mirror of
https://github.com/facebook/rocksdb.git
synced 2024-11-27 11:43:49 +00:00
854c66b089
Summary: Leveldb currently uses windowBits=-14 while using zlib compression.(It was earlier 15). This makes the setting configurable. Related changes here: https://reviews.facebook.net/D6105 Test Plan: make all check Reviewers: dhruba, MarkCallaghan, sheki, heyongqiang Differential Revision: https://reviews.facebook.net/D6393
409 lines
11 KiB
C++
409 lines
11 KiB
C++
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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//
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// See port_example.h for documentation for the following types/functions.
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#ifndef STORAGE_LEVELDB_PORT_PORT_POSIX_H_
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#define STORAGE_LEVELDB_PORT_PORT_POSIX_H_
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#undef PLATFORM_IS_LITTLE_ENDIAN
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#if defined(OS_MACOSX)
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#include <machine/endian.h>
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#if defined(__DARWIN_LITTLE_ENDIAN) && defined(__DARWIN_BYTE_ORDER)
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#define PLATFORM_IS_LITTLE_ENDIAN \
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(__DARWIN_BYTE_ORDER == __DARWIN_LITTLE_ENDIAN)
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#endif
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#elif defined(OS_SOLARIS)
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#include <sys/isa_defs.h>
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#ifdef _LITTLE_ENDIAN
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#define PLATFORM_IS_LITTLE_ENDIAN true
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#else
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#define PLATFORM_IS_LITTLE_ENDIAN false
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#endif
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#elif defined(OS_FREEBSD) || defined(OS_OPENBSD) || defined(OS_NETBSD) ||\
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defined(OS_DRAGONFLYBSD) || defined(OS_ANDROID)
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#include <sys/types.h>
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#include <sys/endian.h>
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#else
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#include <endian.h>
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#endif
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#include <pthread.h>
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#ifdef SNAPPY
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#include <snappy.h>
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#endif
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#ifdef ZLIB
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#include <zlib.h>
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#endif
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#ifdef BZIP2
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#include <bzlib.h>
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#endif
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#include <stdint.h>
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#include <string>
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#include <string.h>
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#include "leveldb/options.h"
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#include "port/atomic_pointer.h"
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#ifndef PLATFORM_IS_LITTLE_ENDIAN
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#define PLATFORM_IS_LITTLE_ENDIAN (__BYTE_ORDER == __LITTLE_ENDIAN)
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#endif
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#if defined(OS_MACOSX) || defined(OS_SOLARIS) || defined(OS_FREEBSD) ||\
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defined(OS_NETBSD) || defined(OS_OPENBSD) || defined(OS_DRAGONFLYBSD) ||\
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defined(OS_ANDROID)
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// Use fread/fwrite/fflush on platforms without _unlocked variants
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#define fread_unlocked fread
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#define fwrite_unlocked fwrite
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#define fflush_unlocked fflush
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#endif
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#if defined(OS_MACOSX) || defined(OS_FREEBSD) ||\
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defined(OS_OPENBSD) || defined(OS_DRAGONFLYBSD)
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// Use fsync() on platforms without fdatasync()
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#define fdatasync fsync
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#endif
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#if defined(OS_ANDROID) && __ANDROID_API__ < 9
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// fdatasync() was only introduced in API level 9 on Android. Use fsync()
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// when targetting older platforms.
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#define fdatasync fsync
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#endif
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namespace leveldb {
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namespace port {
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static const bool kLittleEndian = PLATFORM_IS_LITTLE_ENDIAN;
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#undef PLATFORM_IS_LITTLE_ENDIAN
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class CondVar;
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class Mutex {
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public:
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Mutex();
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~Mutex();
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void Lock();
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void Unlock();
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void AssertHeld() { }
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private:
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friend class CondVar;
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pthread_mutex_t mu_;
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// No copying
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Mutex(const Mutex&);
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void operator=(const Mutex&);
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};
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class RWMutex {
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public:
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RWMutex();
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~RWMutex();
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void ReadLock();
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void WriteLock();
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void Unlock();
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void AssertHeld() { }
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private:
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pthread_rwlock_t mu_; // the underlying platform mutex
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// No copying allowed
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RWMutex(const RWMutex&);
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void operator=(const RWMutex&);
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};
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class CondVar {
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public:
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explicit CondVar(Mutex* mu);
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~CondVar();
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void Wait();
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void Signal();
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void SignalAll();
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private:
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pthread_cond_t cv_;
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Mutex* mu_;
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};
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typedef pthread_once_t OnceType;
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#define LEVELDB_ONCE_INIT PTHREAD_ONCE_INIT
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extern void InitOnce(OnceType* once, void (*initializer)());
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inline bool Snappy_Compress(const CompressionOptions& opts, const char* input,
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size_t length, ::std::string* output) {
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#ifdef SNAPPY
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output->resize(snappy::MaxCompressedLength(length));
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size_t outlen;
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snappy::RawCompress(input, length, &(*output)[0], &outlen);
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output->resize(outlen);
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return true;
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#endif
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return false;
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}
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inline bool Snappy_GetUncompressedLength(const char* input, size_t length,
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size_t* result) {
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#ifdef SNAPPY
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return snappy::GetUncompressedLength(input, length, result);
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#else
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return false;
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#endif
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}
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inline bool Snappy_Uncompress(const char* input, size_t length,
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char* output) {
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#ifdef SNAPPY
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return snappy::RawUncompress(input, length, output);
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#else
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return false;
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#endif
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}
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inline bool Zlib_Compress(const CompressionOptions& opts, const char* input,
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size_t length, ::std::string* output) {
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#ifdef ZLIB
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// The memLevel parameter specifies how much memory should be allocated for
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// the internal compression state.
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// memLevel=1 uses minimum memory but is slow and reduces compression ratio.
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// memLevel=9 uses maximum memory for optimal speed.
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// The default value is 8. See zconf.h for more details.
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static const int memLevel = 8;
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z_stream _stream;
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memset(&_stream, 0, sizeof(z_stream));
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int st = deflateInit2(&_stream, opts.level, Z_DEFLATED, opts.window_bits,
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memLevel, opts.strategy);
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if (st != Z_OK) {
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return false;
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}
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// Resize output to be the plain data length.
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// This may not be big enough if the compression actually expands data.
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output->resize(length);
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// Compress the input, and put compressed data in output.
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_stream.next_in = (Bytef *)input;
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_stream.avail_in = length;
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// Initialize the output size.
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_stream.avail_out = length;
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_stream.next_out = (Bytef *)&(*output)[0];
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int old_sz =0, new_sz =0;
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while(_stream.next_in != NULL && _stream.avail_in != 0) {
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int st = deflate(&_stream, Z_FINISH);
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switch (st) {
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case Z_STREAM_END:
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break;
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case Z_OK:
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// No output space. Increase the output space by 20%.
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// (Should we fail the compression since it expands the size?)
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old_sz = output->size();
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new_sz = (int)(output->size() * 1.2);
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output->resize(new_sz);
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// Set more output.
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_stream.next_out = (Bytef *)&(*output)[old_sz];
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_stream.avail_out = new_sz - old_sz;
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break;
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case Z_BUF_ERROR:
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default:
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deflateEnd(&_stream);
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return false;
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}
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}
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output->resize(output->size() - _stream.avail_out);
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deflateEnd(&_stream);
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return true;
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#endif
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return false;
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}
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inline char* Zlib_Uncompress(const char* input_data, size_t input_length,
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int* decompress_size, int windowBits = -14) {
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#ifdef ZLIB
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z_stream _stream;
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memset(&_stream, 0, sizeof(z_stream));
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// For raw inflate, the windowBits should be <20>8..<2E>15.
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// If windowBits is bigger than zero, it will use either zlib
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// header or gzip header. Adding 32 to it will do automatic detection.
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int st = inflateInit2(&_stream,
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windowBits > 0 ? windowBits + 32 : windowBits);
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if (st != Z_OK) {
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return NULL;
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}
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_stream.next_in = (Bytef *)input_data;
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_stream.avail_in = input_length;
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// Assume the decompressed data size will 5x of compressed size.
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int output_len = input_length * 5;
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char* output = new char[output_len];
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int old_sz = output_len;
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_stream.next_out = (Bytef *)output;
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_stream.avail_out = output_len;
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char* tmp = NULL;
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while(_stream.next_in != NULL && _stream.avail_in != 0) {
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int st = inflate(&_stream, Z_SYNC_FLUSH);
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switch (st) {
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case Z_STREAM_END:
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break;
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case Z_OK:
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// No output space. Increase the output space by 20%.
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old_sz = output_len;
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output_len = (int)(output_len * 1.2);
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tmp = new char[output_len];
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memcpy(tmp, output, old_sz);
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delete[] output;
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output = tmp;
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// Set more output.
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_stream.next_out = (Bytef *)(output + old_sz);
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_stream.avail_out = output_len - old_sz;
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break;
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case Z_BUF_ERROR:
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default:
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delete[] output;
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inflateEnd(&_stream);
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return NULL;
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}
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}
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*decompress_size = output_len - _stream.avail_out;
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inflateEnd(&_stream);
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return output;
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#endif
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return NULL;
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}
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inline bool BZip2_Compress(const CompressionOptions& opts, const char* input,
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size_t length, ::std::string* output) {
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#ifdef BZIP2
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bz_stream _stream;
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memset(&_stream, 0, sizeof(bz_stream));
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// Block size 1 is 100K.
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// 0 is for silent.
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// 30 is the default workFactor
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int st = BZ2_bzCompressInit(&_stream, 1, 0, 30);
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if (st != BZ_OK) {
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return false;
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}
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// Resize output to be the plain data length.
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// This may not be big enough if the compression actually expands data.
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output->resize(length);
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// Compress the input, and put compressed data in output.
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_stream.next_in = (char *)input;
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_stream.avail_in = length;
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// Initialize the output size.
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_stream.next_out = (char *)&(*output)[0];
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_stream.avail_out = length;
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int old_sz =0, new_sz =0;
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while(_stream.next_in != NULL && _stream.avail_in != 0) {
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int st = BZ2_bzCompress(&_stream, BZ_FINISH);
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switch (st) {
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case BZ_STREAM_END:
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break;
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case BZ_FINISH_OK:
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// No output space. Increase the output space by 20%.
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// (Should we fail the compression since it expands the size?)
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old_sz = output->size();
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new_sz = (int)(output->size() * 1.2);
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output->resize(new_sz);
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// Set more output.
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_stream.next_out = (char *)&(*output)[old_sz];
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_stream.avail_out = new_sz - old_sz;
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break;
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case Z_BUF_ERROR:
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default:
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BZ2_bzCompressEnd(&_stream);
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return false;
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}
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}
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output->resize(output->size() - _stream.avail_out);
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BZ2_bzCompressEnd(&_stream);
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return true;
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return output;
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#endif
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return false;
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}
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inline char* BZip2_Uncompress(const char* input_data, size_t input_length,
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int* decompress_size) {
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#ifdef BZIP2
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bz_stream _stream;
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memset(&_stream, 0, sizeof(bz_stream));
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int st = BZ2_bzDecompressInit(&_stream, 0, 0);
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if (st != BZ_OK) {
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return NULL;
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}
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_stream.next_in = (char *)input_data;
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_stream.avail_in = input_length;
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// Assume the decompressed data size will be 5x of compressed size.
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int output_len = input_length * 5;
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char* output = new char[output_len];
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int old_sz = output_len;
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_stream.next_out = (char *)output;
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_stream.avail_out = output_len;
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char* tmp = NULL;
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while(_stream.next_in != NULL && _stream.avail_in != 0) {
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int st = BZ2_bzDecompress(&_stream);
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switch (st) {
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case BZ_STREAM_END:
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break;
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case Z_OK:
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// No output space. Increase the output space by 20%.
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old_sz = output_len;
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output_len = (int)(output_len * 1.2);
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tmp = new char[output_len];
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memcpy(tmp, output, old_sz);
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delete[] output;
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output = tmp;
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// Set more output.
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_stream.next_out = (char *)(output + old_sz);
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_stream.avail_out = output_len - old_sz;
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break;
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case Z_BUF_ERROR:
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default:
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delete[] output;
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BZ2_bzDecompressEnd(&_stream);
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return NULL;
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}
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}
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*decompress_size = output_len - _stream.avail_out;
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BZ2_bzDecompressEnd(&_stream);
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return output;
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#endif
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return NULL;
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}
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inline bool GetHeapProfile(void (*func)(void*, const char*, int), void* arg) {
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return false;
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}
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} // namespace port
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} // namespace leveldb
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#endif // STORAGE_LEVELDB_PORT_PORT_POSIX_H_
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