rocksdb/file/delete_scheduler.h

201 lines
7.9 KiB
C++

// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#pragma once
#include <map>
#include <optional>
#include <queue>
#include <string>
#include <thread>
#include "monitoring/instrumented_mutex.h"
#include "port/port.h"
#include "rocksdb/status.h"
namespace ROCKSDB_NAMESPACE {
class Env;
class FileSystem;
class Logger;
class SstFileManagerImpl;
class SystemClock;
// DeleteScheduler allows the DB to enforce a rate limit on file deletion,
// Instead of deleteing files immediately, files are marked as trash
// and deleted in a background thread that apply sleep penalty between deletes
// if they are happening in a rate faster than rate_bytes_per_sec,
//
// Rate limiting can be turned off by setting rate_bytes_per_sec = 0, In this
// case DeleteScheduler will delete files immediately.
class DeleteScheduler {
public:
DeleteScheduler(SystemClock* clock, FileSystem* fs,
int64_t rate_bytes_per_sec, Logger* info_log,
SstFileManagerImpl* sst_file_manager,
double max_trash_db_ratio, uint64_t bytes_max_delete_chunk);
~DeleteScheduler();
// Return delete rate limit in bytes per second
int64_t GetRateBytesPerSecond() { return rate_bytes_per_sec_.load(); }
// Set delete rate limit in bytes per second
void SetRateBytesPerSecond(int64_t bytes_per_sec) {
rate_bytes_per_sec_.store(bytes_per_sec);
MaybeCreateBackgroundThread();
}
// Delete an accounted file that is tracked by `SstFileManager` and should be
// tracked by this `DeleteScheduler` when it's deleted.
// The file is deleted immediately if slow deletion is disabled. If force_bg
// is not set and trash to db size ratio exceeded the configured threshold,
// it is immediately deleted too. In all other cases, the file will be moved
// to a trash directory and scheduled for deletion by a background thread.
Status DeleteFile(const std::string& fname, const std::string& dir_to_sync,
const bool force_bg = false);
// Delete an unaccounted file that is not tracked by `SstFileManager` and
// should not be tracked by this `DeleteScheduler` when it's deleted.
// The file is deleted immediately if slow deletion is disabled. If force_bg
// is not set and the file have more than 1 hard link, it is immediately
// deleted too. In all other cases, the file will be moved to a trash
// directory and scheduled for deletion by a background thread.
// This API also supports assign a file to a specified bucket created by
// `NewTrashBucket` when delete files in the background. So the caller can
// wait for a specific bucket to be empty by checking the
// `WaitForEmptyTrashBucket` API.
Status DeleteUnaccountedFile(const std::string& file_path,
const std::string& dir_to_sync,
const bool force_bg = false,
std::optional<int32_t> bucket = std::nullopt);
// Wait for all files being deleted in the background to finish or for
// destructor to be called.
void WaitForEmptyTrash();
// Creates a new trash bucket. A bucket is only created and returned when slow
// deletion is enabled.
// For each bucket that is created, the user should also call
// `WaitForEmptyTrashBucket` after scheduling file deletions to make sure the
// trash files are all cleared.
std::optional<int32_t> NewTrashBucket();
// Wait for all the files in the specified bucket to be deleted in the
// background or for the destructor to be called.
void WaitForEmptyTrashBucket(int32_t bucket);
// Return a map containing errors that happened in BackgroundEmptyTrash
// file_path => error status
std::map<std::string, Status> GetBackgroundErrors();
uint64_t GetTotalTrashSize() { return total_trash_size_.load(); }
// Return trash/DB size ratio where new files will be deleted immediately
double GetMaxTrashDBRatio() { return max_trash_db_ratio_.load(); }
// Update trash/DB size ratio where new files will be deleted immediately
void SetMaxTrashDBRatio(double r) {
assert(r >= 0);
max_trash_db_ratio_.store(r);
}
static const std::string kTrashExtension;
static bool IsTrashFile(const std::string& file_path);
// Check if there are any .trash files in path, and schedule their deletion
// Or delete immediately if sst_file_manager is nullptr
static Status CleanupDirectory(Env* env, SstFileManagerImpl* sfm,
const std::string& path);
void SetStatisticsPtr(const std::shared_ptr<Statistics>& stats) {
InstrumentedMutexLock l(&mu_);
stats_ = stats;
}
private:
Status DeleteFileImmediately(const std::string& file_path, bool accounted);
Status AddFileToDeletionQueue(const std::string& file_path,
const std::string& dir_to_sync,
std::optional<int32_t> bucket, bool accounted);
Status MarkAsTrash(const std::string& file_path, bool accounted,
std::string* path_in_trash);
Status DeleteTrashFile(const std::string& path_in_trash,
const std::string& dir_to_sync, bool accounted,
uint64_t* deleted_bytes, bool* is_complete);
Status OnDeleteFile(const std::string& file_path, bool accounted);
void BackgroundEmptyTrash();
void MaybeCreateBackgroundThread();
SystemClock* clock_;
FileSystem* fs_;
// total size of trash files
std::atomic<uint64_t> total_trash_size_;
// Maximum number of bytes that should be deleted per second
std::atomic<int64_t> rate_bytes_per_sec_;
// Mutex to protect queue_, pending_files_, next_trash_bucket_,
// pending_files_in_buckets_, bg_errors_, closing_, stats_
InstrumentedMutex mu_;
struct FileAndDir {
FileAndDir(const std::string& _fname, const std::string& _dir,
bool _accounted, std::optional<int32_t> _bucket)
: fname(_fname), dir(_dir), accounted(_accounted), bucket(_bucket) {}
std::string fname;
std::string dir; // empty will be skipped.
bool accounted;
std::optional<int32_t> bucket;
};
// Queue of trash files that need to be deleted
std::queue<FileAndDir> queue_;
// Number of trash files that are waiting to be deleted
int32_t pending_files_;
// Next trash bucket that can be created
int32_t next_trash_bucket_;
// A mapping from trash bucket to number of pending files in the bucket
std::map<int32_t, int32_t> pending_files_in_buckets_;
uint64_t bytes_max_delete_chunk_;
// Errors that happened in BackgroundEmptyTrash (file_path => error)
std::map<std::string, Status> bg_errors_;
bool num_link_error_printed_ = false;
// Set to true in ~DeleteScheduler() to force BackgroundEmptyTrash to stop
bool closing_;
// Condition variable signaled in these conditions
// - pending_files_ value change from 0 => 1
// - pending_files_ value change from 1 => 0
// - a value in pending_files_in_buckets change from 1 => 0
// - closing_ value is set to true
InstrumentedCondVar cv_;
// Background thread running BackgroundEmptyTrash
std::unique_ptr<port::Thread> bg_thread_;
// Mutex to protect threads from file name conflicts
InstrumentedMutex file_move_mu_;
Logger* info_log_;
SstFileManagerImpl* sst_file_manager_;
// If the trash size constitutes for more than this fraction of the total DB
// size we will start deleting new files passed to DeleteScheduler
// immediately
// Unaccounted files passed for deletion will not cause change in
// total_trash_size_ or affect the DeleteScheduler::total_trash_size_ over
// SstFileManager::total_size_ ratio. Their slow deletion is not subject to
// this configured threshold either.
std::atomic<double> max_trash_db_ratio_;
static const uint64_t kMicrosInSecond = 1000 * 1000LL;
std::shared_ptr<Statistics> stats_;
};
} // namespace ROCKSDB_NAMESPACE