mirror of https://github.com/facebook/rocksdb.git
365 lines
18 KiB
C++
365 lines
18 KiB
C++
// Copyright (c) Facebook, Inc. and its affiliates. All Rights Reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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#include "cache/cache_key.h"
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#include <algorithm>
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#include <atomic>
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#include "rocksdb/advanced_cache.h"
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#include "table/unique_id_impl.h"
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#include "util/hash.h"
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#include "util/math.h"
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namespace ROCKSDB_NAMESPACE {
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// Value space plan for CacheKey:
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//
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// file_num_etc64_ | offset_etc64_ | Only generated by
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// ---------------+---------------+------------------------------------------
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// 0 | 0 | Reserved for "empty" CacheKey()
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// 0 | > 0, < 1<<63 | CreateUniqueForCacheLifetime
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// 0 | >= 1<<63 | CreateUniqueForProcessLifetime
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// > 0 | any | OffsetableCacheKey.WithOffset
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CacheKey CacheKey::CreateUniqueForCacheLifetime(Cache *cache) {
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// +1 so that we can reserve all zeros for "unset" cache key
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uint64_t id = cache->NewId() + 1;
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// Ensure we don't collide with CreateUniqueForProcessLifetime
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assert((id >> 63) == 0U);
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return CacheKey(0, id);
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}
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CacheKey CacheKey::CreateUniqueForProcessLifetime() {
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// To avoid colliding with CreateUniqueForCacheLifetime, assuming
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// Cache::NewId counts up from zero, here we count down from UINT64_MAX.
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// If this ever becomes a point of contention, we could sub-divide the
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// space and use CoreLocalArray.
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static std::atomic<uint64_t> counter{UINT64_MAX};
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uint64_t id = counter.fetch_sub(1, std::memory_order_relaxed);
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// Ensure we don't collide with CreateUniqueForCacheLifetime
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assert((id >> 63) == 1U);
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return CacheKey(0, id);
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}
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// How we generate CacheKeys and base OffsetableCacheKey, assuming that
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// db_session_ids are generated from a base_session_id and
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// session_id_counter (by SemiStructuredUniqueIdGen+EncodeSessionId
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// in DBImpl::GenerateDbSessionId):
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//
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// Conceptual inputs:
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// db_id (unstructured, from GenerateRawUniqueId or equiv)
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// * could be shared between cloned DBs but rare
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// * could be constant, if session id suffices
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// base_session_id (unstructured, from GenerateRawUniqueId)
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// session_id_counter (structured)
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// * usually much smaller than 2**24
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// orig_file_number (structured)
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// * usually smaller than 2**24
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// offset_in_file (structured, might skip lots of values)
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// * usually smaller than 2**32
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//
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// Overall approach (see https://github.com/pdillinger/unique_id for
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// background):
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//
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// First, we have three "structured" values, up to 64 bits each, that we
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// need to fit, without losses, into 128 bits. In practice, the values will
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// be small enough that they should fit. For example, applications generating
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// large SST files (large offsets) will naturally produce fewer files (small
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// file numbers). But we don't know ahead of time what bounds the values will
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// have.
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//
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// Second, we have unstructured inputs that enable distinct RocksDB processes
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// to pick a random point in space, likely very different from others. Xoring
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// the structured with the unstructured give us a cache key that is
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// structurally distinct between related keys (e.g. same file or same RocksDB
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// process) and distinct with high probability between unrelated keys.
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//
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// The problem of packing three structured values into the space for two is
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// complicated by the fact that we want to derive cache keys from SST unique
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// IDs, which have already combined structured and unstructured inputs in a
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// practically inseparable way. And we want a base cache key that works
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// with an offset of any size. So basically, we need to encode these three
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// structured values, each up to 64 bits, into 128 bits without knowing any
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// of their sizes. The DownwardInvolution() function gives us a mechanism to
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// accomplish this. (See its properties in math.h.) Specifically, for inputs
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// a, b, and c:
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// lower64 = DownwardInvolution(a) ^ ReverseBits(b);
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// upper64 = c ^ ReverseBits(a);
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// The 128-bit output is unique assuming there exist some i, j, and k
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// where a < 2**i, b < 2**j, c < 2**k, i <= 64, j <= 64, k <= 64, and
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// i + j + k <= 128. In other words, as long as there exist some bounds
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// that would allow us to pack the bits of a, b, and c into the output
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// if we know the bound, we can generate unique outputs without knowing
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// those bounds. To validate this claim, the inversion function (given
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// the bounds) has been implemented in CacheKeyDecoder in
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// db_block_cache_test.cc.
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//
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// With that in mind, the outputs in terms of the conceptual inputs look
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// like this, using bitwise-xor of the constituent pieces, low bits on left:
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//
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// |------------------------- file_num_etc64 -------------------------|
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// | +++++++++ base_session_id (lower 64 bits, involution) +++++++++ |
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// |-----------------------------------------------------------------|
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// | session_id_counter (involution) ..... | |
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// |-----------------------------------------------------------------|
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// | hash of: ++++++++++++++++++++++++++++++++++++++++++++++++++++++ |
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// | * base_session_id (upper ~39 bits) |
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// | * db_id (~122 bits entropy) |
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// |-----------------------------------------------------------------|
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// | | ..... orig_file_number (reversed) |
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// |-----------------------------------------------------------------|
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//
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//
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// |------------------------- offset_etc64 --------------------------|
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// | ++++++++++ base_session_id (lower 64 bits, reversed) ++++++++++ |
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// |-----------------------------------------------------------------|
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// | | ..... session_id_counter (reversed) |
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// |-----------------------------------------------------------------|
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// | offset_in_file ............... | |
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// |-----------------------------------------------------------------|
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//
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// Some oddities or inconveniences of this layout are due to deriving
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// the "base" cache key (without offset) from the SST unique ID (see
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// GetSstInternalUniqueId). Specifically,
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// * Lower 64 of base_session_id occurs in both output words (ok but
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// weird)
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// * The inclusion of db_id is bad for the conditions under which we
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// can guarantee uniqueness, but could be useful in some cases with
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// few small files per process, to make up for db session id only having
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// ~103 bits of entropy.
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//
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// In fact, if DB ids were not involved, we would be guaranteed unique
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// cache keys for files generated in a single process until total bits for
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// biggest session_id_counter, orig_file_number, and offset_in_file
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// reach 128 bits.
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//
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// With the DB id limitation, we only have nice guaranteed unique cache
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// keys for files generated in a single process until biggest
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// session_id_counter and offset_in_file reach combined 64 bits. This
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// is quite good in practice because we can have millions of DB Opens
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// with terabyte size SST files, or billions of DB Opens with gigabyte
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// size SST files.
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//
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// One of the considerations in the translation between existing SST unique
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// IDs and base cache keys is supporting better SST unique IDs in a future
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// format_version. If we use a process-wide file counter instead of
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// session counter and file numbers, we only need to combine two 64-bit values
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// instead of three. But we don't want to track unique ID versions in the
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// manifest, so we want to keep the same translation layer between SST unique
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// IDs and base cache keys, even with updated SST unique IDs. If the new
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// unique IDs put the file counter where the orig_file_number was, and
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// use no structured field where session_id_counter was, then our translation
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// layer works fine for two structured fields as well as three (for
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// compatibility). The small computation for the translation (one
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// DownwardInvolution(), two ReverseBits(), both ~log(64) instructions deep)
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// is negligible for computing as part of SST file reader open.
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//
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// More on how https://github.com/pdillinger/unique_id applies here:
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// Every bit of output always includes "unstructured" uniqueness bits and
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// often combines with "structured" uniqueness bits. The "unstructured" bits
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// change infrequently: only when we cannot guarantee our state tracking for
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// "structured" uniqueness hasn't been cloned. Using a static
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// SemiStructuredUniqueIdGen for db_session_ids, this means we only get an
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// "all new" session id when a new process uses RocksDB. (Between processes,
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// we don't know if a DB or other persistent storage has been cloned. We
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// assume that if VM hot cloning is used, subsequently generated SST files
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// do not interact.) Within a process, only the session_lower of the
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// db_session_id changes incrementally ("structured" uniqueness).
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//
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// This basically means that our offsets, counters and file numbers allow us
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// to do somewhat "better than random" (birthday paradox) while in the
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// degenerate case of completely new session for each tiny file, we still
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// have strong uniqueness properties from the birthday paradox, with ~103
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// bit session IDs or up to 128 bits entropy with different DB IDs sharing a
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// cache.
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//
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// More collision probability analysis:
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// Suppose a RocksDB host generates (generously) 2 GB/s (10TB data, 17 DWPD)
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// with average process/session lifetime of (pessimistically) 4 minutes.
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// In 180 days (generous allowable data lifespan), we generate 31 million GB
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// of data, or 2^55 bytes, and 2^16 "all new" session IDs.
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//
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// First, suppose this is in a single DB (lifetime 180 days):
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// 128 bits cache key size
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// - 55 <- ideal size for byte offsets + file numbers
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// - 2 <- bits for offsets and file numbers not exactly powers of two
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// + 2 <- bits saved not using byte offsets in BlockBasedTable::GetCacheKey
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// ----
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// 73 <- bits remaining for distinguishing session IDs
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// The probability of a collision in 73 bits of session ID data is less than
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// 1 in 2**(73 - (2 * 16)), or roughly 1 in a trillion. And this assumes all
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// data from the last 180 days is in cache for potential collision, and that
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// cache keys under each session id exhaustively cover the remaining 57 bits
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// while in reality they'll only cover a small fraction of it.
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//
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// Although data could be transferred between hosts, each host has its own
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// cache and we are already assuming a high rate of "all new" session ids.
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// So this doesn't really change the collision calculation. Across a fleet
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// of 1 million, each with <1 in a trillion collision possibility,
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// fleetwide collision probability is <1 in a million.
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//
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// Now suppose we have many DBs per host, say 2**10, with same host-wide write
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// rate and process/session lifetime. File numbers will be ~10 bits smaller
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// and we will have 2**10 times as many session IDs because of simultaneous
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// lifetimes. So now collision chance is less than 1 in 2**(83 - (2 * 26)),
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// or roughly 1 in a billion.
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//
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// Suppose instead we generated random or hashed cache keys for each
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// (compressed) block. For 1KB compressed block size, that is 2^45 cache keys
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// in 180 days. Collision probability is more easily estimated at roughly
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// 1 in 2**(128 - (2 * 45)) or roughly 1 in a trillion (assuming all
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// data from the last 180 days is in cache, but NOT the other assumption
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// for the 1 in a trillion estimate above).
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//
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//
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// Collision probability estimation through simulation:
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// A tool ./cache_bench -stress_cache_key broadly simulates host-wide cache
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// activity over many months, by making some pessimistic simplifying
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// assumptions. See class StressCacheKey in cache_bench_tool.cc for details.
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// Here is some sample output with
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// `./cache_bench -stress_cache_key -sck_keep_bits=43`:
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//
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// Total cache or DBs size: 32TiB Writing 925.926 MiB/s or 76.2939TiB/day
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// Multiply by 1.15292e+18 to correct for simulation losses (but still
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// assume whole file cached)
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//
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// These come from default settings of 2.5M files per day of 32 MB each, and
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// `-sck_keep_bits=43` means that to represent a single file, we are only
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// keeping 43 bits of the 128-bit (base) cache key. With file size of 2**25
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// contiguous keys (pessimistic), our simulation is about 2\*\*(128-43-25) or
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// about 1 billion billion times more prone to collision than reality.
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//
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// More default assumptions, relatively pessimistic:
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// * 100 DBs in same process (doesn't matter much)
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// * Re-open DB in same process (new session ID related to old session ID) on
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// average every 100 files generated
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// * Restart process (all new session IDs unrelated to old) 24 times per day
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//
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// After enough data, we get a result at the end (-sck_keep_bits=43):
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//
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// (keep 43 bits) 18 collisions after 2 x 90 days, est 10 days between
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// (1.15292e+19 corrected)
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//
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// If we believe the (pessimistic) simulation and the mathematical
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// extrapolation, we would need to run a billion machines all for 11 billion
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// days to expect a cache key collision. To help verify that our extrapolation
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// ("corrected") is robust, we can make our simulation more precise by
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// increasing the "keep" bits, which takes more running time to get enough
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// collision data:
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//
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// (keep 44 bits) 16 collisions after 5 x 90 days, est 28.125 days between
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// (1.6213e+19 corrected)
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// (keep 45 bits) 15 collisions after 7 x 90 days, est 42 days between
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// (1.21057e+19 corrected)
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// (keep 46 bits) 15 collisions after 17 x 90 days, est 102 days between
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// (1.46997e+19 corrected)
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// (keep 47 bits) 15 collisions after 49 x 90 days, est 294 days between
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// (2.11849e+19 corrected)
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//
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// The extrapolated prediction seems to be within noise (sampling error).
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//
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// With the `-sck_randomize` option, we can see that typical workloads like
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// above have lower collision probability than "random" cache keys (note:
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// offsets still non-randomized) by a modest amount (roughly 2-3x less
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// collision prone than random), which should make us reasonably comfortable
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// even in "degenerate" cases (e.g. repeatedly launch a process to generate
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// one file with SstFileWriter):
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//
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// (rand 43 bits) 22 collisions after 1 x 90 days, est 4.09091 days between
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// (4.7165e+18 corrected)
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//
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// We can see that with more frequent process restarts,
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// -sck_restarts_per_day=5000, which means more all-new session IDs, we get
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// closer to the "random" cache key performance:
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//
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// 15 collisions after 1 x 90 days, est 6 days between (6.91753e+18 corrected)
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//
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// And with less frequent process restarts and re-opens,
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// -sck_restarts_per_day=1 -sck_reopen_nfiles=1000, we get lower collision
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// probability:
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//
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// 18 collisions after 8 x 90 days, est 40 days between (4.61169e+19 corrected)
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//
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// Other tests have been run to validate other conditions behave as expected,
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// never behaving "worse than random" unless we start chopping off structured
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// data.
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//
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// Conclusion: Even in extreme cases, rapidly burning through "all new" IDs
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// that only arise when a new process is started, the chance of any cache key
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// collisions in a giant fleet of machines is negligible. Especially when
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// processes live for hours or days, the chance of a cache key collision is
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// likely more plausibly due to bad hardware than to bad luck in random
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// session ID data. Software defects are surely more likely to cause corruption
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// than both of those.
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//
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// TODO: Nevertheless / regardless, an efficient way to detect (and thus
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// quantify) block cache corruptions, including collisions, should be added.
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OffsetableCacheKey::OffsetableCacheKey(const std::string &db_id,
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const std::string &db_session_id,
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uint64_t file_number) {
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UniqueId64x2 internal_id;
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Status s = GetSstInternalUniqueId(db_id, db_session_id, file_number,
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&internal_id, /*force=*/true);
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assert(s.ok());
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*this = FromInternalUniqueId(&internal_id);
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}
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OffsetableCacheKey OffsetableCacheKey::FromInternalUniqueId(UniqueIdPtr id) {
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uint64_t session_lower = id.ptr[0];
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uint64_t file_num_etc = id.ptr[1];
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#ifndef NDEBUG
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bool is_empty = session_lower == 0 && file_num_etc == 0;
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#endif
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// Although DBImpl guarantees (in recent versions) that session_lower is not
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// zero, that's not entirely sufficient to guarantee that file_num_etc64_ is
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// not zero (so that the 0 case can be used by CacheKey::CreateUnique*)
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// However, if we are given an "empty" id as input, then we should produce
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// "empty" as output.
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// As a consequence, this function is only bijective assuming
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// id[0] == 0 only if id[1] == 0.
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if (session_lower == 0U) {
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session_lower = file_num_etc;
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}
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// See comments above for how DownwardInvolution and ReverseBits
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// make this function invertible under various assumptions.
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OffsetableCacheKey rv;
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rv.file_num_etc64_ =
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DownwardInvolution(session_lower) ^ ReverseBits(file_num_etc);
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rv.offset_etc64_ = ReverseBits(session_lower);
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// Because of these transformations and needing to allow arbitrary
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// offset (thus, second 64 bits of cache key might be 0), we need to
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// make some correction to ensure the first 64 bits is not 0.
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// Fortunately, the transformation ensures the second 64 bits is not 0
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// for non-empty base key, so we can swap in the case one is 0 without
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// breaking bijectivity (assuming condition above).
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assert(is_empty || rv.offset_etc64_ > 0);
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if (rv.file_num_etc64_ == 0) {
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std::swap(rv.file_num_etc64_, rv.offset_etc64_);
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}
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assert(is_empty || rv.file_num_etc64_ > 0);
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return rv;
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}
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// Inverse of FromInternalUniqueId (assuming file_num_etc64 == 0 only if
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// offset_etc64 == 0)
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UniqueId64x2 OffsetableCacheKey::ToInternalUniqueId() {
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uint64_t a = file_num_etc64_;
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uint64_t b = offset_etc64_;
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if (b == 0) {
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std::swap(a, b);
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}
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UniqueId64x2 rv;
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rv[0] = ReverseBits(b);
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rv[1] = ReverseBits(a ^ DownwardInvolution(rv[0]));
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return rv;
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}
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} // namespace ROCKSDB_NAMESPACE
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