mirror of
https://github.com/facebook/rocksdb.git
synced 2024-11-25 22:44:05 +00:00
0355d14dd9
Summary: Adding a simple timer support to schedule work at a fixed time. Pull Request resolved: https://github.com/facebook/rocksdb/pull/6543 Test Plan: TODO: clean up the unit tests, and make them better. Reviewed By: siying Differential Revision: D20465390 Pulled By: sagar0 fbshipit-source-id: cba143f70b6339863e1d0f8b8bf92e51c2b3d678
223 lines
5.4 KiB
C++
223 lines
5.4 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
|
// This source code is licensed under both the GPLv2 (found in the
|
|
// COPYING file in the root directory) and Apache 2.0 License
|
|
// (found in the LICENSE.Apache file in the root directory).
|
|
//
|
|
|
|
#pragma once
|
|
|
|
#include <functional>
|
|
#include <memory>
|
|
#include <queue>
|
|
#include <unordered_map>
|
|
#include <utility>
|
|
#include <vector>
|
|
|
|
#include "port/port.h"
|
|
#include "rocksdb/env.h"
|
|
#include "util/mutexlock.h"
|
|
|
|
namespace ROCKSDB_NAMESPACE {
|
|
|
|
// A Timer class to handle repeated work.
|
|
//
|
|
// A single timer instance can handle multiple functions via a single thread.
|
|
// It is better to leave long running work to a dedicated thread pool.
|
|
//
|
|
// Timer can be started by calling `Start()`, and ended by calling `Shutdown()`.
|
|
// Work (in terms of a `void function`) can be scheduled by calling `Add` with
|
|
// a unique function name and de-scheduled by calling `Cancel`.
|
|
// Many functions can be added.
|
|
//
|
|
// Impl Details:
|
|
// A heap is used to keep track of when the next timer goes off.
|
|
// A map from a function name to the function keeps track of all the functions.
|
|
class Timer {
|
|
public:
|
|
Timer(Env* env)
|
|
: env_(env),
|
|
mutex_(env),
|
|
cond_var_(&mutex_),
|
|
running_(false) {
|
|
}
|
|
|
|
~Timer() {}
|
|
|
|
void Add(std::function<void()> fn,
|
|
const std::string& fn_name,
|
|
uint64_t start_after_us,
|
|
uint64_t repeat_every_us) {
|
|
std::unique_ptr<FunctionInfo> fn_info(new FunctionInfo(
|
|
std::move(fn),
|
|
fn_name,
|
|
env_->NowMicros() + start_after_us,
|
|
repeat_every_us));
|
|
|
|
MutexLock l(&mutex_);
|
|
heap_.push(fn_info.get());
|
|
map_.emplace(std::make_pair(fn_name, std::move(fn_info)));
|
|
}
|
|
|
|
void Cancel(const std::string& fn_name) {
|
|
MutexLock l(&mutex_);
|
|
|
|
auto it = map_.find(fn_name);
|
|
if (it != map_.end()) {
|
|
if (it->second) {
|
|
it->second->Cancel();
|
|
}
|
|
}
|
|
}
|
|
|
|
void CancelAll() {
|
|
MutexLock l(&mutex_);
|
|
CancelAllWithLock();
|
|
}
|
|
|
|
// Start the Timer
|
|
bool Start() {
|
|
MutexLock l(&mutex_);
|
|
if (running_) {
|
|
return false;
|
|
}
|
|
|
|
thread_.reset(new port::Thread(&Timer::Run, this));
|
|
running_ = true;
|
|
return true;
|
|
}
|
|
|
|
// Shutdown the Timer
|
|
bool Shutdown() {
|
|
{
|
|
MutexLock l(&mutex_);
|
|
if (!running_) {
|
|
return false;
|
|
}
|
|
CancelAllWithLock();
|
|
running_ = false;
|
|
cond_var_.SignalAll();
|
|
}
|
|
|
|
if (thread_) {
|
|
thread_->join();
|
|
}
|
|
return true;
|
|
}
|
|
|
|
private:
|
|
|
|
void Run() {
|
|
MutexLock l(&mutex_);
|
|
|
|
while (running_) {
|
|
if (heap_.empty()) {
|
|
// wait
|
|
cond_var_.Wait();
|
|
continue;
|
|
}
|
|
|
|
FunctionInfo* current_fn = heap_.top();
|
|
|
|
if (!current_fn->IsValid()) {
|
|
heap_.pop();
|
|
map_.erase(current_fn->name);
|
|
continue;
|
|
}
|
|
|
|
if (current_fn->next_run_time_us <= env_->NowMicros()) {
|
|
// Execute the work
|
|
current_fn->fn();
|
|
|
|
// Remove the work from the heap once it is done executing.
|
|
// Note that we are just removing the pointer from the heap. Its
|
|
// memory is still managed in the map (as it holds a unique ptr).
|
|
// So current_fn is still a valid ptr.
|
|
heap_.pop();
|
|
|
|
if (current_fn->repeat_every_us > 0) {
|
|
current_fn->next_run_time_us = env_->NowMicros() +
|
|
current_fn->repeat_every_us;
|
|
|
|
// Schedule new work into the heap with new time.
|
|
heap_.push(current_fn);
|
|
}
|
|
} else {
|
|
cond_var_.TimedWait(current_fn->next_run_time_us);
|
|
}
|
|
}
|
|
}
|
|
|
|
void CancelAllWithLock() {
|
|
if (map_.empty() && heap_.empty()) {
|
|
return;
|
|
}
|
|
|
|
while (!heap_.empty()) {
|
|
heap_.pop();
|
|
}
|
|
|
|
map_.clear();
|
|
}
|
|
|
|
// A wrapper around std::function to keep track when it should run next
|
|
// and at what frequency.
|
|
struct FunctionInfo {
|
|
// the actual work
|
|
std::function<void()> fn;
|
|
// name of the function
|
|
std::string name;
|
|
// when the function should run next
|
|
uint64_t next_run_time_us;
|
|
// repeat interval
|
|
uint64_t repeat_every_us;
|
|
// controls whether this function is valid.
|
|
// A function is valid upon construction and until someone explicitly
|
|
// calls `Cancel()`.
|
|
bool valid;
|
|
|
|
FunctionInfo(std::function<void()>&& _fn,
|
|
const std::string& _name,
|
|
const uint64_t _next_run_time_us,
|
|
uint64_t _repeat_every_us)
|
|
: fn(std::move(_fn)),
|
|
name(_name),
|
|
next_run_time_us(_next_run_time_us),
|
|
repeat_every_us(_repeat_every_us),
|
|
valid(true) {}
|
|
|
|
void Cancel() {
|
|
valid = false;
|
|
}
|
|
|
|
bool IsValid() {
|
|
return valid;
|
|
}
|
|
};
|
|
|
|
struct RunTimeOrder {
|
|
bool operator()(const FunctionInfo* f1,
|
|
const FunctionInfo* f2) {
|
|
return f1->next_run_time_us > f2->next_run_time_us;
|
|
}
|
|
};
|
|
|
|
Env* const env_;
|
|
// This mutex controls both the heap_ and the map_. It needs to be held for
|
|
// making any changes in them.
|
|
port::Mutex mutex_;
|
|
port::CondVar cond_var_;
|
|
std::unique_ptr<port::Thread> thread_;
|
|
bool running_;
|
|
|
|
|
|
std::priority_queue<FunctionInfo*,
|
|
std::vector<FunctionInfo*>,
|
|
RunTimeOrder> heap_;
|
|
|
|
// In addition to providing a mapping from a function name to a function,
|
|
// it is also responsible for memory management.
|
|
std::unordered_map<std::string, std::unique_ptr<FunctionInfo>> map_;
|
|
};
|
|
|
|
} // namespace ROCKSDB_NAMESPACE
|