mirror of https://github.com/facebook/rocksdb.git
375 lines
14 KiB
C++
375 lines
14 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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#pragma once
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#ifndef ROCKSDB_LITE
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#include <stack>
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#include <string>
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#include <vector>
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#include "db/write_batch_internal.h"
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#include "rocksdb/db.h"
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#include "rocksdb/slice.h"
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#include "rocksdb/snapshot.h"
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#include "rocksdb/status.h"
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#include "rocksdb/types.h"
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#include "rocksdb/utilities/transaction.h"
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#include "rocksdb/utilities/transaction_db.h"
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#include "rocksdb/utilities/write_batch_with_index.h"
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#include "util/autovector.h"
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#include "utilities/transactions/lock/lock_tracker.h"
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#include "utilities/transactions/transaction_util.h"
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namespace ROCKSDB_NAMESPACE {
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class TransactionBaseImpl : public Transaction {
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public:
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TransactionBaseImpl(DB* db, const WriteOptions& write_options,
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const LockTrackerFactory& lock_tracker_factory);
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~TransactionBaseImpl() override;
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// Remove pending operations queued in this transaction.
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virtual void Clear();
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void Reinitialize(DB* db, const WriteOptions& write_options);
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// Called before executing Put, Merge, Delete, and GetForUpdate. If TryLock
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// returns non-OK, the Put/Merge/Delete/GetForUpdate will be failed.
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// do_validate will be false if called from PutUntracked, DeleteUntracked,
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// MergeUntracked, or GetForUpdate(do_validate=false)
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virtual Status TryLock(ColumnFamilyHandle* column_family, const Slice& key,
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bool read_only, bool exclusive,
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const bool do_validate = true,
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const bool assume_tracked = false) = 0;
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void SetSavePoint() override;
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Status RollbackToSavePoint() override;
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Status PopSavePoint() override;
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using Transaction::Get;
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Status Get(const ReadOptions& options, ColumnFamilyHandle* column_family,
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const Slice& key, std::string* value) override;
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Status Get(const ReadOptions& options, ColumnFamilyHandle* column_family,
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const Slice& key, PinnableSlice* value) override;
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Status Get(const ReadOptions& options, const Slice& key,
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std::string* value) override {
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return Get(options, db_->DefaultColumnFamily(), key, value);
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}
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using Transaction::GetForUpdate;
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Status GetForUpdate(const ReadOptions& options,
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ColumnFamilyHandle* column_family, const Slice& key,
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std::string* value, bool exclusive,
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const bool do_validate) override;
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Status GetForUpdate(const ReadOptions& options,
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ColumnFamilyHandle* column_family, const Slice& key,
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PinnableSlice* pinnable_val, bool exclusive,
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const bool do_validate) override;
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Status GetForUpdate(const ReadOptions& options, const Slice& key,
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std::string* value, bool exclusive,
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const bool do_validate) override {
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return GetForUpdate(options, db_->DefaultColumnFamily(), key, value,
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exclusive, do_validate);
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}
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using Transaction::MultiGet;
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std::vector<Status> MultiGet(
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const ReadOptions& options,
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const std::vector<ColumnFamilyHandle*>& column_family,
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const std::vector<Slice>& keys,
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std::vector<std::string>* values) override;
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std::vector<Status> MultiGet(const ReadOptions& options,
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const std::vector<Slice>& keys,
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std::vector<std::string>* values) override {
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return MultiGet(options, std::vector<ColumnFamilyHandle*>(
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keys.size(), db_->DefaultColumnFamily()),
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keys, values);
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}
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void MultiGet(const ReadOptions& options, ColumnFamilyHandle* column_family,
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const size_t num_keys, const Slice* keys, PinnableSlice* values,
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Status* statuses, const bool sorted_input = false) override;
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using Transaction::MultiGetForUpdate;
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std::vector<Status> MultiGetForUpdate(
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const ReadOptions& options,
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const std::vector<ColumnFamilyHandle*>& column_family,
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const std::vector<Slice>& keys,
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std::vector<std::string>* values) override;
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std::vector<Status> MultiGetForUpdate(
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const ReadOptions& options, const std::vector<Slice>& keys,
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std::vector<std::string>* values) override {
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return MultiGetForUpdate(options,
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std::vector<ColumnFamilyHandle*>(
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keys.size(), db_->DefaultColumnFamily()),
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keys, values);
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}
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Iterator* GetIterator(const ReadOptions& read_options) override;
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Iterator* GetIterator(const ReadOptions& read_options,
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ColumnFamilyHandle* column_family) override;
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Status Put(ColumnFamilyHandle* column_family, const Slice& key,
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const Slice& value, const bool assume_tracked = false) override;
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Status Put(const Slice& key, const Slice& value) override {
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return Put(nullptr, key, value);
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}
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Status Put(ColumnFamilyHandle* column_family, const SliceParts& key,
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const SliceParts& value,
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const bool assume_tracked = false) override;
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Status Put(const SliceParts& key, const SliceParts& value) override {
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return Put(nullptr, key, value);
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}
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Status Merge(ColumnFamilyHandle* column_family, const Slice& key,
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const Slice& value, const bool assume_tracked = false) override;
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Status Merge(const Slice& key, const Slice& value) override {
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return Merge(nullptr, key, value);
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}
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Status Delete(ColumnFamilyHandle* column_family, const Slice& key,
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const bool assume_tracked = false) override;
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Status Delete(const Slice& key) override { return Delete(nullptr, key); }
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Status Delete(ColumnFamilyHandle* column_family, const SliceParts& key,
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const bool assume_tracked = false) override;
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Status Delete(const SliceParts& key) override { return Delete(nullptr, key); }
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Status SingleDelete(ColumnFamilyHandle* column_family, const Slice& key,
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const bool assume_tracked = false) override;
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Status SingleDelete(const Slice& key) override {
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return SingleDelete(nullptr, key);
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}
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Status SingleDelete(ColumnFamilyHandle* column_family, const SliceParts& key,
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const bool assume_tracked = false) override;
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Status SingleDelete(const SliceParts& key) override {
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return SingleDelete(nullptr, key);
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}
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Status PutUntracked(ColumnFamilyHandle* column_family, const Slice& key,
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const Slice& value) override;
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Status PutUntracked(const Slice& key, const Slice& value) override {
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return PutUntracked(nullptr, key, value);
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}
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Status PutUntracked(ColumnFamilyHandle* column_family, const SliceParts& key,
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const SliceParts& value) override;
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Status PutUntracked(const SliceParts& key, const SliceParts& value) override {
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return PutUntracked(nullptr, key, value);
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}
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Status MergeUntracked(ColumnFamilyHandle* column_family, const Slice& key,
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const Slice& value) override;
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Status MergeUntracked(const Slice& key, const Slice& value) override {
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return MergeUntracked(nullptr, key, value);
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}
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Status DeleteUntracked(ColumnFamilyHandle* column_family,
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const Slice& key) override;
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Status DeleteUntracked(const Slice& key) override {
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return DeleteUntracked(nullptr, key);
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}
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Status DeleteUntracked(ColumnFamilyHandle* column_family,
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const SliceParts& key) override;
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Status DeleteUntracked(const SliceParts& key) override {
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return DeleteUntracked(nullptr, key);
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}
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Status SingleDeleteUntracked(ColumnFamilyHandle* column_family,
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const Slice& key) override;
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Status SingleDeleteUntracked(const Slice& key) override {
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return SingleDeleteUntracked(nullptr, key);
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}
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void PutLogData(const Slice& blob) override;
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WriteBatchWithIndex* GetWriteBatch() override;
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virtual void SetLockTimeout(int64_t /*timeout*/) override { /* Do nothing */
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}
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const Snapshot* GetSnapshot() const override {
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// will return nullptr when there is no snapshot
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return snapshot_.get();
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}
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virtual void SetSnapshot() override;
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void SetSnapshotOnNextOperation(
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std::shared_ptr<TransactionNotifier> notifier = nullptr) override;
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void ClearSnapshot() override {
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snapshot_.reset();
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snapshot_needed_ = false;
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snapshot_notifier_ = nullptr;
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}
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void DisableIndexing() override { indexing_enabled_ = false; }
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void EnableIndexing() override { indexing_enabled_ = true; }
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uint64_t GetElapsedTime() const override;
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uint64_t GetNumPuts() const override;
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uint64_t GetNumDeletes() const override;
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uint64_t GetNumMerges() const override;
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uint64_t GetNumKeys() const override;
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void UndoGetForUpdate(ColumnFamilyHandle* column_family,
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const Slice& key) override;
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void UndoGetForUpdate(const Slice& key) override {
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return UndoGetForUpdate(nullptr, key);
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};
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WriteOptions* GetWriteOptions() override { return &write_options_; }
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void SetWriteOptions(const WriteOptions& write_options) override {
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write_options_ = write_options;
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}
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// Used for memory management for snapshot_
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void ReleaseSnapshot(const Snapshot* snapshot, DB* db);
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// iterates over the given batch and makes the appropriate inserts.
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// used for rebuilding prepared transactions after recovery.
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virtual Status RebuildFromWriteBatch(WriteBatch* src_batch) override;
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WriteBatch* GetCommitTimeWriteBatch() override;
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LockTracker& GetTrackedLocks() { return *tracked_locks_; }
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protected:
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// Add a key to the list of tracked keys.
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//
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// seqno is the earliest seqno this key was involved with this transaction.
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// readonly should be set to true if no data was written for this key
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void TrackKey(uint32_t cfh_id, const std::string& key, SequenceNumber seqno,
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bool readonly, bool exclusive);
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// Called when UndoGetForUpdate determines that this key can be unlocked.
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virtual void UnlockGetForUpdate(ColumnFamilyHandle* column_family,
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const Slice& key) = 0;
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// Sets a snapshot if SetSnapshotOnNextOperation() has been called.
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void SetSnapshotIfNeeded();
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// Initialize write_batch_ for 2PC by inserting Noop.
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inline void InitWriteBatch(bool clear = false) {
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if (clear) {
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write_batch_.Clear();
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}
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assert(write_batch_.GetDataSize() == WriteBatchInternal::kHeader);
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auto s = WriteBatchInternal::InsertNoop(write_batch_.GetWriteBatch());
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assert(s.ok());
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}
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DB* db_;
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DBImpl* dbimpl_;
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WriteOptions write_options_;
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const Comparator* cmp_;
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const LockTrackerFactory& lock_tracker_factory_;
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// Stores that time the txn was constructed, in microseconds.
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uint64_t start_time_;
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// Stores the current snapshot that was set by SetSnapshot or null if
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// no snapshot is currently set.
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std::shared_ptr<const Snapshot> snapshot_;
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// Count of various operations pending in this transaction
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uint64_t num_puts_ = 0;
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uint64_t num_deletes_ = 0;
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uint64_t num_merges_ = 0;
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struct SavePoint {
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std::shared_ptr<const Snapshot> snapshot_;
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bool snapshot_needed_ = false;
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std::shared_ptr<TransactionNotifier> snapshot_notifier_;
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uint64_t num_puts_ = 0;
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uint64_t num_deletes_ = 0;
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uint64_t num_merges_ = 0;
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// Record all locks tracked since the last savepoint
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std::shared_ptr<LockTracker> new_locks_;
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SavePoint(std::shared_ptr<const Snapshot> snapshot, bool snapshot_needed,
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std::shared_ptr<TransactionNotifier> snapshot_notifier,
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uint64_t num_puts, uint64_t num_deletes, uint64_t num_merges,
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const LockTrackerFactory& lock_tracker_factory)
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: snapshot_(snapshot),
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snapshot_needed_(snapshot_needed),
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snapshot_notifier_(snapshot_notifier),
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num_puts_(num_puts),
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num_deletes_(num_deletes),
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num_merges_(num_merges),
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new_locks_(lock_tracker_factory.Create()) {}
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explicit SavePoint(const LockTrackerFactory& lock_tracker_factory)
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: new_locks_(lock_tracker_factory.Create()) {}
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};
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// Records writes pending in this transaction
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WriteBatchWithIndex write_batch_;
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// For Pessimistic Transactions this is the set of acquired locks.
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// Optimistic Transactions will keep note the requested locks (not actually
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// locked), and do conflict checking until commit time based on the tracked
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// lock requests.
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std::unique_ptr<LockTracker> tracked_locks_;
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// Stack of the Snapshot saved at each save point. Saved snapshots may be
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// nullptr if there was no snapshot at the time SetSavePoint() was called.
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std::unique_ptr<std::stack<TransactionBaseImpl::SavePoint,
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autovector<TransactionBaseImpl::SavePoint>>>
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save_points_;
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private:
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friend class WritePreparedTxn;
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// Extra data to be persisted with the commit. Note this is only used when
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// prepare phase is not skipped.
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WriteBatch commit_time_batch_;
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// If true, future Put/Merge/Deletes will be indexed in the
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// WriteBatchWithIndex.
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// If false, future Put/Merge/Deletes will be inserted directly into the
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// underlying WriteBatch and not indexed in the WriteBatchWithIndex.
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bool indexing_enabled_;
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// SetSnapshotOnNextOperation() has been called and the snapshot has not yet
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// been reset.
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bool snapshot_needed_ = false;
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// SetSnapshotOnNextOperation() has been called and the caller would like
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// a notification through the TransactionNotifier interface
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std::shared_ptr<TransactionNotifier> snapshot_notifier_ = nullptr;
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Status TryLock(ColumnFamilyHandle* column_family, const SliceParts& key,
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bool read_only, bool exclusive, const bool do_validate = true,
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const bool assume_tracked = false);
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WriteBatchBase* GetBatchForWrite();
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void SetSnapshotInternal(const Snapshot* snapshot);
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};
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} // namespace ROCKSDB_NAMESPACE
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#endif // ROCKSDB_LITE
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