rocksdb/util/thread_list_test.cc
zczhu 96206531bc Support reservation in thread pool (#10278)
Summary:
Add `ReserveThreads` and `ReleaseThreads` functions in thread pool to support reservation in for a specific thread pool.  With this feature, a thread will be blocked if the number of waiting threads (noted by `num_waiting_threads_`) equals the number of reserved threads (noted by `reserved_threads_`), normally `reserved_threads_` is upper bounded by `num_waiting_threads_`; in rare cases (e.g. `SetBackgroundThreadsInternal` is called when some threads are already reserved), `num_waiting_threads_` can be less than `reserved_threads`.

Pull Request resolved: https://github.com/facebook/rocksdb/pull/10278

Test Plan: Add `ReserveThreads` unit test in `env_test`. Update the unit test `SimpleColumnFamilyInfoTest` in `thread_list_test` with adding `ReserveThreads` related assertions.

Reviewed By: hx235

Differential Revision: D37640946

Pulled By: littlepig2013

fbshipit-source-id: 4d691f6b9a433569f96ab52d52c3defe5b065367
2022-07-08 19:48:09 -07:00

372 lines
13 KiB
C++

// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#include <mutex>
#include <condition_variable>
#include "monitoring/thread_status_updater.h"
#include "rocksdb/db.h"
#include "test_util/testharness.h"
#ifdef ROCKSDB_USING_THREAD_STATUS
namespace ROCKSDB_NAMESPACE {
class SimulatedBackgroundTask {
public:
SimulatedBackgroundTask(
const void* db_key, const std::string& db_name,
const void* cf_key, const std::string& cf_name,
const ThreadStatus::OperationType operation_type =
ThreadStatus::OP_UNKNOWN,
const ThreadStatus::StateType state_type =
ThreadStatus::STATE_UNKNOWN)
: db_key_(db_key), db_name_(db_name),
cf_key_(cf_key), cf_name_(cf_name),
operation_type_(operation_type), state_type_(state_type),
should_run_(true), running_count_(0) {
Env::Default()->GetThreadStatusUpdater()->NewColumnFamilyInfo(
db_key_, db_name_, cf_key_, cf_name_);
}
~SimulatedBackgroundTask() {
Env::Default()->GetThreadStatusUpdater()->EraseDatabaseInfo(db_key_);
}
void Run() {
std::unique_lock<std::mutex> l(mutex_);
running_count_++;
bg_cv_.notify_all();
Env::Default()->GetThreadStatusUpdater()->SetColumnFamilyInfoKey(cf_key_);
Env::Default()->GetThreadStatusUpdater()->SetThreadOperation(
operation_type_);
Env::Default()->GetThreadStatusUpdater()->SetThreadState(state_type_);
while (should_run_) {
bg_cv_.wait(l);
}
Env::Default()->GetThreadStatusUpdater()->ClearThreadState();
Env::Default()->GetThreadStatusUpdater()->ClearThreadOperation();
Env::Default()->GetThreadStatusUpdater()->SetColumnFamilyInfoKey(nullptr);
running_count_--;
bg_cv_.notify_all();
}
void FinishAllTasks() {
std::unique_lock<std::mutex> l(mutex_);
should_run_ = false;
bg_cv_.notify_all();
}
void WaitUntilScheduled(int job_count) {
std::unique_lock<std::mutex> l(mutex_);
while (running_count_ < job_count) {
bg_cv_.wait(l);
}
}
void WaitUntilDone() {
std::unique_lock<std::mutex> l(mutex_);
while (running_count_ > 0) {
bg_cv_.wait(l);
}
}
static void DoSimulatedTask(void* arg) {
reinterpret_cast<SimulatedBackgroundTask*>(arg)->Run();
}
private:
const void* db_key_;
const std::string db_name_;
const void* cf_key_;
const std::string cf_name_;
const ThreadStatus::OperationType operation_type_;
const ThreadStatus::StateType state_type_;
std::mutex mutex_;
std::condition_variable bg_cv_;
bool should_run_;
std::atomic<int> running_count_;
};
class ThreadListTest : public testing::Test {
public:
ThreadListTest() {
}
};
TEST_F(ThreadListTest, GlobalTables) {
// verify the global tables for operations and states are properly indexed.
for (int type = 0; type != ThreadStatus::NUM_OP_TYPES; ++type) {
ASSERT_EQ(global_operation_table[type].type, type);
ASSERT_EQ(global_operation_table[type].name,
ThreadStatus::GetOperationName(
ThreadStatus::OperationType(type)));
}
for (int type = 0; type != ThreadStatus::NUM_STATE_TYPES; ++type) {
ASSERT_EQ(global_state_table[type].type, type);
ASSERT_EQ(global_state_table[type].name,
ThreadStatus::GetStateName(
ThreadStatus::StateType(type)));
}
for (int stage = 0; stage != ThreadStatus::NUM_OP_STAGES; ++stage) {
ASSERT_EQ(global_op_stage_table[stage].stage, stage);
ASSERT_EQ(global_op_stage_table[stage].name,
ThreadStatus::GetOperationStageName(
ThreadStatus::OperationStage(stage)));
}
}
TEST_F(ThreadListTest, SimpleColumnFamilyInfoTest) {
Env* env = Env::Default();
const int kHighPriorityThreads = 3;
const int kLowPriorityThreads = 5;
const int kSimulatedHighPriThreads = kHighPriorityThreads - 1;
const int kSimulatedLowPriThreads = kLowPriorityThreads / 3;
const int kDelayMicros = 1000000;
env->SetBackgroundThreads(kHighPriorityThreads, Env::HIGH);
env->SetBackgroundThreads(kLowPriorityThreads, Env::LOW);
// Wait 1 second so that threads start
Env::Default()->SleepForMicroseconds(kDelayMicros);
SimulatedBackgroundTask running_task(
reinterpret_cast<void*>(1234), "running",
reinterpret_cast<void*>(5678), "pikachu");
for (int test = 0; test < kSimulatedHighPriThreads; ++test) {
env->Schedule(&SimulatedBackgroundTask::DoSimulatedTask,
&running_task, Env::Priority::HIGH);
}
for (int test = 0; test < kSimulatedLowPriThreads; ++test) {
env->Schedule(&SimulatedBackgroundTask::DoSimulatedTask,
&running_task, Env::Priority::LOW);
}
running_task.WaitUntilScheduled(kSimulatedHighPriThreads +
kSimulatedLowPriThreads);
// We can only reserve limited number of waiting threads
ASSERT_EQ(kHighPriorityThreads - kSimulatedHighPriThreads,
env->ReserveThreads(kHighPriorityThreads, Env::Priority::HIGH));
ASSERT_EQ(kLowPriorityThreads - kSimulatedLowPriThreads,
env->ReserveThreads(kLowPriorityThreads, Env::Priority::LOW));
// Reservation shall not affect the existing thread list
std::vector<ThreadStatus> thread_list;
// Verify the number of running threads in each pool.
ASSERT_OK(env->GetThreadList(&thread_list));
int running_count[ThreadStatus::NUM_THREAD_TYPES] = {0};
for (auto thread_status : thread_list) {
if (thread_status.cf_name == "pikachu" &&
thread_status.db_name == "running") {
running_count[thread_status.thread_type]++;
}
}
// Cannot reserve more threads
ASSERT_EQ(0, env->ReserveThreads(kHighPriorityThreads, Env::Priority::HIGH));
ASSERT_EQ(0, env->ReserveThreads(kLowPriorityThreads, Env::Priority::LOW));
ASSERT_EQ(
running_count[ThreadStatus::HIGH_PRIORITY],
kSimulatedHighPriThreads);
ASSERT_EQ(
running_count[ThreadStatus::LOW_PRIORITY],
kSimulatedLowPriThreads);
ASSERT_EQ(
running_count[ThreadStatus::USER], 0);
running_task.FinishAllTasks();
running_task.WaitUntilDone();
ASSERT_EQ(kHighPriorityThreads - kSimulatedHighPriThreads,
env->ReleaseThreads(kHighPriorityThreads, Env::Priority::HIGH));
ASSERT_EQ(kLowPriorityThreads - kSimulatedLowPriThreads,
env->ReleaseThreads(kLowPriorityThreads, Env::Priority::LOW));
// Verify none of the threads are running
ASSERT_OK(env->GetThreadList(&thread_list));
for (int i = 0; i < ThreadStatus::NUM_THREAD_TYPES; ++i) {
running_count[i] = 0;
}
for (auto thread_status : thread_list) {
if (thread_status.cf_name == "pikachu" &&
thread_status.db_name == "running") {
running_count[thread_status.thread_type]++;
}
}
ASSERT_EQ(
running_count[ThreadStatus::HIGH_PRIORITY], 0);
ASSERT_EQ(
running_count[ThreadStatus::LOW_PRIORITY], 0);
ASSERT_EQ(
running_count[ThreadStatus::USER], 0);
}
namespace {
void UpdateStatusCounts(
const std::vector<ThreadStatus>& thread_list,
int operation_counts[], int state_counts[]) {
for (auto thread_status : thread_list) {
operation_counts[thread_status.operation_type]++;
state_counts[thread_status.state_type]++;
}
}
void VerifyAndResetCounts(
const int correct_counts[], int collected_counts[], int size) {
for (int i = 0; i < size; ++i) {
ASSERT_EQ(collected_counts[i], correct_counts[i]);
collected_counts[i] = 0;
}
}
void UpdateCount(
int operation_counts[], int from_event, int to_event, int amount) {
operation_counts[from_event] -= amount;
operation_counts[to_event] += amount;
}
} // namespace
TEST_F(ThreadListTest, SimpleEventTest) {
Env* env = Env::Default();
// simulated tasks
const int kFlushWriteTasks = 3;
SimulatedBackgroundTask flush_write_task(
reinterpret_cast<void*>(1234), "running",
reinterpret_cast<void*>(5678), "pikachu",
ThreadStatus::OP_FLUSH);
const int kCompactionWriteTasks = 4;
SimulatedBackgroundTask compaction_write_task(
reinterpret_cast<void*>(1234), "running",
reinterpret_cast<void*>(5678), "pikachu",
ThreadStatus::OP_COMPACTION);
const int kCompactionReadTasks = 5;
SimulatedBackgroundTask compaction_read_task(
reinterpret_cast<void*>(1234), "running",
reinterpret_cast<void*>(5678), "pikachu",
ThreadStatus::OP_COMPACTION);
const int kCompactionWaitTasks = 6;
SimulatedBackgroundTask compaction_wait_task(
reinterpret_cast<void*>(1234), "running",
reinterpret_cast<void*>(5678), "pikachu",
ThreadStatus::OP_COMPACTION);
// setup right answers
int correct_operation_counts[ThreadStatus::NUM_OP_TYPES] = {0};
correct_operation_counts[ThreadStatus::OP_FLUSH] =
kFlushWriteTasks;
correct_operation_counts[ThreadStatus::OP_COMPACTION] =
kCompactionWriteTasks + kCompactionReadTasks + kCompactionWaitTasks;
env->SetBackgroundThreads(
correct_operation_counts[ThreadStatus::OP_FLUSH], Env::HIGH);
env->SetBackgroundThreads(
correct_operation_counts[ThreadStatus::OP_COMPACTION], Env::LOW);
// schedule the simulated tasks
for (int t = 0; t < kFlushWriteTasks; ++t) {
env->Schedule(&SimulatedBackgroundTask::DoSimulatedTask,
&flush_write_task, Env::Priority::HIGH);
}
flush_write_task.WaitUntilScheduled(kFlushWriteTasks);
for (int t = 0; t < kCompactionWriteTasks; ++t) {
env->Schedule(&SimulatedBackgroundTask::DoSimulatedTask,
&compaction_write_task, Env::Priority::LOW);
}
compaction_write_task.WaitUntilScheduled(kCompactionWriteTasks);
for (int t = 0; t < kCompactionReadTasks; ++t) {
env->Schedule(&SimulatedBackgroundTask::DoSimulatedTask,
&compaction_read_task, Env::Priority::LOW);
}
compaction_read_task.WaitUntilScheduled(kCompactionReadTasks);
for (int t = 0; t < kCompactionWaitTasks; ++t) {
env->Schedule(&SimulatedBackgroundTask::DoSimulatedTask,
&compaction_wait_task, Env::Priority::LOW);
}
compaction_wait_task.WaitUntilScheduled(kCompactionWaitTasks);
// verify the thread-status
int operation_counts[ThreadStatus::NUM_OP_TYPES] = {0};
int state_counts[ThreadStatus::NUM_STATE_TYPES] = {0};
std::vector<ThreadStatus> thread_list;
ASSERT_OK(env->GetThreadList(&thread_list));
UpdateStatusCounts(thread_list, operation_counts, state_counts);
VerifyAndResetCounts(correct_operation_counts, operation_counts,
ThreadStatus::NUM_OP_TYPES);
// terminate compaction-wait tasks and see if the thread-status
// reflects this update
compaction_wait_task.FinishAllTasks();
compaction_wait_task.WaitUntilDone();
UpdateCount(correct_operation_counts, ThreadStatus::OP_COMPACTION,
ThreadStatus::OP_UNKNOWN, kCompactionWaitTasks);
ASSERT_OK(env->GetThreadList(&thread_list));
UpdateStatusCounts(thread_list, operation_counts, state_counts);
VerifyAndResetCounts(correct_operation_counts, operation_counts,
ThreadStatus::NUM_OP_TYPES);
// terminate flush-write tasks and see if the thread-status
// reflects this update
flush_write_task.FinishAllTasks();
flush_write_task.WaitUntilDone();
UpdateCount(correct_operation_counts, ThreadStatus::OP_FLUSH,
ThreadStatus::OP_UNKNOWN, kFlushWriteTasks);
ASSERT_OK(env->GetThreadList(&thread_list));
UpdateStatusCounts(thread_list, operation_counts, state_counts);
VerifyAndResetCounts(correct_operation_counts, operation_counts,
ThreadStatus::NUM_OP_TYPES);
// terminate compaction-write tasks and see if the thread-status
// reflects this update
compaction_write_task.FinishAllTasks();
compaction_write_task.WaitUntilDone();
UpdateCount(correct_operation_counts, ThreadStatus::OP_COMPACTION,
ThreadStatus::OP_UNKNOWN, kCompactionWriteTasks);
ASSERT_OK(env->GetThreadList(&thread_list));
UpdateStatusCounts(thread_list, operation_counts, state_counts);
VerifyAndResetCounts(correct_operation_counts, operation_counts,
ThreadStatus::NUM_OP_TYPES);
// terminate compaction-write tasks and see if the thread-status
// reflects this update
compaction_read_task.FinishAllTasks();
compaction_read_task.WaitUntilDone();
UpdateCount(correct_operation_counts, ThreadStatus::OP_COMPACTION,
ThreadStatus::OP_UNKNOWN, kCompactionReadTasks);
ASSERT_OK(env->GetThreadList(&thread_list));
UpdateStatusCounts(thread_list, operation_counts, state_counts);
VerifyAndResetCounts(correct_operation_counts, operation_counts,
ThreadStatus::NUM_OP_TYPES);
}
} // namespace ROCKSDB_NAMESPACE
int main(int argc, char** argv) {
::testing::InitGoogleTest(&argc, argv);
return RUN_ALL_TESTS();
}
#else
int main(int argc, char** argv) {
::testing::InitGoogleTest(&argc, argv);
return 0;
}
#endif // ROCKSDB_USING_THREAD_STATUS