mirror of
https://github.com/facebook/rocksdb.git
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cc01985db0
Summary: When we had a single thread pool for compactions, a thread could be busy for a long time (minutes) executing a compaction involving the bottom level. In multi-instance setups, the entire thread pool could be consumed by such bottom-level compactions. Then, top-level compactions (e.g., a few L0 files) would be blocked for a long time ("head-of-line blocking"). Such top-level compactions are critical to prevent compaction stalls as they can quickly reduce number of L0 files / sorted runs. This diff introduces a bottom-priority queue for universal compactions including the bottom level. This alleviates the head-of-line blocking situation for fast, top-level compactions. - Added `Env::Priority::BOTTOM` thread pool. This feature is only enabled if user explicitly configures it to have a positive number of threads. - Changed `ThreadPoolImpl`'s default thread limit from one to zero. This change is invisible to users as we call `IncBackgroundThreadsIfNeeded` on the low-pri/high-pri pools during `DB::Open` with values of at least one. It is necessary, though, for bottom-pri to start with zero threads so the feature is disabled by default. - Separated `ManualCompaction` into two parts in `PrepickedCompaction`. `PrepickedCompaction` is used for any compaction that's picked outside of its execution thread, either manual or automatic. - Forward universal compactions involving last level to the bottom pool (worker thread's entry point is `BGWorkBottomCompaction`). - Track `bg_bottom_compaction_scheduled_` so we can wait for bottom-level compactions to finish. We don't count them against the background jobs limits. So users of this feature will get an extra compaction for free. Closes https://github.com/facebook/rocksdb/pull/2580 Differential Revision: D5422916 Pulled By: ajkr fbshipit-source-id: a74bd11f1ea4933df3739b16808bb21fcd512333
1283 lines
52 KiB
C++
1283 lines
52 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#pragma once
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#include <atomic>
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#include <deque>
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#include <functional>
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#include <limits>
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#include <list>
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#include <map>
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#include <queue>
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#include <set>
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#include <string>
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#include <utility>
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#include <vector>
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#include "db/column_family.h"
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#include "db/compaction_job.h"
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#include "db/dbformat.h"
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#include "db/external_sst_file_ingestion_job.h"
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#include "db/flush_job.h"
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#include "db/flush_scheduler.h"
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#include "db/internal_stats.h"
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#include "db/log_writer.h"
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#include "db/snapshot_impl.h"
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#include "db/version_edit.h"
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#include "db/wal_manager.h"
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#include "db/write_controller.h"
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#include "db/write_thread.h"
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#include "memtable_list.h"
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#include "monitoring/instrumented_mutex.h"
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#include "options/db_options.h"
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#include "port/port.h"
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#include "rocksdb/db.h"
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#include "rocksdb/env.h"
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#include "rocksdb/memtablerep.h"
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#include "rocksdb/status.h"
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#include "rocksdb/transaction_log.h"
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#include "rocksdb/write_buffer_manager.h"
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#include "table/scoped_arena_iterator.h"
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#include "util/autovector.h"
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#include "util/event_logger.h"
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#include "util/hash.h"
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#include "util/stop_watch.h"
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#include "util/thread_local.h"
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namespace rocksdb {
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class MemTable;
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class TableCache;
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class Version;
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class VersionEdit;
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class VersionSet;
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class Arena;
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class WriteCallback;
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struct JobContext;
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struct ExternalSstFileInfo;
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struct MemTableInfo;
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class DBImpl : public DB {
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public:
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DBImpl(const DBOptions& options, const std::string& dbname);
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virtual ~DBImpl();
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// Implementations of the DB interface
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using DB::Put;
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virtual Status Put(const WriteOptions& options,
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ColumnFamilyHandle* column_family, const Slice& key,
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const Slice& value) override;
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using DB::Merge;
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virtual Status Merge(const WriteOptions& options,
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ColumnFamilyHandle* column_family, const Slice& key,
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const Slice& value) override;
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using DB::Delete;
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virtual Status Delete(const WriteOptions& options,
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ColumnFamilyHandle* column_family,
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const Slice& key) override;
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using DB::SingleDelete;
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virtual Status SingleDelete(const WriteOptions& options,
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ColumnFamilyHandle* column_family,
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const Slice& key) override;
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using DB::Write;
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virtual Status Write(const WriteOptions& options,
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WriteBatch* updates) override;
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using DB::Get;
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virtual Status Get(const ReadOptions& options,
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ColumnFamilyHandle* column_family, const Slice& key,
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PinnableSlice* value) override;
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using DB::MultiGet;
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virtual std::vector<Status> MultiGet(
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const ReadOptions& options,
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const std::vector<ColumnFamilyHandle*>& column_family,
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const std::vector<Slice>& keys,
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std::vector<std::string>* values) override;
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virtual Status CreateColumnFamily(const ColumnFamilyOptions& cf_options,
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const std::string& column_family,
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ColumnFamilyHandle** handle) override;
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virtual Status CreateColumnFamilies(
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const ColumnFamilyOptions& cf_options,
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const std::vector<std::string>& column_family_names,
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std::vector<ColumnFamilyHandle*>* handles) override;
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virtual Status CreateColumnFamilies(
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const std::vector<ColumnFamilyDescriptor>& column_families,
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std::vector<ColumnFamilyHandle*>* handles) override;
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virtual Status DropColumnFamily(ColumnFamilyHandle* column_family) override;
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virtual Status DropColumnFamilies(
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const std::vector<ColumnFamilyHandle*>& column_families) override;
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// Returns false if key doesn't exist in the database and true if it may.
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// If value_found is not passed in as null, then return the value if found in
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// memory. On return, if value was found, then value_found will be set to true
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// , otherwise false.
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using DB::KeyMayExist;
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virtual bool KeyMayExist(const ReadOptions& options,
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ColumnFamilyHandle* column_family, const Slice& key,
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std::string* value,
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bool* value_found = nullptr) override;
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using DB::NewIterator;
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virtual Iterator* NewIterator(const ReadOptions& options,
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ColumnFamilyHandle* column_family) override;
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virtual Status NewIterators(
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const ReadOptions& options,
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const std::vector<ColumnFamilyHandle*>& column_families,
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std::vector<Iterator*>* iterators) override;
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virtual const Snapshot* GetSnapshot() override;
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virtual void ReleaseSnapshot(const Snapshot* snapshot) override;
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using DB::GetProperty;
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virtual bool GetProperty(ColumnFamilyHandle* column_family,
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const Slice& property, std::string* value) override;
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using DB::GetMapProperty;
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virtual bool GetMapProperty(ColumnFamilyHandle* column_family,
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const Slice& property,
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std::map<std::string, double>* value) override;
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using DB::GetIntProperty;
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virtual bool GetIntProperty(ColumnFamilyHandle* column_family,
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const Slice& property, uint64_t* value) override;
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using DB::GetAggregatedIntProperty;
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virtual bool GetAggregatedIntProperty(const Slice& property,
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uint64_t* aggregated_value) override;
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using DB::GetApproximateSizes;
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virtual void GetApproximateSizes(ColumnFamilyHandle* column_family,
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const Range* range, int n, uint64_t* sizes,
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uint8_t include_flags
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= INCLUDE_FILES) override;
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using DB::GetApproximateMemTableStats;
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virtual void GetApproximateMemTableStats(ColumnFamilyHandle* column_family,
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const Range& range,
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uint64_t* const count,
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uint64_t* const size) override;
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using DB::CompactRange;
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virtual Status CompactRange(const CompactRangeOptions& options,
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ColumnFamilyHandle* column_family,
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const Slice* begin, const Slice* end) override;
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using DB::CompactFiles;
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virtual Status CompactFiles(const CompactionOptions& compact_options,
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ColumnFamilyHandle* column_family,
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const std::vector<std::string>& input_file_names,
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const int output_level,
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const int output_path_id = -1) override;
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virtual Status PauseBackgroundWork() override;
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virtual Status ContinueBackgroundWork() override;
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virtual Status EnableAutoCompaction(
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const std::vector<ColumnFamilyHandle*>& column_family_handles) override;
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using DB::SetOptions;
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Status SetOptions(
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ColumnFamilyHandle* column_family,
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const std::unordered_map<std::string, std::string>& options_map) override;
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virtual Status SetDBOptions(
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const std::unordered_map<std::string, std::string>& options_map) override;
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using DB::NumberLevels;
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virtual int NumberLevels(ColumnFamilyHandle* column_family) override;
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using DB::MaxMemCompactionLevel;
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virtual int MaxMemCompactionLevel(ColumnFamilyHandle* column_family) override;
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using DB::Level0StopWriteTrigger;
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virtual int Level0StopWriteTrigger(
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ColumnFamilyHandle* column_family) override;
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virtual const std::string& GetName() const override;
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virtual Env* GetEnv() const override;
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using DB::GetOptions;
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virtual Options GetOptions(ColumnFamilyHandle* column_family) const override;
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using DB::GetDBOptions;
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virtual DBOptions GetDBOptions() const override;
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using DB::Flush;
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virtual Status Flush(const FlushOptions& options,
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ColumnFamilyHandle* column_family) override;
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virtual Status FlushWAL(bool sync) override;
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virtual Status SyncWAL() override;
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virtual SequenceNumber GetLatestSequenceNumber() const override;
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bool HasActiveSnapshotLaterThanSN(SequenceNumber sn);
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#ifndef ROCKSDB_LITE
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using DB::ResetStats;
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virtual Status ResetStats() override;
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virtual Status DisableFileDeletions() override;
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virtual Status EnableFileDeletions(bool force) override;
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virtual int IsFileDeletionsEnabled() const;
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// All the returned filenames start with "/"
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virtual Status GetLiveFiles(std::vector<std::string>&,
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uint64_t* manifest_file_size,
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bool flush_memtable = true) override;
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virtual Status GetSortedWalFiles(VectorLogPtr& files) override;
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virtual Status GetUpdatesSince(
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SequenceNumber seq_number, unique_ptr<TransactionLogIterator>* iter,
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const TransactionLogIterator::ReadOptions&
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read_options = TransactionLogIterator::ReadOptions()) override;
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virtual Status DeleteFile(std::string name) override;
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Status DeleteFilesInRange(ColumnFamilyHandle* column_family,
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const Slice* begin, const Slice* end);
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virtual void GetLiveFilesMetaData(
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std::vector<LiveFileMetaData>* metadata) override;
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// Obtains the meta data of the specified column family of the DB.
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// Status::NotFound() will be returned if the current DB does not have
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// any column family match the specified name.
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// TODO(yhchiang): output parameter is placed in the end in this codebase.
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virtual void GetColumnFamilyMetaData(
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ColumnFamilyHandle* column_family,
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ColumnFamilyMetaData* metadata) override;
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Status SuggestCompactRange(ColumnFamilyHandle* column_family,
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const Slice* begin, const Slice* end) override;
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Status PromoteL0(ColumnFamilyHandle* column_family,
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int target_level) override;
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// Similar to Write() but will call the callback once on the single write
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// thread to determine whether it is safe to perform the write.
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virtual Status WriteWithCallback(const WriteOptions& write_options,
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WriteBatch* my_batch,
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WriteCallback* callback);
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// Returns the sequence number that is guaranteed to be smaller than or equal
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// to the sequence number of any key that could be inserted into the current
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// memtables. It can then be assumed that any write with a larger(or equal)
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// sequence number will be present in this memtable or a later memtable.
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//
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// If the earliest sequence number could not be determined,
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// kMaxSequenceNumber will be returned.
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//
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// If include_history=true, will also search Memtables in MemTableList
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// History.
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SequenceNumber GetEarliestMemTableSequenceNumber(SuperVersion* sv,
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bool include_history);
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// For a given key, check to see if there are any records for this key
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// in the memtables, including memtable history. If cache_only is false,
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// SST files will also be checked.
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//
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// If a key is found, *found_record_for_key will be set to true and
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// *seq will be set to the stored sequence number for the latest
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// operation on this key or kMaxSequenceNumber if unknown.
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// If no key is found, *found_record_for_key will be set to false.
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//
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// Note: If cache_only=false, it is possible for *seq to be set to 0 if
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// the sequence number has been cleared from the record. If the caller is
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// holding an active db snapshot, we know the missing sequence must be less
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// than the snapshot's sequence number (sequence numbers are only cleared
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// when there are no earlier active snapshots).
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//
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// If NotFound is returned and found_record_for_key is set to false, then no
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// record for this key was found. If the caller is holding an active db
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// snapshot, we know that no key could have existing after this snapshot
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// (since we do not compact keys that have an earlier snapshot).
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//
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// Returns OK or NotFound on success,
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// other status on unexpected error.
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// TODO(andrewkr): this API need to be aware of range deletion operations
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Status GetLatestSequenceForKey(SuperVersion* sv, const Slice& key,
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bool cache_only, SequenceNumber* seq,
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bool* found_record_for_key);
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using DB::IngestExternalFile;
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virtual Status IngestExternalFile(
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ColumnFamilyHandle* column_family,
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const std::vector<std::string>& external_files,
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const IngestExternalFileOptions& ingestion_options) override;
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#endif // ROCKSDB_LITE
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// Similar to GetSnapshot(), but also lets the db know that this snapshot
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// will be used for transaction write-conflict checking. The DB can then
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// make sure not to compact any keys that would prevent a write-conflict from
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// being detected.
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const Snapshot* GetSnapshotForWriteConflictBoundary();
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// checks if all live files exist on file system and that their file sizes
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// match to our in-memory records
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virtual Status CheckConsistency();
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virtual Status GetDbIdentity(std::string& identity) const override;
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Status RunManualCompaction(ColumnFamilyData* cfd, int input_level,
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int output_level, uint32_t output_path_id,
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const Slice* begin, const Slice* end,
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bool exclusive,
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bool disallow_trivial_move = false);
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// Return an internal iterator over the current state of the database.
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// The keys of this iterator are internal keys (see format.h).
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// The returned iterator should be deleted when no longer needed.
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InternalIterator* NewInternalIterator(
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Arena* arena, RangeDelAggregator* range_del_agg,
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ColumnFamilyHandle* column_family = nullptr);
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#ifndef NDEBUG
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// Extra methods (for testing) that are not in the public DB interface
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// Implemented in db_impl_debug.cc
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// Compact any files in the named level that overlap [*begin, *end]
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Status TEST_CompactRange(int level, const Slice* begin, const Slice* end,
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ColumnFamilyHandle* column_family = nullptr,
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bool disallow_trivial_move = false);
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void TEST_HandleWALFull();
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bool TEST_UnableToFlushOldestLog() {
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return unable_to_flush_oldest_log_;
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}
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bool TEST_IsLogGettingFlushed() {
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return alive_log_files_.begin()->getting_flushed;
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}
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// Force current memtable contents to be flushed.
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Status TEST_FlushMemTable(bool wait = true,
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ColumnFamilyHandle* cfh = nullptr);
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// Wait for memtable compaction
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Status TEST_WaitForFlushMemTable(ColumnFamilyHandle* column_family = nullptr);
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// Wait for any compaction
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Status TEST_WaitForCompact();
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// Return the maximum overlapping data (in bytes) at next level for any
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// file at a level >= 1.
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int64_t TEST_MaxNextLevelOverlappingBytes(ColumnFamilyHandle* column_family =
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nullptr);
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// Return the current manifest file no.
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uint64_t TEST_Current_Manifest_FileNo();
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// get total level0 file size. Only for testing.
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uint64_t TEST_GetLevel0TotalSize();
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void TEST_GetFilesMetaData(ColumnFamilyHandle* column_family,
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std::vector<std::vector<FileMetaData>>* metadata);
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void TEST_LockMutex();
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void TEST_UnlockMutex();
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// REQUIRES: mutex locked
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void* TEST_BeginWrite();
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// REQUIRES: mutex locked
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// pass the pointer that you got from TEST_BeginWrite()
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void TEST_EndWrite(void* w);
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uint64_t TEST_MaxTotalInMemoryState() const {
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return max_total_in_memory_state_;
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}
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size_t TEST_LogsToFreeSize();
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uint64_t TEST_LogfileNumber();
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uint64_t TEST_total_log_size() const { return total_log_size_; }
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// Returns column family name to ImmutableCFOptions map.
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Status TEST_GetAllImmutableCFOptions(
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std::unordered_map<std::string, const ImmutableCFOptions*>* iopts_map);
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// Return the lastest MutableCFOptions of a column family
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Status TEST_GetLatestMutableCFOptions(ColumnFamilyHandle* column_family,
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MutableCFOptions* mutable_cf_options);
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Cache* TEST_table_cache() { return table_cache_.get(); }
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WriteController& TEST_write_controler() { return write_controller_; }
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uint64_t TEST_FindMinLogContainingOutstandingPrep();
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uint64_t TEST_FindMinPrepLogReferencedByMemTable();
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int TEST_BGCompactionsAllowed() const;
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int TEST_BGFlushesAllowed() const;
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#endif // NDEBUG
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struct BGJobLimits {
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int max_flushes;
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int max_compactions;
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};
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// Returns maximum background flushes and compactions allowed to be scheduled
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BGJobLimits GetBGJobLimits() const;
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// Need a static version that can be called during SanitizeOptions().
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static BGJobLimits GetBGJobLimits(int max_background_flushes,
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int max_background_compactions,
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int max_background_jobs,
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bool parallelize_compactions);
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// move logs pending closing from job_context to the DB queue and
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// schedule a purge
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void ScheduleBgLogWriterClose(JobContext* job_context);
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uint64_t MinLogNumberToKeep();
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// Returns the list of live files in 'live' and the list
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// of all files in the filesystem in 'candidate_files'.
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// If force == false and the last call was less than
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// db_options_.delete_obsolete_files_period_micros microseconds ago,
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// it will not fill up the job_context
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void FindObsoleteFiles(JobContext* job_context, bool force,
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bool no_full_scan = false);
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// Diffs the files listed in filenames and those that do not
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// belong to live files are posibly removed. Also, removes all the
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// files in sst_delete_files and log_delete_files.
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// It is not necessary to hold the mutex when invoking this method.
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void PurgeObsoleteFiles(const JobContext& background_contet,
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bool schedule_only = false);
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void SchedulePurge();
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ColumnFamilyHandle* DefaultColumnFamily() const override;
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const SnapshotList& snapshots() const { return snapshots_; }
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const ImmutableDBOptions& immutable_db_options() const {
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return immutable_db_options_;
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}
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void CancelAllBackgroundWork(bool wait);
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// Find Super version and reference it. Based on options, it might return
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// the thread local cached one.
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// Call ReturnAndCleanupSuperVersion() when it is no longer needed.
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SuperVersion* GetAndRefSuperVersion(ColumnFamilyData* cfd);
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|
|
// Similar to the previous function but looks up based on a column family id.
|
|
// nullptr will be returned if this column family no longer exists.
|
|
// REQUIRED: this function should only be called on the write thread or if the
|
|
// mutex is held.
|
|
SuperVersion* GetAndRefSuperVersion(uint32_t column_family_id);
|
|
|
|
// Un-reference the super version and return it to thread local cache if
|
|
// needed. If it is the last reference of the super version. Clean it up
|
|
// after un-referencing it.
|
|
void ReturnAndCleanupSuperVersion(ColumnFamilyData* cfd, SuperVersion* sv);
|
|
|
|
// Similar to the previous function but looks up based on a column family id.
|
|
// nullptr will be returned if this column family no longer exists.
|
|
// REQUIRED: this function should only be called on the write thread.
|
|
void ReturnAndCleanupSuperVersion(uint32_t colun_family_id, SuperVersion* sv);
|
|
|
|
// REQUIRED: this function should only be called on the write thread or if the
|
|
// mutex is held. Return value only valid until next call to this function or
|
|
// mutex is released.
|
|
ColumnFamilyHandle* GetColumnFamilyHandle(uint32_t column_family_id);
|
|
|
|
// Same as above, should called without mutex held and not on write thread.
|
|
ColumnFamilyHandle* GetColumnFamilyHandleUnlocked(uint32_t column_family_id);
|
|
|
|
// Returns the number of currently running flushes.
|
|
// REQUIREMENT: mutex_ must be held when calling this function.
|
|
int num_running_flushes() {
|
|
mutex_.AssertHeld();
|
|
return num_running_flushes_;
|
|
}
|
|
|
|
// Returns the number of currently running compactions.
|
|
// REQUIREMENT: mutex_ must be held when calling this function.
|
|
int num_running_compactions() {
|
|
mutex_.AssertHeld();
|
|
return num_running_compactions_;
|
|
}
|
|
|
|
const WriteController& write_controller() { return write_controller_; }
|
|
|
|
InternalIterator* NewInternalIterator(const ReadOptions&,
|
|
ColumnFamilyData* cfd,
|
|
SuperVersion* super_version,
|
|
Arena* arena,
|
|
RangeDelAggregator* range_del_agg);
|
|
|
|
// hollow transactions shell used for recovery.
|
|
// these will then be passed to TransactionDB so that
|
|
// locks can be reacquired before writing can resume.
|
|
struct RecoveredTransaction {
|
|
uint64_t log_number_;
|
|
std::string name_;
|
|
WriteBatch* batch_;
|
|
explicit RecoveredTransaction(const uint64_t log, const std::string& name,
|
|
WriteBatch* batch)
|
|
: log_number_(log), name_(name), batch_(batch) {}
|
|
|
|
~RecoveredTransaction() { delete batch_; }
|
|
};
|
|
|
|
bool allow_2pc() const { return immutable_db_options_.allow_2pc; }
|
|
|
|
std::unordered_map<std::string, RecoveredTransaction*>
|
|
recovered_transactions() {
|
|
return recovered_transactions_;
|
|
}
|
|
|
|
RecoveredTransaction* GetRecoveredTransaction(const std::string& name) {
|
|
auto it = recovered_transactions_.find(name);
|
|
if (it == recovered_transactions_.end()) {
|
|
return nullptr;
|
|
} else {
|
|
return it->second;
|
|
}
|
|
}
|
|
|
|
void InsertRecoveredTransaction(const uint64_t log, const std::string& name,
|
|
WriteBatch* batch) {
|
|
recovered_transactions_[name] = new RecoveredTransaction(log, name, batch);
|
|
MarkLogAsContainingPrepSection(log);
|
|
}
|
|
|
|
void DeleteRecoveredTransaction(const std::string& name) {
|
|
auto it = recovered_transactions_.find(name);
|
|
assert(it != recovered_transactions_.end());
|
|
auto* trx = it->second;
|
|
recovered_transactions_.erase(it);
|
|
MarkLogAsHavingPrepSectionFlushed(trx->log_number_);
|
|
delete trx;
|
|
}
|
|
|
|
void DeleteAllRecoveredTransactions() {
|
|
for (auto it = recovered_transactions_.begin();
|
|
it != recovered_transactions_.end(); it++) {
|
|
delete it->second;
|
|
}
|
|
recovered_transactions_.clear();
|
|
}
|
|
|
|
void MarkLogAsHavingPrepSectionFlushed(uint64_t log);
|
|
void MarkLogAsContainingPrepSection(uint64_t log);
|
|
void AddToLogsToFreeQueue(log::Writer* log_writer) {
|
|
logs_to_free_queue_.push_back(log_writer);
|
|
}
|
|
InstrumentedMutex* mutex() { return &mutex_; }
|
|
|
|
Status NewDB();
|
|
|
|
protected:
|
|
Env* const env_;
|
|
const std::string dbname_;
|
|
unique_ptr<VersionSet> versions_;
|
|
const DBOptions initial_db_options_;
|
|
const ImmutableDBOptions immutable_db_options_;
|
|
MutableDBOptions mutable_db_options_;
|
|
Statistics* stats_;
|
|
std::unordered_map<std::string, RecoveredTransaction*>
|
|
recovered_transactions_;
|
|
|
|
// Except in DB::Open(), WriteOptionsFile can only be called when:
|
|
// Persist options to options file.
|
|
// If need_mutex_lock = false, the method will lock DB mutex.
|
|
// If need_enter_write_thread = false, the method will enter write thread.
|
|
Status WriteOptionsFile(bool need_mutex_lock, bool need_enter_write_thread);
|
|
|
|
// The following two functions can only be called when:
|
|
// 1. WriteThread::Writer::EnterUnbatched() is used.
|
|
// 2. db_mutex is NOT held
|
|
Status RenameTempFileToOptionsFile(const std::string& file_name);
|
|
Status DeleteObsoleteOptionsFiles();
|
|
|
|
void NotifyOnFlushBegin(ColumnFamilyData* cfd, FileMetaData* file_meta,
|
|
const MutableCFOptions& mutable_cf_options,
|
|
int job_id, TableProperties prop);
|
|
|
|
void NotifyOnFlushCompleted(ColumnFamilyData* cfd, FileMetaData* file_meta,
|
|
const MutableCFOptions& mutable_cf_options,
|
|
int job_id, TableProperties prop);
|
|
|
|
void NotifyOnCompactionCompleted(ColumnFamilyData* cfd,
|
|
Compaction *c, const Status &st,
|
|
const CompactionJobStats& job_stats,
|
|
int job_id);
|
|
void NotifyOnMemTableSealed(ColumnFamilyData* cfd,
|
|
const MemTableInfo& mem_table_info);
|
|
|
|
#ifndef ROCKSDB_LITE
|
|
void NotifyOnExternalFileIngested(
|
|
ColumnFamilyData* cfd, const ExternalSstFileIngestionJob& ingestion_job);
|
|
#endif // !ROCKSDB_LITE
|
|
|
|
void NewThreadStatusCfInfo(ColumnFamilyData* cfd) const;
|
|
|
|
void EraseThreadStatusCfInfo(ColumnFamilyData* cfd) const;
|
|
|
|
void EraseThreadStatusDbInfo() const;
|
|
|
|
Status WriteImpl(const WriteOptions& options, WriteBatch* updates,
|
|
WriteCallback* callback = nullptr,
|
|
uint64_t* log_used = nullptr, uint64_t log_ref = 0,
|
|
bool disable_memtable = false);
|
|
|
|
Status PipelinedWriteImpl(const WriteOptions& options, WriteBatch* updates,
|
|
WriteCallback* callback = nullptr,
|
|
uint64_t* log_used = nullptr, uint64_t log_ref = 0,
|
|
bool disable_memtable = false);
|
|
|
|
Status WriteImplWALOnly(const WriteOptions& options, WriteBatch* updates,
|
|
WriteCallback* callback = nullptr,
|
|
uint64_t* log_used = nullptr, uint64_t log_ref = 0);
|
|
|
|
uint64_t FindMinLogContainingOutstandingPrep();
|
|
uint64_t FindMinPrepLogReferencedByMemTable();
|
|
|
|
private:
|
|
friend class DB;
|
|
friend class InternalStats;
|
|
friend class PessimisticTxn;
|
|
friend class WriteCommittedTxnImpl;
|
|
friend class WritePreparedTxnImpl;
|
|
#ifndef ROCKSDB_LITE
|
|
friend class ForwardIterator;
|
|
#endif
|
|
friend struct SuperVersion;
|
|
friend class CompactedDBImpl;
|
|
#ifndef NDEBUG
|
|
friend class XFTransactionWriteHandler;
|
|
#endif
|
|
struct CompactionState;
|
|
|
|
struct WriteContext {
|
|
autovector<SuperVersion*> superversions_to_free_;
|
|
autovector<MemTable*> memtables_to_free_;
|
|
|
|
~WriteContext() {
|
|
for (auto& sv : superversions_to_free_) {
|
|
delete sv;
|
|
}
|
|
for (auto& m : memtables_to_free_) {
|
|
delete m;
|
|
}
|
|
}
|
|
};
|
|
|
|
struct PrepickedCompaction;
|
|
struct PurgeFileInfo;
|
|
|
|
// Recover the descriptor from persistent storage. May do a significant
|
|
// amount of work to recover recently logged updates. Any changes to
|
|
// be made to the descriptor are added to *edit.
|
|
Status Recover(const std::vector<ColumnFamilyDescriptor>& column_families,
|
|
bool read_only = false, bool error_if_log_file_exist = false,
|
|
bool error_if_data_exists_in_logs = false);
|
|
|
|
void MaybeIgnoreError(Status* s) const;
|
|
|
|
const Status CreateArchivalDirectory();
|
|
|
|
Status CreateColumnFamilyImpl(const ColumnFamilyOptions& cf_options,
|
|
const std::string& cf_name,
|
|
ColumnFamilyHandle** handle);
|
|
|
|
Status DropColumnFamilyImpl(ColumnFamilyHandle* column_family);
|
|
|
|
// Delete any unneeded files and stale in-memory entries.
|
|
void DeleteObsoleteFiles();
|
|
// Delete obsolete files and log status and information of file deletion
|
|
void DeleteObsoleteFileImpl(Status file_deletion_status, int job_id,
|
|
const std::string& fname, FileType type,
|
|
uint64_t number, uint32_t path_id);
|
|
|
|
// Background process needs to call
|
|
// auto x = CaptureCurrentFileNumberInPendingOutputs()
|
|
// auto file_num = versions_->NewFileNumber();
|
|
// <do something>
|
|
// ReleaseFileNumberFromPendingOutputs(x)
|
|
// This will protect any file with number `file_num` or greater from being
|
|
// deleted while <do something> is running.
|
|
// -----------
|
|
// This function will capture current file number and append it to
|
|
// pending_outputs_. This will prevent any background process to delete any
|
|
// file created after this point.
|
|
std::list<uint64_t>::iterator CaptureCurrentFileNumberInPendingOutputs();
|
|
// This function should be called with the result of
|
|
// CaptureCurrentFileNumberInPendingOutputs(). It then marks that any file
|
|
// created between the calls CaptureCurrentFileNumberInPendingOutputs() and
|
|
// ReleaseFileNumberFromPendingOutputs() can now be deleted (if it's not live
|
|
// and blocked by any other pending_outputs_ calls)
|
|
void ReleaseFileNumberFromPendingOutputs(std::list<uint64_t>::iterator v);
|
|
|
|
Status SyncClosedLogs(JobContext* job_context);
|
|
|
|
// Flush the in-memory write buffer to storage. Switches to a new
|
|
// log-file/memtable and writes a new descriptor iff successful.
|
|
Status FlushMemTableToOutputFile(ColumnFamilyData* cfd,
|
|
const MutableCFOptions& mutable_cf_options,
|
|
bool* madeProgress, JobContext* job_context,
|
|
LogBuffer* log_buffer);
|
|
|
|
// REQUIRES: log_numbers are sorted in ascending order
|
|
Status RecoverLogFiles(const std::vector<uint64_t>& log_numbers,
|
|
SequenceNumber* next_sequence, bool read_only);
|
|
|
|
// The following two methods are used to flush a memtable to
|
|
// storage. The first one is used at database RecoveryTime (when the
|
|
// database is opened) and is heavyweight because it holds the mutex
|
|
// for the entire period. The second method WriteLevel0Table supports
|
|
// concurrent flush memtables to storage.
|
|
Status WriteLevel0TableForRecovery(int job_id, ColumnFamilyData* cfd,
|
|
MemTable* mem, VersionEdit* edit);
|
|
|
|
// num_bytes: for slowdown case, delay time is calculated based on
|
|
// `num_bytes` going through.
|
|
Status DelayWrite(uint64_t num_bytes, const WriteOptions& write_options);
|
|
|
|
Status ThrottleLowPriWritesIfNeeded(const WriteOptions& write_options,
|
|
WriteBatch* my_batch);
|
|
|
|
Status ScheduleFlushes(WriteContext* context);
|
|
|
|
Status SwitchMemtable(ColumnFamilyData* cfd, WriteContext* context);
|
|
|
|
// Force current memtable contents to be flushed.
|
|
Status FlushMemTable(ColumnFamilyData* cfd, const FlushOptions& options,
|
|
bool writes_stopped = false);
|
|
|
|
// Wait for memtable flushed
|
|
Status WaitForFlushMemTable(ColumnFamilyData* cfd);
|
|
|
|
// REQUIRES: mutex locked
|
|
Status HandleWALFull(WriteContext* write_context);
|
|
|
|
// REQUIRES: mutex locked
|
|
Status HandleWriteBufferFull(WriteContext* write_context);
|
|
|
|
// REQUIRES: mutex locked
|
|
Status PreprocessWrite(const WriteOptions& write_options, bool* need_log_sync,
|
|
WriteContext* write_context);
|
|
|
|
WriteBatch* MergeBatch(const WriteThread::WriteGroup& write_group,
|
|
WriteBatch* tmp_batch, size_t* write_with_wal);
|
|
|
|
Status WriteToWAL(const WriteBatch& merged_batch, log::Writer* log_writer,
|
|
uint64_t* log_used, uint64_t* log_size);
|
|
|
|
Status WriteToWAL(const WriteThread::WriteGroup& write_group,
|
|
log::Writer* log_writer, uint64_t* log_used,
|
|
bool need_log_sync, bool need_log_dir_sync,
|
|
SequenceNumber sequence);
|
|
|
|
Status ConcurrentWriteToWAL(const WriteThread::WriteGroup& write_group,
|
|
uint64_t* log_used, SequenceNumber* last_sequence,
|
|
int total_count);
|
|
|
|
// Used by WriteImpl to update bg_error_ if paranoid check is enabled.
|
|
void WriteCallbackStatusCheck(const Status& status);
|
|
|
|
// Used by WriteImpl to update bg_error_ in case of memtable insert error.
|
|
void MemTableInsertStatusCheck(const Status& memtable_insert_status);
|
|
|
|
#ifndef ROCKSDB_LITE
|
|
|
|
Status CompactFilesImpl(const CompactionOptions& compact_options,
|
|
ColumnFamilyData* cfd, Version* version,
|
|
const std::vector<std::string>& input_file_names,
|
|
const int output_level, int output_path_id,
|
|
JobContext* job_context, LogBuffer* log_buffer);
|
|
|
|
// Wait for current IngestExternalFile() calls to finish.
|
|
// REQUIRES: mutex_ held
|
|
void WaitForIngestFile();
|
|
|
|
#else
|
|
// IngestExternalFile is not supported in ROCKSDB_LITE so this function
|
|
// will be no-op
|
|
void WaitForIngestFile() {}
|
|
#endif // ROCKSDB_LITE
|
|
|
|
ColumnFamilyData* GetColumnFamilyDataByName(const std::string& cf_name);
|
|
|
|
void MaybeScheduleFlushOrCompaction();
|
|
void SchedulePendingFlush(ColumnFamilyData* cfd);
|
|
void SchedulePendingCompaction(ColumnFamilyData* cfd);
|
|
void SchedulePendingPurge(std::string fname, FileType type, uint64_t number,
|
|
uint32_t path_id, int job_id);
|
|
static void BGWorkCompaction(void* arg);
|
|
// Runs a pre-chosen universal compaction involving bottom level in a
|
|
// separate, bottom-pri thread pool.
|
|
static void BGWorkBottomCompaction(void* arg);
|
|
static void BGWorkFlush(void* db);
|
|
static void BGWorkPurge(void* arg);
|
|
static void UnscheduleCallback(void* arg);
|
|
void BackgroundCallCompaction(PrepickedCompaction* prepicked_compaction,
|
|
Env::Priority bg_thread_pri);
|
|
void BackgroundCallFlush();
|
|
void BackgroundCallPurge();
|
|
Status BackgroundCompaction(bool* madeProgress, JobContext* job_context,
|
|
LogBuffer* log_buffer,
|
|
PrepickedCompaction* prepicked_compaction);
|
|
Status BackgroundFlush(bool* madeProgress, JobContext* job_context,
|
|
LogBuffer* log_buffer);
|
|
|
|
void PrintStatistics();
|
|
|
|
// dump rocksdb.stats to LOG
|
|
void MaybeDumpStats();
|
|
|
|
// Return the minimum empty level that could hold the total data in the
|
|
// input level. Return the input level, if such level could not be found.
|
|
int FindMinimumEmptyLevelFitting(ColumnFamilyData* cfd,
|
|
const MutableCFOptions& mutable_cf_options, int level);
|
|
|
|
// Move the files in the input level to the target level.
|
|
// If target_level < 0, automatically calculate the minimum level that could
|
|
// hold the data set.
|
|
Status ReFitLevel(ColumnFamilyData* cfd, int level, int target_level = -1);
|
|
|
|
// helper functions for adding and removing from flush & compaction queues
|
|
void AddToCompactionQueue(ColumnFamilyData* cfd);
|
|
ColumnFamilyData* PopFirstFromCompactionQueue();
|
|
void AddToFlushQueue(ColumnFamilyData* cfd);
|
|
ColumnFamilyData* PopFirstFromFlushQueue();
|
|
|
|
// helper function to call after some of the logs_ were synced
|
|
void MarkLogsSynced(uint64_t up_to, bool synced_dir, const Status& status);
|
|
|
|
const Snapshot* GetSnapshotImpl(bool is_write_conflict_boundary);
|
|
|
|
uint64_t GetMaxTotalWalSize() const;
|
|
|
|
// table_cache_ provides its own synchronization
|
|
std::shared_ptr<Cache> table_cache_;
|
|
|
|
// Lock over the persistent DB state. Non-nullptr iff successfully acquired.
|
|
FileLock* db_lock_;
|
|
|
|
// In addition to mutex_, log_write_mutex_ protected writes to logs_ and
|
|
// logfile_number_. With concurrent_prepare it also protects alive_log_files_,
|
|
// and log_empty_. Refer to the definition of each variable below for more
|
|
// details.
|
|
InstrumentedMutex log_write_mutex_;
|
|
// State below is protected by mutex_
|
|
// With concurrent_prepare enabled, some of the variables that accessed during
|
|
// WriteToWAL need different synchronization: log_empty_, alive_log_files_,
|
|
// logs_, logfile_number_. Refer to the definition of each variable below for
|
|
// more description.
|
|
mutable InstrumentedMutex mutex_;
|
|
|
|
std::atomic<bool> shutting_down_;
|
|
// This condition variable is signaled on these conditions:
|
|
// * whenever bg_compaction_scheduled_ goes down to 0
|
|
// * if AnyManualCompaction, whenever a compaction finishes, even if it hasn't
|
|
// made any progress
|
|
// * whenever a compaction made any progress
|
|
// * whenever bg_flush_scheduled_ or bg_purge_scheduled_ value decreases
|
|
// (i.e. whenever a flush is done, even if it didn't make any progress)
|
|
// * whenever there is an error in background purge, flush or compaction
|
|
// * whenever num_running_ingest_file_ goes to 0.
|
|
InstrumentedCondVar bg_cv_;
|
|
// Writes are protected by locking both mutex_ and log_write_mutex_, and reads
|
|
// must be under either mutex_ or log_write_mutex_. Since after ::Open,
|
|
// logfile_number_ is currently updated only in write_thread_, it can be read
|
|
// from the same write_thread_ without any locks.
|
|
uint64_t logfile_number_;
|
|
std::deque<uint64_t>
|
|
log_recycle_files; // a list of log files that we can recycle
|
|
bool log_dir_synced_;
|
|
// Without concurrent_prepare, read and writes to log_empty_ are protected by
|
|
// mutex_. Since it is currently updated/read only in write_thread_, it can be
|
|
// accessed from the same write_thread_ without any locks. With
|
|
// concurrent_prepare writes, where it can be updated in different threads,
|
|
// read and writes are protected by log_write_mutex_ instead. This is to avoid
|
|
// expesnive mutex_ lock during WAL write, which update log_empty_.
|
|
bool log_empty_;
|
|
ColumnFamilyHandleImpl* default_cf_handle_;
|
|
InternalStats* default_cf_internal_stats_;
|
|
unique_ptr<ColumnFamilyMemTablesImpl> column_family_memtables_;
|
|
struct LogFileNumberSize {
|
|
explicit LogFileNumberSize(uint64_t _number)
|
|
: number(_number) {}
|
|
void AddSize(uint64_t new_size) { size += new_size; }
|
|
uint64_t number;
|
|
uint64_t size = 0;
|
|
bool getting_flushed = false;
|
|
};
|
|
struct LogWriterNumber {
|
|
// pass ownership of _writer
|
|
LogWriterNumber(uint64_t _number, log::Writer* _writer)
|
|
: number(_number), writer(_writer) {}
|
|
|
|
log::Writer* ReleaseWriter() {
|
|
auto* w = writer;
|
|
writer = nullptr;
|
|
return w;
|
|
}
|
|
void ClearWriter() {
|
|
delete writer;
|
|
writer = nullptr;
|
|
}
|
|
|
|
uint64_t number;
|
|
// Visual Studio doesn't support deque's member to be noncopyable because
|
|
// of a unique_ptr as a member.
|
|
log::Writer* writer; // own
|
|
// true for some prefix of logs_
|
|
bool getting_synced = false;
|
|
};
|
|
// Without concurrent_prepare, read and writes to alive_log_files_ are
|
|
// protected by mutex_. However since back() is never popped, and push_back()
|
|
// is done only from write_thread_, the same thread can access the item
|
|
// reffered by back() without mutex_. With concurrent_prepare_, writes
|
|
// are protected by locking both mutex_ and log_write_mutex_, and reads must
|
|
// be under either mutex_ or log_write_mutex_.
|
|
std::deque<LogFileNumberSize> alive_log_files_;
|
|
// Log files that aren't fully synced, and the current log file.
|
|
// Synchronization:
|
|
// - push_back() is done from write_thread_ with locked mutex_ and
|
|
// log_write_mutex_
|
|
// - pop_front() is done from any thread with locked mutex_ and
|
|
// log_write_mutex_
|
|
// - reads are done with either locked mutex_ or log_write_mutex_
|
|
// - back() and items with getting_synced=true are not popped,
|
|
// - The same thread that sets getting_synced=true will reset it.
|
|
// - it follows that the object referred by back() can be safely read from
|
|
// the write_thread_ without using mutex
|
|
// - it follows that the items with getting_synced=true can be safely read
|
|
// from the same thread that has set getting_synced=true
|
|
std::deque<LogWriterNumber> logs_;
|
|
// Signaled when getting_synced becomes false for some of the logs_.
|
|
InstrumentedCondVar log_sync_cv_;
|
|
std::atomic<uint64_t> total_log_size_;
|
|
// only used for dynamically adjusting max_total_wal_size. it is a sum of
|
|
// [write_buffer_size * max_write_buffer_number] over all column families
|
|
uint64_t max_total_in_memory_state_;
|
|
// If true, we have only one (default) column family. We use this to optimize
|
|
// some code-paths
|
|
bool single_column_family_mode_;
|
|
// If this is non-empty, we need to delete these log files in background
|
|
// threads. Protected by db mutex.
|
|
autovector<log::Writer*> logs_to_free_;
|
|
|
|
bool is_snapshot_supported_;
|
|
|
|
// Class to maintain directories for all database paths other than main one.
|
|
class Directories {
|
|
public:
|
|
Status SetDirectories(Env* env, const std::string& dbname,
|
|
const std::string& wal_dir,
|
|
const std::vector<DbPath>& data_paths);
|
|
|
|
Directory* GetDataDir(size_t path_id);
|
|
|
|
Directory* GetWalDir() {
|
|
if (wal_dir_) {
|
|
return wal_dir_.get();
|
|
}
|
|
return db_dir_.get();
|
|
}
|
|
|
|
Directory* GetDbDir() { return db_dir_.get(); }
|
|
|
|
private:
|
|
std::unique_ptr<Directory> db_dir_;
|
|
std::vector<std::unique_ptr<Directory>> data_dirs_;
|
|
std::unique_ptr<Directory> wal_dir_;
|
|
|
|
Status CreateAndNewDirectory(Env* env, const std::string& dirname,
|
|
std::unique_ptr<Directory>* directory) const;
|
|
};
|
|
|
|
Directories directories_;
|
|
|
|
WriteBufferManager* write_buffer_manager_;
|
|
|
|
WriteThread write_thread_;
|
|
WriteBatch tmp_batch_;
|
|
// The write thread when the writers have no memtable write. This will be used
|
|
// in 2PC to batch the prepares separately from the serial commit.
|
|
WriteThread nonmem_write_thread_;
|
|
|
|
WriteController write_controller_;
|
|
|
|
unique_ptr<RateLimiter> low_pri_write_rate_limiter_;
|
|
|
|
// Size of the last batch group. In slowdown mode, next write needs to
|
|
// sleep if it uses up the quota.
|
|
// Note: This is to protect memtable and compaction. If the batch only writes
|
|
// to the WAL its size need not to be included in this.
|
|
uint64_t last_batch_group_size_;
|
|
|
|
FlushScheduler flush_scheduler_;
|
|
|
|
SnapshotList snapshots_;
|
|
|
|
// For each background job, pending_outputs_ keeps the current file number at
|
|
// the time that background job started.
|
|
// FindObsoleteFiles()/PurgeObsoleteFiles() never deletes any file that has
|
|
// number bigger than any of the file number in pending_outputs_. Since file
|
|
// numbers grow monotonically, this also means that pending_outputs_ is always
|
|
// sorted. After a background job is done executing, its file number is
|
|
// deleted from pending_outputs_, which allows PurgeObsoleteFiles() to clean
|
|
// it up.
|
|
// State is protected with db mutex.
|
|
std::list<uint64_t> pending_outputs_;
|
|
|
|
// PurgeFileInfo is a structure to hold information of files to be deleted in
|
|
// purge_queue_
|
|
struct PurgeFileInfo {
|
|
std::string fname;
|
|
FileType type;
|
|
uint64_t number;
|
|
uint32_t path_id;
|
|
int job_id;
|
|
PurgeFileInfo(std::string fn, FileType t, uint64_t num, uint32_t pid,
|
|
int jid)
|
|
: fname(fn), type(t), number(num), path_id(pid), job_id(jid) {}
|
|
};
|
|
|
|
// flush_queue_ and compaction_queue_ hold column families that we need to
|
|
// flush and compact, respectively.
|
|
// A column family is inserted into flush_queue_ when it satisfies condition
|
|
// cfd->imm()->IsFlushPending()
|
|
// A column family is inserted into compaction_queue_ when it satisfied
|
|
// condition cfd->NeedsCompaction()
|
|
// Column families in this list are all Ref()-erenced
|
|
// TODO(icanadi) Provide some kind of ReferencedColumnFamily class that will
|
|
// do RAII on ColumnFamilyData
|
|
// Column families are in this queue when they need to be flushed or
|
|
// compacted. Consumers of these queues are flush and compaction threads. When
|
|
// column family is put on this queue, we increase unscheduled_flushes_ and
|
|
// unscheduled_compactions_. When these variables are bigger than zero, that
|
|
// means we need to schedule background threads for compaction and thread.
|
|
// Once the background threads are scheduled, we decrease unscheduled_flushes_
|
|
// and unscheduled_compactions_. That way we keep track of number of
|
|
// compaction and flush threads we need to schedule. This scheduling is done
|
|
// in MaybeScheduleFlushOrCompaction()
|
|
// invariant(column family present in flush_queue_ <==>
|
|
// ColumnFamilyData::pending_flush_ == true)
|
|
std::deque<ColumnFamilyData*> flush_queue_;
|
|
// invariant(column family present in compaction_queue_ <==>
|
|
// ColumnFamilyData::pending_compaction_ == true)
|
|
std::deque<ColumnFamilyData*> compaction_queue_;
|
|
|
|
// A queue to store filenames of the files to be purged
|
|
std::deque<PurgeFileInfo> purge_queue_;
|
|
|
|
// A queue to store log writers to close
|
|
std::deque<log::Writer*> logs_to_free_queue_;
|
|
int unscheduled_flushes_;
|
|
int unscheduled_compactions_;
|
|
|
|
// count how many background compactions are running or have been scheduled in
|
|
// the BOTTOM pool
|
|
int bg_bottom_compaction_scheduled_;
|
|
|
|
// count how many background compactions are running or have been scheduled
|
|
int bg_compaction_scheduled_;
|
|
|
|
// stores the number of compactions are currently running
|
|
int num_running_compactions_;
|
|
|
|
// number of background memtable flush jobs, submitted to the HIGH pool
|
|
int bg_flush_scheduled_;
|
|
|
|
// stores the number of flushes are currently running
|
|
int num_running_flushes_;
|
|
|
|
// number of background obsolete file purge jobs, submitted to the HIGH pool
|
|
int bg_purge_scheduled_;
|
|
|
|
// Information for a manual compaction
|
|
struct ManualCompactionState {
|
|
ColumnFamilyData* cfd;
|
|
int input_level;
|
|
int output_level;
|
|
uint32_t output_path_id;
|
|
Status status;
|
|
bool done;
|
|
bool in_progress; // compaction request being processed?
|
|
bool incomplete; // only part of requested range compacted
|
|
bool exclusive; // current behavior of only one manual
|
|
bool disallow_trivial_move; // Force actual compaction to run
|
|
const InternalKey* begin; // nullptr means beginning of key range
|
|
const InternalKey* end; // nullptr means end of key range
|
|
InternalKey* manual_end; // how far we are compacting
|
|
InternalKey tmp_storage; // Used to keep track of compaction progress
|
|
InternalKey tmp_storage1; // Used to keep track of compaction progress
|
|
};
|
|
struct PrepickedCompaction {
|
|
// background compaction takes ownership of `compaction`.
|
|
Compaction* compaction;
|
|
// caller retains ownership of `manual_compaction_state` as it is reused
|
|
// across background compactions.
|
|
ManualCompactionState* manual_compaction_state; // nullptr if non-manual
|
|
};
|
|
std::deque<ManualCompactionState*> manual_compaction_dequeue_;
|
|
|
|
struct CompactionArg {
|
|
// caller retains ownership of `db`.
|
|
DBImpl* db;
|
|
// background compaction takes ownership of `prepicked_compaction`.
|
|
PrepickedCompaction* prepicked_compaction;
|
|
};
|
|
|
|
// Have we encountered a background error in paranoid mode?
|
|
Status bg_error_;
|
|
|
|
// shall we disable deletion of obsolete files
|
|
// if 0 the deletion is enabled.
|
|
// if non-zero, files will not be getting deleted
|
|
// This enables two different threads to call
|
|
// EnableFileDeletions() and DisableFileDeletions()
|
|
// without any synchronization
|
|
int disable_delete_obsolete_files_;
|
|
|
|
// last time when DeleteObsoleteFiles with full scan was executed. Originaly
|
|
// initialized with startup time.
|
|
uint64_t delete_obsolete_files_last_run_;
|
|
|
|
// last time stats were dumped to LOG
|
|
std::atomic<uint64_t> last_stats_dump_time_microsec_;
|
|
|
|
// Each flush or compaction gets its own job id. this counter makes sure
|
|
// they're unique
|
|
std::atomic<int> next_job_id_;
|
|
|
|
// A flag indicating whether the current rocksdb database has any
|
|
// data that is not yet persisted into either WAL or SST file.
|
|
// Used when disableWAL is true.
|
|
std::atomic<bool> has_unpersisted_data_;
|
|
|
|
// if an attempt was made to flush all column families that
|
|
// the oldest log depends on but uncommited data in the oldest
|
|
// log prevents the log from being released.
|
|
// We must attempt to free the dependent memtables again
|
|
// at a later time after the transaction in the oldest
|
|
// log is fully commited.
|
|
bool unable_to_flush_oldest_log_;
|
|
|
|
static const int KEEP_LOG_FILE_NUM = 1000;
|
|
// MSVC version 1800 still does not have constexpr for ::max()
|
|
static const uint64_t kNoTimeOut = port::kMaxUint64;
|
|
|
|
std::string db_absolute_path_;
|
|
|
|
// The options to access storage files
|
|
const EnvOptions env_options_;
|
|
|
|
// Number of running IngestExternalFile() calls.
|
|
// REQUIRES: mutex held
|
|
int num_running_ingest_file_;
|
|
|
|
#ifndef ROCKSDB_LITE
|
|
WalManager wal_manager_;
|
|
#endif // ROCKSDB_LITE
|
|
|
|
// Unified interface for logging events
|
|
EventLogger event_logger_;
|
|
|
|
// A value of > 0 temporarily disables scheduling of background work
|
|
int bg_work_paused_;
|
|
|
|
// A value of > 0 temporarily disables scheduling of background compaction
|
|
int bg_compaction_paused_;
|
|
|
|
// Guard against multiple concurrent refitting
|
|
bool refitting_level_;
|
|
|
|
// Indicate DB was opened successfully
|
|
bool opened_successfully_;
|
|
|
|
// minimum log number still containing prepared data.
|
|
// this is used by FindObsoleteFiles to determine which
|
|
// flushed logs we must keep around because they still
|
|
// contain prepared data which has not been flushed or rolled back
|
|
std::priority_queue<uint64_t, std::vector<uint64_t>, std::greater<uint64_t>>
|
|
min_log_with_prep_;
|
|
|
|
// to be used in conjunction with min_log_with_prep_.
|
|
// once a transaction with data in log L is committed or rolled back
|
|
// rather than removing the value from the heap we add that value
|
|
// to prepared_section_completed_ which maps LOG -> instance_count
|
|
// since a log could contain multiple prepared sections
|
|
//
|
|
// when trying to determine the minimum log still active we first
|
|
// consult min_log_with_prep_. while that root value maps to
|
|
// a value > 0 in prepared_section_completed_ we decrement the
|
|
// instance_count for that log and pop the root value in
|
|
// min_log_with_prep_. This will work the same as a min_heap
|
|
// where we are deleteing arbitrary elements and the up heaping.
|
|
std::unordered_map<uint64_t, uint64_t> prepared_section_completed_;
|
|
std::mutex prep_heap_mutex_;
|
|
|
|
// No copying allowed
|
|
DBImpl(const DBImpl&);
|
|
void operator=(const DBImpl&);
|
|
|
|
// Background threads call this function, which is just a wrapper around
|
|
// the InstallSuperVersion() function. Background threads carry
|
|
// job_context which can have new_superversion already
|
|
// allocated.
|
|
void InstallSuperVersionAndScheduleWorkWrapper(
|
|
ColumnFamilyData* cfd, JobContext* job_context,
|
|
const MutableCFOptions& mutable_cf_options);
|
|
|
|
// All ColumnFamily state changes go through this function. Here we analyze
|
|
// the new state and we schedule background work if we detect that the new
|
|
// state needs flush or compaction.
|
|
SuperVersion* InstallSuperVersionAndScheduleWork(
|
|
ColumnFamilyData* cfd, SuperVersion* new_sv,
|
|
const MutableCFOptions& mutable_cf_options);
|
|
|
|
#ifndef ROCKSDB_LITE
|
|
using DB::GetPropertiesOfAllTables;
|
|
virtual Status GetPropertiesOfAllTables(ColumnFamilyHandle* column_family,
|
|
TablePropertiesCollection* props)
|
|
override;
|
|
virtual Status GetPropertiesOfTablesInRange(
|
|
ColumnFamilyHandle* column_family, const Range* range, std::size_t n,
|
|
TablePropertiesCollection* props) override;
|
|
|
|
#endif // ROCKSDB_LITE
|
|
|
|
// Function that Get and KeyMayExist call with no_io true or false
|
|
// Note: 'value_found' from KeyMayExist propagates here
|
|
Status GetImpl(const ReadOptions& options, ColumnFamilyHandle* column_family,
|
|
const Slice& key, PinnableSlice* value,
|
|
bool* value_found = nullptr);
|
|
|
|
bool GetIntPropertyInternal(ColumnFamilyData* cfd,
|
|
const DBPropertyInfo& property_info,
|
|
bool is_locked, uint64_t* value);
|
|
|
|
bool HasPendingManualCompaction();
|
|
bool HasExclusiveManualCompaction();
|
|
void AddManualCompaction(ManualCompactionState* m);
|
|
void RemoveManualCompaction(ManualCompactionState* m);
|
|
bool ShouldntRunManualCompaction(ManualCompactionState* m);
|
|
bool HaveManualCompaction(ColumnFamilyData* cfd);
|
|
bool MCOverlap(ManualCompactionState* m, ManualCompactionState* m1);
|
|
|
|
size_t GetWalPreallocateBlockSize(uint64_t write_buffer_size) const;
|
|
|
|
// When set, we use a seprate queue for writes that dont write to memtable. In
|
|
// 2PC these are the writes at Prepare phase.
|
|
const bool concurrent_prepare_;
|
|
const bool manual_wal_flush_;
|
|
};
|
|
|
|
extern Options SanitizeOptions(const std::string& db,
|
|
const Options& src);
|
|
|
|
extern DBOptions SanitizeOptions(const std::string& db, const DBOptions& src);
|
|
|
|
extern CompressionType GetCompressionFlush(
|
|
const ImmutableCFOptions& ioptions,
|
|
const MutableCFOptions& mutable_cf_options);
|
|
|
|
// Fix user-supplied options to be reasonable
|
|
template <class T, class V>
|
|
static void ClipToRange(T* ptr, V minvalue, V maxvalue) {
|
|
if (static_cast<V>(*ptr) > maxvalue) *ptr = maxvalue;
|
|
if (static_cast<V>(*ptr) < minvalue) *ptr = minvalue;
|
|
}
|
|
|
|
} // namespace rocksdb
|