mirror of
https://github.com/facebook/rocksdb.git
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a5bcbcd8be
Summary: `InternalIteratorBase::is_mutable_` is not used any more, remove it. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11104 Reviewed By: ajkr Differential Revision: D42582747 Pulled By: cbi42 fbshipit-source-id: d30bf75151fc8414df0ae112a6ec4943b5b7330b
225 lines
8.8 KiB
C++
225 lines
8.8 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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//
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#pragma once
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#include <string>
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#include "db/dbformat.h"
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#include "file/readahead_file_info.h"
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#include "rocksdb/comparator.h"
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#include "rocksdb/iterator.h"
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#include "rocksdb/status.h"
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#include "table/format.h"
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namespace ROCKSDB_NAMESPACE {
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class PinnedIteratorsManager;
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enum class IterBoundCheck : char {
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kUnknown = 0,
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kOutOfBound,
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kInbound,
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};
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struct IterateResult {
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Slice key;
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IterBoundCheck bound_check_result = IterBoundCheck::kUnknown;
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// If false, PrepareValue() needs to be called before value().
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bool value_prepared = true;
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};
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template <class TValue>
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class InternalIteratorBase : public Cleanable {
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public:
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InternalIteratorBase() {}
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// No copying allowed
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InternalIteratorBase(const InternalIteratorBase&) = delete;
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InternalIteratorBase& operator=(const InternalIteratorBase&) = delete;
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virtual ~InternalIteratorBase() {}
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// An iterator is either positioned at a key/value pair, or
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// not valid. This method returns true iff the iterator is valid.
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// Always returns false if !status().ok().
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virtual bool Valid() const = 0;
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// Position at the first key in the source. The iterator is Valid()
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// after this call iff the source is not empty.
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virtual void SeekToFirst() = 0;
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// Position at the last key in the source. The iterator is
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// Valid() after this call iff the source is not empty.
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virtual void SeekToLast() = 0;
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// Position at the first key in the source that at or past target
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// The iterator is Valid() after this call iff the source contains
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// an entry that comes at or past target.
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// All Seek*() methods clear any error status() that the iterator had prior to
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// the call; after the seek, status() indicates only the error (if any) that
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// happened during the seek, not any past errors.
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// 'target' contains user timestamp if timestamp is enabled.
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virtual void Seek(const Slice& target) = 0;
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// Position at the first key in the source that at or before target
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// The iterator is Valid() after this call iff the source contains
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// an entry that comes at or before target.
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virtual void SeekForPrev(const Slice& target) = 0;
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// Moves to the next entry in the source. After this call, Valid() is
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// true iff the iterator was not positioned at the last entry in the source.
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// REQUIRES: Valid()
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virtual void Next() = 0;
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// Moves to the next entry in the source, and return result. Iterator
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// implementation should override this method to help methods inline better,
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// or when UpperBoundCheckResult() is non-trivial.
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// REQUIRES: Valid()
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virtual bool NextAndGetResult(IterateResult* result) {
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Next();
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bool is_valid = Valid();
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if (is_valid) {
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result->key = key();
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// Default may_be_out_of_upper_bound to true to avoid unnecessary virtual
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// call. If an implementation has non-trivial UpperBoundCheckResult(),
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// it should also override NextAndGetResult().
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result->bound_check_result = IterBoundCheck::kUnknown;
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result->value_prepared = false;
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assert(UpperBoundCheckResult() != IterBoundCheck::kOutOfBound);
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}
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return is_valid;
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}
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// Moves to the previous entry in the source. After this call, Valid() is
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// true iff the iterator was not positioned at the first entry in source.
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// REQUIRES: Valid()
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virtual void Prev() = 0;
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// Return the key for the current entry. The underlying storage for
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// the returned slice is valid only until the next modification of
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// the iterator.
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// REQUIRES: Valid()
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virtual Slice key() const = 0;
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// Return user key for the current entry.
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// REQUIRES: Valid()
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virtual Slice user_key() const { return ExtractUserKey(key()); }
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// Return the value for the current entry. The underlying storage for
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// the returned slice is valid only until the next modification of
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// the iterator.
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// REQUIRES: Valid()
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// REQUIRES: PrepareValue() has been called if needed (see PrepareValue()).
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virtual TValue value() const = 0;
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// If an error has occurred, return it. Else return an ok status.
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// If non-blocking IO is requested and this operation cannot be
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// satisfied without doing some IO, then this returns Status::Incomplete().
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virtual Status status() const = 0;
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// For some types of iterators, sometimes Seek()/Next()/SeekForPrev()/etc may
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// load key but not value (to avoid the IO cost of reading the value from disk
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// if it won't be not needed). This method loads the value in such situation.
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//
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// Needs to be called before value() at least once after each iterator
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// movement (except if IterateResult::value_prepared = true), for iterators
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// created with allow_unprepared_value = true.
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//
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// Returns false if an error occurred; in this case Valid() is also changed
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// to false, and status() is changed to non-ok.
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// REQUIRES: Valid()
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virtual bool PrepareValue() { return true; }
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// Keys return from this iterator can be smaller than iterate_lower_bound.
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virtual bool MayBeOutOfLowerBound() { return true; }
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// If the iterator has checked the key against iterate_upper_bound, returns
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// the result here. The function can be used by user of the iterator to skip
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// their own checks. If Valid() = true, IterBoundCheck::kUnknown is always
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// a valid value. If Valid() = false, IterBoundCheck::kOutOfBound indicates
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// that the iterator is filtered out by upper bound checks.
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virtual IterBoundCheck UpperBoundCheckResult() {
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return IterBoundCheck::kUnknown;
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}
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// Pass the PinnedIteratorsManager to the Iterator, most Iterators don't
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// communicate with PinnedIteratorsManager so default implementation is no-op
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// but for Iterators that need to communicate with PinnedIteratorsManager
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// they will implement this function and use the passed pointer to communicate
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// with PinnedIteratorsManager.
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virtual void SetPinnedItersMgr(PinnedIteratorsManager* /*pinned_iters_mgr*/) {
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}
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// If true, this means that the Slice returned by key() is valid as long as
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// PinnedIteratorsManager::ReleasePinnedData is not called and the
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// Iterator is not deleted.
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//
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// IsKeyPinned() is guaranteed to always return true if
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// - Iterator is created with ReadOptions::pin_data = true
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// - DB tables were created with BlockBasedTableOptions::use_delta_encoding
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// set to false.
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virtual bool IsKeyPinned() const { return false; }
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// If true, this means that the Slice returned by value() is valid as long as
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// PinnedIteratorsManager::ReleasePinnedData is not called and the
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// Iterator is not deleted.
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// REQUIRES: Same as for value().
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virtual bool IsValuePinned() const { return false; }
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virtual Status GetProperty(std::string /*prop_name*/, std::string* /*prop*/) {
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return Status::NotSupported("");
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}
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// When iterator moves from one file to another file at same level, new file's
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// readahead state (details of last block read) is updated with previous
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// file's readahead state. This way internal readahead_size of Prefetch Buffer
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// doesn't start from scratch and can fall back to 8KB with no prefetch if
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// reads are not sequential.
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//
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// Default implementation is no-op and its implemented by iterators.
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virtual void GetReadaheadState(ReadaheadFileInfo* /*readahead_file_info*/) {}
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// Default implementation is no-op and its implemented by iterators.
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virtual void SetReadaheadState(ReadaheadFileInfo* /*readahead_file_info*/) {}
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// When used under merging iterator, LevelIterator treats file boundaries
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// as sentinel keys to prevent it from moving to next SST file before range
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// tombstones in the current SST file are no longer needed. This method makes
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// it cheap to check if the current key is a sentinel key. This should only be
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// used by MergingIterator and LevelIterator for now.
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virtual bool IsDeleteRangeSentinelKey() const { return false; }
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protected:
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void SeekForPrevImpl(const Slice& target, const CompareInterface* cmp) {
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Seek(target);
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if (!Valid()) {
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SeekToLast();
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}
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while (Valid() && cmp->Compare(target, key()) < 0) {
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Prev();
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}
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}
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};
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using InternalIterator = InternalIteratorBase<Slice>;
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// Return an empty iterator (yields nothing).
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template <class TValue = Slice>
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extern InternalIteratorBase<TValue>* NewEmptyInternalIterator();
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// Return an empty iterator with the specified status.
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template <class TValue = Slice>
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extern InternalIteratorBase<TValue>* NewErrorInternalIterator(
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const Status& status);
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// Return an empty iterator with the specified status, allocated arena.
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template <class TValue = Slice>
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extern InternalIteratorBase<TValue>* NewErrorInternalIterator(
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const Status& status, Arena* arena);
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} // namespace ROCKSDB_NAMESPACE
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