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e7a60d01b2
Summary: WriteController had a number of issues: * It could introduce a delay of 1ms even if the write rate never exceeded the configured delayed_write_rate. * The DB-wide delayed_write_rate could be exceeded in a number of ways with multiple column families: * Wiping all pending delay "debts" when another column family joins the delay with GetDelayToken(). * Resetting last_refill_time_ to (now + sleep amount) means each column family can write with delayed_write_rate for large writes. * Updating bytes_left_ for a partial refill without updating last_refill_time_ would essentially give out random bonuses, especially to medium-sized writes. Now the code is much simpler, with these issues fixed. See comments in the new code and new (replacement) tests. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8064 Test Plan: new tests, better than old tests Reviewed By: mrambacher Differential Revision: D27064936 Pulled By: pdillinger fbshipit-source-id: 497c23fe6819340b8f3d440bd634d8a2bc47323f
248 lines
8.7 KiB
C++
248 lines
8.7 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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//
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#include "db/write_controller.h"
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#include <array>
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#include <ratio>
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#include "rocksdb/system_clock.h"
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#include "test_util/testharness.h"
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namespace ROCKSDB_NAMESPACE {
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namespace {
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class TimeSetClock : public SystemClockWrapper {
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public:
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explicit TimeSetClock() : SystemClockWrapper(nullptr) {}
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const char* Name() const override { return "TimeSetClock"; }
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uint64_t now_micros_ = 6666;
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uint64_t NowNanos() override { return now_micros_ * std::milli::den; }
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};
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} // namespace
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class WriteControllerTest : public testing::Test {
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public:
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WriteControllerTest() { clock_ = std::make_shared<TimeSetClock>(); }
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std::shared_ptr<TimeSetClock> clock_;
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};
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// Make tests easier to read
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#define MILLION *1000000u
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#define MB MILLION
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#define MBPS MILLION
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#define SECS MILLION // in microseconds
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TEST_F(WriteControllerTest, BasicAPI) {
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WriteController controller(40 MBPS); // also set max delayed rate
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EXPECT_EQ(controller.delayed_write_rate(), 40 MBPS);
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EXPECT_FALSE(controller.IsStopped());
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EXPECT_FALSE(controller.NeedsDelay());
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EXPECT_EQ(0, controller.GetDelay(clock_.get(), 100 MB));
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// set, get
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controller.set_delayed_write_rate(20 MBPS);
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EXPECT_EQ(controller.delayed_write_rate(), 20 MBPS);
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EXPECT_FALSE(controller.IsStopped());
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EXPECT_FALSE(controller.NeedsDelay());
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EXPECT_EQ(0, controller.GetDelay(clock_.get(), 100 MB));
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{
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// set with token, get
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auto delay_token_0 = controller.GetDelayToken(10 MBPS);
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EXPECT_EQ(controller.delayed_write_rate(), 10 MBPS);
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EXPECT_FALSE(controller.IsStopped());
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EXPECT_TRUE(controller.NeedsDelay());
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// test with delay
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EXPECT_EQ(2 SECS, controller.GetDelay(clock_.get(), 20 MB));
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clock_->now_micros_ += 2 SECS; // pay the "debt"
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auto delay_token_1 = controller.GetDelayToken(2 MBPS);
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EXPECT_EQ(10 SECS, controller.GetDelay(clock_.get(), 20 MB));
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clock_->now_micros_ += 10 SECS; // pay the "debt"
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auto delay_token_2 = controller.GetDelayToken(1 MBPS);
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EXPECT_EQ(20 SECS, controller.GetDelay(clock_.get(), 20 MB));
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clock_->now_micros_ += 20 SECS; // pay the "debt"
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auto delay_token_3 = controller.GetDelayToken(20 MBPS);
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EXPECT_EQ(1 SECS, controller.GetDelay(clock_.get(), 20 MB));
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clock_->now_micros_ += 1 SECS; // pay the "debt"
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// 60M is more than the max rate of 40M. Max rate will be used.
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EXPECT_EQ(controller.delayed_write_rate(), 20 MBPS);
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auto delay_token_4 =
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controller.GetDelayToken(controller.delayed_write_rate() * 3);
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EXPECT_EQ(controller.delayed_write_rate(), 40 MBPS);
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EXPECT_EQ(static_cast<uint64_t>(0.5 SECS),
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controller.GetDelay(clock_.get(), 20 MB));
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EXPECT_FALSE(controller.IsStopped());
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EXPECT_TRUE(controller.NeedsDelay());
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// Test stop tokens
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{
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auto stop_token_1 = controller.GetStopToken();
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EXPECT_TRUE(controller.IsStopped());
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EXPECT_EQ(0, controller.GetDelay(clock_.get(), 100 MB));
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{
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auto stop_token_2 = controller.GetStopToken();
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EXPECT_TRUE(controller.IsStopped());
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EXPECT_EQ(0, controller.GetDelay(clock_.get(), 100 MB));
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}
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EXPECT_TRUE(controller.IsStopped());
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EXPECT_EQ(0, controller.GetDelay(clock_.get(), 100 MB));
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}
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// Stop tokens released
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EXPECT_FALSE(controller.IsStopped());
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EXPECT_TRUE(controller.NeedsDelay());
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EXPECT_EQ(controller.delayed_write_rate(), 40 MBPS);
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// pay the previous "debt"
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clock_->now_micros_ += static_cast<uint64_t>(0.5 SECS);
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EXPECT_EQ(1 SECS, controller.GetDelay(clock_.get(), 40 MB));
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}
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// Delay tokens released
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EXPECT_FALSE(controller.NeedsDelay());
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}
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TEST_F(WriteControllerTest, StartFilled) {
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WriteController controller(10 MBPS);
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// Attempt to write two things that combined would be allowed within
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// a single refill interval
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auto delay_token_0 =
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controller.GetDelayToken(controller.delayed_write_rate());
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// Verify no delay because write rate has not been exceeded within
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// refill interval.
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EXPECT_EQ(0U, controller.GetDelay(clock_.get(), 2000u /*bytes*/));
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EXPECT_EQ(0U, controller.GetDelay(clock_.get(), 2000u /*bytes*/));
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// Allow refill (kMicrosPerRefill)
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clock_->now_micros_ += 1000;
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// Again
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EXPECT_EQ(0U, controller.GetDelay(clock_.get(), 2000u /*bytes*/));
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EXPECT_EQ(0U, controller.GetDelay(clock_.get(), 2000u /*bytes*/));
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// Control: something bigger that would exceed write rate within interval
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uint64_t delay = controller.GetDelay(clock_.get(), 10 MB);
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EXPECT_GT(1.0 * delay, 0.999 SECS);
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EXPECT_LT(1.0 * delay, 1.001 SECS);
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}
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TEST_F(WriteControllerTest, DebtAccumulation) {
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WriteController controller(10 MBPS);
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std::array<std::unique_ptr<WriteControllerToken>, 10> tokens;
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// Accumulate a time delay debt with no passage of time, like many column
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// families delaying writes simultaneously. (Old versions of WriteController
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// would reset the debt on every GetDelayToken.)
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uint64_t debt = 0;
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for (unsigned i = 0; i < tokens.size(); ++i) {
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tokens[i] = controller.GetDelayToken((i + 1u) MBPS);
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uint64_t delay = controller.GetDelay(clock_.get(), 63 MB);
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ASSERT_GT(delay, debt);
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uint64_t incremental = delay - debt;
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ASSERT_EQ(incremental, (63 SECS) / (i + 1u));
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debt += incremental;
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}
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// Pay down the debt
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clock_->now_micros_ += debt;
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debt = 0;
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// Now accumulate debt with some passage of time.
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for (unsigned i = 0; i < tokens.size(); ++i) {
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// Debt is accumulated in time, not in bytes, so this new write
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// limit is not applied to prior requested delays, even it they are
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// in progress.
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tokens[i] = controller.GetDelayToken((i + 1u) MBPS);
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uint64_t delay = controller.GetDelay(clock_.get(), 63 MB);
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ASSERT_GT(delay, debt);
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uint64_t incremental = delay - debt;
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ASSERT_EQ(incremental, (63 SECS) / (i + 1u));
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debt += incremental;
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uint64_t credit = debt / 2;
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clock_->now_micros_ += credit;
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debt -= credit;
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}
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// Pay down the debt
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clock_->now_micros_ += debt;
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debt = 0; // consistent state
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(void)debt; // appease clang-analyze
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// Verify paid down
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EXPECT_EQ(0U, controller.GetDelay(clock_.get(), 100u /*small bytes*/));
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// Accumulate another debt, without accounting, and releasing tokens
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for (unsigned i = 0; i < tokens.size(); ++i) {
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// Big and small are delayed
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ASSERT_LT(0U, controller.GetDelay(clock_.get(), 63 MB));
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ASSERT_LT(0U, controller.GetDelay(clock_.get(), 100u /*small bytes*/));
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tokens[i].reset();
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}
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// All tokens released.
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// Verify that releasing all tokens pays down debt, even with no time passage.
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tokens[0] = controller.GetDelayToken(1 MBPS);
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ASSERT_EQ(0U, controller.GetDelay(clock_.get(), 100u /*small bytes*/));
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}
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// This may or may not be a "good" feature, but it's an old feature
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TEST_F(WriteControllerTest, CreditAccumulation) {
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WriteController controller(10 MBPS);
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std::array<std::unique_ptr<WriteControllerToken>, 10> tokens;
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// Ensure started
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tokens[0] = controller.GetDelayToken(1 MBPS);
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ASSERT_EQ(10 SECS, controller.GetDelay(clock_.get(), 10 MB));
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clock_->now_micros_ += 10 SECS;
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// Accumulate a credit
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uint64_t credit = 1000 SECS /* see below: * 1 MB / 1 SEC */;
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clock_->now_micros_ += credit;
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// Spend some credit (burst of I/O)
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for (unsigned i = 0; i < tokens.size(); ++i) {
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tokens[i] = controller.GetDelayToken((i + 1u) MBPS);
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ASSERT_EQ(0U, controller.GetDelay(clock_.get(), 63 MB));
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// In WriteController, credit is accumulated in bytes, not in time.
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// After an "unnecessary" delay, all of our time credit will be
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// translated to bytes on the next operation, in this case with
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// setting 1 MBPS. So regardless of the rate at delay time, we just
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// account for the bytes.
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credit -= 63 MB;
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}
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// Spend remaining credit
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tokens[0] = controller.GetDelayToken(1 MBPS);
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ASSERT_EQ(0U, controller.GetDelay(clock_.get(), credit));
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// Verify
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ASSERT_EQ(10 SECS, controller.GetDelay(clock_.get(), 10 MB));
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clock_->now_micros_ += 10 SECS;
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// Accumulate a credit, no accounting
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clock_->now_micros_ += 1000 SECS;
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// Spend a small amount, releasing tokens
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for (unsigned i = 0; i < tokens.size(); ++i) {
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ASSERT_EQ(0U, controller.GetDelay(clock_.get(), 3 MB));
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tokens[i].reset();
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}
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// All tokens released.
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// Verify credit is wiped away on new delay.
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tokens[0] = controller.GetDelayToken(1 MBPS);
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ASSERT_EQ(10 SECS, controller.GetDelay(clock_.get(), 10 MB));
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}
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} // namespace ROCKSDB_NAMESPACE
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int main(int argc, char** argv) {
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::testing::InitGoogleTest(&argc, argv);
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return RUN_ALL_TESTS();
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}
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