mirror of https://github.com/facebook/rocksdb.git
224 lines
5.9 KiB
C++
224 lines
5.9 KiB
C++
// Copyright (c) Facebook, Inc. and its affiliates. All Rights Reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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#pragma once
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#include "util/coding.h"
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#include "util/math.h"
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#ifdef TEST_UINT128_COMPAT
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#undef HAVE_UINT128_EXTENSION
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#endif
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namespace ROCKSDB_NAMESPACE {
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// Unsigned128 is a 128 bit value supporting (at least) bitwise operators,
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// shifts, and comparisons. __uint128_t is not always available.
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#ifdef HAVE_UINT128_EXTENSION
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using Unsigned128 = __uint128_t;
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#else
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struct Unsigned128 {
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uint64_t lo;
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uint64_t hi;
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inline Unsigned128() {
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static_assert(sizeof(Unsigned128) == 2 * sizeof(uint64_t),
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"unexpected overhead in representation");
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lo = 0;
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hi = 0;
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}
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inline Unsigned128(uint64_t lower) {
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lo = lower;
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hi = 0;
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}
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inline Unsigned128(uint64_t lower, uint64_t upper) {
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lo = lower;
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hi = upper;
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}
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};
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inline Unsigned128 operator<<(const Unsigned128& lhs, unsigned shift) {
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shift &= 127;
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Unsigned128 rv;
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if (shift >= 64) {
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rv.lo = 0;
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rv.hi = lhs.lo << (shift & 63);
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} else {
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uint64_t tmp = lhs.lo;
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rv.lo = tmp << shift;
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// Ensure shift==0 shifts away everything. (This avoids another
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// conditional branch on shift == 0.)
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tmp = tmp >> 1 >> (63 - shift);
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rv.hi = tmp | (lhs.hi << shift);
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}
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return rv;
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}
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inline Unsigned128& operator<<=(Unsigned128& lhs, unsigned shift) {
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lhs = lhs << shift;
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return lhs;
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}
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inline Unsigned128 operator>>(const Unsigned128& lhs, unsigned shift) {
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shift &= 127;
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Unsigned128 rv;
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if (shift >= 64) {
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rv.hi = 0;
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rv.lo = lhs.hi >> (shift & 63);
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} else {
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uint64_t tmp = lhs.hi;
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rv.hi = tmp >> shift;
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// Ensure shift==0 shifts away everything
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tmp = tmp << 1 << (63 - shift);
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rv.lo = tmp | (lhs.lo >> shift);
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}
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return rv;
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}
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inline Unsigned128& operator>>=(Unsigned128& lhs, unsigned shift) {
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lhs = lhs >> shift;
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return lhs;
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}
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inline Unsigned128 operator&(const Unsigned128& lhs, const Unsigned128& rhs) {
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return Unsigned128(lhs.lo & rhs.lo, lhs.hi & rhs.hi);
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}
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inline Unsigned128& operator&=(Unsigned128& lhs, const Unsigned128& rhs) {
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lhs = lhs & rhs;
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return lhs;
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}
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inline Unsigned128 operator|(const Unsigned128& lhs, const Unsigned128& rhs) {
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return Unsigned128(lhs.lo | rhs.lo, lhs.hi | rhs.hi);
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}
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inline Unsigned128& operator|=(Unsigned128& lhs, const Unsigned128& rhs) {
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lhs = lhs | rhs;
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return lhs;
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}
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inline Unsigned128 operator^(const Unsigned128& lhs, const Unsigned128& rhs) {
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return Unsigned128(lhs.lo ^ rhs.lo, lhs.hi ^ rhs.hi);
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}
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inline Unsigned128& operator^=(Unsigned128& lhs, const Unsigned128& rhs) {
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lhs = lhs ^ rhs;
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return lhs;
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}
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inline Unsigned128 operator~(const Unsigned128& v) {
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return Unsigned128(~v.lo, ~v.hi);
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}
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inline bool operator==(const Unsigned128& lhs, const Unsigned128& rhs) {
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return lhs.lo == rhs.lo && lhs.hi == rhs.hi;
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}
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inline bool operator!=(const Unsigned128& lhs, const Unsigned128& rhs) {
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return lhs.lo != rhs.lo || lhs.hi != rhs.hi;
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}
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inline bool operator>(const Unsigned128& lhs, const Unsigned128& rhs) {
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return lhs.hi > rhs.hi || (lhs.hi == rhs.hi && lhs.lo > rhs.lo);
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}
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inline bool operator<(const Unsigned128& lhs, const Unsigned128& rhs) {
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return lhs.hi < rhs.hi || (lhs.hi == rhs.hi && lhs.lo < rhs.lo);
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}
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inline bool operator>=(const Unsigned128& lhs, const Unsigned128& rhs) {
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return lhs.hi > rhs.hi || (lhs.hi == rhs.hi && lhs.lo >= rhs.lo);
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}
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inline bool operator<=(const Unsigned128& lhs, const Unsigned128& rhs) {
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return lhs.hi < rhs.hi || (lhs.hi == rhs.hi && lhs.lo <= rhs.lo);
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}
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#endif
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inline uint64_t Lower64of128(Unsigned128 v) {
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#ifdef HAVE_UINT128_EXTENSION
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return static_cast<uint64_t>(v);
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#else
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return v.lo;
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#endif
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}
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inline uint64_t Upper64of128(Unsigned128 v) {
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#ifdef HAVE_UINT128_EXTENSION
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return static_cast<uint64_t>(v >> 64);
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#else
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return v.hi;
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#endif
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}
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// This generally compiles down to a single fast instruction on 64-bit.
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// This doesn't really make sense as operator* because it's not a
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// general 128x128 multiply and provides more output than 64x64 multiply.
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inline Unsigned128 Multiply64to128(uint64_t a, uint64_t b) {
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#ifdef HAVE_UINT128_EXTENSION
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return Unsigned128{a} * Unsigned128{b};
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#else
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// Full decomposition
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// NOTE: GCC seems to fully understand this code as 64-bit x 64-bit
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// -> 128-bit multiplication and optimize it appropriately.
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uint64_t tmp = uint64_t{b & 0xffffFFFF} * uint64_t{a & 0xffffFFFF};
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uint64_t lower = tmp & 0xffffFFFF;
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tmp >>= 32;
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tmp += uint64_t{b & 0xffffFFFF} * uint64_t{a >> 32};
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// Avoid overflow: first add lower 32 of tmp2, and later upper 32
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uint64_t tmp2 = uint64_t{b >> 32} * uint64_t{a & 0xffffFFFF};
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tmp += tmp2 & 0xffffFFFF;
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lower |= tmp << 32;
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tmp >>= 32;
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tmp += tmp2 >> 32;
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tmp += uint64_t{b >> 32} * uint64_t{a >> 32};
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return Unsigned128(lower, tmp);
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#endif
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}
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template <>
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inline int FloorLog2(Unsigned128 v) {
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if (Upper64of128(v) == 0) {
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return FloorLog2(Lower64of128(v));
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} else {
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return FloorLog2(Upper64of128(v)) + 64;
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}
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}
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template <>
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inline int CountTrailingZeroBits(Unsigned128 v) {
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if (Lower64of128(v) != 0) {
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return CountTrailingZeroBits(Lower64of128(v));
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} else {
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return CountTrailingZeroBits(Upper64of128(v)) + 64;
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}
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}
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template <>
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inline int BitsSetToOne(Unsigned128 v) {
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return BitsSetToOne(Lower64of128(v)) + BitsSetToOne(Upper64of128(v));
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}
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template <>
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inline int BitParity(Unsigned128 v) {
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return BitParity(Lower64of128(v)) ^ BitParity(Upper64of128(v));
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}
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inline void EncodeFixed128(char* dst, Unsigned128 value) {
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EncodeFixed64(dst, Lower64of128(value));
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EncodeFixed64(dst + 8, Upper64of128(value));
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}
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inline Unsigned128 DecodeFixed128(const char* ptr) {
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Unsigned128 rv = DecodeFixed64(ptr + 8);
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return (rv << 64) | DecodeFixed64(ptr);
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}
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} // namespace ROCKSDB_NAMESPACE
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