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12f1137355
Summary: Introduces and uses a SystemClock class to RocksDB. This class contains the time-related functions of an Env and these functions can be redirected from the Env to the SystemClock. Many of the places that used an Env (Timer, PerfStepTimer, RepeatableThread, RateLimiter, WriteController) for time-related functions have been changed to use SystemClock instead. There are likely more places that can be changed, but this is a start to show what can/should be done. Over time it would be nice to migrate most (if not all) of the uses of the time functions from the Env to the SystemClock. There are several Env classes that implement these functions. Most of these have not been converted yet to SystemClock implementations; that will come in a subsequent PR. It would be good to unify many of the Mock Timer implementations, so that they behave similarly and be tested similarly (some override Sleep, some use a MockSleep, etc). Additionally, this change will allow new methods to be introduced to the SystemClock (like https://github.com/facebook/rocksdb/issues/7101 WaitFor) in a consistent manner across a smaller number of classes. Pull Request resolved: https://github.com/facebook/rocksdb/pull/7858 Reviewed By: pdillinger Differential Revision: D26006406 Pulled By: mrambacher fbshipit-source-id: ed10a8abbdab7ff2e23d69d85bd25b3e7e899e90
61 lines
2.1 KiB
C++
61 lines
2.1 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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//
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#pragma once
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#include "monitoring/perf_step_timer.h"
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#include "rocksdb/iostats_context.h"
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#ifdef ROCKSDB_SUPPORT_THREAD_LOCAL
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namespace ROCKSDB_NAMESPACE {
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extern __thread IOStatsContext iostats_context;
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} // namespace ROCKSDB_NAMESPACE
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// increment a specific counter by the specified value
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#define IOSTATS_ADD(metric, value) (iostats_context.metric += value)
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// Increase metric value only when it is positive
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#define IOSTATS_ADD_IF_POSITIVE(metric, value) \
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if (value > 0) { IOSTATS_ADD(metric, value); }
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// reset a specific counter to zero
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#define IOSTATS_RESET(metric) (iostats_context.metric = 0)
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// reset all counters to zero
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#define IOSTATS_RESET_ALL() (iostats_context.Reset())
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#define IOSTATS_SET_THREAD_POOL_ID(value) \
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(iostats_context.thread_pool_id = value)
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#define IOSTATS_THREAD_POOL_ID() (iostats_context.thread_pool_id)
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#define IOSTATS(metric) (iostats_context.metric)
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// Declare and set start time of the timer
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#define IOSTATS_TIMER_GUARD(metric) \
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PerfStepTimer iostats_step_timer_##metric(&(iostats_context.metric)); \
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iostats_step_timer_##metric.Start();
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// Declare and set start time of the timer
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#define IOSTATS_CPU_TIMER_GUARD(metric, clock) \
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PerfStepTimer iostats_step_timer_##metric( \
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&(iostats_context.metric), clock, true, \
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PerfLevel::kEnableTimeAndCPUTimeExceptForMutex); \
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iostats_step_timer_##metric.Start();
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#else // ROCKSDB_SUPPORT_THREAD_LOCAL
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#define IOSTATS_ADD(metric, value)
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#define IOSTATS_ADD_IF_POSITIVE(metric, value)
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#define IOSTATS_RESET(metric)
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#define IOSTATS_RESET_ALL()
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#define IOSTATS_SET_THREAD_POOL_ID(value)
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#define IOSTATS_THREAD_POOL_ID()
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#define IOSTATS(metric) 0
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#define IOSTATS_TIMER_GUARD(metric)
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#define IOSTATS_CPU_TIMER_GUARD(metric, clock) static_cast<void>(clock)
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#endif // ROCKSDB_SUPPORT_THREAD_LOCAL
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