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dd0447ae2c
Summary: Add the new Append and PositionedAppend API to env WritableFile. User is able to benefit from the write checksum handoff API when using the legacy Env classes. FileSystem already implemented the checksum handoff API. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8071 Test Plan: make check, added new unit test. Reviewed By: anand1976 Differential Revision: D27177043 Pulled By: zhichao-cao fbshipit-source-id: 430c8331fc81099fa6d00f4fff703b68b9e8080e
253 lines
8 KiB
C++
253 lines
8 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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//
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// Copyright 2014 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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// This test uses a custom Env to keep track of the state of a filesystem as of
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// the last "sync". It then checks for data loss errors by purposely dropping
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// file data (or entire files) not protected by a "sync".
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#pragma once
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#include <map>
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#include <set>
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#include <string>
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#include "file/filename.h"
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#include "rocksdb/env.h"
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#include "util/mutexlock.h"
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namespace ROCKSDB_NAMESPACE {
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class Random;
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class TestWritableFile;
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class FaultInjectionTestEnv;
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struct FileState {
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std::string filename_;
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ssize_t pos_;
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ssize_t pos_at_last_sync_;
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ssize_t pos_at_last_flush_;
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explicit FileState(const std::string& filename)
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: filename_(filename),
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pos_(-1),
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pos_at_last_sync_(-1),
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pos_at_last_flush_(-1) {}
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FileState() : pos_(-1), pos_at_last_sync_(-1), pos_at_last_flush_(-1) {}
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bool IsFullySynced() const { return pos_ <= 0 || pos_ == pos_at_last_sync_; }
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Status DropUnsyncedData(Env* env) const;
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Status DropRandomUnsyncedData(Env* env, Random* rand) const;
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};
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class TestRandomAccessFile : public RandomAccessFile {
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public:
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TestRandomAccessFile(std::unique_ptr<RandomAccessFile>&& target,
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FaultInjectionTestEnv* env);
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Status Read(uint64_t offset, size_t n, Slice* result,
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char* scratch) const override;
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Status Prefetch(uint64_t offset, size_t n) override;
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Status MultiRead(ReadRequest* reqs, size_t num_reqs) override;
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private:
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std::unique_ptr<RandomAccessFile> target_;
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FaultInjectionTestEnv* env_;
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};
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// A wrapper around WritableFileWriter* file
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// is written to or sync'ed.
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class TestWritableFile : public WritableFile {
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public:
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explicit TestWritableFile(const std::string& fname,
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std::unique_ptr<WritableFile>&& f,
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FaultInjectionTestEnv* env);
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virtual ~TestWritableFile();
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virtual Status Append(const Slice& data) override;
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virtual Status Append(
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const Slice& data,
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const DataVerificationInfo& /*verification_info*/) override {
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return Append(data);
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}
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virtual Status Truncate(uint64_t size) override {
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return target_->Truncate(size);
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}
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virtual Status Close() override;
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virtual Status Flush() override;
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virtual Status Sync() override;
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virtual bool IsSyncThreadSafe() const override { return true; }
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virtual Status PositionedAppend(const Slice& data,
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uint64_t offset) override {
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return target_->PositionedAppend(data, offset);
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}
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virtual Status PositionedAppend(
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const Slice& data, uint64_t offset,
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const DataVerificationInfo& /*verification_info*/) override {
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return PositionedAppend(data, offset);
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}
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virtual bool use_direct_io() const override {
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return target_->use_direct_io();
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};
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private:
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FileState state_;
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std::unique_ptr<WritableFile> target_;
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bool writable_file_opened_;
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FaultInjectionTestEnv* env_;
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};
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// A wrapper around WritableFileWriter* file
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// is written to or sync'ed.
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class TestRandomRWFile : public RandomRWFile {
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public:
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explicit TestRandomRWFile(const std::string& fname,
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std::unique_ptr<RandomRWFile>&& f,
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FaultInjectionTestEnv* env);
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virtual ~TestRandomRWFile();
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Status Write(uint64_t offset, const Slice& data) override;
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Status Read(uint64_t offset, size_t n, Slice* result,
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char* scratch) const override;
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Status Close() override;
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Status Flush() override;
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Status Sync() override;
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size_t GetRequiredBufferAlignment() const override {
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return target_->GetRequiredBufferAlignment();
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}
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bool use_direct_io() const override { return target_->use_direct_io(); };
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private:
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std::unique_ptr<RandomRWFile> target_;
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bool file_opened_;
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FaultInjectionTestEnv* env_;
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};
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class TestDirectory : public Directory {
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public:
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explicit TestDirectory(FaultInjectionTestEnv* env, std::string dirname,
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Directory* dir)
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: env_(env), dirname_(dirname), dir_(dir) {}
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~TestDirectory() {}
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virtual Status Fsync() override;
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private:
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FaultInjectionTestEnv* env_;
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std::string dirname_;
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std::unique_ptr<Directory> dir_;
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};
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class FaultInjectionTestEnv : public EnvWrapper {
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public:
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explicit FaultInjectionTestEnv(Env* base)
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: EnvWrapper(base), filesystem_active_(true) {}
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virtual ~FaultInjectionTestEnv() { error_.PermitUncheckedError(); }
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Status NewDirectory(const std::string& name,
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std::unique_ptr<Directory>* result) override;
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Status NewWritableFile(const std::string& fname,
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std::unique_ptr<WritableFile>* result,
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const EnvOptions& soptions) override;
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Status ReopenWritableFile(const std::string& fname,
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std::unique_ptr<WritableFile>* result,
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const EnvOptions& soptions) override;
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Status NewRandomRWFile(const std::string& fname,
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std::unique_ptr<RandomRWFile>* result,
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const EnvOptions& soptions) override;
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Status NewRandomAccessFile(const std::string& fname,
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std::unique_ptr<RandomAccessFile>* result,
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const EnvOptions& soptions) override;
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virtual Status DeleteFile(const std::string& f) override;
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virtual Status RenameFile(const std::string& s,
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const std::string& t) override;
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// Undef to eliminate clash on Windows
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#undef GetFreeSpace
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virtual Status GetFreeSpace(const std::string& path,
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uint64_t* disk_free) override {
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if (!IsFilesystemActive() && error_ == Status::NoSpace()) {
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*disk_free = 0;
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return Status::OK();
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} else {
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return target()->GetFreeSpace(path, disk_free);
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}
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}
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void WritableFileClosed(const FileState& state);
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void WritableFileSynced(const FileState& state);
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void WritableFileAppended(const FileState& state);
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// For every file that is not fully synced, make a call to `func` with
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// FileState of the file as the parameter.
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Status DropFileData(std::function<Status(Env*, FileState)> func);
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Status DropUnsyncedFileData();
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Status DropRandomUnsyncedFileData(Random* rnd);
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Status DeleteFilesCreatedAfterLastDirSync();
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void ResetState();
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void UntrackFile(const std::string& f);
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void SyncDir(const std::string& dirname) {
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MutexLock l(&mutex_);
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dir_to_new_files_since_last_sync_.erase(dirname);
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}
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// Setting the filesystem to inactive is the test equivalent to simulating a
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// system reset. Setting to inactive will freeze our saved filesystem state so
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// that it will stop being recorded. It can then be reset back to the state at
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// the time of the reset.
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bool IsFilesystemActive() {
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MutexLock l(&mutex_);
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return filesystem_active_;
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}
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void SetFilesystemActiveNoLock(bool active,
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Status error = Status::Corruption("Not active")) {
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error.PermitUncheckedError();
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filesystem_active_ = active;
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if (!active) {
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error_ = error;
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}
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error.PermitUncheckedError();
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}
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void SetFilesystemActive(bool active,
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Status error = Status::Corruption("Not active")) {
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error.PermitUncheckedError();
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MutexLock l(&mutex_);
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SetFilesystemActiveNoLock(active, error);
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error.PermitUncheckedError();
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}
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void AssertNoOpenFile() { assert(open_files_.empty()); }
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Status GetError() { return error_; }
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private:
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port::Mutex mutex_;
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std::map<std::string, FileState> db_file_state_;
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std::set<std::string> open_files_;
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std::unordered_map<std::string, std::set<std::string>>
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dir_to_new_files_since_last_sync_;
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bool filesystem_active_; // Record flushes, syncs, writes
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Status error_;
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};
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} // namespace ROCKSDB_NAMESPACE
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