mirror of https://github.com/facebook/rocksdb.git
462 lines
13 KiB
C++
462 lines
13 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#include "util/lru_cache.h"
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#include <assert.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include "util/mutexlock.h"
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namespace rocksdb {
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LRUHandleTable::LRUHandleTable() : length_(0), elems_(0), list_(nullptr) {
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Resize();
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}
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LRUHandleTable::~LRUHandleTable() {
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ApplyToAllCacheEntries([](LRUHandle* h) {
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if (h->refs == 1) {
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h->Free();
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}
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});
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delete[] list_;
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}
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LRUHandle* LRUHandleTable::Lookup(const Slice& key, uint32_t hash) {
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return *FindPointer(key, hash);
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}
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LRUHandle* LRUHandleTable::Insert(LRUHandle* h) {
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LRUHandle** ptr = FindPointer(h->key(), h->hash);
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LRUHandle* old = *ptr;
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h->next_hash = (old == nullptr ? nullptr : old->next_hash);
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*ptr = h;
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if (old == nullptr) {
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++elems_;
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if (elems_ > length_) {
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// Since each cache entry is fairly large, we aim for a small
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// average linked list length (<= 1).
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Resize();
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}
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}
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return old;
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}
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LRUHandle* LRUHandleTable::Remove(const Slice& key, uint32_t hash) {
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LRUHandle** ptr = FindPointer(key, hash);
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LRUHandle* result = *ptr;
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if (result != nullptr) {
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*ptr = result->next_hash;
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--elems_;
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}
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return result;
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}
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LRUHandle** LRUHandleTable::FindPointer(const Slice& key, uint32_t hash) {
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LRUHandle** ptr = &list_[hash & (length_ - 1)];
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while (*ptr != nullptr && ((*ptr)->hash != hash || key != (*ptr)->key())) {
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ptr = &(*ptr)->next_hash;
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}
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return ptr;
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}
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void LRUHandleTable::Resize() {
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uint32_t new_length = 16;
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while (new_length < elems_ * 1.5) {
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new_length *= 2;
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}
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LRUHandle** new_list = new LRUHandle*[new_length];
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memset(new_list, 0, sizeof(new_list[0]) * new_length);
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uint32_t count = 0;
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for (uint32_t i = 0; i < length_; i++) {
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LRUHandle* h = list_[i];
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while (h != nullptr) {
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LRUHandle* next = h->next_hash;
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uint32_t hash = h->hash;
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LRUHandle** ptr = &new_list[hash & (new_length - 1)];
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h->next_hash = *ptr;
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*ptr = h;
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h = next;
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count++;
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}
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}
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assert(elems_ == count);
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delete[] list_;
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list_ = new_list;
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length_ = new_length;
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}
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LRUCacheShard::LRUCacheShard()
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: usage_(0), lru_usage_(0), high_pri_pool_usage_(0) {
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// Make empty circular linked list
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lru_.next = &lru_;
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lru_.prev = &lru_;
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lru_low_pri_ = &lru_;
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}
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LRUCacheShard::~LRUCacheShard() {}
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bool LRUCacheShard::Unref(LRUHandle* e) {
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assert(e->refs > 0);
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e->refs--;
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return e->refs == 0;
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}
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// Call deleter and free
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void LRUCacheShard::EraseUnRefEntries() {
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autovector<LRUHandle*> last_reference_list;
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{
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MutexLock l(&mutex_);
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while (lru_.next != &lru_) {
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LRUHandle* old = lru_.next;
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assert(old->InCache());
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assert(old->refs ==
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1); // LRU list contains elements which may be evicted
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LRU_Remove(old);
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table_.Remove(old->key(), old->hash);
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old->SetInCache(false);
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Unref(old);
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usage_ -= old->charge;
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last_reference_list.push_back(old);
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}
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}
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for (auto entry : last_reference_list) {
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entry->Free();
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}
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}
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void LRUCacheShard::ApplyToAllCacheEntries(void (*callback)(void*, size_t),
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bool thread_safe) {
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if (thread_safe) {
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mutex_.Lock();
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}
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table_.ApplyToAllCacheEntries(
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[callback](LRUHandle* h) { callback(h->value, h->charge); });
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if (thread_safe) {
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mutex_.Unlock();
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}
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}
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void LRUCacheShard::TEST_GetLRUList(LRUHandle** lru, LRUHandle** lru_low_pri) {
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*lru = &lru_;
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*lru_low_pri = lru_low_pri_;
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}
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void LRUCacheShard::LRU_Remove(LRUHandle* e) {
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assert(e->next != nullptr);
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assert(e->prev != nullptr);
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if (lru_low_pri_ == e) {
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lru_low_pri_ = e->prev;
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}
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e->next->prev = e->prev;
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e->prev->next = e->next;
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e->prev = e->next = nullptr;
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lru_usage_ -= e->charge;
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if (e->InHighPriPool()) {
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assert(high_pri_pool_usage_ >= e->charge);
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high_pri_pool_usage_ -= e->charge;
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}
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}
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void LRUCacheShard::LRU_Insert(LRUHandle* e) {
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assert(e->next == nullptr);
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assert(e->prev == nullptr);
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if (high_pri_pool_ratio_ > 0 && e->IsHighPri()) {
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// Inset "e" to head of LRU list.
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e->next = &lru_;
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e->prev = lru_.prev;
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e->prev->next = e;
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e->next->prev = e;
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e->SetInHighPriPool(true);
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high_pri_pool_usage_ += e->charge;
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MaintainPoolSize();
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} else {
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// Insert "e" to the head of low-pri pool. Note that when
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// high_pri_pool_ratio is 0, head of low-pri pool is also head of LRU list.
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e->next = lru_low_pri_->next;
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e->prev = lru_low_pri_;
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e->prev->next = e;
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e->next->prev = e;
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e->SetInHighPriPool(false);
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lru_low_pri_ = e;
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}
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lru_usage_ += e->charge;
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}
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void LRUCacheShard::MaintainPoolSize() {
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while (high_pri_pool_usage_ > high_pri_pool_capacity_) {
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// Overflow last entry in high-pri pool to low-pri pool.
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lru_low_pri_ = lru_low_pri_->next;
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assert(lru_low_pri_ != &lru_);
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lru_low_pri_->SetInHighPriPool(false);
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high_pri_pool_usage_ -= lru_low_pri_->charge;
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}
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}
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void LRUCacheShard::EvictFromLRU(size_t charge,
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autovector<LRUHandle*>* deleted) {
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while (usage_ + charge > capacity_ && lru_.next != &lru_) {
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LRUHandle* old = lru_.next;
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assert(old->InCache());
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assert(old->refs == 1); // LRU list contains elements which may be evicted
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LRU_Remove(old);
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table_.Remove(old->key(), old->hash);
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old->SetInCache(false);
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Unref(old);
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usage_ -= old->charge;
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deleted->push_back(old);
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}
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}
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void LRUCacheShard::SetCapacity(size_t capacity) {
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autovector<LRUHandle*> last_reference_list;
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{
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MutexLock l(&mutex_);
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capacity_ = capacity;
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high_pri_pool_capacity_ = capacity_ * high_pri_pool_ratio_;
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EvictFromLRU(0, &last_reference_list);
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}
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// we free the entries here outside of mutex for
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// performance reasons
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for (auto entry : last_reference_list) {
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entry->Free();
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}
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}
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void LRUCacheShard::SetStrictCapacityLimit(bool strict_capacity_limit) {
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MutexLock l(&mutex_);
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strict_capacity_limit_ = strict_capacity_limit;
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}
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Cache::Handle* LRUCacheShard::Lookup(const Slice& key, uint32_t hash) {
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MutexLock l(&mutex_);
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LRUHandle* e = table_.Lookup(key, hash);
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if (e != nullptr) {
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assert(e->InCache());
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if (e->refs == 1) {
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LRU_Remove(e);
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}
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e->refs++;
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}
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return reinterpret_cast<Cache::Handle*>(e);
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}
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void LRUCacheShard::SetHighPriorityPoolRatio(double high_pri_pool_ratio) {
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MutexLock l(&mutex_);
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high_pri_pool_ratio_ = high_pri_pool_ratio;
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high_pri_pool_capacity_ = capacity_ * high_pri_pool_ratio_;
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MaintainPoolSize();
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}
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void LRUCacheShard::Release(Cache::Handle* handle) {
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if (handle == nullptr) {
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return;
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}
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LRUHandle* e = reinterpret_cast<LRUHandle*>(handle);
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bool last_reference = false;
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{
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MutexLock l(&mutex_);
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last_reference = Unref(e);
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if (last_reference) {
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usage_ -= e->charge;
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}
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if (e->refs == 1 && e->InCache()) {
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// The item is still in cache, and nobody else holds a reference to it
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if (usage_ > capacity_) {
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// the cache is full
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// The LRU list must be empty since the cache is full
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assert(lru_.next == &lru_);
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// take this opportunity and remove the item
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table_.Remove(e->key(), e->hash);
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e->SetInCache(false);
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Unref(e);
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usage_ -= e->charge;
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last_reference = true;
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} else {
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// put the item on the list to be potentially freed
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LRU_Insert(e);
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}
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}
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}
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// free outside of mutex
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if (last_reference) {
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e->Free();
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}
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}
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Status LRUCacheShard::Insert(const Slice& key, uint32_t hash, void* value,
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size_t charge,
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void (*deleter)(const Slice& key, void* value),
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Cache::Handle** handle, Cache::Priority priority) {
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// Allocate the memory here outside of the mutex
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// If the cache is full, we'll have to release it
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// It shouldn't happen very often though.
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LRUHandle* e = reinterpret_cast<LRUHandle*>(
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new char[sizeof(LRUHandle) - 1 + key.size()]);
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Status s;
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autovector<LRUHandle*> last_reference_list;
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e->value = value;
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e->deleter = deleter;
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e->charge = charge;
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e->key_length = key.size();
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e->hash = hash;
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e->refs = (handle == nullptr
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? 1
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: 2); // One from LRUCache, one for the returned handle
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e->next = e->prev = nullptr;
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e->SetInCache(true);
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e->SetPriority(priority);
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memcpy(e->key_data, key.data(), key.size());
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{
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MutexLock l(&mutex_);
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// Free the space following strict LRU policy until enough space
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// is freed or the lru list is empty
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EvictFromLRU(charge, &last_reference_list);
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if (usage_ - lru_usage_ + charge > capacity_ &&
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(strict_capacity_limit_ || handle == nullptr)) {
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if (handle == nullptr) {
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// Don't insert the entry but still return ok, as if the entry inserted
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// into cache and get evicted immediately.
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last_reference_list.push_back(e);
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} else {
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delete[] reinterpret_cast<char*>(e);
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*handle = nullptr;
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s = Status::Incomplete("Insert failed due to LRU cache being full.");
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}
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} else {
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// insert into the cache
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// note that the cache might get larger than its capacity if not enough
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// space was freed
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LRUHandle* old = table_.Insert(e);
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usage_ += e->charge;
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if (old != nullptr) {
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old->SetInCache(false);
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if (Unref(old)) {
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usage_ -= old->charge;
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// old is on LRU because it's in cache and its reference count
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// was just 1 (Unref returned 0)
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LRU_Remove(old);
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last_reference_list.push_back(old);
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}
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}
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if (handle == nullptr) {
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LRU_Insert(e);
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} else {
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*handle = reinterpret_cast<Cache::Handle*>(e);
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}
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s = Status::OK();
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}
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}
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// we free the entries here outside of mutex for
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// performance reasons
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for (auto entry : last_reference_list) {
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entry->Free();
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}
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return s;
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}
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void LRUCacheShard::Erase(const Slice& key, uint32_t hash) {
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LRUHandle* e;
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bool last_reference = false;
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{
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MutexLock l(&mutex_);
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e = table_.Remove(key, hash);
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if (e != nullptr) {
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last_reference = Unref(e);
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if (last_reference) {
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usage_ -= e->charge;
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}
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if (last_reference && e->InCache()) {
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LRU_Remove(e);
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}
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e->SetInCache(false);
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}
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}
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// mutex not held here
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// last_reference will only be true if e != nullptr
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if (last_reference) {
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e->Free();
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}
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}
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size_t LRUCacheShard::GetUsage() const {
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MutexLock l(&mutex_);
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return usage_;
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}
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size_t LRUCacheShard::GetPinnedUsage() const {
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MutexLock l(&mutex_);
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assert(usage_ >= lru_usage_);
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return usage_ - lru_usage_;
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}
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LRUCache::LRUCache(size_t capacity, int num_shard_bits,
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bool strict_capacity_limit, double high_pri_pool_ratio)
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: ShardedCache(capacity, num_shard_bits, strict_capacity_limit) {
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int num_shards = 1 << num_shard_bits;
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shards_ = new LRUCacheShard[num_shards];
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SetCapacity(capacity);
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SetStrictCapacityLimit(strict_capacity_limit);
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for (int i = 0; i < num_shards; i++) {
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shards_[i].SetHighPriorityPoolRatio(high_pri_pool_ratio);
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}
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}
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LRUCache::~LRUCache() { delete[] shards_; }
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CacheShard* LRUCache::GetShard(int shard) {
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return reinterpret_cast<CacheShard*>(&shards_[shard]);
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}
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const CacheShard* LRUCache::GetShard(int shard) const {
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return reinterpret_cast<CacheShard*>(&shards_[shard]);
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}
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void* LRUCache::Value(Handle* handle) {
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return reinterpret_cast<const LRUHandle*>(handle)->value;
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}
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size_t LRUCache::GetCharge(Handle* handle) const {
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return reinterpret_cast<const LRUHandle*>(handle)->charge;
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}
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uint32_t LRUCache::GetHash(Handle* handle) const {
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return reinterpret_cast<const LRUHandle*>(handle)->hash;
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}
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void LRUCache::DisownData() { shards_ = nullptr; }
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std::shared_ptr<Cache> NewLRUCache(size_t capacity, int num_shard_bits,
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bool strict_capacity_limit,
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double high_pri_pool_ratio) {
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if (num_shard_bits >= 20) {
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return nullptr; // the cache cannot be sharded into too many fine pieces
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}
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if (high_pri_pool_ratio < 0.0 || high_pri_pool_ratio > 1.0) {
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// invalid high_pri_pool_ratio
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return nullptr;
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}
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return std::make_shared<LRUCache>(capacity, num_shard_bits,
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strict_capacity_limit, high_pri_pool_ratio);
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}
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} // namespace rocksdb
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