mirror of
https://github.com/facebook/rocksdb.git
synced 2024-11-27 11:43:49 +00:00
fdf882ded2
Summary: When dynamically linking two binaries together, different builds of RocksDB from two sources might cause errors. To provide a tool for user to solve the problem, the RocksDB namespace is changed to a flag which can be overridden in build time. Pull Request resolved: https://github.com/facebook/rocksdb/pull/6433 Test Plan: Build release, all and jtest. Try to build with ROCKSDB_NAMESPACE with another flag. Differential Revision: D19977691 fbshipit-source-id: aa7f2d0972e1c31d75339ac48478f34f6cfcfb3e
231 lines
7.2 KiB
C++
231 lines
7.2 KiB
C++
// Portions Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
|
// This source code is licensed under both the GPLv2 (found in the
|
|
// COPYING file in the root directory) and Apache 2.0 License
|
|
// (found in the LICENSE.Apache file in the root directory).
|
|
//
|
|
// Borrowed from
|
|
// http://www.crazygaze.com/blog/2016/03/24/portable-c-timer-queue/
|
|
// Timer Queue
|
|
//
|
|
// License
|
|
//
|
|
// The source code in this article is licensed under the CC0 license, so feel
|
|
// free to copy, modify, share, do whatever you want with it.
|
|
// No attribution is required, but Ill be happy if you do.
|
|
// CC0 license
|
|
|
|
// The person who associated a work with this deed has dedicated the work to the
|
|
// public domain by waiving all of his or her rights to the work worldwide
|
|
// under copyright law, including all related and neighboring rights, to the
|
|
// extent allowed by law. You can copy, modify, distribute and perform the
|
|
// work, even for commercial purposes, all without asking permission.
|
|
|
|
#pragma once
|
|
|
|
#include <assert.h>
|
|
#include <chrono>
|
|
#include <condition_variable>
|
|
#include <functional>
|
|
#include <queue>
|
|
#include <thread>
|
|
#include <utility>
|
|
#include <vector>
|
|
|
|
#include "port/port.h"
|
|
#include "test_util/sync_point.h"
|
|
|
|
// Allows execution of handlers at a specified time in the future
|
|
// Guarantees:
|
|
// - All handlers are executed ONCE, even if cancelled (aborted parameter will
|
|
// be set to true)
|
|
// - If TimerQueue is destroyed, it will cancel all handlers.
|
|
// - Handlers are ALWAYS executed in the Timer Queue worker thread.
|
|
// - Handlers execution order is NOT guaranteed
|
|
//
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
// borrowed from
|
|
// http://www.crazygaze.com/blog/2016/03/24/portable-c-timer-queue/
|
|
class TimerQueue {
|
|
public:
|
|
TimerQueue() : m_th(&TimerQueue::run, this) {}
|
|
|
|
~TimerQueue() { shutdown(); }
|
|
|
|
// This function is not thread-safe.
|
|
void shutdown() {
|
|
if (closed_) {
|
|
return;
|
|
}
|
|
cancelAll();
|
|
// Abusing the timer queue to trigger the shutdown.
|
|
add(0, [this](bool) {
|
|
m_finish = true;
|
|
return std::make_pair(false, 0);
|
|
});
|
|
m_th.join();
|
|
closed_ = true;
|
|
}
|
|
|
|
// Adds a new timer
|
|
// \return
|
|
// Returns the ID of the new timer. You can use this ID to cancel the
|
|
// timer
|
|
uint64_t add(int64_t milliseconds,
|
|
std::function<std::pair<bool, int64_t>(bool)> handler) {
|
|
WorkItem item;
|
|
Clock::time_point tp = Clock::now();
|
|
item.end = tp + std::chrono::milliseconds(milliseconds);
|
|
TEST_SYNC_POINT_CALLBACK("TimeQueue::Add:item.end", &item.end);
|
|
item.period = milliseconds;
|
|
item.handler = std::move(handler);
|
|
|
|
std::unique_lock<std::mutex> lk(m_mtx);
|
|
uint64_t id = ++m_idcounter;
|
|
item.id = id;
|
|
m_items.push(std::move(item));
|
|
|
|
// Something changed, so wake up timer thread
|
|
m_checkWork.notify_one();
|
|
return id;
|
|
}
|
|
|
|
// Cancels the specified timer
|
|
// \return
|
|
// 1 if the timer was cancelled.
|
|
// 0 if you were too late to cancel (or the timer ID was never valid to
|
|
// start with)
|
|
size_t cancel(uint64_t id) {
|
|
// Instead of removing the item from the container (thus breaking the
|
|
// heap integrity), we set the item as having no handler, and put
|
|
// that handler on a new item at the top for immediate execution
|
|
// The timer thread will then ignore the original item, since it has no
|
|
// handler.
|
|
std::unique_lock<std::mutex> lk(m_mtx);
|
|
for (auto&& item : m_items.getContainer()) {
|
|
if (item.id == id && item.handler) {
|
|
WorkItem newItem;
|
|
// Zero time, so it stays at the top for immediate execution
|
|
newItem.end = Clock::time_point();
|
|
newItem.id = 0; // Means it is a canceled item
|
|
// Move the handler from item to newitem (thus clearing item)
|
|
newItem.handler = std::move(item.handler);
|
|
m_items.push(std::move(newItem));
|
|
|
|
// Something changed, so wake up timer thread
|
|
m_checkWork.notify_one();
|
|
return 1;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
// Cancels all timers
|
|
// \return
|
|
// The number of timers cancelled
|
|
size_t cancelAll() {
|
|
// Setting all "end" to 0 (for immediate execution) is ok,
|
|
// since it maintains the heap integrity
|
|
std::unique_lock<std::mutex> lk(m_mtx);
|
|
m_cancel = true;
|
|
for (auto&& item : m_items.getContainer()) {
|
|
if (item.id && item.handler) {
|
|
item.end = Clock::time_point();
|
|
item.id = 0;
|
|
}
|
|
}
|
|
auto ret = m_items.size();
|
|
|
|
m_checkWork.notify_one();
|
|
return ret;
|
|
}
|
|
|
|
private:
|
|
using Clock = std::chrono::steady_clock;
|
|
TimerQueue(const TimerQueue&) = delete;
|
|
TimerQueue& operator=(const TimerQueue&) = delete;
|
|
|
|
void run() {
|
|
std::unique_lock<std::mutex> lk(m_mtx);
|
|
while (!m_finish) {
|
|
auto end = calcWaitTime_lock();
|
|
if (end.first) {
|
|
// Timers found, so wait until it expires (or something else
|
|
// changes)
|
|
m_checkWork.wait_until(lk, end.second);
|
|
} else {
|
|
// No timers exist, so wait forever until something changes
|
|
m_checkWork.wait(lk);
|
|
}
|
|
|
|
// Check and execute as much work as possible, such as, all expired
|
|
// timers
|
|
checkWork(&lk);
|
|
}
|
|
|
|
// If we are shutting down, we should not have any items left,
|
|
// since the shutdown cancels all items
|
|
assert(m_items.size() == 0);
|
|
}
|
|
|
|
std::pair<bool, Clock::time_point> calcWaitTime_lock() {
|
|
while (m_items.size()) {
|
|
if (m_items.top().handler) {
|
|
// Item present, so return the new wait time
|
|
return std::make_pair(true, m_items.top().end);
|
|
} else {
|
|
// Discard empty handlers (they were cancelled)
|
|
m_items.pop();
|
|
}
|
|
}
|
|
|
|
// No items found, so return no wait time (causes the thread to wait
|
|
// indefinitely)
|
|
return std::make_pair(false, Clock::time_point());
|
|
}
|
|
|
|
void checkWork(std::unique_lock<std::mutex>* lk) {
|
|
while (m_items.size() && m_items.top().end <= Clock::now()) {
|
|
WorkItem item(m_items.top());
|
|
m_items.pop();
|
|
|
|
if (item.handler) {
|
|
(*lk).unlock();
|
|
auto reschedule_pair = item.handler(item.id == 0);
|
|
(*lk).lock();
|
|
if (!m_cancel && reschedule_pair.first) {
|
|
int64_t new_period = (reschedule_pair.second == -1)
|
|
? item.period
|
|
: reschedule_pair.second;
|
|
|
|
item.period = new_period;
|
|
item.end = Clock::now() + std::chrono::milliseconds(new_period);
|
|
m_items.push(std::move(item));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
bool m_finish = false;
|
|
bool m_cancel = false;
|
|
uint64_t m_idcounter = 0;
|
|
std::condition_variable m_checkWork;
|
|
|
|
struct WorkItem {
|
|
Clock::time_point end;
|
|
int64_t period;
|
|
uint64_t id; // id==0 means it was cancelled
|
|
std::function<std::pair<bool, int64_t>(bool)> handler;
|
|
bool operator>(const WorkItem& other) const { return end > other.end; }
|
|
};
|
|
|
|
std::mutex m_mtx;
|
|
// Inheriting from priority_queue, so we can access the internal container
|
|
class Queue : public std::priority_queue<WorkItem, std::vector<WorkItem>,
|
|
std::greater<WorkItem>> {
|
|
public:
|
|
std::vector<WorkItem>& getContainer() { return this->c; }
|
|
} m_items;
|
|
ROCKSDB_NAMESPACE::port::Thread m_th;
|
|
bool closed_ = false;
|
|
};
|