mirror of
https://github.com/facebook/rocksdb.git
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476416c27c
Summary: I made some cleanup while reading the source code in `db`. Most changes are about style, naming or C++ 11 new features. Test Plan: ran `make check` Reviewers: haobo, dhruba, sdong CC: leveldb Differential Revision: https://reviews.facebook.net/D15009
36 lines
1.1 KiB
C++
36 lines
1.1 KiB
C++
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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//
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// Log format information shared by reader and writer.
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// See ../doc/log_format.txt for more detail.
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#pragma once
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namespace rocksdb {
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namespace log {
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enum RecordType {
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// Zero is reserved for preallocated files
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kZeroType = 0,
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kFullType = 1,
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// For fragments
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kFirstType = 2,
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kMiddleType = 3,
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kLastType = 4
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};
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static const int kMaxRecordType = kLastType;
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static const unsigned int kBlockSize = 32768;
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// Header is checksum (4 bytes), type (1 byte), length (2 bytes).
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static const int kHeaderSize = 4 + 1 + 2;
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} // namespace log
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} // namespace rocksdb
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