rocksdb/table/table_reader.h
Andrew Kryczka e089db40f9 Skip bottom-level filter block caching when hit-optimized
Summary:
When Get() or NewIterator() trigger file loads, skip caching the filter block if
(1) optimize_filters_for_hits is set and (2) the file is on the bottommost
level. Also skip checking filters under the same conditions, which means that
for a preloaded file or a file that was trivially-moved to the bottom level, its
filter block will eventually expire from the cache.

- added parameters/instance variables in various places in order to propagate the config ("skip_filters") from version_set to block_based_table_reader
- in BlockBasedTable::Rep, this optimization prevents filter from being loaded when the file is opened simply by setting filter_policy = nullptr
- in BlockBasedTable::Get/BlockBasedTable::NewIterator, this optimization prevents filter from being used (even if it was loaded already) by setting filter = nullptr

Test Plan:
updated unit test:

  $ ./db_test --gtest_filter=DBTest.OptimizeFiltersForHits

will also run 'make check'

Reviewers: sdong, igor, paultuckfield, anthony, rven, kradhakrishnan, IslamAbdelRahman, yhchiang

Reviewed By: yhchiang

Subscribers: leveldb

Differential Revision: https://reviews.facebook.net/D51633
2015-12-23 10:15:07 -08:00

97 lines
4 KiB
C++

// Copyright (c) 2013, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#pragma once
#include <memory>
namespace rocksdb {
class Iterator;
struct ParsedInternalKey;
class Slice;
class Arena;
struct ReadOptions;
struct TableProperties;
class GetContext;
class InternalIterator;
// A Table is a sorted map from strings to strings. Tables are
// immutable and persistent. A Table may be safely accessed from
// multiple threads without external synchronization.
class TableReader {
public:
virtual ~TableReader() {}
// Returns a new iterator over the table contents.
// The result of NewIterator() is initially invalid (caller must
// call one of the Seek methods on the iterator before using it).
// arena: If not null, the arena needs to be used to allocate the Iterator.
// When destroying the iterator, the caller will not call "delete"
// but Iterator::~Iterator() directly. The destructor needs to destroy
// all the states but those allocated in arena.
// skip_filters: disables checking the bloom filters even if they exist. This
// option is effective only for block-based table format.
virtual InternalIterator* NewIterator(const ReadOptions&,
Arena* arena = nullptr,
bool skip_filters = false) = 0;
// Given a key, return an approximate byte offset in the file where
// the data for that key begins (or would begin if the key were
// present in the file). The returned value is in terms of file
// bytes, and so includes effects like compression of the underlying data.
// E.g., the approximate offset of the last key in the table will
// be close to the file length.
virtual uint64_t ApproximateOffsetOf(const Slice& key) = 0;
// Set up the table for Compaction. Might change some parameters with
// posix_fadvise
virtual void SetupForCompaction() = 0;
virtual std::shared_ptr<const TableProperties> GetTableProperties() const = 0;
// Prepare work that can be done before the real Get()
virtual void Prepare(const Slice& target) {}
// Report an approximation of how much memory has been used.
virtual size_t ApproximateMemoryUsage() const = 0;
// Calls get_context->SaveValue() repeatedly, starting with
// the entry found after a call to Seek(key), until it returns false.
// May not make such a call if filter policy says that key is not present.
//
// get_context->MarkKeyMayExist needs to be called when it is configured to be
// memory only and the key is not found in the block cache.
//
// readOptions is the options for the read
// key is the key to search for
// skip_filters: disables checking the bloom filters even if they exist. This
// option is effective only for block-based table format.
virtual Status Get(const ReadOptions& readOptions, const Slice& key,
GetContext* get_context, bool skip_filters = false) = 0;
// Prefetch data corresponding to a give range of keys
// Typically this functionality is required for table implementations that
// persists the data on a non volatile storage medium like disk/SSD
virtual Status Prefetch(const Slice* begin = nullptr,
const Slice* end = nullptr) {
(void) begin;
(void) end;
// Default implementation is NOOP.
// The child class should implement functionality when applicable
return Status::OK();
}
// convert db file to a human readable form
virtual Status DumpTable(WritableFile* out_file) {
return Status::NotSupported("DumpTable() not supported");
}
};
} // namespace rocksdb