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17ce1ca48b
Summary: RocksDB does auto-readahead for iterators on noticing more than two sequential reads for a table file if user doesn't provide readahead_size. The readahead starts at 8KB and doubles on every additional read up to max_auto_readahead_size. However at each level, if iterator moves over next file, readahead_size starts again from 8KB. This PR introduces a new ReadOption "adaptive_readahead" which when set true will maintain readahead_size at each level. So when iterator moves from one file to another, new file's readahead_size will continue from previous file's readahead_size instead of scratch. However if reads are not sequential it will fall back to 8KB (default) with no prefetching for that block. 1. If block is found in cache but it was eligible for prefetch (block wasn't in Rocksdb's prefetch buffer), readahead_size will decrease by 8KB. 2. It maintains readahead_size for L1 - Ln levels. Pull Request resolved: https://github.com/facebook/rocksdb/pull/9056 Test Plan: Added new unit tests Ran db_bench for "readseq, seekrandom, seekrandomwhilewriting, readrandom" with --adaptive_readahead=true and there was no regression if new feature is enabled. Reviewed By: anand1976 Differential Revision: D31773640 Pulled By: akankshamahajan15 fbshipit-source-id: 7332d16258b846ae5cea773009195a5af58f8f98
163 lines
5.1 KiB
C++
163 lines
5.1 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#include "table/block_based/partitioned_index_iterator.h"
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namespace ROCKSDB_NAMESPACE {
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void PartitionedIndexIterator::Seek(const Slice& target) { SeekImpl(&target); }
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void PartitionedIndexIterator::SeekToFirst() { SeekImpl(nullptr); }
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void PartitionedIndexIterator::SeekImpl(const Slice* target) {
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SavePrevIndexValue();
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if (target) {
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index_iter_->Seek(*target);
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} else {
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index_iter_->SeekToFirst();
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}
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if (!index_iter_->Valid()) {
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ResetPartitionedIndexIter();
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return;
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}
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InitPartitionedIndexBlock();
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if (target) {
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block_iter_.Seek(*target);
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} else {
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block_iter_.SeekToFirst();
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}
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FindKeyForward();
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// We could check upper bound here, but that would be too complicated
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// and checking index upper bound is less useful than for data blocks.
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if (target) {
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assert(!Valid() || (table_->get_rep()->index_key_includes_seq
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? (icomp_.Compare(*target, key()) <= 0)
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: (user_comparator_.Compare(ExtractUserKey(*target),
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key()) <= 0)));
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}
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}
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void PartitionedIndexIterator::SeekToLast() {
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SavePrevIndexValue();
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index_iter_->SeekToLast();
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if (!index_iter_->Valid()) {
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ResetPartitionedIndexIter();
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return;
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}
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InitPartitionedIndexBlock();
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block_iter_.SeekToLast();
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FindKeyBackward();
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}
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void PartitionedIndexIterator::Next() {
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assert(block_iter_points_to_real_block_);
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block_iter_.Next();
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FindKeyForward();
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}
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void PartitionedIndexIterator::Prev() {
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assert(block_iter_points_to_real_block_);
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block_iter_.Prev();
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FindKeyBackward();
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}
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void PartitionedIndexIterator::InitPartitionedIndexBlock() {
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BlockHandle partitioned_index_handle = index_iter_->value().handle;
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if (!block_iter_points_to_real_block_ ||
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partitioned_index_handle.offset() != prev_block_offset_ ||
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// if previous attempt of reading the block missed cache, try again
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block_iter_.status().IsIncomplete()) {
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if (block_iter_points_to_real_block_) {
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ResetPartitionedIndexIter();
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}
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auto* rep = table_->get_rep();
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bool is_for_compaction =
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lookup_context_.caller == TableReaderCaller::kCompaction;
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// Prefetch additional data for range scans (iterators).
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// Implicit auto readahead:
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// Enabled after 2 sequential IOs when ReadOptions.readahead_size == 0.
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// Explicit user requested readahead:
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// Enabled from the very first IO when ReadOptions.readahead_size is set.
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block_prefetcher_.PrefetchIfNeeded(rep, partitioned_index_handle,
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read_options_.readahead_size,
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is_for_compaction);
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Status s;
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table_->NewDataBlockIterator<IndexBlockIter>(
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read_options_, partitioned_index_handle, &block_iter_,
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BlockType::kIndex,
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/*get_context=*/nullptr, &lookup_context_, s,
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block_prefetcher_.prefetch_buffer(),
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/*for_compaction=*/is_for_compaction);
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block_iter_points_to_real_block_ = true;
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// We could check upper bound here but it is complicated to reason about
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// upper bound in index iterator. On the other than, in large scans, index
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// iterators are moved much less frequently compared to data blocks. So
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// the upper bound check is skipped for simplicity.
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}
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}
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void PartitionedIndexIterator::FindKeyForward() {
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// This method's code is kept short to make it likely to be inlined.
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assert(block_iter_points_to_real_block_);
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if (!block_iter_.Valid()) {
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// This is the only call site of FindBlockForward(), but it's extracted into
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// a separate method to keep FindKeyForward() short and likely to be
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// inlined. When transitioning to a different block, we call
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// FindBlockForward(), which is much longer and is probably not inlined.
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FindBlockForward();
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} else {
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// This is the fast path that avoids a function call.
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}
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}
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void PartitionedIndexIterator::FindBlockForward() {
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// TODO the while loop inherits from two-level-iterator. We don't know
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// whether a block can be empty so it can be replaced by an "if".
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do {
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if (!block_iter_.status().ok()) {
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return;
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}
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ResetPartitionedIndexIter();
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index_iter_->Next();
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if (!index_iter_->Valid()) {
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return;
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}
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InitPartitionedIndexBlock();
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block_iter_.SeekToFirst();
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} while (!block_iter_.Valid());
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}
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void PartitionedIndexIterator::FindKeyBackward() {
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while (!block_iter_.Valid()) {
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if (!block_iter_.status().ok()) {
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return;
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}
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ResetPartitionedIndexIter();
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index_iter_->Prev();
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if (index_iter_->Valid()) {
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InitPartitionedIndexBlock();
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block_iter_.SeekToLast();
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} else {
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return;
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}
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}
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}
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} // namespace ROCKSDB_NAMESPACE
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