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https://github.com/facebook/rocksdb.git
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8ad63a4b86
Summary: This adds a new WAL marker of type kTypeBeginUnprepareXID. Also, DBImpl now contains a field called batch_per_txn (meaning one WriteBatch per transaction, or possibly multiple WriteBatches). This would also indicate that this DB is using WriteUnprepared policy. Recovery code would be able to make use of this extra field on DBImpl in a separate diff. For now, it is just used to determine whether the WAL is compatible or not. Closes https://github.com/facebook/rocksdb/pull/4069 Differential Revision: D8675099 Pulled By: lth fbshipit-source-id: ca27cae1738e46d65f2bb92860fc759deb874749
241 lines
8.7 KiB
C++
241 lines
8.7 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#pragma once
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#include <vector>
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#include "db/write_thread.h"
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#include "rocksdb/types.h"
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#include "rocksdb/write_batch.h"
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#include "rocksdb/db.h"
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#include "rocksdb/options.h"
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#include "util/autovector.h"
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namespace rocksdb {
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class MemTable;
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class FlushScheduler;
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class ColumnFamilyData;
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class ColumnFamilyMemTables {
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public:
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virtual ~ColumnFamilyMemTables() {}
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virtual bool Seek(uint32_t column_family_id) = 0;
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// returns true if the update to memtable should be ignored
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// (useful when recovering from log whose updates have already
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// been processed)
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virtual uint64_t GetLogNumber() const = 0;
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virtual MemTable* GetMemTable() const = 0;
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virtual ColumnFamilyHandle* GetColumnFamilyHandle() = 0;
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virtual ColumnFamilyData* current() { return nullptr; }
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};
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class ColumnFamilyMemTablesDefault : public ColumnFamilyMemTables {
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public:
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explicit ColumnFamilyMemTablesDefault(MemTable* mem)
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: ok_(false), mem_(mem) {}
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bool Seek(uint32_t column_family_id) override {
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ok_ = (column_family_id == 0);
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return ok_;
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}
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uint64_t GetLogNumber() const override { return 0; }
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MemTable* GetMemTable() const override {
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assert(ok_);
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return mem_;
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}
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ColumnFamilyHandle* GetColumnFamilyHandle() override { return nullptr; }
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private:
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bool ok_;
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MemTable* mem_;
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};
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// WriteBatchInternal provides static methods for manipulating a
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// WriteBatch that we don't want in the public WriteBatch interface.
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class WriteBatchInternal {
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public:
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// WriteBatch header has an 8-byte sequence number followed by a 4-byte count.
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static const size_t kHeader = 12;
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// WriteBatch methods with column_family_id instead of ColumnFamilyHandle*
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static Status Put(WriteBatch* batch, uint32_t column_family_id,
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const Slice& key, const Slice& value);
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static Status Put(WriteBatch* batch, uint32_t column_family_id,
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const SliceParts& key, const SliceParts& value);
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static Status Delete(WriteBatch* batch, uint32_t column_family_id,
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const SliceParts& key);
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static Status Delete(WriteBatch* batch, uint32_t column_family_id,
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const Slice& key);
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static Status SingleDelete(WriteBatch* batch, uint32_t column_family_id,
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const SliceParts& key);
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static Status SingleDelete(WriteBatch* batch, uint32_t column_family_id,
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const Slice& key);
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static Status DeleteRange(WriteBatch* b, uint32_t column_family_id,
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const Slice& begin_key, const Slice& end_key);
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static Status DeleteRange(WriteBatch* b, uint32_t column_family_id,
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const SliceParts& begin_key,
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const SliceParts& end_key);
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static Status Merge(WriteBatch* batch, uint32_t column_family_id,
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const Slice& key, const Slice& value);
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static Status Merge(WriteBatch* batch, uint32_t column_family_id,
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const SliceParts& key, const SliceParts& value);
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static Status PutBlobIndex(WriteBatch* batch, uint32_t column_family_id,
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const Slice& key, const Slice& value);
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static Status MarkEndPrepare(WriteBatch* batch, const Slice& xid,
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const bool write_after_commit = true,
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const bool unprepared_batch = false);
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static Status MarkRollback(WriteBatch* batch, const Slice& xid);
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static Status MarkCommit(WriteBatch* batch, const Slice& xid);
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static Status InsertNoop(WriteBatch* batch);
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// Return the number of entries in the batch.
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static int Count(const WriteBatch* batch);
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// Set the count for the number of entries in the batch.
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static void SetCount(WriteBatch* batch, int n);
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// Return the sequence number for the start of this batch.
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static SequenceNumber Sequence(const WriteBatch* batch);
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// Store the specified number as the sequence number for the start of
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// this batch.
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static void SetSequence(WriteBatch* batch, SequenceNumber seq);
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// Returns the offset of the first entry in the batch.
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// This offset is only valid if the batch is not empty.
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static size_t GetFirstOffset(WriteBatch* batch);
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static Slice Contents(const WriteBatch* batch) {
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return Slice(batch->rep_);
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}
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static size_t ByteSize(const WriteBatch* batch) {
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return batch->rep_.size();
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}
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static Status SetContents(WriteBatch* batch, const Slice& contents);
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static Status CheckSlicePartsLength(const SliceParts& key,
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const SliceParts& value);
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// Inserts batches[i] into memtable, for i in 0..num_batches-1 inclusive.
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//
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// If ignore_missing_column_families == true. WriteBatch
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// referencing non-existing column family will be ignored.
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// If ignore_missing_column_families == false, processing of the
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// batches will be stopped if a reference is found to a non-existing
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// column family and InvalidArgument() will be returned. The writes
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// in batches may be only partially applied at that point.
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//
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// If log_number is non-zero, the memtable will be updated only if
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// memtables->GetLogNumber() >= log_number.
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//
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// If flush_scheduler is non-null, it will be invoked if the memtable
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// should be flushed.
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//
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// Under concurrent use, the caller is responsible for making sure that
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// the memtables object itself is thread-local.
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static Status InsertInto(
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WriteThread::WriteGroup& write_group, SequenceNumber sequence,
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ColumnFamilyMemTables* memtables, FlushScheduler* flush_scheduler,
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bool ignore_missing_column_families = false, uint64_t log_number = 0,
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DB* db = nullptr, bool concurrent_memtable_writes = false,
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bool seq_per_batch = false, bool batch_per_txn = true);
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// Convenience form of InsertInto when you have only one batch
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// next_seq returns the seq after last sequence number used in MemTable insert
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static Status InsertInto(
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const WriteBatch* batch, ColumnFamilyMemTables* memtables,
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FlushScheduler* flush_scheduler,
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bool ignore_missing_column_families = false, uint64_t log_number = 0,
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DB* db = nullptr, bool concurrent_memtable_writes = false,
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SequenceNumber* next_seq = nullptr, bool* has_valid_writes = nullptr,
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bool seq_per_batch = false, bool batch_per_txn = true);
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static Status InsertInto(WriteThread::Writer* writer, SequenceNumber sequence,
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ColumnFamilyMemTables* memtables,
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FlushScheduler* flush_scheduler,
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bool ignore_missing_column_families = false,
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uint64_t log_number = 0, DB* db = nullptr,
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bool concurrent_memtable_writes = false,
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bool seq_per_batch = false, size_t batch_cnt = 0,
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bool batch_per_txn = true);
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static Status Append(WriteBatch* dst, const WriteBatch* src,
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const bool WAL_only = false);
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// Returns the byte size of appending a WriteBatch with ByteSize
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// leftByteSize and a WriteBatch with ByteSize rightByteSize
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static size_t AppendedByteSize(size_t leftByteSize, size_t rightByteSize);
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// This write batch includes the latest state that should be persisted. Such
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// state meant to be used only during recovery.
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static void SetAsLastestPersistentState(WriteBatch* b);
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static bool IsLatestPersistentState(const WriteBatch* b);
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};
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// LocalSavePoint is similar to a scope guard
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class LocalSavePoint {
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public:
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explicit LocalSavePoint(WriteBatch* batch)
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: batch_(batch),
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savepoint_(batch->GetDataSize(), batch->Count(),
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batch->content_flags_.load(std::memory_order_relaxed))
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#ifndef NDEBUG
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,
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committed_(false)
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#endif
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{
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}
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#ifndef NDEBUG
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~LocalSavePoint() { assert(committed_); }
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#endif
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Status commit() {
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#ifndef NDEBUG
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committed_ = true;
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#endif
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if (batch_->max_bytes_ && batch_->rep_.size() > batch_->max_bytes_) {
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batch_->rep_.resize(savepoint_.size);
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WriteBatchInternal::SetCount(batch_, savepoint_.count);
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batch_->content_flags_.store(savepoint_.content_flags,
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std::memory_order_relaxed);
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return Status::MemoryLimit();
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}
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return Status::OK();
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}
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private:
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WriteBatch* batch_;
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SavePoint savepoint_;
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#ifndef NDEBUG
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bool committed_;
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#endif
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};
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} // namespace rocksdb
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