rocksdb/file/file_prefetch_buffer.cc

919 lines
33 KiB
C++

// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "file/file_prefetch_buffer.h"
#include <algorithm>
#include <cassert>
#include "file/random_access_file_reader.h"
#include "monitoring/histogram.h"
#include "monitoring/iostats_context_imp.h"
#include "port/port.h"
#include "test_util/sync_point.h"
#include "util/random.h"
#include "util/rate_limiter.h"
namespace ROCKSDB_NAMESPACE {
void FilePrefetchBuffer::CalculateOffsetAndLen(size_t alignment,
uint64_t offset,
size_t roundup_len,
uint32_t index, bool refit_tail,
uint64_t& chunk_len) {
uint64_t chunk_offset_in_buffer = 0;
bool copy_data_to_new_buffer = false;
// Check if requested bytes are in the existing buffer_.
// If only a few bytes exist -- reuse them & read only what is really needed.
// This is typically the case of incremental reading of data.
// If no bytes exist in buffer -- full pread.
if (DoesBufferContainData(index) && IsOffsetInBuffer(offset, index)) {
// Only a few requested bytes are in the buffer. memmove those chunk of
// bytes to the beginning, and memcpy them back into the new buffer if a
// new buffer is created.
chunk_offset_in_buffer = Rounddown(
static_cast<size_t>(offset - bufs_[index].offset_), alignment);
chunk_len = static_cast<uint64_t>(bufs_[index].buffer_.CurrentSize()) -
chunk_offset_in_buffer;
assert(chunk_offset_in_buffer % alignment == 0);
assert(chunk_len % alignment == 0);
assert(chunk_offset_in_buffer + chunk_len <=
bufs_[index].offset_ + bufs_[index].buffer_.CurrentSize());
if (chunk_len > 0) {
copy_data_to_new_buffer = true;
} else {
// this reset is not necessary, but just to be safe.
chunk_offset_in_buffer = 0;
}
}
// Create a new buffer only if current capacity is not sufficient, and memcopy
// bytes from old buffer if needed (i.e., if chunk_len is greater than 0).
if (bufs_[index].buffer_.Capacity() < roundup_len) {
bufs_[index].buffer_.Alignment(alignment);
bufs_[index].buffer_.AllocateNewBuffer(
static_cast<size_t>(roundup_len), copy_data_to_new_buffer,
chunk_offset_in_buffer, static_cast<size_t>(chunk_len));
} else if (chunk_len > 0 && refit_tail) {
// New buffer not needed. But memmove bytes from tail to the beginning since
// chunk_len is greater than 0.
bufs_[index].buffer_.RefitTail(static_cast<size_t>(chunk_offset_in_buffer),
static_cast<size_t>(chunk_len));
} else if (chunk_len > 0) {
// For async prefetching, it doesn't call RefitTail with chunk_len > 0.
// Allocate new buffer if needed because aligned buffer calculate remaining
// buffer as capacity_ - cursize_ which might not be the case in this as we
// are not refitting.
// TODO akanksha: Update the condition when asynchronous prefetching is
// stable.
bufs_[index].buffer_.Alignment(alignment);
bufs_[index].buffer_.AllocateNewBuffer(
static_cast<size_t>(roundup_len), copy_data_to_new_buffer,
chunk_offset_in_buffer, static_cast<size_t>(chunk_len));
}
}
Status FilePrefetchBuffer::Read(const IOOptions& opts,
RandomAccessFileReader* reader,
Env::IOPriority rate_limiter_priority,
uint64_t read_len, uint64_t chunk_len,
uint64_t rounddown_start, uint32_t index) {
Slice result;
Status s = reader->Read(opts, rounddown_start + chunk_len, read_len, &result,
bufs_[index].buffer_.BufferStart() + chunk_len,
/*aligned_buf=*/nullptr, rate_limiter_priority);
#ifndef NDEBUG
if (result.size() < read_len) {
// Fake an IO error to force db_stress fault injection to ignore
// truncated read errors
IGNORE_STATUS_IF_ERROR(Status::IOError());
}
#endif
if (!s.ok()) {
return s;
}
// Update the buffer offset and size.
bufs_[index].offset_ = rounddown_start;
bufs_[index].buffer_.Size(static_cast<size_t>(chunk_len) + result.size());
return s;
}
Status FilePrefetchBuffer::ReadAsync(const IOOptions& opts,
RandomAccessFileReader* reader,
uint64_t read_len,
uint64_t rounddown_start, uint32_t index) {
// callback for async read request.
auto fp = std::bind(&FilePrefetchBuffer::PrefetchAsyncCallback, this,
std::placeholders::_1, std::placeholders::_2);
FSReadRequest req;
Slice result;
req.len = read_len;
req.offset = rounddown_start;
req.result = result;
req.scratch = bufs_[index].buffer_.BufferStart();
bufs_[index].async_req_len_ = req.len;
Status s =
reader->ReadAsync(req, opts, fp, &(bufs_[index].pos_),
&(bufs_[index].io_handle_), &(bufs_[index].del_fn_),
/*aligned_buf=*/nullptr);
req.status.PermitUncheckedError();
if (s.ok()) {
bufs_[index].async_read_in_progress_ = true;
}
return s;
}
Status FilePrefetchBuffer::Prefetch(const IOOptions& opts,
RandomAccessFileReader* reader,
uint64_t offset, size_t n,
Env::IOPriority rate_limiter_priority) {
if (!enable_ || reader == nullptr) {
return Status::OK();
}
TEST_SYNC_POINT("FilePrefetchBuffer::Prefetch:Start");
if (offset + n <= bufs_[curr_].offset_ + bufs_[curr_].buffer_.CurrentSize()) {
// All requested bytes are already in the curr_ buffer. So no need to Read
// again.
return Status::OK();
}
size_t alignment = reader->file()->GetRequiredBufferAlignment();
size_t offset_ = static_cast<size_t>(offset);
uint64_t rounddown_offset = Rounddown(offset_, alignment);
uint64_t roundup_end = Roundup(offset_ + n, alignment);
uint64_t roundup_len = roundup_end - rounddown_offset;
assert(roundup_len >= alignment);
assert(roundup_len % alignment == 0);
uint64_t chunk_len = 0;
CalculateOffsetAndLen(alignment, offset, roundup_len, curr_,
true /*refit_tail*/, chunk_len);
size_t read_len = static_cast<size_t>(roundup_len - chunk_len);
Status s = Read(opts, reader, rate_limiter_priority, read_len, chunk_len,
rounddown_offset, curr_);
return s;
}
// Copy data from src to third buffer.
void FilePrefetchBuffer::CopyDataToBuffer(uint32_t src, uint64_t& offset,
size_t& length) {
if (length == 0) {
return;
}
uint64_t copy_offset = (offset - bufs_[src].offset_);
size_t copy_len = 0;
if (IsDataBlockInBuffer(offset, length, src)) {
// All the bytes are in src.
copy_len = length;
} else {
copy_len = bufs_[src].buffer_.CurrentSize() - copy_offset;
}
memcpy(bufs_[2].buffer_.BufferStart() + bufs_[2].buffer_.CurrentSize(),
bufs_[src].buffer_.BufferStart() + copy_offset, copy_len);
bufs_[2].buffer_.Size(bufs_[2].buffer_.CurrentSize() + copy_len);
// Update offset and length.
offset += copy_len;
length -= copy_len;
// length > 0 indicates it has consumed all data from the src buffer and it
// still needs to read more other buffer.
if (length > 0) {
bufs_[src].buffer_.Clear();
}
}
// Clear the buffers if it contains outdated data. Outdated data can be
// because previous sequential reads were read from the cache instead of these
// buffer. In that case outdated IOs should be aborted.
void FilePrefetchBuffer::AbortIOIfNeeded(uint64_t offset) {
uint32_t second = curr_ ^ 1;
std::vector<void*> handles;
autovector<uint32_t> buf_pos;
if (IsBufferOutdatedWithAsyncProgress(offset, curr_)) {
handles.emplace_back(bufs_[curr_].io_handle_);
buf_pos.emplace_back(curr_);
}
if (IsBufferOutdatedWithAsyncProgress(offset, second)) {
handles.emplace_back(bufs_[second].io_handle_);
buf_pos.emplace_back(second);
}
if (!handles.empty()) {
StopWatch sw(clock_, stats_, ASYNC_PREFETCH_ABORT_MICROS);
Status s = fs_->AbortIO(handles);
assert(s.ok());
}
for (auto& pos : buf_pos) {
// Release io_handle.
DestroyAndClearIOHandle(pos);
}
if (bufs_[second].io_handle_ == nullptr) {
bufs_[second].async_read_in_progress_ = false;
}
if (bufs_[curr_].io_handle_ == nullptr) {
bufs_[curr_].async_read_in_progress_ = false;
}
}
void FilePrefetchBuffer::AbortAllIOs() {
uint32_t second = curr_ ^ 1;
std::vector<void*> handles;
for (uint32_t i = 0; i < 2; i++) {
if (bufs_[i].async_read_in_progress_ && bufs_[i].io_handle_ != nullptr) {
handles.emplace_back(bufs_[i].io_handle_);
}
}
if (!handles.empty()) {
StopWatch sw(clock_, stats_, ASYNC_PREFETCH_ABORT_MICROS);
Status s = fs_->AbortIO(handles);
assert(s.ok());
}
// Release io_handles.
if (bufs_[curr_].io_handle_ != nullptr && bufs_[curr_].del_fn_ != nullptr) {
DestroyAndClearIOHandle(curr_);
} else {
bufs_[curr_].async_read_in_progress_ = false;
}
if (bufs_[second].io_handle_ != nullptr && bufs_[second].del_fn_ != nullptr) {
DestroyAndClearIOHandle(second);
} else {
bufs_[second].async_read_in_progress_ = false;
}
}
// Clear the buffers if it contains outdated data. Outdated data can be
// because previous sequential reads were read from the cache instead of these
// buffer.
void FilePrefetchBuffer::UpdateBuffersIfNeeded(uint64_t offset) {
uint32_t second = curr_ ^ 1;
if (IsBufferOutdated(offset, curr_)) {
bufs_[curr_].buffer_.Clear();
}
if (IsBufferOutdated(offset, second)) {
bufs_[second].buffer_.Clear();
}
{
// In case buffers do not align, reset second buffer. This can happen in
// case readahead_size is set.
if (!bufs_[second].async_read_in_progress_ &&
!bufs_[curr_].async_read_in_progress_) {
if (DoesBufferContainData(curr_)) {
if (bufs_[curr_].offset_ + bufs_[curr_].buffer_.CurrentSize() !=
bufs_[second].offset_) {
bufs_[second].buffer_.Clear();
}
} else {
if (!IsOffsetInBuffer(offset, second)) {
bufs_[second].buffer_.Clear();
}
}
}
}
// If data starts from second buffer, make it curr_. Second buffer can be
// either partial filled, full or async read is in progress.
if (bufs_[second].async_read_in_progress_) {
if (IsOffsetInBufferWithAsyncProgress(offset, second)) {
curr_ = curr_ ^ 1;
}
} else {
if (DoesBufferContainData(second) && IsOffsetInBuffer(offset, second)) {
assert(bufs_[curr_].async_read_in_progress_ ||
bufs_[curr_].buffer_.CurrentSize() == 0);
curr_ = curr_ ^ 1;
}
}
}
void FilePrefetchBuffer::PollAndUpdateBuffersIfNeeded(uint64_t offset) {
if (bufs_[curr_].async_read_in_progress_ && fs_ != nullptr) {
if (bufs_[curr_].io_handle_ != nullptr) {
// Wait for prefetch data to complete.
// No mutex is needed as async_read_in_progress behaves as mutex and is
// updated by main thread only.
std::vector<void*> handles;
handles.emplace_back(bufs_[curr_].io_handle_);
StopWatch sw(clock_, stats_, POLL_WAIT_MICROS);
fs_->Poll(handles, 1).PermitUncheckedError();
}
// Reset and Release io_handle after the Poll API as request has been
// completed.
DestroyAndClearIOHandle(curr_);
}
UpdateBuffersIfNeeded(offset);
}
Status FilePrefetchBuffer::HandleOverlappingData(
const IOOptions& opts, RandomAccessFileReader* reader, uint64_t offset,
size_t length, size_t readahead_size,
Env::IOPriority /*rate_limiter_priority*/, bool& copy_to_third_buffer,
uint64_t& tmp_offset, size_t& tmp_length) {
Status s;
size_t alignment = reader->file()->GetRequiredBufferAlignment();
uint32_t second;
// Check if the first buffer has the required offset and the async read is
// still in progress. This should only happen if a prefetch was initiated
// by Seek, but the next access is at another offset.
if (bufs_[curr_].async_read_in_progress_ &&
IsOffsetInBufferWithAsyncProgress(offset, curr_)) {
PollAndUpdateBuffersIfNeeded(offset);
}
second = curr_ ^ 1;
// If data is overlapping over two buffers, copy the data from curr_ and
// call ReadAsync on curr_.
if (!bufs_[curr_].async_read_in_progress_ && DoesBufferContainData(curr_) &&
IsOffsetInBuffer(offset, curr_) &&
(/*Data extends over curr_ buffer and second buffer either has data or in
process of population=*/
(offset + length > bufs_[second].offset_) &&
(bufs_[second].async_read_in_progress_ ||
DoesBufferContainData(second)))) {
// Allocate new buffer to third buffer;
bufs_[2].buffer_.Clear();
bufs_[2].buffer_.Alignment(alignment);
bufs_[2].buffer_.AllocateNewBuffer(length);
bufs_[2].offset_ = offset;
copy_to_third_buffer = true;
CopyDataToBuffer(curr_, tmp_offset, tmp_length);
// Call async prefetching on curr_ since data has been consumed in curr_
// only if data lies within second buffer.
size_t second_size = bufs_[second].async_read_in_progress_
? bufs_[second].async_req_len_
: bufs_[second].buffer_.CurrentSize();
if (tmp_offset + tmp_length <= bufs_[second].offset_ + second_size) {
uint64_t rounddown_start = bufs_[second].offset_ + second_size;
uint64_t roundup_end =
Roundup(rounddown_start + readahead_size, alignment);
uint64_t roundup_len = roundup_end - rounddown_start;
uint64_t chunk_len = 0;
CalculateOffsetAndLen(alignment, rounddown_start, roundup_len, curr_,
false, chunk_len);
assert(chunk_len == 0);
assert(roundup_len >= chunk_len);
bufs_[curr_].offset_ = rounddown_start;
uint64_t read_len = static_cast<size_t>(roundup_len - chunk_len);
s = ReadAsync(opts, reader, read_len, rounddown_start, curr_);
if (!s.ok()) {
DestroyAndClearIOHandle(curr_);
bufs_[curr_].buffer_.Clear();
return s;
}
}
curr_ = curr_ ^ 1;
}
return s;
}
// If async_io is enabled in case of sequential reads, PrefetchAsyncInternal is
// called. When buffers are switched, we clear the curr_ buffer as we assume the
// data has been consumed because of sequential reads.
// Data in buffers will always be sequential with curr_ following second and
// not vice versa.
//
// Scenarios for prefetching asynchronously:
// Case1: If both buffers are empty, prefetch n + readahead_size_/2 bytes
// synchronously in curr_ and prefetch readahead_size_/2 async in second
// buffer.
// Case2: If second buffer has partial or full data, make it current and
// prefetch readahead_size_/2 async in second buffer. In case of
// partial data, prefetch remaining bytes from size n synchronously to
// fulfill the requested bytes request.
// Case3: If curr_ has partial data, prefetch remaining bytes from size n
// synchronously in curr_ to fulfill the requested bytes request and
// prefetch readahead_size_/2 bytes async in second buffer.
// Case4: (Special case) If data is in both buffers, copy requested data from
// curr_, send async request on curr_, wait for poll to fill second
// buffer (if any), and copy remaining data from second buffer to third
// buffer.
Status FilePrefetchBuffer::PrefetchAsyncInternal(
const IOOptions& opts, RandomAccessFileReader* reader, uint64_t offset,
size_t length, size_t readahead_size, Env::IOPriority rate_limiter_priority,
bool& copy_to_third_buffer) {
if (!enable_) {
return Status::OK();
}
TEST_SYNC_POINT("FilePrefetchBuffer::PrefetchAsyncInternal:Start");
size_t alignment = reader->file()->GetRequiredBufferAlignment();
Status s;
uint64_t tmp_offset = offset;
size_t tmp_length = length;
// 1. Abort IO and swap buffers if needed to point curr_ to first buffer with
// data.
if (!explicit_prefetch_submitted_) {
AbortIOIfNeeded(offset);
}
UpdateBuffersIfNeeded(offset);
// 2. Handle overlapping data over two buffers. If data is overlapping then
// during this call:
// - data from curr_ is copied into third buffer,
// - curr_ is send for async prefetching of further data if second buffer
// contains remaining requested data or in progress for async prefetch,
// - switch buffers and curr_ now points to second buffer to copy remaining
// data.
s = HandleOverlappingData(opts, reader, offset, length, readahead_size,
rate_limiter_priority, copy_to_third_buffer,
tmp_offset, tmp_length);
if (!s.ok()) {
return s;
}
// 3. Call Poll only if data is needed for the second buffer.
// - Return if whole data is in curr_ and second buffer is in progress or
// already full.
// - If second buffer is empty, it will go for ReadAsync for second buffer.
if (!bufs_[curr_].async_read_in_progress_ && DoesBufferContainData(curr_) &&
IsDataBlockInBuffer(offset, length, curr_)) {
// Whole data is in curr_.
UpdateBuffersIfNeeded(offset);
if (!IsSecondBuffEligibleForPrefetching()) {
return s;
}
} else {
// After poll request, curr_ might be empty because of IOError in
// callback while reading or may contain required data.
PollAndUpdateBuffersIfNeeded(offset);
}
if (copy_to_third_buffer) {
offset = tmp_offset;
length = tmp_length;
}
// 4. After polling and swapping buffers, if all the requested bytes are in
// curr_, it will only go for async prefetching.
// copy_to_third_buffer is a special case so it will be handled separately.
if (!copy_to_third_buffer && DoesBufferContainData(curr_) &&
IsDataBlockInBuffer(offset, length, curr_)) {
offset += length;
length = 0;
// Since async request was submitted directly by calling PrefetchAsync in
// last call, we don't need to prefetch further as this call is to poll
// the data submitted in previous call.
if (explicit_prefetch_submitted_) {
return s;
}
if (!IsSecondBuffEligibleForPrefetching()) {
return s;
}
}
uint32_t second = curr_ ^ 1;
assert(!bufs_[curr_].async_read_in_progress_);
// In case because of some IOError curr_ got empty, abort IO for second as
// well. Otherwise data might not align if more data needs to be read in curr_
// which might overlap with second buffer.
if (!DoesBufferContainData(curr_) && bufs_[second].async_read_in_progress_) {
if (bufs_[second].io_handle_ != nullptr) {
std::vector<void*> handles;
handles.emplace_back(bufs_[second].io_handle_);
{
StopWatch sw(clock_, stats_, ASYNC_PREFETCH_ABORT_MICROS);
Status status = fs_->AbortIO(handles);
assert(status.ok());
}
}
DestroyAndClearIOHandle(second);
bufs_[second].buffer_.Clear();
}
// 5. Data is overlapping i.e. some of the data has been copied to third
// buffer and remaining will be updated below.
if (copy_to_third_buffer && DoesBufferContainData(curr_)) {
CopyDataToBuffer(curr_, offset, length);
// Length == 0: All the requested data has been copied to third buffer and
// it has already gone for async prefetching. It can return without doing
// anything further.
// Length > 0: More data needs to be consumed so it will continue async
// and sync prefetching and copy the remaining data to third buffer in the
// end.
if (length == 0) {
return s;
}
}
// 6. Go for ReadAsync and Read (if needed).
size_t prefetch_size = length + readahead_size;
size_t _offset = static_cast<size_t>(offset);
// offset and size alignment for curr_ buffer with synchronous prefetching
uint64_t rounddown_start1 = Rounddown(_offset, alignment);
uint64_t roundup_end1 = Roundup(_offset + prefetch_size, alignment);
uint64_t roundup_len1 = roundup_end1 - rounddown_start1;
assert(roundup_len1 >= alignment);
assert(roundup_len1 % alignment == 0);
uint64_t chunk_len1 = 0;
uint64_t read_len1 = 0;
assert(!bufs_[second].async_read_in_progress_ &&
!DoesBufferContainData(second));
// For length == 0, skip the synchronous prefetching. read_len1 will be 0.
if (length > 0) {
CalculateOffsetAndLen(alignment, offset, roundup_len1, curr_,
false /*refit_tail*/, chunk_len1);
assert(roundup_len1 >= chunk_len1);
read_len1 = static_cast<size_t>(roundup_len1 - chunk_len1);
}
{
// offset and size alignment for second buffer for asynchronous
// prefetching
uint64_t rounddown_start2 = roundup_end1;
uint64_t roundup_end2 =
Roundup(rounddown_start2 + readahead_size, alignment);
// For length == 0, do the asynchronous prefetching in second instead of
// synchronous prefetching in curr_.
if (length == 0) {
rounddown_start2 =
bufs_[curr_].offset_ + bufs_[curr_].buffer_.CurrentSize();
roundup_end2 = Roundup(rounddown_start2 + prefetch_size, alignment);
}
uint64_t roundup_len2 = roundup_end2 - rounddown_start2;
uint64_t chunk_len2 = 0;
CalculateOffsetAndLen(alignment, rounddown_start2, roundup_len2, second,
false /*refit_tail*/, chunk_len2);
assert(chunk_len2 == 0);
// Update the buffer offset.
bufs_[second].offset_ = rounddown_start2;
assert(roundup_len2 >= chunk_len2);
uint64_t read_len2 = static_cast<size_t>(roundup_len2 - chunk_len2);
Status tmp_s = ReadAsync(opts, reader, read_len2, rounddown_start2, second);
if (!tmp_s.ok()) {
DestroyAndClearIOHandle(second);
bufs_[second].buffer_.Clear();
}
}
if (read_len1 > 0) {
s = Read(opts, reader, rate_limiter_priority, read_len1, chunk_len1,
rounddown_start1, curr_);
if (!s.ok()) {
if (bufs_[second].io_handle_ != nullptr) {
std::vector<void*> handles;
handles.emplace_back(bufs_[second].io_handle_);
{
StopWatch sw(clock_, stats_, ASYNC_PREFETCH_ABORT_MICROS);
Status status = fs_->AbortIO(handles);
assert(status.ok());
}
}
DestroyAndClearIOHandle(second);
bufs_[second].buffer_.Clear();
bufs_[curr_].buffer_.Clear();
return s;
}
}
// Copy remaining requested bytes to third_buffer.
if (copy_to_third_buffer && length > 0) {
CopyDataToBuffer(curr_, offset, length);
}
return s;
}
bool FilePrefetchBuffer::TryReadFromCache(const IOOptions& opts,
RandomAccessFileReader* reader,
uint64_t offset, size_t n,
Slice* result, Status* status,
Env::IOPriority rate_limiter_priority,
bool for_compaction /* = false */) {
if (track_min_offset_ && offset < min_offset_read_) {
min_offset_read_ = static_cast<size_t>(offset);
}
if (!enable_ || (offset < bufs_[curr_].offset_)) {
return false;
}
// If the buffer contains only a few of the requested bytes:
// If readahead is enabled: prefetch the remaining bytes + readahead bytes
// and satisfy the request.
// If readahead is not enabled: return false.
TEST_SYNC_POINT_CALLBACK("FilePrefetchBuffer::TryReadFromCache",
&readahead_size_);
if (offset + n > bufs_[curr_].offset_ + bufs_[curr_].buffer_.CurrentSize()) {
if (readahead_size_ > 0) {
Status s;
assert(reader != nullptr);
assert(max_readahead_size_ >= readahead_size_);
if (for_compaction) {
s = Prefetch(opts, reader, offset, std::max(n, readahead_size_),
rate_limiter_priority);
} else {
if (implicit_auto_readahead_) {
if (!IsEligibleForPrefetch(offset, n)) {
// Ignore status as Prefetch is not called.
s.PermitUncheckedError();
return false;
}
}
s = Prefetch(opts, reader, offset, n + readahead_size_,
rate_limiter_priority);
}
if (!s.ok()) {
if (status) {
*status = s;
}
#ifndef NDEBUG
IGNORE_STATUS_IF_ERROR(s);
#endif
return false;
}
readahead_size_ = std::min(max_readahead_size_, readahead_size_ * 2);
} else {
return false;
}
}
UpdateReadPattern(offset, n, false /*decrease_readaheadsize*/);
uint64_t offset_in_buffer = offset - bufs_[curr_].offset_;
*result = Slice(bufs_[curr_].buffer_.BufferStart() + offset_in_buffer, n);
return true;
}
bool FilePrefetchBuffer::TryReadFromCacheAsync(
const IOOptions& opts, RandomAccessFileReader* reader, uint64_t offset,
size_t n, Slice* result, Status* status,
Env::IOPriority rate_limiter_priority) {
if (track_min_offset_ && offset < min_offset_read_) {
min_offset_read_ = static_cast<size_t>(offset);
}
if (!enable_) {
return false;
}
if (explicit_prefetch_submitted_) {
// explicit_prefetch_submitted_ is special case where it expects request
// submitted in PrefetchAsync should match with this request. Otherwise
// buffers will be outdated.
// Random offset called. So abort the IOs.
if (prev_offset_ != offset) {
AbortAllIOs();
bufs_[curr_].buffer_.Clear();
bufs_[curr_ ^ 1].buffer_.Clear();
explicit_prefetch_submitted_ = false;
return false;
}
}
if (!explicit_prefetch_submitted_ && offset < bufs_[curr_].offset_) {
return false;
}
bool prefetched = false;
bool copy_to_third_buffer = false;
// If the buffer contains only a few of the requested bytes:
// If readahead is enabled: prefetch the remaining bytes + readahead bytes
// and satisfy the request.
// If readahead is not enabled: return false.
TEST_SYNC_POINT_CALLBACK("FilePrefetchBuffer::TryReadFromCache",
&readahead_size_);
if (explicit_prefetch_submitted_ ||
(bufs_[curr_].async_read_in_progress_ ||
offset + n >
bufs_[curr_].offset_ + bufs_[curr_].buffer_.CurrentSize())) {
if (readahead_size_ > 0) {
Status s;
assert(reader != nullptr);
assert(max_readahead_size_ >= readahead_size_);
if (implicit_auto_readahead_) {
if (!IsEligibleForPrefetch(offset, n)) {
// Ignore status as Prefetch is not called.
s.PermitUncheckedError();
return false;
}
}
// Prefetch n + readahead_size_/2 synchronously as remaining
// readahead_size_/2 will be prefetched asynchronously.
s = PrefetchAsyncInternal(opts, reader, offset, n, readahead_size_ / 2,
rate_limiter_priority, copy_to_third_buffer);
explicit_prefetch_submitted_ = false;
if (!s.ok()) {
if (status) {
*status = s;
}
#ifndef NDEBUG
IGNORE_STATUS_IF_ERROR(s);
#endif
return false;
}
prefetched = explicit_prefetch_submitted_ ? false : true;
} else {
return false;
}
}
UpdateReadPattern(offset, n, false /*decrease_readaheadsize*/);
uint32_t index = curr_;
if (copy_to_third_buffer) {
index = 2;
}
uint64_t offset_in_buffer = offset - bufs_[index].offset_;
*result = Slice(bufs_[index].buffer_.BufferStart() + offset_in_buffer, n);
if (prefetched) {
readahead_size_ = std::min(max_readahead_size_, readahead_size_ * 2);
}
return true;
}
void FilePrefetchBuffer::PrefetchAsyncCallback(const FSReadRequest& req,
void* cb_arg) {
uint32_t index = *(static_cast<uint32_t*>(cb_arg));
#ifndef NDEBUG
if (req.result.size() < req.len) {
// Fake an IO error to force db_stress fault injection to ignore
// truncated read errors
IGNORE_STATUS_IF_ERROR(Status::IOError());
}
IGNORE_STATUS_IF_ERROR(req.status);
#endif
if (req.status.ok()) {
if (req.offset + req.result.size() <=
bufs_[index].offset_ + bufs_[index].buffer_.CurrentSize()) {
// All requested bytes are already in the buffer or no data is read
// because of EOF. So no need to update.
return;
}
if (req.offset < bufs_[index].offset_) {
// Next block to be read has changed (Recent read was not a sequential
// read). So ignore this read.
return;
}
size_t current_size = bufs_[index].buffer_.CurrentSize();
bufs_[index].buffer_.Size(current_size + req.result.size());
}
}
Status FilePrefetchBuffer::PrefetchAsync(const IOOptions& opts,
RandomAccessFileReader* reader,
uint64_t offset, size_t n,
Slice* result) {
assert(reader != nullptr);
if (!enable_) {
return Status::NotSupported();
}
TEST_SYNC_POINT("FilePrefetchBuffer::PrefetchAsync:Start");
num_file_reads_ = 0;
explicit_prefetch_submitted_ = false;
bool is_eligible_for_prefetching = false;
if (readahead_size_ > 0 &&
(!implicit_auto_readahead_ ||
num_file_reads_ + 1 >= num_file_reads_for_auto_readahead_)) {
is_eligible_for_prefetching = true;
}
// 1. Cancel any pending async read to make code simpler as buffers can be out
// of sync.
AbortAllIOs();
// 2. Clear outdated data.
UpdateBuffersIfNeeded(offset);
uint32_t second = curr_ ^ 1;
// Since PrefetchAsync can be called on non sequential reads. So offset can
// be less than curr_ buffers' offset. In that case also it clears both
// buffers.
if (DoesBufferContainData(curr_) && !IsOffsetInBuffer(offset, curr_)) {
bufs_[curr_].buffer_.Clear();
bufs_[second].buffer_.Clear();
}
UpdateReadPattern(offset, n, /*decrease_readaheadsize=*/false);
bool data_found = false;
// 3. If curr_ has full data.
if (DoesBufferContainData(curr_) && IsDataBlockInBuffer(offset, n, curr_)) {
uint64_t offset_in_buffer = offset - bufs_[curr_].offset_;
*result = Slice(bufs_[curr_].buffer_.BufferStart() + offset_in_buffer, n);
data_found = true;
// Update num_file_reads_ as TryReadFromCacheAsync won't be called for
// poll and update num_file_reads_ if data is found.
num_file_reads_++;
// 3.1 If second also has some data or is not eligible for prefetching,
// return.
if (!is_eligible_for_prefetching || DoesBufferContainData(second)) {
return Status::OK();
}
} else {
// Partial data in curr_.
bufs_[curr_].buffer_.Clear();
}
bufs_[second].buffer_.Clear();
Status s;
size_t alignment = reader->file()->GetRequiredBufferAlignment();
size_t prefetch_size = is_eligible_for_prefetching ? readahead_size_ / 2 : 0;
size_t offset_to_read = static_cast<size_t>(offset);
uint64_t rounddown_start1 = 0;
uint64_t roundup_end1 = 0;
uint64_t rounddown_start2 = 0;
uint64_t roundup_end2 = 0;
uint64_t chunk_len1 = 0;
uint64_t chunk_len2 = 0;
size_t read_len1 = 0;
size_t read_len2 = 0;
// - If curr_ is empty.
// - Call async read for full data + prefetch_size on curr_.
// - Call async read for prefetch_size on second if eligible.
// - If curr_ is filled.
// - prefetch_size on second.
// Calculate length and offsets for reading.
if (!DoesBufferContainData(curr_)) {
// Prefetch full data + prefetch_size in curr_.
rounddown_start1 = Rounddown(offset_to_read, alignment);
roundup_end1 = Roundup(offset_to_read + n + prefetch_size, alignment);
uint64_t roundup_len1 = roundup_end1 - rounddown_start1;
assert(roundup_len1 >= alignment);
assert(roundup_len1 % alignment == 0);
CalculateOffsetAndLen(alignment, rounddown_start1, roundup_len1, curr_,
false, chunk_len1);
assert(chunk_len1 == 0);
assert(roundup_len1 >= chunk_len1);
read_len1 = static_cast<size_t>(roundup_len1 - chunk_len1);
bufs_[curr_].offset_ = rounddown_start1;
}
if (is_eligible_for_prefetching) {
if (DoesBufferContainData(curr_)) {
rounddown_start2 =
bufs_[curr_].offset_ + bufs_[curr_].buffer_.CurrentSize();
} else {
rounddown_start2 = roundup_end1;
}
roundup_end2 = Roundup(rounddown_start2 + prefetch_size, alignment);
uint64_t roundup_len2 = roundup_end2 - rounddown_start2;
assert(roundup_len2 >= alignment);
CalculateOffsetAndLen(alignment, rounddown_start2, roundup_len2, second,
false, chunk_len2);
assert(chunk_len2 == 0);
assert(roundup_len2 >= chunk_len2);
read_len2 = static_cast<size_t>(roundup_len2 - chunk_len2);
// Update the buffer offset.
bufs_[second].offset_ = rounddown_start2;
}
if (read_len1) {
s = ReadAsync(opts, reader, read_len1, rounddown_start1, curr_);
if (!s.ok()) {
DestroyAndClearIOHandle(curr_);
bufs_[curr_].buffer_.Clear();
return s;
}
explicit_prefetch_submitted_ = true;
prev_len_ = 0;
}
if (read_len2) {
s = ReadAsync(opts, reader, read_len2, rounddown_start2, second);
if (!s.ok()) {
DestroyAndClearIOHandle(second);
bufs_[second].buffer_.Clear();
return s;
}
readahead_size_ = std::min(max_readahead_size_, readahead_size_ * 2);
}
return (data_found ? Status::OK() : Status::TryAgain());
}
} // namespace ROCKSDB_NAMESPACE