mirror of
https://github.com/facebook/rocksdb.git
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1186192ed1
Summary: Replace include/leveldb with include/rocksdb. Test Plan: make clean; make check make clean; make release Differential Revision: https://reviews.facebook.net/D12489
216 lines
6.1 KiB
C++
216 lines
6.1 KiB
C++
#include "rocksdb/memtablerep.h"
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#include <unordered_set>
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#include <set>
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#include <memory>
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#include <algorithm>
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#include <type_traits>
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#include "rocksdb/arena.h"
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#include "port/port.h"
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#include "util/mutexlock.h"
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#include "util/stl_wrappers.h"
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namespace leveldb {
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namespace {
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using namespace stl_wrappers;
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class VectorRep : public MemTableRep {
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public:
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VectorRep(const KeyComparator& compare, Arena* arena, size_t count);
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// Insert key into the collection. (The caller will pack key and value into a
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// single buffer and pass that in as the parameter to Insert)
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// REQUIRES: nothing that compares equal to key is currently in the
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// collection.
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virtual void Insert(const char* key) override;
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// Returns true iff an entry that compares equal to key is in the collection.
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virtual bool Contains(const char* key) const override;
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virtual void MarkReadOnly() override;
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virtual size_t ApproximateMemoryUsage() override;
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virtual ~VectorRep() override { }
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class Iterator : public MemTableRep::Iterator {
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std::shared_ptr<std::vector<const char*>> bucket_;
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typename std::vector<const char*>::const_iterator cit_;
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const KeyComparator& compare_;
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public:
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explicit Iterator(std::shared_ptr<std::vector<const char*>> bucket,
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const KeyComparator& compare);
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// Initialize an iterator over the specified collection.
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// The returned iterator is not valid.
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// explicit Iterator(const MemTableRep* collection);
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virtual ~Iterator() override { };
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// Returns true iff the iterator is positioned at a valid node.
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virtual bool Valid() const override;
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// Returns the key at the current position.
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// REQUIRES: Valid()
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virtual const char* key() const override;
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// Advances to the next position.
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// REQUIRES: Valid()
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virtual void Next() override;
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// Advances to the previous position.
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// REQUIRES: Valid()
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virtual void Prev() override;
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// Advance to the first entry with a key >= target
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virtual void Seek(const char* target) override;
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// Position at the first entry in collection.
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// Final state of iterator is Valid() iff collection is not empty.
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virtual void SeekToFirst() override;
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// Position at the last entry in collection.
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// Final state of iterator is Valid() iff collection is not empty.
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virtual void SeekToLast() override;
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};
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// Unhide default implementations of GetIterator()
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using MemTableRep::GetIterator;
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// Return an iterator over the keys in this representation.
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virtual std::shared_ptr<MemTableRep::Iterator> GetIterator() override;
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private:
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typedef std::vector<const char*> Bucket;
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std::shared_ptr<Bucket> bucket_;
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mutable port::RWMutex rwlock_;
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bool immutable_ = false;
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bool sorted_ = false;
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const KeyComparator& compare_;
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};
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void VectorRep::Insert(const char* key) {
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assert(!Contains(key));
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WriteLock l(&rwlock_);
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assert(!immutable_);
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bucket_->push_back(key);
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}
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// Returns true iff an entry that compares equal to key is in the collection.
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bool VectorRep::Contains(const char* key) const {
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ReadLock l(&rwlock_);
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return std::find(bucket_->begin(), bucket_->end(), key) != bucket_->end();
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}
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void VectorRep::MarkReadOnly() {
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WriteLock l(&rwlock_);
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immutable_ = true;
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}
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size_t VectorRep::ApproximateMemoryUsage() {
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return
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sizeof(bucket_) + sizeof(*bucket_) +
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bucket_->size() *
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sizeof(
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std::remove_reference<decltype(*bucket_)>::type::value_type
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);
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}
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VectorRep::VectorRep(const KeyComparator& compare, Arena* arena, size_t count)
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: bucket_(new Bucket(count)),
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compare_(compare) { }
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VectorRep::Iterator::Iterator(std::shared_ptr<std::vector<const char*>> bucket,
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const KeyComparator& compare)
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: bucket_(bucket),
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cit_(bucket_->begin()),
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compare_(compare) { }
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// Returns true iff the iterator is positioned at a valid node.
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bool VectorRep::Iterator::Valid() const {
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return cit_ != bucket_->end();
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}
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// Returns the key at the current position.
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// REQUIRES: Valid()
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const char* VectorRep::Iterator::key() const {
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assert(Valid());
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return *cit_;
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}
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// Advances to the next position.
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// REQUIRES: Valid()
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void VectorRep::Iterator::Next() {
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assert(Valid());
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if (cit_ == bucket_->end()) {
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return;
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}
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++cit_;
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}
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// Advances to the previous position.
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// REQUIRES: Valid()
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void VectorRep::Iterator::Prev() {
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assert(Valid());
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if (cit_ == bucket_->begin()) {
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// If you try to go back from the first element, the iterator should be
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// invalidated. So we set it to past-the-end. This means that you can
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// treat the container circularly.
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cit_ = bucket_->end();
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} else {
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--cit_;
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}
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}
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// Advance to the first entry with a key >= target
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void VectorRep::Iterator::Seek(const char* target) {
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// Do binary search to find first value not less than the target
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cit_ = std::equal_range(bucket_->begin(),
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bucket_->end(),
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target,
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[this] (const char* a, const char* b) {
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return compare_(a, b) < 0;
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}).first;
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}
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// Position at the first entry in collection.
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// Final state of iterator is Valid() iff collection is not empty.
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void VectorRep::Iterator::SeekToFirst() {
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cit_ = bucket_->begin();
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}
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// Position at the last entry in collection.
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// Final state of iterator is Valid() iff collection is not empty.
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void VectorRep::Iterator::SeekToLast() {
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cit_ = bucket_->end();
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if (bucket_->size() != 0) {
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--cit_;
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}
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}
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std::shared_ptr<MemTableRep::Iterator> VectorRep::GetIterator() {
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std::shared_ptr<Bucket> tmp;
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ReadLock l(&rwlock_);
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if (immutable_) {
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rwlock_.Unlock();
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rwlock_.WriteLock();
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tmp = bucket_;
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if (!sorted_) {
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std::sort(tmp->begin(), tmp->end(), Compare(compare_));
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sorted_ = true;
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}
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} else {
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tmp.reset(new Bucket(*bucket_)); // make a copy
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std::sort(tmp->begin(), tmp->end(), Compare(compare_));
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}
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return std::make_shared<Iterator>(tmp, compare_);
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}
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} // anon namespace
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std::shared_ptr<MemTableRep> VectorRepFactory::CreateMemTableRep(
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MemTableRep::KeyComparator& compare, Arena* arena) {
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return std::make_shared<VectorRep>(compare, arena, count_);
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}
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} // namespace leveldb
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