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https://github.com/facebook/rocksdb.git
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4720ba4391
Summary: We haven't been actively mantaining RocksDB LITE recently and the size must have been gone up significantly. We are removing the support. Most of changes were done through following comments: unifdef -m -UROCKSDB_LITE `git grep -l ROCKSDB_LITE | egrep '[.](cc|h)'` by Peter Dillinger. Others changes were manually applied to build scripts, CircleCI manifests, ROCKSDB_LITE is used in an expression and file db_stress_test_base.cc. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11147 Test Plan: See CI Reviewed By: pdillinger Differential Revision: D42796341 fbshipit-source-id: 4920e15fc2060c2cd2221330a6d0e5e65d4b7fe2
208 lines
6.7 KiB
C++
208 lines
6.7 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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#pragma once
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#include <memory>
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#include "rocksdb/rocksdb_namespace.h"
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#include "rocksdb/status.h"
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#include "rocksdb/types.h"
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#include "rocksdb/utilities/transaction_db.h"
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namespace ROCKSDB_NAMESPACE {
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// Request for locking a single key.
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struct PointLockRequest {
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// The id of the key's column family.
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ColumnFamilyId column_family_id = 0;
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// The key to lock.
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std::string key;
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// The sequence number from which there is no concurrent update to key.
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SequenceNumber seq = 0;
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// Whether the lock is acquired only for read.
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bool read_only = false;
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// Whether the lock is in exclusive mode.
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bool exclusive = true;
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};
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// Request for locking a range of keys.
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struct RangeLockRequest {
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// The id of the key's column family.
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ColumnFamilyId column_family_id;
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// The range to be locked
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Endpoint start_endp;
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Endpoint end_endp;
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};
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struct PointLockStatus {
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// Whether the key is locked.
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bool locked = false;
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// Whether the key is locked in exclusive mode.
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bool exclusive = true;
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// The sequence number in the tracked PointLockRequest.
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SequenceNumber seq = 0;
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};
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// Return status when calling LockTracker::Untrack.
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enum class UntrackStatus {
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// The lock is not tracked at all, so no lock to untrack.
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NOT_TRACKED,
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// The lock is untracked but not removed from the tracker.
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UNTRACKED,
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// The lock is removed from the tracker.
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REMOVED,
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};
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// Tracks the lock requests.
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// In PessimisticTransaction, it tracks the locks acquired through LockMgr;
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// In OptimisticTransaction, since there is no LockMgr, it tracks the lock
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// intention. Not thread-safe.
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class LockTracker {
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public:
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virtual ~LockTracker() {}
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// Whether supports locking a specific key.
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virtual bool IsPointLockSupported() const = 0;
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// Whether supports locking a range of keys.
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virtual bool IsRangeLockSupported() const = 0;
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// Tracks the acquirement of a lock on key.
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//
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// If this method is not supported, leave it as a no-op.
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virtual void Track(const PointLockRequest& /*lock_request*/) = 0;
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// Untracks the lock on a key.
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// seq and exclusive in lock_request are not used.
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//
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// If this method is not supported, leave it as a no-op and
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// returns NOT_TRACKED.
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virtual UntrackStatus Untrack(const PointLockRequest& /*lock_request*/) = 0;
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// Counterpart of Track(const PointLockRequest&) for RangeLockRequest.
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virtual void Track(const RangeLockRequest& /*lock_request*/) = 0;
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// Counterpart of Untrack(const PointLockRequest&) for RangeLockRequest.
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virtual UntrackStatus Untrack(const RangeLockRequest& /*lock_request*/) = 0;
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// Merges lock requests tracked in the specified tracker into the current
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// tracker.
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//
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// E.g. for point lock, if a key in tracker is not yet tracked,
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// track this new key; otherwise, merge the tracked information of the key
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// such as lock's exclusiveness, read/write statistics.
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//
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// If this method is not supported, leave it as a no-op.
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//
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// REQUIRED: the specified tracker must be of the same concrete class type as
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// the current tracker.
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virtual void Merge(const LockTracker& /*tracker*/) = 0;
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// This is a reverse operation of Merge.
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//
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// E.g. for point lock, if a key exists in both current and the sepcified
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// tracker, then subtract the information (such as read/write statistics) of
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// the key in the specified tracker from the current tracker.
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//
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// If this method is not supported, leave it as a no-op.
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//
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// REQUIRED:
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// The specified tracker must be of the same concrete class type as
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// the current tracker.
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// The tracked locks in the specified tracker must be a subset of those
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// tracked by the current tracker.
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virtual void Subtract(const LockTracker& /*tracker*/) = 0;
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// Clears all tracked locks.
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virtual void Clear() = 0;
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// Gets the new locks (excluding the locks that have been tracked before the
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// save point) tracked since the specified save point, the result is stored
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// in an internally constructed LockTracker and returned.
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//
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// save_point_tracker is the tracker used by a SavePoint to track locks
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// tracked after creating the SavePoint.
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//
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// The implementation should document whether point lock, or range lock, or
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// both are considered in this method.
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// If this method is not supported, returns nullptr.
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//
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// REQUIRED:
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// The save_point_tracker must be of the same concrete class type as the
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// current tracker.
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// The tracked locks in the specified tracker must be a subset of those
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// tracked by the current tracker.
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virtual LockTracker* GetTrackedLocksSinceSavePoint(
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const LockTracker& /*save_point_tracker*/) const = 0;
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// Gets lock related information of the key.
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//
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// If point lock is not supported, always returns LockStatus with
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// locked=false.
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virtual PointLockStatus GetPointLockStatus(
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ColumnFamilyId /*column_family_id*/,
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const std::string& /*key*/) const = 0;
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// Gets number of tracked point locks.
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//
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// If point lock is not supported, always returns 0.
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virtual uint64_t GetNumPointLocks() const = 0;
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class ColumnFamilyIterator {
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public:
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virtual ~ColumnFamilyIterator() {}
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// Whether there are remaining column families.
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virtual bool HasNext() const = 0;
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// Gets next column family id.
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//
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// If HasNext is false, calling this method has undefined behavior.
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virtual ColumnFamilyId Next() = 0;
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};
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// Gets an iterator for column families.
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//
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// Returned iterator must not be nullptr.
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// If there is no column family to iterate,
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// returns an empty non-null iterator.
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// Caller owns the returned pointer.
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virtual ColumnFamilyIterator* GetColumnFamilyIterator() const = 0;
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class KeyIterator {
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public:
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virtual ~KeyIterator() {}
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// Whether there are remaining keys.
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virtual bool HasNext() const = 0;
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// Gets the next key.
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//
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// If HasNext is false, calling this method has undefined behavior.
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virtual const std::string& Next() = 0;
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};
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// Gets an iterator for keys with tracked point locks in the column family.
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//
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// The column family must exist.
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// Returned iterator must not be nullptr.
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// Caller owns the returned pointer.
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virtual KeyIterator* GetKeyIterator(
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ColumnFamilyId /*column_family_id*/) const = 0;
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};
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// LockTracker should always be constructed through this factory.
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// Each LockManager owns a LockTrackerFactory.
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class LockTrackerFactory {
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public:
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// Caller owns the returned pointer.
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virtual LockTracker* Create() const = 0;
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virtual ~LockTrackerFactory() {}
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};
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} // namespace ROCKSDB_NAMESPACE
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