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a143ef9b38
Summary: Change namespace from leveldb to rocksdb. This allows a single application to link in open-source leveldb code as well as rocksdb code into the same process. Test Plan: compile rocksdb Reviewers: emayanke Reviewed By: emayanke CC: leveldb Differential Revision: https://reviews.facebook.net/D13287
309 lines
11 KiB
C++
309 lines
11 KiB
C++
/**
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* RedisListIterator:
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* An abstraction over the "list" concept (e.g.: for redis lists).
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* Provides functionality to read, traverse, edit, and write these lists.
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*
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* Upon construction, the RedisListIterator is given a block of list data.
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* Internally, it stores a pointer to the data and a pointer to current item.
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* It also stores a "result" list that will be mutated over time.
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*
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* Traversal and mutation are done by "forward iteration".
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* The Push() and Skip() methods will advance the iterator to the next item.
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* However, Push() will also "write the current item to the result".
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* Skip() will simply move to next item, causing current item to be dropped.
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*
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* Upon completion, the result (accessible by WriteResult()) will be saved.
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* All "skipped" items will be gone; all "pushed" items will remain.
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*
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* @throws Any of the operations may throw a RedisListException if an invalid
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* operation is performed or if the data is found to be corrupt.
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*
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* @notes By default, if WriteResult() is called part-way through iteration,
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* it will automatically advance the iterator to the end, and Keep()
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* all items that haven't been traversed yet. This may be subject
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* to review.
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*
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* @notes Can access the "current" item via GetCurrent(), and other
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* list-specific information such as Length().
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*
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* @notes The internal representation is due to change at any time. Presently,
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* the list is represented as follows:
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* - 32-bit integer header: the number of items in the list
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* - For each item:
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* - 32-bit int (n): the number of bytes representing this item
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* - n bytes of data: the actual data.
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*
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* @author Deon Nicholas (dnicholas@fb.com)
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* Copyright 2013 Facebook
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*/
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#pragma once
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#include <string>
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#include "redis_list_exception.h"
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#include "rocksdb/slice.h"
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#include "util/coding.h"
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namespace rocksdb {
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/// An abstraction over the "list" concept.
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/// All operations may throw a RedisListException
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class RedisListIterator {
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public:
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/// Construct a redis-list-iterator based on data.
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/// If the data is non-empty, it must formatted according to @notes above.
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///
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/// If the data is valid, we can assume the following invariant(s):
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/// a) length_, num_bytes_ are set correctly.
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/// b) cur_byte_ always refers to the start of the current element,
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/// just before the bytes that specify element length.
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/// c) cur_elem_ is always the index of the current element.
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/// d) cur_elem_length_ is always the number of bytes in current element,
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/// excluding the 4-byte header itself.
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/// e) result_ will always contain data_[0..cur_byte_) and a header
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/// f) Whenever corrupt data is encountered or an invalid operation is
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/// attempted, a RedisListException will immediately be thrown.
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RedisListIterator(const std::string& list_data)
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: data_(list_data.data()),
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num_bytes_(list_data.size()),
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cur_byte_(0),
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cur_elem_(0),
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cur_elem_length_(0),
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length_(0),
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result_() {
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// Initialize the result_ (reserve enough space for header)
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InitializeResult();
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// Parse the data only if it is not empty.
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if (num_bytes_ == 0) {
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return;
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}
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// If non-empty, but less than 4 bytes, data must be corrupt
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if (num_bytes_ < sizeof(length_)) {
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ThrowError("Corrupt header."); // Will break control flow
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}
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// Good. The first bytes specify the number of elements
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length_ = DecodeFixed32(data_);
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cur_byte_ = sizeof(length_);
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// If we have at least one element, point to that element.
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// Also, read the first integer of the element (specifying the size),
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// if possible.
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if (length_ > 0) {
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if (cur_byte_ + sizeof(cur_elem_length_) <= num_bytes_) {
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cur_elem_length_ = DecodeFixed32(data_+cur_byte_);
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} else {
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ThrowError("Corrupt data for first element.");
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}
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}
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// At this point, we are fully set-up.
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// The invariants described in the header should now be true.
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}
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/// Reserve some space for the result_.
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/// Equivalent to result_.reserve(bytes).
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void Reserve(int bytes) {
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result_.reserve(bytes);
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}
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/// Go to next element in data file.
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/// Also writes the current element to result_.
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RedisListIterator& Push() {
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WriteCurrentElement();
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MoveNext();
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return *this;
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}
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/// Go to next element in data file.
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/// Drops/skips the current element. It will not be written to result_.
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RedisListIterator& Skip() {
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MoveNext();
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--length_; // One less item
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--cur_elem_; // We moved one forward, but index did not change
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return *this;
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}
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/// Insert elem into the result_ (just BEFORE the current element / byte)
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/// Note: if Done() (i.e.: iterator points to end), this will append elem.
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void InsertElement(const Slice& elem) {
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// Ensure we are in a valid state
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CheckErrors();
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const int kOrigSize = result_.size();
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result_.resize(kOrigSize + SizeOf(elem));
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EncodeFixed32(result_.data() + kOrigSize, elem.size());
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memcpy(result_.data() + kOrigSize + sizeof(uint32_t),
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elem.data(),
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elem.size());
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++length_;
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++cur_elem_;
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}
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/// Access the current element, and save the result into *curElem
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void GetCurrent(Slice* curElem) {
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// Ensure we are in a valid state
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CheckErrors();
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// Ensure that we are not past the last element.
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if (Done()) {
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ThrowError("Invalid dereferencing.");
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}
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// Dereference the element
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*curElem = Slice(data_+cur_byte_+sizeof(cur_elem_length_),
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cur_elem_length_);
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}
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// Number of elements
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int Length() const {
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return length_;
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}
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// Number of bytes in the final representation (i.e: WriteResult().size())
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int Size() const {
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// result_ holds the currently written data
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// data_[cur_byte..num_bytes-1] is the remainder of the data
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return result_.size() + (num_bytes_ - cur_byte_);
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}
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// Reached the end?
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bool Done() const {
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return cur_byte_ >= num_bytes_ || cur_elem_ >= length_;
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}
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/// Returns a string representing the final, edited, data.
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/// Assumes that all bytes of data_ in the range [0,cur_byte_) have been read
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/// and that result_ contains this data.
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/// The rest of the data must still be written.
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/// So, this method ADVANCES THE ITERATOR TO THE END before writing.
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Slice WriteResult() {
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CheckErrors();
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// The header should currently be filled with dummy data (0's)
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// Correctly update the header.
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// Note, this is safe since result_ is a vector (guaranteed contiguous)
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EncodeFixed32(&result_[0],length_);
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// Append the remainder of the data to the result.
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result_.insert(result_.end(),data_+cur_byte_, data_ +num_bytes_);
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// Seek to end of file
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cur_byte_ = num_bytes_;
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cur_elem_ = length_;
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cur_elem_length_ = 0;
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// Return the result
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return Slice(result_.data(),result_.size());
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}
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public: // Static public functions
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/// An upper-bound on the amount of bytes needed to store this element.
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/// This is used to hide representation information from the client.
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/// E.G. This can be used to compute the bytes we want to Reserve().
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static uint32_t SizeOf(const Slice& elem) {
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// [Integer Length . Data]
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return sizeof(uint32_t) + elem.size();
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}
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private: // Private functions
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/// Initializes the result_ string.
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/// It will fill the first few bytes with 0's so that there is
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/// enough space for header information when we need to write later.
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/// Currently, "header information" means: the length (number of elements)
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/// Assumes that result_ is empty to begin with
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void InitializeResult() {
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assert(result_.empty()); // Should always be true.
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result_.resize(sizeof(uint32_t),0); // Put a block of 0's as the header
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}
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/// Go to the next element (used in Push() and Skip())
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void MoveNext() {
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CheckErrors();
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// Check to make sure we are not already in a finished state
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if (Done()) {
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ThrowError("Attempting to iterate past end of list.");
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}
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// Move forward one element.
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cur_byte_ += sizeof(cur_elem_length_) + cur_elem_length_;
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++cur_elem_;
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// If we are at the end, finish
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if (Done()) {
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cur_elem_length_ = 0;
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return;
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}
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// Otherwise, we should be able to read the new element's length
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if (cur_byte_ + sizeof(cur_elem_length_) > num_bytes_) {
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ThrowError("Corrupt element data.");
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}
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// Set the new element's length
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cur_elem_length_ = DecodeFixed32(data_+cur_byte_);
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return;
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}
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/// Append the current element (pointed to by cur_byte_) to result_
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/// Assumes result_ has already been reserved appropriately.
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void WriteCurrentElement() {
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// First verify that the iterator is still valid.
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CheckErrors();
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if (Done()) {
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ThrowError("Attempting to write invalid element.");
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}
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// Append the cur element.
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result_.insert(result_.end(),
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data_+cur_byte_,
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data_+cur_byte_+ sizeof(uint32_t) + cur_elem_length_);
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}
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/// Will ThrowError() if neccessary.
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/// Checks for common/ubiquitous errors that can arise after most operations.
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/// This method should be called before any reading operation.
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/// If this function succeeds, then we are guaranteed to be in a valid state.
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/// Other member functions should check for errors and ThrowError() also
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/// if an error occurs that is specific to it even while in a valid state.
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void CheckErrors() {
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// Check if any crazy thing has happened recently
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if ((cur_elem_ > length_) || // Bad index
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(cur_byte_ > num_bytes_) || // No more bytes
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(cur_byte_ + cur_elem_length_ > num_bytes_) || // Item too large
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(cur_byte_ == num_bytes_ && cur_elem_ != length_) || // Too many items
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(cur_elem_ == length_ && cur_byte_ != num_bytes_)) { // Too many bytes
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ThrowError("Corrupt data.");
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}
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}
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/// Will throw an exception based on the passed-in message.
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/// This function is guaranteed to STOP THE CONTROL-FLOW.
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/// (i.e.: you do not have to call "return" after calling ThrowError)
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void ThrowError(const char* const msg = NULL) {
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// TODO: For now we ignore the msg parameter. This can be expanded later.
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throw RedisListException();
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}
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private:
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const char* const data_; // A pointer to the data (the first byte)
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const uint32_t num_bytes_; // The number of bytes in this list
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uint32_t cur_byte_; // The current byte being read
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uint32_t cur_elem_; // The current element being read
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uint32_t cur_elem_length_; // The number of bytes in current element
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uint32_t length_; // The number of elements in this list
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std::vector<char> result_; // The output data
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};
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} // namespace rocksdb
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