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d83542ca83
Summary: This patch does two things: 1) Introduces some aliases in order to eliminate/prevent long-winded type names w/r/t the internal table property collectors (see e.g. `std::vector<std::unique_ptr<IntTblPropCollectorFactory>>`). 2) Makes it possible to apply only a subrange of table property collectors during table building by turning `TableBuilderOptions::int_tbl_prop_collector_factories` from a pointer to a `vector` into a range (i.e. a pair of iterators). Rationale: I plan to introduce a BlobDB related table property collector, which should only be applied during table creation if blob storage is enabled at the moment (which can be changed dynamically). This change will make it possible to include/ exclude the BlobDB related collector as needed without having to introduce a second `vector` of collectors in `ColumnFamilyData` with pretty much the same contents. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8298 Test Plan: `make check` Reviewed By: jay-zhuang Differential Revision: D28430910 Pulled By: ltamasi fbshipit-source-id: a81d28f2c59495865300f43deb2257d2e6977c8e
115 lines
3.9 KiB
C++
115 lines
3.9 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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//
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// This file defines a collection of statistics collectors.
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#pragma once
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#include "rocksdb/table_properties.h"
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#include <memory>
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#include <string>
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#include <vector>
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namespace ROCKSDB_NAMESPACE {
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// Base class for internal table properties collector.
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class IntTblPropCollector {
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public:
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virtual ~IntTblPropCollector() {}
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virtual Status Finish(UserCollectedProperties* properties) = 0;
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virtual const char* Name() const = 0;
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// @params key the user key that is inserted into the table.
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// @params value the value that is inserted into the table.
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virtual Status InternalAdd(const Slice& key, const Slice& value,
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uint64_t file_size) = 0;
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virtual void BlockAdd(uint64_t block_raw_bytes,
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uint64_t block_compressed_bytes_fast,
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uint64_t block_compressed_bytes_slow) = 0;
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virtual UserCollectedProperties GetReadableProperties() const = 0;
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virtual bool NeedCompact() const { return false; }
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};
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// Factory for internal table properties collector.
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class IntTblPropCollectorFactory {
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public:
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virtual ~IntTblPropCollectorFactory() {}
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// has to be thread-safe
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virtual IntTblPropCollector* CreateIntTblPropCollector(
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uint32_t column_family_id) = 0;
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// The name of the properties collector can be used for debugging purpose.
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virtual const char* Name() const = 0;
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};
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using IntTblPropCollectorFactories =
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std::vector<std::unique_ptr<IntTblPropCollectorFactory>>;
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using IntTblPropCollectorFactoryIter =
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IntTblPropCollectorFactories::const_iterator;
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using IntTblPropCollectorFactoryRange =
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std::pair<IntTblPropCollectorFactoryIter, IntTblPropCollectorFactoryIter>;
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// When rocksdb creates a new table, it will encode all "user keys" into
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// "internal keys", which contains meta information of a given entry.
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//
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// This class extracts user key from the encoded internal key when Add() is
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// invoked.
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class UserKeyTablePropertiesCollector : public IntTblPropCollector {
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public:
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// transfer of ownership
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explicit UserKeyTablePropertiesCollector(TablePropertiesCollector* collector)
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: collector_(collector) {}
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virtual ~UserKeyTablePropertiesCollector() {}
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virtual Status InternalAdd(const Slice& key, const Slice& value,
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uint64_t file_size) override;
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virtual void BlockAdd(uint64_t block_raw_bytes,
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uint64_t block_compressed_bytes_fast,
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uint64_t block_compressed_bytes_slow) override;
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virtual Status Finish(UserCollectedProperties* properties) override;
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virtual const char* Name() const override { return collector_->Name(); }
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UserCollectedProperties GetReadableProperties() const override;
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virtual bool NeedCompact() const override {
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return collector_->NeedCompact();
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}
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protected:
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std::unique_ptr<TablePropertiesCollector> collector_;
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};
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class UserKeyTablePropertiesCollectorFactory
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: public IntTblPropCollectorFactory {
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public:
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explicit UserKeyTablePropertiesCollectorFactory(
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std::shared_ptr<TablePropertiesCollectorFactory> user_collector_factory)
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: user_collector_factory_(user_collector_factory) {}
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virtual IntTblPropCollector* CreateIntTblPropCollector(
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uint32_t column_family_id) override {
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TablePropertiesCollectorFactory::Context context;
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context.column_family_id = column_family_id;
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return new UserKeyTablePropertiesCollector(
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user_collector_factory_->CreateTablePropertiesCollector(context));
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}
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virtual const char* Name() const override {
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return user_collector_factory_->Name();
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}
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private:
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std::shared_ptr<TablePropertiesCollectorFactory> user_collector_factory_;
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};
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} // namespace ROCKSDB_NAMESPACE
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