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36a5f8ed7f
- Replace raw slice comparison with a call to user comparator. Added test for custom comparators. - Fix end of namespace comments. - Fixed bug in picking inputs for a level-0 compaction. When finding overlapping files, the covered range may expand as files are added to the input set. We now correctly expand the range when this happens instead of continuing to use the old range. For example, suppose L0 contains files with the following ranges: F1: a .. d F2: c .. g F3: f .. j and the initial compaction target is F3. We used to search for range f..j which yielded {F2,F3}. However we now expand the range as soon as another file is added. In this case, when F2 is added, we expand the range to c..j and restart the search. That picks up file F1 as well. This change fixes a bug related to deleted keys showing up incorrectly after a compaction as described in Issue 44. (Sync with upstream @25072954)
48 lines
1.6 KiB
C++
48 lines
1.6 KiB
C++
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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//
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// Must not be included from any .h files to avoid polluting the namespace
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// with macros.
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#ifndef STORAGE_LEVELDB_UTIL_LOGGING_H_
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#define STORAGE_LEVELDB_UTIL_LOGGING_H_
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#include <stdio.h>
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#include <stdint.h>
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#include <string>
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#include "port/port.h"
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namespace leveldb {
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class Slice;
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class WritableFile;
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// Append a human-readable printout of "num" to *str
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extern void AppendNumberTo(std::string* str, uint64_t num);
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// Append a human-readable printout of "value" to *str.
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// Escapes any non-printable characters found in "value".
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extern void AppendEscapedStringTo(std::string* str, const Slice& value);
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// Return a human-readable printout of "num"
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extern std::string NumberToString(uint64_t num);
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// Return a human-readable version of "value".
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// Escapes any non-printable characters found in "value".
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extern std::string EscapeString(const Slice& value);
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// If *in starts with "c", advances *in past the first character and
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// returns true. Otherwise, returns false.
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extern bool ConsumeChar(Slice* in, char c);
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// Parse a human-readable number from "*in" into *value. On success,
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// advances "*in" past the consumed number and sets "*val" to the
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// numeric value. Otherwise, returns false and leaves *in in an
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// unspecified state.
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extern bool ConsumeDecimalNumber(Slice* in, uint64_t* val);
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} // namespace leveldb
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#endif // STORAGE_LEVELDB_UTIL_LOGGING_H_
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