows" that dir has just been created
|
|
// and is empty, so we create a simply-named test file: "f".
|
|
bool ioctl_support__FS_IOC_GETVERSION(const std::string& dir) {
|
|
const std::string file = dir + "/f";
|
|
int fd;
|
|
do {
|
|
fd = open(file.c_str(), O_CREAT | O_RDWR | O_TRUNC, 0644);
|
|
} while (fd < 0 && errno == EINTR);
|
|
long int version;
|
|
bool ok = (fd >= 0 && ioctl(fd, FS_IOC_GETVERSION, &version) >= 0);
|
|
|
|
close(fd);
|
|
unlink(file.c_str());
|
|
|
|
return ok;
|
|
}
|
|
|
|
// To ensure that Env::GetUniqueId-related tests work correctly, the files
|
|
// should be stored in regular storage like "hard disk" or "flash device",
|
|
// and not on a tmpfs file system (like /dev/shm and /tmp on some systems).
|
|
// Otherwise we cannot get the correct id.
|
|
//
|
|
// This function serves as the replacement for test::TmpDir(), which may be
|
|
// customized to be on a file system that doesn't work with GetUniqueId().
|
|
|
|
class IoctlFriendlyTmpdir {
|
|
public:
|
|
explicit IoctlFriendlyTmpdir() {
|
|
char dir_buf[100];
|
|
std::list<std::string> candidate_dir_list = {"/var/tmp", "/tmp"};
|
|
|
|
const char *fmt = "%s/rocksdb.XXXXXX";
|
|
const char *tmp = getenv("TEST_IOCTL_FRIENDLY_TMPDIR");
|
|
// If $TEST_IOCTL_FRIENDLY_TMPDIR/rocksdb.XXXXXX fits, use
|
|
// $TEST_IOCTL_FRIENDLY_TMPDIR; subtract 2 for the "%s", and
|
|
// add 1 for the trailing NUL byte.
|
|
if (tmp && strlen(tmp) + strlen(fmt) - 2 + 1 <= sizeof dir_buf) {
|
|
// use $TEST_IOCTL_FRIENDLY_TMPDIR value
|
|
candidate_dir_list.push_front(tmp);
|
|
}
|
|
|
|
for (const std::string& d : candidate_dir_list) {
|
|
snprintf(dir_buf, sizeof dir_buf, fmt, d.c_str());
|
|
if (mkdtemp(dir_buf)) {
|
|
if (ioctl_support__FS_IOC_GETVERSION(dir_buf)) {
|
|
dir_ = dir_buf;
|
|
return;
|
|
} else {
|
|
// Diagnose ioctl-related failure only if this is the
|
|
// directory specified via that envvar.
|
|
if (tmp == d) {
|
|
fprintf(stderr, "TEST_IOCTL_FRIENDLY_TMPDIR-specified directory is "
|
|
"not suitable: %s\n", d.c_str());
|
|
}
|
|
rmdir(dir_buf); // ignore failure
|
|
}
|
|
} else {
|
|
// mkdtemp failed: diagnose it, but don't give up.
|
|
fprintf(stderr, "mkdtemp(%s/...) failed: %s\n", d.c_str(),
|
|
strerror(errno));
|
|
}
|
|
}
|
|
|
|
fprintf(stderr, "failed to find an ioctl-friendly temporary directory;"
|
|
" specify one via the TEST_IOCTL_FRIENDLY_TMPDIR envvar\n");
|
|
std::abort();
|
|
}
|
|
|
|
~IoctlFriendlyTmpdir() {
|
|
rmdir(dir_.c_str());
|
|
}
|
|
const std::string& name() {
|
|
return dir_;
|
|
}
|
|
|
|
private:
|
|
std::string dir_;
|
|
};
|
|
|
|
|
|
// Only works in linux platforms
|
|
TEST_F(EnvPosixTest, RandomAccessUniqueID) {
|
|
// Create file.
|
|
const EnvOptions soptions;
|
|
IoctlFriendlyTmpdir ift;
|
|
std::string fname = ift.name() + "/testfile";
|
|
unique_ptr<WritableFile> wfile;
|
|
ASSERT_OK(env_->NewWritableFile(fname, &wfile, soptions));
|
|
|
|
unique_ptr<RandomAccessFile> file;
|
|
|
|
// Get Unique ID
|
|
ASSERT_OK(env_->NewRandomAccessFile(fname, &file, soptions));
|
|
size_t id_size = file->GetUniqueId(temp_id, MAX_ID_SIZE);
|
|
ASSERT_TRUE(id_size > 0);
|
|
std::string unique_id1(temp_id, id_size);
|
|
ASSERT_TRUE(IsUniqueIDValid(unique_id1));
|
|
|
|
// Get Unique ID again
|
|
ASSERT_OK(env_->NewRandomAccessFile(fname, &file, soptions));
|
|
id_size = file->GetUniqueId(temp_id, MAX_ID_SIZE);
|
|
ASSERT_TRUE(id_size > 0);
|
|
std::string unique_id2(temp_id, id_size);
|
|
ASSERT_TRUE(IsUniqueIDValid(unique_id2));
|
|
|
|
// Get Unique ID again after waiting some time.
|
|
env_->SleepForMicroseconds(1000000);
|
|
ASSERT_OK(env_->NewRandomAccessFile(fname, &file, soptions));
|
|
id_size = file->GetUniqueId(temp_id, MAX_ID_SIZE);
|
|
ASSERT_TRUE(id_size > 0);
|
|
std::string unique_id3(temp_id, id_size);
|
|
ASSERT_TRUE(IsUniqueIDValid(unique_id3));
|
|
|
|
// Check IDs are the same.
|
|
ASSERT_EQ(unique_id1, unique_id2);
|
|
ASSERT_EQ(unique_id2, unique_id3);
|
|
|
|
// Delete the file
|
|
env_->DeleteFile(fname);
|
|
}
|
|
|
|
// only works in linux platforms
|
|
#ifdef ROCKSDB_FALLOCATE_PRESENT
|
|
TEST_F(EnvPosixTest, AllocateTest) {
|
|
IoctlFriendlyTmpdir ift;
|
|
std::string fname = ift.name() + "/preallocate_testfile";
|
|
|
|
// Try fallocate in a file to see whether the target file system supports it.
|
|
// Skip the test if fallocate is not supported.
|
|
std::string fname_test_fallocate = ift.name() + "/preallocate_testfile_2";
|
|
int fd = -1;
|
|
do {
|
|
fd = open(fname_test_fallocate.c_str(), O_CREAT | O_RDWR | O_TRUNC, 0644);
|
|
} while (fd < 0 && errno == EINTR);
|
|
ASSERT_GT(fd, 0);
|
|
|
|
int alloc_status = fallocate(fd, 0, 0, 1);
|
|
|
|
int err_number = 0;
|
|
if (alloc_status != 0) {
|
|
err_number = errno;
|
|
fprintf(stderr, "Warning: fallocate() fails, %s\n", strerror(err_number));
|
|
}
|
|
close(fd);
|
|
ASSERT_OK(env_->DeleteFile(fname_test_fallocate));
|
|
if (alloc_status != 0 && err_number == EOPNOTSUPP) {
|
|
// The filesystem containing the file does not support fallocate
|
|
return;
|
|
}
|
|
|
|
EnvOptions soptions;
|
|
soptions.use_mmap_writes = false;
|
|
unique_ptr<WritableFile> wfile;
|
|
ASSERT_OK(env_->NewWritableFile(fname, &wfile, soptions));
|
|
|
|
// allocate 100 MB
|
|
size_t kPreallocateSize = 100 * 1024 * 1024;
|
|
size_t kBlockSize = 512;
|
|
size_t kPageSize = 4096;
|
|
std::string data(1024 * 1024, 'a');
|
|
wfile->SetPreallocationBlockSize(kPreallocateSize);
|
|
ASSERT_OK(wfile->Append(Slice(data)));
|
|
ASSERT_OK(wfile->Flush());
|
|
|
|
struct stat f_stat;
|
|
stat(fname.c_str(), &f_stat);
|
|
ASSERT_EQ((unsigned int)data.size(), f_stat.st_size);
|
|
// verify that blocks are preallocated
|
|
// Note here that we don't check the exact number of blocks preallocated --
|
|
// we only require that number of allocated blocks is at least what we expect.
|
|
// It looks like some FS give us more blocks that we asked for. That's fine.
|
|
// It might be worth investigating further.
|
|
ASSERT_LE((unsigned int)(kPreallocateSize / kBlockSize), f_stat.st_blocks);
|
|
|
|
// close the file, should deallocate the blocks
|
|
wfile.reset();
|
|
|
|
stat(fname.c_str(), &f_stat);
|
|
ASSERT_EQ((unsigned int)data.size(), f_stat.st_size);
|
|
// verify that preallocated blocks were deallocated on file close
|
|
// Because the FS might give us more blocks, we add a full page to the size
|
|
// and expect the number of blocks to be less or equal to that.
|
|
ASSERT_GE((f_stat.st_size + kPageSize + kBlockSize - 1) / kBlockSize, (unsigned int)f_stat.st_blocks);
|
|
}
|
|
#endif // ROCKSDB_FALLOCATE_PRESENT
|
|
|
|
// Returns true if any of the strings in ss are the prefix of another string.
|
|
bool HasPrefix(const std::unordered_set<std::string>& ss) {
|
|
for (const std::string& s: ss) {
|
|
if (s.empty()) {
|
|
return true;
|
|
}
|
|
for (size_t i = 1; i < s.size(); ++i) {
|
|
if (ss.count(s.substr(0, i)) != 0) {
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// Only works in linux platforms
|
|
TEST_F(EnvPosixTest, RandomAccessUniqueIDConcurrent) {
|
|
// Check whether a bunch of concurrently existing files have unique IDs.
|
|
const EnvOptions soptions;
|
|
|
|
// Create the files
|
|
IoctlFriendlyTmpdir ift;
|
|
std::vector<std::string> fnames;
|
|
for (int i = 0; i < 1000; ++i) {
|
|
fnames.push_back(ift.name() + "/" + "testfile" + ToString(i));
|
|
|
|
// Create file.
|
|
unique_ptr<WritableFile> wfile;
|
|
ASSERT_OK(env_->NewWritableFile(fnames[i], &wfile, soptions));
|
|
}
|
|
|
|
// Collect and check whether the IDs are unique.
|
|
std::unordered_set<std::string> ids;
|
|
for (const std::string fname: fnames) {
|
|
unique_ptr<RandomAccessFile> file;
|
|
std::string unique_id;
|
|
ASSERT_OK(env_->NewRandomAccessFile(fname, &file, soptions));
|
|
size_t id_size = file->GetUniqueId(temp_id, MAX_ID_SIZE);
|
|
ASSERT_TRUE(id_size > 0);
|
|
unique_id = std::string(temp_id, id_size);
|
|
ASSERT_TRUE(IsUniqueIDValid(unique_id));
|
|
|
|
ASSERT_TRUE(ids.count(unique_id) == 0);
|
|
ids.insert(unique_id);
|
|
}
|
|
|
|
// Delete the files
|
|
for (const std::string fname: fnames) {
|
|
ASSERT_OK(env_->DeleteFile(fname));
|
|
}
|
|
|
|
ASSERT_TRUE(!HasPrefix(ids));
|
|
}
|
|
|
|
// Only works in linux platforms
|
|
TEST_F(EnvPosixTest, RandomAccessUniqueIDDeletes) {
|
|
const EnvOptions soptions;
|
|
|
|
IoctlFriendlyTmpdir ift;
|
|
std::string fname = ift.name() + "/" + "testfile";
|
|
|
|
// Check that after file is deleted we don't get same ID again in a new file.
|
|
std::unordered_set<std::string> ids;
|
|
for (int i = 0; i < 1000; ++i) {
|
|
// Create file.
|
|
{
|
|
unique_ptr<WritableFile> wfile;
|
|
ASSERT_OK(env_->NewWritableFile(fname, &wfile, soptions));
|
|
}
|
|
|
|
// Get Unique ID
|
|
std::string unique_id;
|
|
{
|
|
unique_ptr<RandomAccessFile> file;
|
|
ASSERT_OK(env_->NewRandomAccessFile(fname, &file, soptions));
|
|
size_t id_size = file->GetUniqueId(temp_id, MAX_ID_SIZE);
|
|
ASSERT_TRUE(id_size > 0);
|
|
unique_id = std::string(temp_id, id_size);
|
|
}
|
|
|
|
ASSERT_TRUE(IsUniqueIDValid(unique_id));
|
|
ASSERT_TRUE(ids.count(unique_id) == 0);
|
|
ids.insert(unique_id);
|
|
|
|
// Delete the file
|
|
ASSERT_OK(env_->DeleteFile(fname));
|
|
}
|
|
|
|
ASSERT_TRUE(!HasPrefix(ids));
|
|
}
|
|
|
|
// Only works in linux platforms
|
|
TEST_F(EnvPosixTest, InvalidateCache) {
|
|
const EnvOptions soptions;
|
|
std::string fname = test::TmpDir() + "/" + "testfile";
|
|
|
|
// Create file.
|
|
{
|
|
unique_ptr<WritableFile> wfile;
|
|
ASSERT_OK(env_->NewWritableFile(fname, &wfile, soptions));
|
|
ASSERT_OK(wfile.get()->Append(Slice("Hello world")));
|
|
ASSERT_OK(wfile.get()->InvalidateCache(0, 0));
|
|
ASSERT_OK(wfile.get()->Close());
|
|
}
|
|
|
|
// Random Read
|
|
{
|
|
unique_ptr<RandomAccessFile> file;
|
|
char scratch[100];
|
|
Slice result;
|
|
ASSERT_OK(env_->NewRandomAccessFile(fname, &file, soptions));
|
|
ASSERT_OK(file.get()->Read(0, 11, &result, scratch));
|
|
ASSERT_EQ(memcmp(scratch, "Hello world", 11), 0);
|
|
ASSERT_OK(file.get()->InvalidateCache(0, 11));
|
|
ASSERT_OK(file.get()->InvalidateCache(0, 0));
|
|
}
|
|
|
|
// Sequential Read
|
|
{
|
|
unique_ptr<SequentialFile> file;
|
|
char scratch[100];
|
|
Slice result;
|
|
ASSERT_OK(env_->NewSequentialFile(fname, &file, soptions));
|
|
ASSERT_OK(file.get()->Read(11, &result, scratch));
|
|
ASSERT_EQ(memcmp(scratch, "Hello world", 11), 0);
|
|
ASSERT_OK(file.get()->InvalidateCache(0, 11));
|
|
ASSERT_OK(file.get()->InvalidateCache(0, 0));
|
|
}
|
|
// Delete the file
|
|
ASSERT_OK(env_->DeleteFile(fname));
|
|
}
|
|
#endif // not TRAVIS
|
|
#endif // OS_LINUX
|
|
|
|
TEST_F(EnvPosixTest, PosixRandomRWFileTest) {
|
|
EnvOptions soptions;
|
|
soptions.use_mmap_writes = soptions.use_mmap_reads = false;
|
|
std::string fname = test::TmpDir() + "/" + "testfile";
|
|
|
|
unique_ptr<RandomRWFile> file;
|
|
ASSERT_OK(env_->NewRandomRWFile(fname, &file, soptions));
|
|
// If you run the unit test on tmpfs, then tmpfs might not
|
|
// support fallocate. It is still better to trigger that
|
|
// code-path instead of eliminating it completely.
|
|
file.get()->Allocate(0, 10*1024*1024);
|
|
ASSERT_OK(file.get()->Write(100, Slice("Hello world")));
|
|
ASSERT_OK(file.get()->Write(105, Slice("Hello world")));
|
|
ASSERT_OK(file.get()->Sync());
|
|
ASSERT_OK(file.get()->Fsync());
|
|
char scratch[100];
|
|
Slice result;
|
|
ASSERT_OK(file.get()->Read(100, 16, &result, scratch));
|
|
ASSERT_EQ(result.compare("HelloHello world"), 0);
|
|
ASSERT_OK(file.get()->Close());
|
|
}
|
|
|
|
class TestLogger : public Logger {
|
|
public:
|
|
using Logger::Logv;
|
|
virtual void Logv(const char* format, va_list ap) override {
|
|
log_count++;
|
|
|
|
char new_format[550];
|
|
std::fill_n(new_format, sizeof(new_format), '2');
|
|
{
|
|
va_list backup_ap;
|
|
va_copy(backup_ap, ap);
|
|
int n = vsnprintf(new_format, sizeof(new_format) - 1, format, backup_ap);
|
|
// 48 bytes for extra information + bytes allocated
|
|
|
|
// When we have n == -1 there is not a terminating zero expected
|
|
#ifdef OS_WIN
|
|
if (n < 0) {
|
|
char_0_count++;
|
|
}
|
|
#endif
|
|
|
|
if (new_format[0] == '[') {
|
|
// "[DEBUG] "
|
|
ASSERT_TRUE(n <= 56 + (512 - static_cast<int>(sizeof(struct timeval))));
|
|
} else {
|
|
ASSERT_TRUE(n <= 48 + (512 - static_cast<int>(sizeof(struct timeval))));
|
|
}
|
|
va_end(backup_ap);
|
|
}
|
|
|
|
for (size_t i = 0; i < sizeof(new_format); i++) {
|
|
if (new_format[i] == 'x') {
|
|
char_x_count++;
|
|
} else if (new_format[i] == '\0') {
|
|
char_0_count++;
|
|
}
|
|
}
|
|
}
|
|
int log_count;
|
|
int char_x_count;
|
|
int char_0_count;
|
|
};
|
|
|
|
TEST_F(EnvPosixTest, LogBufferTest) {
|
|
TestLogger test_logger;
|
|
test_logger.SetInfoLogLevel(InfoLogLevel::INFO_LEVEL);
|
|
test_logger.log_count = 0;
|
|
test_logger.char_x_count = 0;
|
|
test_logger.char_0_count = 0;
|
|
LogBuffer log_buffer(InfoLogLevel::INFO_LEVEL, &test_logger);
|
|
LogBuffer log_buffer_debug(DEBUG_LEVEL, &test_logger);
|
|
|
|
char bytes200[200];
|
|
std::fill_n(bytes200, sizeof(bytes200), '1');
|
|
bytes200[sizeof(bytes200) - 1] = '\0';
|
|
char bytes600[600];
|
|
std::fill_n(bytes600, sizeof(bytes600), '1');
|
|
bytes600[sizeof(bytes600) - 1] = '\0';
|
|
char bytes9000[9000];
|
|
std::fill_n(bytes9000, sizeof(bytes9000), '1');
|
|
bytes9000[sizeof(bytes9000) - 1] = '\0';
|
|
|
|
LogToBuffer(&log_buffer, "x%sx", bytes200);
|
|
LogToBuffer(&log_buffer, "x%sx", bytes600);
|
|
LogToBuffer(&log_buffer, "x%sx%sx%sx", bytes200, bytes200, bytes200);
|
|
LogToBuffer(&log_buffer, "x%sx%sx", bytes200, bytes600);
|
|
LogToBuffer(&log_buffer, "x%sx%sx", bytes600, bytes9000);
|
|
|
|
LogToBuffer(&log_buffer_debug, "x%sx", bytes200);
|
|
test_logger.SetInfoLogLevel(DEBUG_LEVEL);
|
|
LogToBuffer(&log_buffer_debug, "x%sx%sx%sx", bytes600, bytes9000, bytes200);
|
|
|
|
ASSERT_EQ(0, test_logger.log_count);
|
|
log_buffer.FlushBufferToLog();
|
|
log_buffer_debug.FlushBufferToLog();
|
|
ASSERT_EQ(6, test_logger.log_count);
|
|
ASSERT_EQ(6, test_logger.char_0_count);
|
|
ASSERT_EQ(10, test_logger.char_x_count);
|
|
}
|
|
|
|
class TestLogger2 : public Logger {
|
|
public:
|
|
explicit TestLogger2(size_t max_log_size) : max_log_size_(max_log_size) {}
|
|
using Logger::Logv;
|
|
virtual void Logv(const char* format, va_list ap) override {
|
|
char new_format[2000];
|
|
std::fill_n(new_format, sizeof(new_format), '2');
|
|
{
|
|
va_list backup_ap;
|
|
va_copy(backup_ap, ap);
|
|
int n = vsnprintf(new_format, sizeof(new_format) - 1, format, backup_ap);
|
|
// 48 bytes for extra information + bytes allocated
|
|
ASSERT_TRUE(
|
|
n <= 48 + static_cast<int>(max_log_size_ - sizeof(struct timeval)));
|
|
ASSERT_TRUE(n > static_cast<int>(max_log_size_ - sizeof(struct timeval)));
|
|
va_end(backup_ap);
|
|
}
|
|
}
|
|
size_t max_log_size_;
|
|
};
|
|
|
|
TEST_F(EnvPosixTest, LogBufferMaxSizeTest) {
|
|
char bytes9000[9000];
|
|
std::fill_n(bytes9000, sizeof(bytes9000), '1');
|
|
bytes9000[sizeof(bytes9000) - 1] = '\0';
|
|
|
|
for (size_t max_log_size = 256; max_log_size <= 1024;
|
|
max_log_size += 1024 - 256) {
|
|
TestLogger2 test_logger(max_log_size);
|
|
test_logger.SetInfoLogLevel(InfoLogLevel::INFO_LEVEL);
|
|
LogBuffer log_buffer(InfoLogLevel::INFO_LEVEL, &test_logger);
|
|
LogToBuffer(&log_buffer, max_log_size, "%s", bytes9000);
|
|
log_buffer.FlushBufferToLog();
|
|
}
|
|
}
|
|
|
|
TEST_F(EnvPosixTest, Preallocation) {
|
|
const std::string src = test::TmpDir() + "/" + "testfile";
|
|
unique_ptr<WritableFile> srcfile;
|
|
const EnvOptions soptions;
|
|
ASSERT_OK(env_->NewWritableFile(src, &srcfile, soptions));
|
|
srcfile->SetPreallocationBlockSize(1024 * 1024);
|
|
|
|
// No writes should mean no preallocation
|
|
size_t block_size, last_allocated_block;
|
|
srcfile->GetPreallocationStatus(&block_size, &last_allocated_block);
|
|
ASSERT_EQ(last_allocated_block, 0UL);
|
|
|
|
// Small write should preallocate one block
|
|
srcfile->Append("test");
|
|
srcfile->GetPreallocationStatus(&block_size, &last_allocated_block);
|
|
ASSERT_EQ(last_allocated_block, 1UL);
|
|
|
|
// Write an entire preallocation block, make sure we increased by two.
|
|
std::string buf(block_size, ' ');
|
|
srcfile->Append(buf);
|
|
srcfile->GetPreallocationStatus(&block_size, &last_allocated_block);
|
|
ASSERT_EQ(last_allocated_block, 2UL);
|
|
|
|
// Write five more blocks at once, ensure we're where we need to be.
|
|
buf = std::string(block_size * 5, ' ');
|
|
srcfile->Append(buf);
|
|
srcfile->GetPreallocationStatus(&block_size, &last_allocated_block);
|
|
ASSERT_EQ(last_allocated_block, 7UL);
|
|
}
|
|
|
|
// Test that all WritableFileWrapper forwards all calls to WritableFile.
|
|
TEST_F(EnvPosixTest, WritableFileWrapper) {
|
|
class Base : public WritableFile {
|
|
public:
|
|
mutable int *step_;
|
|
|
|
void inc(int x) const {
|
|
EXPECT_EQ(x, (*step_)++);
|
|
}
|
|
|
|
explicit Base(int* step) : step_(step) {
|
|
inc(0);
|
|
}
|
|
|
|
Status Append(const Slice& data) override { inc(1); return Status::OK(); }
|
|
Status Close() override { inc(2); return Status::OK(); }
|
|
Status Flush() override { inc(3); return Status::OK(); }
|
|
Status Sync() override { inc(4); return Status::OK(); }
|
|
Status Fsync() override { inc(5); return Status::OK(); }
|
|
void SetIOPriority(Env::IOPriority pri) override { inc(6); }
|
|
uint64_t GetFileSize() override { inc(7); return 0; }
|
|
void GetPreallocationStatus(size_t* block_size,
|
|
size_t* last_allocated_block) override {
|
|
inc(8);
|
|
}
|
|
size_t GetUniqueId(char* id, size_t max_size) const override {
|
|
inc(9);
|
|
return 0;
|
|
}
|
|
Status InvalidateCache(size_t offset, size_t length) override {
|
|
inc(10);
|
|
return Status::OK();
|
|
}
|
|
|
|
protected:
|
|
Status Allocate(off_t offset, off_t len) override {
|
|
inc(11);
|
|
return Status::OK();
|
|
}
|
|
Status RangeSync(off_t offset, off_t nbytes) override {
|
|
inc(12);
|
|
return Status::OK();
|
|
}
|
|
|
|
public:
|
|
~Base() {
|
|
inc(13);
|
|
}
|
|
};
|
|
|
|
class Wrapper : public WritableFileWrapper {
|
|
public:
|
|
explicit Wrapper(WritableFile* target) : WritableFileWrapper(target) {}
|
|
|
|
void CallProtectedMethods() {
|
|
Allocate(0, 0);
|
|
RangeSync(0, 0);
|
|
}
|
|
};
|
|
|
|
int step = 0;
|
|
|
|
{
|
|
Base b(&step);
|
|
Wrapper w(&b);
|
|
w.Append(Slice());
|
|
w.Close();
|
|
w.Flush();
|
|
w.Sync();
|
|
w.Fsync();
|
|
w.SetIOPriority(Env::IOPriority::IO_HIGH);
|
|
w.GetFileSize();
|
|
w.GetPreallocationStatus(nullptr, nullptr);
|
|
w.GetUniqueId(nullptr, 0);
|
|
w.InvalidateCache(0, 0);
|
|
w.CallProtectedMethods();
|
|
}
|
|
|
|
EXPECT_EQ(14, step);
|
|
}
|
|
|
|
} // namespace rocksdb
|
|
|
|
int main(int argc, char** argv) {
|
|
::testing::InitGoogleTest(&argc, argv);
|
|
return RUN_ALL_TESTS();
|
|
}
|