mirror of https://github.com/facebook/rocksdb.git
771 lines
28 KiB
C++
771 lines
28 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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#include "db/write_thread.h"
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#include <chrono>
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#include <thread>
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#include "db/column_family.h"
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#include "monitoring/perf_context_imp.h"
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#include "port/port.h"
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#include "test_util/sync_point.h"
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#include "util/random.h"
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namespace rocksdb {
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WriteThread::WriteThread(const ImmutableDBOptions& db_options)
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: max_yield_usec_(db_options.enable_write_thread_adaptive_yield
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? db_options.write_thread_max_yield_usec
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: 0),
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slow_yield_usec_(db_options.write_thread_slow_yield_usec),
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allow_concurrent_memtable_write_(
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db_options.allow_concurrent_memtable_write),
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enable_pipelined_write_(db_options.enable_pipelined_write),
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max_write_batch_group_size_bytes(
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db_options.max_write_batch_group_size_bytes),
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newest_writer_(nullptr),
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newest_memtable_writer_(nullptr),
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last_sequence_(0),
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write_stall_dummy_(),
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stall_mu_(),
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stall_cv_(&stall_mu_) {}
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uint8_t WriteThread::BlockingAwaitState(Writer* w, uint8_t goal_mask) {
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// We're going to block. Lazily create the mutex. We guarantee
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// propagation of this construction to the waker via the
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// STATE_LOCKED_WAITING state. The waker won't try to touch the mutex
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// or the condvar unless they CAS away the STATE_LOCKED_WAITING that
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// we install below.
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w->CreateMutex();
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auto state = w->state.load(std::memory_order_acquire);
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assert(state != STATE_LOCKED_WAITING);
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if ((state & goal_mask) == 0 &&
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w->state.compare_exchange_strong(state, STATE_LOCKED_WAITING)) {
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// we have permission (and an obligation) to use StateMutex
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std::unique_lock<std::mutex> guard(w->StateMutex());
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w->StateCV().wait(guard, [w] {
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return w->state.load(std::memory_order_relaxed) != STATE_LOCKED_WAITING;
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});
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state = w->state.load(std::memory_order_relaxed);
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}
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// else tricky. Goal is met or CAS failed. In the latter case the waker
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// must have changed the state, and compare_exchange_strong has updated
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// our local variable with the new one. At the moment WriteThread never
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// waits for a transition across intermediate states, so we know that
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// since a state change has occurred the goal must have been met.
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assert((state & goal_mask) != 0);
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return state;
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}
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uint8_t WriteThread::AwaitState(Writer* w, uint8_t goal_mask,
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AdaptationContext* ctx) {
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uint8_t state;
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// 1. Busy loop using "pause" for 1 micro sec
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// 2. Else SOMETIMES busy loop using "yield" for 100 micro sec (default)
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// 3. Else blocking wait
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// On a modern Xeon each loop takes about 7 nanoseconds (most of which
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// is the effect of the pause instruction), so 200 iterations is a bit
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// more than a microsecond. This is long enough that waits longer than
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// this can amortize the cost of accessing the clock and yielding.
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for (uint32_t tries = 0; tries < 200; ++tries) {
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state = w->state.load(std::memory_order_acquire);
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if ((state & goal_mask) != 0) {
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return state;
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}
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port::AsmVolatilePause();
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}
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// This is below the fast path, so that the stat is zero when all writes are
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// from the same thread.
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PERF_TIMER_GUARD(write_thread_wait_nanos);
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// If we're only going to end up waiting a short period of time,
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// it can be a lot more efficient to call std::this_thread::yield()
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// in a loop than to block in StateMutex(). For reference, on my 4.0
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// SELinux test server with support for syscall auditing enabled, the
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// minimum latency between FUTEX_WAKE to returning from FUTEX_WAIT is
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// 2.7 usec, and the average is more like 10 usec. That can be a big
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// drag on RockDB's single-writer design. Of course, spinning is a
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// bad idea if other threads are waiting to run or if we're going to
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// wait for a long time. How do we decide?
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//
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// We break waiting into 3 categories: short-uncontended,
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// short-contended, and long. If we had an oracle, then we would always
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// spin for short-uncontended, always block for long, and our choice for
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// short-contended might depend on whether we were trying to optimize
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// RocksDB throughput or avoid being greedy with system resources.
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//
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// Bucketing into short or long is easy by measuring elapsed time.
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// Differentiating short-uncontended from short-contended is a bit
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// trickier, but not too bad. We could look for involuntary context
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// switches using getrusage(RUSAGE_THREAD, ..), but it's less work
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// (portability code and CPU) to just look for yield calls that take
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// longer than we expect. sched_yield() doesn't actually result in any
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// context switch overhead if there are no other runnable processes
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// on the current core, in which case it usually takes less than
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// a microsecond.
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//
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// There are two primary tunables here: the threshold between "short"
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// and "long" waits, and the threshold at which we suspect that a yield
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// is slow enough to indicate we should probably block. If these
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// thresholds are chosen well then CPU-bound workloads that don't
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// have more threads than cores will experience few context switches
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// (voluntary or involuntary), and the total number of context switches
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// (voluntary and involuntary) will not be dramatically larger (maybe
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// 2x) than the number of voluntary context switches that occur when
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// --max_yield_wait_micros=0.
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//
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// There's another constant, which is the number of slow yields we will
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// tolerate before reversing our previous decision. Solitary slow
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// yields are pretty common (low-priority small jobs ready to run),
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// so this should be at least 2. We set this conservatively to 3 so
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// that we can also immediately schedule a ctx adaptation, rather than
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// waiting for the next update_ctx.
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const size_t kMaxSlowYieldsWhileSpinning = 3;
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// Whether the yield approach has any credit in this context. The credit is
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// added by yield being succesfull before timing out, and decreased otherwise.
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auto& yield_credit = ctx->value;
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// Update the yield_credit based on sample runs or right after a hard failure
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bool update_ctx = false;
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// Should we reinforce the yield credit
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bool would_spin_again = false;
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// The samling base for updating the yeild credit. The sampling rate would be
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// 1/sampling_base.
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const int sampling_base = 256;
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if (max_yield_usec_ > 0) {
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update_ctx = Random::GetTLSInstance()->OneIn(sampling_base);
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if (update_ctx || yield_credit.load(std::memory_order_relaxed) >= 0) {
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// we're updating the adaptation statistics, or spinning has >
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// 50% chance of being shorter than max_yield_usec_ and causing no
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// involuntary context switches
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auto spin_begin = std::chrono::steady_clock::now();
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// this variable doesn't include the final yield (if any) that
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// causes the goal to be met
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size_t slow_yield_count = 0;
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auto iter_begin = spin_begin;
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while ((iter_begin - spin_begin) <=
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std::chrono::microseconds(max_yield_usec_)) {
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std::this_thread::yield();
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state = w->state.load(std::memory_order_acquire);
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if ((state & goal_mask) != 0) {
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// success
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would_spin_again = true;
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break;
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}
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auto now = std::chrono::steady_clock::now();
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if (now == iter_begin ||
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now - iter_begin >= std::chrono::microseconds(slow_yield_usec_)) {
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// conservatively count it as a slow yield if our clock isn't
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// accurate enough to measure the yield duration
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++slow_yield_count;
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if (slow_yield_count >= kMaxSlowYieldsWhileSpinning) {
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// Not just one ivcsw, but several. Immediately update yield_credit
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// and fall back to blocking
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update_ctx = true;
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break;
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}
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}
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iter_begin = now;
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}
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}
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}
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if ((state & goal_mask) == 0) {
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TEST_SYNC_POINT_CALLBACK("WriteThread::AwaitState:BlockingWaiting", w);
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state = BlockingAwaitState(w, goal_mask);
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}
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if (update_ctx) {
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// Since our update is sample based, it is ok if a thread overwrites the
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// updates by other threads. Thus the update does not have to be atomic.
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auto v = yield_credit.load(std::memory_order_relaxed);
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// fixed point exponential decay with decay constant 1/1024, with +1
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// and -1 scaled to avoid overflow for int32_t
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//
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// On each update the positive credit is decayed by a facor of 1/1024 (i.e.,
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// 0.1%). If the sampled yield was successful, the credit is also increased
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// by X. Setting X=2^17 ensures that the credit never exceeds
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// 2^17*2^10=2^27, which is lower than 2^31 the upperbound of int32_t. Same
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// logic applies to negative credits.
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v = v - (v / 1024) + (would_spin_again ? 1 : -1) * 131072;
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yield_credit.store(v, std::memory_order_relaxed);
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}
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assert((state & goal_mask) != 0);
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return state;
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}
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void WriteThread::SetState(Writer* w, uint8_t new_state) {
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auto state = w->state.load(std::memory_order_acquire);
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if (state == STATE_LOCKED_WAITING ||
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!w->state.compare_exchange_strong(state, new_state)) {
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assert(state == STATE_LOCKED_WAITING);
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std::lock_guard<std::mutex> guard(w->StateMutex());
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assert(w->state.load(std::memory_order_relaxed) != new_state);
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w->state.store(new_state, std::memory_order_relaxed);
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w->StateCV().notify_one();
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}
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}
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bool WriteThread::LinkOne(Writer* w, std::atomic<Writer*>* newest_writer) {
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assert(newest_writer != nullptr);
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assert(w->state == STATE_INIT);
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Writer* writers = newest_writer->load(std::memory_order_relaxed);
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while (true) {
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// If write stall in effect, and w->no_slowdown is not true,
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// block here until stall is cleared. If its true, then return
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// immediately
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if (writers == &write_stall_dummy_) {
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if (w->no_slowdown) {
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w->status = Status::Incomplete("Write stall");
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SetState(w, STATE_COMPLETED);
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return false;
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}
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// Since no_slowdown is false, wait here to be notified of the write
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// stall clearing
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{
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MutexLock lock(&stall_mu_);
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writers = newest_writer->load(std::memory_order_relaxed);
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if (writers == &write_stall_dummy_) {
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stall_cv_.Wait();
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// Load newest_writers_ again since it may have changed
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writers = newest_writer->load(std::memory_order_relaxed);
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continue;
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}
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}
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}
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w->link_older = writers;
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if (newest_writer->compare_exchange_weak(writers, w)) {
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return (writers == nullptr);
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}
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}
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}
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bool WriteThread::LinkGroup(WriteGroup& write_group,
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std::atomic<Writer*>* newest_writer) {
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assert(newest_writer != nullptr);
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Writer* leader = write_group.leader;
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Writer* last_writer = write_group.last_writer;
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Writer* w = last_writer;
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while (true) {
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// Unset link_newer pointers to make sure when we call
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// CreateMissingNewerLinks later it create all missing links.
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w->link_newer = nullptr;
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w->write_group = nullptr;
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if (w == leader) {
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break;
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}
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w = w->link_older;
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}
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Writer* newest = newest_writer->load(std::memory_order_relaxed);
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while (true) {
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leader->link_older = newest;
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if (newest_writer->compare_exchange_weak(newest, last_writer)) {
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return (newest == nullptr);
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}
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}
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}
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void WriteThread::CreateMissingNewerLinks(Writer* head) {
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while (true) {
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Writer* next = head->link_older;
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if (next == nullptr || next->link_newer != nullptr) {
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assert(next == nullptr || next->link_newer == head);
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break;
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}
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next->link_newer = head;
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head = next;
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}
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}
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WriteThread::Writer* WriteThread::FindNextLeader(Writer* from,
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Writer* boundary) {
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assert(from != nullptr && from != boundary);
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Writer* current = from;
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while (current->link_older != boundary) {
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current = current->link_older;
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assert(current != nullptr);
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}
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return current;
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}
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void WriteThread::CompleteLeader(WriteGroup& write_group) {
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assert(write_group.size > 0);
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Writer* leader = write_group.leader;
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if (write_group.size == 1) {
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write_group.leader = nullptr;
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write_group.last_writer = nullptr;
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} else {
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assert(leader->link_newer != nullptr);
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leader->link_newer->link_older = nullptr;
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write_group.leader = leader->link_newer;
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}
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write_group.size -= 1;
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SetState(leader, STATE_COMPLETED);
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}
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void WriteThread::CompleteFollower(Writer* w, WriteGroup& write_group) {
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assert(write_group.size > 1);
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assert(w != write_group.leader);
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if (w == write_group.last_writer) {
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w->link_older->link_newer = nullptr;
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write_group.last_writer = w->link_older;
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} else {
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w->link_older->link_newer = w->link_newer;
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w->link_newer->link_older = w->link_older;
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}
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write_group.size -= 1;
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SetState(w, STATE_COMPLETED);
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}
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void WriteThread::BeginWriteStall() {
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LinkOne(&write_stall_dummy_, &newest_writer_);
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// Walk writer list until w->write_group != nullptr. The current write group
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// will not have a mix of slowdown/no_slowdown, so its ok to stop at that
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// point
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Writer* w = write_stall_dummy_.link_older;
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Writer* prev = &write_stall_dummy_;
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while (w != nullptr && w->write_group == nullptr) {
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if (w->no_slowdown) {
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prev->link_older = w->link_older;
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w->status = Status::Incomplete("Write stall");
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SetState(w, STATE_COMPLETED);
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w = prev->link_older;
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} else {
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prev = w;
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w = w->link_older;
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}
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}
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}
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void WriteThread::EndWriteStall() {
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MutexLock lock(&stall_mu_);
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assert(newest_writer_.load(std::memory_order_relaxed) == &write_stall_dummy_);
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newest_writer_.exchange(write_stall_dummy_.link_older);
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// Wake up writers
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stall_cv_.SignalAll();
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}
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static WriteThread::AdaptationContext jbg_ctx("JoinBatchGroup");
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void WriteThread::JoinBatchGroup(Writer* w) {
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TEST_SYNC_POINT_CALLBACK("WriteThread::JoinBatchGroup:Start", w);
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assert(w->batch != nullptr);
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bool linked_as_leader = LinkOne(w, &newest_writer_);
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if (linked_as_leader) {
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SetState(w, STATE_GROUP_LEADER);
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}
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TEST_SYNC_POINT_CALLBACK("WriteThread::JoinBatchGroup:Wait", w);
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if (!linked_as_leader) {
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/**
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* Wait util:
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* 1) An existing leader pick us as the new leader when it finishes
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* 2) An existing leader pick us as its follewer and
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* 2.1) finishes the memtable writes on our behalf
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* 2.2) Or tell us to finish the memtable writes in pralallel
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* 3) (pipelined write) An existing leader pick us as its follower and
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* finish book-keeping and WAL write for us, enqueue us as pending
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* memtable writer, and
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* 3.1) we become memtable writer group leader, or
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* 3.2) an existing memtable writer group leader tell us to finish memtable
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* writes in parallel.
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*/
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TEST_SYNC_POINT_CALLBACK("WriteThread::JoinBatchGroup:BeganWaiting", w);
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AwaitState(w, STATE_GROUP_LEADER | STATE_MEMTABLE_WRITER_LEADER |
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STATE_PARALLEL_MEMTABLE_WRITER | STATE_COMPLETED,
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&jbg_ctx);
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TEST_SYNC_POINT_CALLBACK("WriteThread::JoinBatchGroup:DoneWaiting", w);
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}
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}
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size_t WriteThread::EnterAsBatchGroupLeader(Writer* leader,
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WriteGroup* write_group) {
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assert(leader->link_older == nullptr);
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assert(leader->batch != nullptr);
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assert(write_group != nullptr);
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size_t size = WriteBatchInternal::ByteSize(leader->batch);
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// Allow the group to grow up to a maximum size, but if the
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// original write is small, limit the growth so we do not slow
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// down the small write too much.
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size_t max_size = max_write_batch_group_size_bytes;
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const uint64_t min_batch_size_bytes = max_write_batch_group_size_bytes / 8;
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if (size <= min_batch_size_bytes) {
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max_size = size + min_batch_size_bytes;
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}
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leader->write_group = write_group;
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write_group->leader = leader;
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write_group->last_writer = leader;
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write_group->size = 1;
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Writer* newest_writer = newest_writer_.load(std::memory_order_acquire);
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// This is safe regardless of any db mutex status of the caller. Previous
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// calls to ExitAsGroupLeader either didn't call CreateMissingNewerLinks
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// (they emptied the list and then we added ourself as leader) or had to
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// explicitly wake us up (the list was non-empty when we added ourself,
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// so we have already received our MarkJoined).
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CreateMissingNewerLinks(newest_writer);
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// Tricky. Iteration start (leader) is exclusive and finish
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// (newest_writer) is inclusive. Iteration goes from old to new.
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Writer* w = leader;
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while (w != newest_writer) {
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w = w->link_newer;
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if (w->sync && !leader->sync) {
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// Do not include a sync write into a batch handled by a non-sync write.
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break;
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}
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if (w->no_slowdown != leader->no_slowdown) {
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// Do not mix writes that are ok with delays with the ones that
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// request fail on delays.
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break;
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}
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if (!w->disable_wal && leader->disable_wal) {
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// Do not include a write that needs WAL into a batch that has
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// WAL disabled.
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break;
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}
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if (w->batch == nullptr) {
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// Do not include those writes with nullptr batch. Those are not writes,
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// those are something else. They want to be alone
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break;
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}
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if (w->callback != nullptr && !w->callback->AllowWriteBatching()) {
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// dont batch writes that don't want to be batched
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break;
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}
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auto batch_size = WriteBatchInternal::ByteSize(w->batch);
|
|
if (size + batch_size > max_size) {
|
|
// Do not make batch too big
|
|
break;
|
|
}
|
|
|
|
w->write_group = write_group;
|
|
size += batch_size;
|
|
write_group->last_writer = w;
|
|
write_group->size++;
|
|
}
|
|
TEST_SYNC_POINT_CALLBACK("WriteThread::EnterAsBatchGroupLeader:End", w);
|
|
return size;
|
|
}
|
|
|
|
void WriteThread::EnterAsMemTableWriter(Writer* leader,
|
|
WriteGroup* write_group) {
|
|
assert(leader != nullptr);
|
|
assert(leader->link_older == nullptr);
|
|
assert(leader->batch != nullptr);
|
|
assert(write_group != nullptr);
|
|
|
|
size_t size = WriteBatchInternal::ByteSize(leader->batch);
|
|
|
|
// Allow the group to grow up to a maximum size, but if the
|
|
// original write is small, limit the growth so we do not slow
|
|
// down the small write too much.
|
|
size_t max_size = max_write_batch_group_size_bytes;
|
|
const uint64_t min_batch_size_bytes = max_write_batch_group_size_bytes / 8;
|
|
if (size <= min_batch_size_bytes) {
|
|
max_size = size + min_batch_size_bytes;
|
|
}
|
|
|
|
leader->write_group = write_group;
|
|
write_group->leader = leader;
|
|
write_group->size = 1;
|
|
Writer* last_writer = leader;
|
|
|
|
if (!allow_concurrent_memtable_write_ || !leader->batch->HasMerge()) {
|
|
Writer* newest_writer = newest_memtable_writer_.load();
|
|
CreateMissingNewerLinks(newest_writer);
|
|
|
|
Writer* w = leader;
|
|
while (w != newest_writer) {
|
|
w = w->link_newer;
|
|
|
|
if (w->batch == nullptr) {
|
|
break;
|
|
}
|
|
|
|
if (w->batch->HasMerge()) {
|
|
break;
|
|
}
|
|
|
|
if (!allow_concurrent_memtable_write_) {
|
|
auto batch_size = WriteBatchInternal::ByteSize(w->batch);
|
|
if (size + batch_size > max_size) {
|
|
// Do not make batch too big
|
|
break;
|
|
}
|
|
size += batch_size;
|
|
}
|
|
|
|
w->write_group = write_group;
|
|
last_writer = w;
|
|
write_group->size++;
|
|
}
|
|
}
|
|
|
|
write_group->last_writer = last_writer;
|
|
write_group->last_sequence =
|
|
last_writer->sequence + WriteBatchInternal::Count(last_writer->batch) - 1;
|
|
}
|
|
|
|
void WriteThread::ExitAsMemTableWriter(Writer* /*self*/,
|
|
WriteGroup& write_group) {
|
|
Writer* leader = write_group.leader;
|
|
Writer* last_writer = write_group.last_writer;
|
|
|
|
Writer* newest_writer = last_writer;
|
|
if (!newest_memtable_writer_.compare_exchange_strong(newest_writer,
|
|
nullptr)) {
|
|
CreateMissingNewerLinks(newest_writer);
|
|
Writer* next_leader = last_writer->link_newer;
|
|
assert(next_leader != nullptr);
|
|
next_leader->link_older = nullptr;
|
|
SetState(next_leader, STATE_MEMTABLE_WRITER_LEADER);
|
|
}
|
|
Writer* w = leader;
|
|
while (true) {
|
|
if (!write_group.status.ok()) {
|
|
w->status = write_group.status;
|
|
}
|
|
Writer* next = w->link_newer;
|
|
if (w != leader) {
|
|
SetState(w, STATE_COMPLETED);
|
|
}
|
|
if (w == last_writer) {
|
|
break;
|
|
}
|
|
w = next;
|
|
}
|
|
// Note that leader has to exit last, since it owns the write group.
|
|
SetState(leader, STATE_COMPLETED);
|
|
}
|
|
|
|
void WriteThread::LaunchParallelMemTableWriters(WriteGroup* write_group) {
|
|
assert(write_group != nullptr);
|
|
write_group->running.store(write_group->size);
|
|
for (auto w : *write_group) {
|
|
SetState(w, STATE_PARALLEL_MEMTABLE_WRITER);
|
|
}
|
|
}
|
|
|
|
static WriteThread::AdaptationContext cpmtw_ctx("CompleteParallelMemTableWriter");
|
|
// This method is called by both the leader and parallel followers
|
|
bool WriteThread::CompleteParallelMemTableWriter(Writer* w) {
|
|
|
|
auto* write_group = w->write_group;
|
|
if (!w->status.ok()) {
|
|
std::lock_guard<std::mutex> guard(write_group->leader->StateMutex());
|
|
write_group->status = w->status;
|
|
}
|
|
|
|
if (write_group->running-- > 1) {
|
|
// we're not the last one
|
|
AwaitState(w, STATE_COMPLETED, &cpmtw_ctx);
|
|
return false;
|
|
}
|
|
// else we're the last parallel worker and should perform exit duties.
|
|
w->status = write_group->status;
|
|
return true;
|
|
}
|
|
|
|
void WriteThread::ExitAsBatchGroupFollower(Writer* w) {
|
|
auto* write_group = w->write_group;
|
|
|
|
assert(w->state == STATE_PARALLEL_MEMTABLE_WRITER);
|
|
assert(write_group->status.ok());
|
|
ExitAsBatchGroupLeader(*write_group, write_group->status);
|
|
assert(w->status.ok());
|
|
assert(w->state == STATE_COMPLETED);
|
|
SetState(write_group->leader, STATE_COMPLETED);
|
|
}
|
|
|
|
static WriteThread::AdaptationContext eabgl_ctx("ExitAsBatchGroupLeader");
|
|
void WriteThread::ExitAsBatchGroupLeader(WriteGroup& write_group,
|
|
Status status) {
|
|
Writer* leader = write_group.leader;
|
|
Writer* last_writer = write_group.last_writer;
|
|
assert(leader->link_older == nullptr);
|
|
|
|
// Propagate memtable write error to the whole group.
|
|
if (status.ok() && !write_group.status.ok()) {
|
|
status = write_group.status;
|
|
}
|
|
|
|
if (enable_pipelined_write_) {
|
|
// Notify writers don't write to memtable to exit.
|
|
for (Writer* w = last_writer; w != leader;) {
|
|
Writer* next = w->link_older;
|
|
w->status = status;
|
|
if (!w->ShouldWriteToMemtable()) {
|
|
CompleteFollower(w, write_group);
|
|
}
|
|
w = next;
|
|
}
|
|
if (!leader->ShouldWriteToMemtable()) {
|
|
CompleteLeader(write_group);
|
|
}
|
|
|
|
Writer* next_leader = nullptr;
|
|
|
|
// Look for next leader before we call LinkGroup. If there isn't
|
|
// pending writers, place a dummy writer at the tail of the queue
|
|
// so we know the boundary of the current write group.
|
|
Writer dummy;
|
|
Writer* expected = last_writer;
|
|
bool has_dummy = newest_writer_.compare_exchange_strong(expected, &dummy);
|
|
if (!has_dummy) {
|
|
// We find at least one pending writer when we insert dummy. We search
|
|
// for next leader from there.
|
|
next_leader = FindNextLeader(expected, last_writer);
|
|
assert(next_leader != nullptr && next_leader != last_writer);
|
|
}
|
|
|
|
// Link the ramaining of the group to memtable writer list.
|
|
//
|
|
// We have to link our group to memtable writer queue before wake up the
|
|
// next leader or set newest_writer_ to null, otherwise the next leader
|
|
// can run ahead of us and link to memtable writer queue before we do.
|
|
if (write_group.size > 0) {
|
|
if (LinkGroup(write_group, &newest_memtable_writer_)) {
|
|
// The leader can now be different from current writer.
|
|
SetState(write_group.leader, STATE_MEMTABLE_WRITER_LEADER);
|
|
}
|
|
}
|
|
|
|
// If we have inserted dummy in the queue, remove it now and check if there
|
|
// are pending writer join the queue since we insert the dummy. If so,
|
|
// look for next leader again.
|
|
if (has_dummy) {
|
|
assert(next_leader == nullptr);
|
|
expected = &dummy;
|
|
bool has_pending_writer =
|
|
!newest_writer_.compare_exchange_strong(expected, nullptr);
|
|
if (has_pending_writer) {
|
|
next_leader = FindNextLeader(expected, &dummy);
|
|
assert(next_leader != nullptr && next_leader != &dummy);
|
|
}
|
|
}
|
|
|
|
if (next_leader != nullptr) {
|
|
next_leader->link_older = nullptr;
|
|
SetState(next_leader, STATE_GROUP_LEADER);
|
|
}
|
|
AwaitState(leader, STATE_MEMTABLE_WRITER_LEADER |
|
|
STATE_PARALLEL_MEMTABLE_WRITER | STATE_COMPLETED,
|
|
&eabgl_ctx);
|
|
} else {
|
|
Writer* head = newest_writer_.load(std::memory_order_acquire);
|
|
if (head != last_writer ||
|
|
!newest_writer_.compare_exchange_strong(head, nullptr)) {
|
|
// Either w wasn't the head during the load(), or it was the head
|
|
// during the load() but somebody else pushed onto the list before
|
|
// we did the compare_exchange_strong (causing it to fail). In the
|
|
// latter case compare_exchange_strong has the effect of re-reading
|
|
// its first param (head). No need to retry a failing CAS, because
|
|
// only a departing leader (which we are at the moment) can remove
|
|
// nodes from the list.
|
|
assert(head != last_writer);
|
|
|
|
// After walking link_older starting from head (if not already done)
|
|
// we will be able to traverse w->link_newer below. This function
|
|
// can only be called from an active leader, only a leader can
|
|
// clear newest_writer_, we didn't, and only a clear newest_writer_
|
|
// could cause the next leader to start their work without a call
|
|
// to MarkJoined, so we can definitely conclude that no other leader
|
|
// work is going on here (with or without db mutex).
|
|
CreateMissingNewerLinks(head);
|
|
assert(last_writer->link_newer->link_older == last_writer);
|
|
last_writer->link_newer->link_older = nullptr;
|
|
|
|
// Next leader didn't self-identify, because newest_writer_ wasn't
|
|
// nullptr when they enqueued (we were definitely enqueued before them
|
|
// and are still in the list). That means leader handoff occurs when
|
|
// we call MarkJoined
|
|
SetState(last_writer->link_newer, STATE_GROUP_LEADER);
|
|
}
|
|
// else nobody else was waiting, although there might already be a new
|
|
// leader now
|
|
|
|
while (last_writer != leader) {
|
|
last_writer->status = status;
|
|
// we need to read link_older before calling SetState, because as soon
|
|
// as it is marked committed the other thread's Await may return and
|
|
// deallocate the Writer.
|
|
auto next = last_writer->link_older;
|
|
SetState(last_writer, STATE_COMPLETED);
|
|
|
|
last_writer = next;
|
|
}
|
|
}
|
|
}
|
|
|
|
static WriteThread::AdaptationContext eu_ctx("EnterUnbatched");
|
|
void WriteThread::EnterUnbatched(Writer* w, InstrumentedMutex* mu) {
|
|
assert(w != nullptr && w->batch == nullptr);
|
|
mu->Unlock();
|
|
bool linked_as_leader = LinkOne(w, &newest_writer_);
|
|
if (!linked_as_leader) {
|
|
TEST_SYNC_POINT("WriteThread::EnterUnbatched:Wait");
|
|
// Last leader will not pick us as a follower since our batch is nullptr
|
|
AwaitState(w, STATE_GROUP_LEADER, &eu_ctx);
|
|
}
|
|
if (enable_pipelined_write_) {
|
|
WaitForMemTableWriters();
|
|
}
|
|
mu->Lock();
|
|
}
|
|
|
|
void WriteThread::ExitUnbatched(Writer* w) {
|
|
assert(w != nullptr);
|
|
Writer* newest_writer = w;
|
|
if (!newest_writer_.compare_exchange_strong(newest_writer, nullptr)) {
|
|
CreateMissingNewerLinks(newest_writer);
|
|
Writer* next_leader = w->link_newer;
|
|
assert(next_leader != nullptr);
|
|
next_leader->link_older = nullptr;
|
|
SetState(next_leader, STATE_GROUP_LEADER);
|
|
}
|
|
}
|
|
|
|
static WriteThread::AdaptationContext wfmw_ctx("WaitForMemTableWriters");
|
|
void WriteThread::WaitForMemTableWriters() {
|
|
assert(enable_pipelined_write_);
|
|
if (newest_memtable_writer_.load() == nullptr) {
|
|
return;
|
|
}
|
|
Writer w;
|
|
if (!LinkOne(&w, &newest_memtable_writer_)) {
|
|
AwaitState(&w, STATE_MEMTABLE_WRITER_LEADER, &wfmw_ctx);
|
|
}
|
|
newest_memtable_writer_.store(nullptr);
|
|
}
|
|
|
|
} // namespace rocksdb
|