rocksdb/table/block_based/block_based_table_builder.h
Peter Dillinger ef443cead4 Refactor to avoid confusing "raw block" (#10408)
Summary:
We have a lot of confusing code because of mixed, sometimes
completely opposite uses of of the term "raw block" or "raw contents",
sometimes within the same source file. For example, in `BlockBasedTableBuilder`,
`raw_block_contents` and `raw_size` generally referred to uncompressed block
contents and size, while `WriteRawBlock` referred to writing a block that
is already compressed if it is going to be. Meanwhile, in
`BlockBasedTable`, `raw_block_contents` either referred to a (maybe
compressed) block with trailer, or a maybe compressed block maybe
without trailer. (Note: left as follow-up work to use C++ typing to
better sort out the various kinds of BlockContents.)

This change primarily tries to apply some consistent terminology around
the kinds of block representations, avoiding the unclear "raw". (Any
meaning of "raw" assumes some bias toward the storage layer or toward
the logical data layer.) Preferred terminology:

* **Serialized block** - bytes that go into storage. For block-based table
(usually the case) this includes the block trailer. WART: block `size` may or
may not include the trailer; need to be clear about whether it does or not.
* **Maybe compressed block** - like a serialized block, but without the
trailer (or no promise of including a trailer). Must be accompanied by a
CompressionType.
* **Uncompressed block** - "payload" bytes that are either stored with no
compression, used as input to compression function, or result of
decompression function.
* **Parsed block** - an in-memory form of a block in block cache, as it is
used by the table reader. Different C++ types are used depending on the
block type (see block_like_traits.h).

Other refactorings:
* Misc corrections/improvements of internal API comments
* Remove a few misleading / unhelpful / redundant comments.
* Use move semantics in some places to simplify contracts
* Use better parameter names to indicate which parameters are used for
outputs
* Remove some extraneous `extern`
* Various clean-ups to `CacheDumperImpl` (mostly unnecessary code)

Pull Request resolved: https://github.com/facebook/rocksdb/pull/10408

Test Plan: existing tests

Reviewed By: akankshamahajan15

Differential Revision: D38172617

Pulled By: pdillinger

fbshipit-source-id: ccb99299f324ac5ca46996d34c5089621a4f260c
2022-09-22 11:25:32 -07:00

204 lines
7.9 KiB
C++

// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#pragma once
#include <stdint.h>
#include <array>
#include <limits>
#include <string>
#include <utility>
#include <vector>
#include "db/version_edit.h"
#include "rocksdb/flush_block_policy.h"
#include "rocksdb/listener.h"
#include "rocksdb/options.h"
#include "rocksdb/status.h"
#include "rocksdb/table.h"
#include "table/meta_blocks.h"
#include "table/table_builder.h"
#include "util/compression.h"
namespace ROCKSDB_NAMESPACE {
class BlockBuilder;
class BlockHandle;
class WritableFile;
struct BlockBasedTableOptions;
extern const uint64_t kBlockBasedTableMagicNumber;
extern const uint64_t kLegacyBlockBasedTableMagicNumber;
class BlockBasedTableBuilder : public TableBuilder {
public:
// Create a builder that will store the contents of the table it is
// building in *file. Does not close the file. It is up to the
// caller to close the file after calling Finish().
BlockBasedTableBuilder(const BlockBasedTableOptions& table_options,
const TableBuilderOptions& table_builder_options,
WritableFileWriter* file);
// No copying allowed
BlockBasedTableBuilder(const BlockBasedTableBuilder&) = delete;
BlockBasedTableBuilder& operator=(const BlockBasedTableBuilder&) = delete;
// REQUIRES: Either Finish() or Abandon() has been called.
~BlockBasedTableBuilder();
// Add key,value to the table being constructed.
// REQUIRES: key is after any previously added key according to comparator.
// REQUIRES: Finish(), Abandon() have not been called
void Add(const Slice& key, const Slice& value) override;
// Return non-ok iff some error has been detected.
Status status() const override;
// Return non-ok iff some error happens during IO.
IOStatus io_status() const override;
// Finish building the table. Stops using the file passed to the
// constructor after this function returns.
// REQUIRES: Finish(), Abandon() have not been called
Status Finish() override;
// Indicate that the contents of this builder should be abandoned. Stops
// using the file passed to the constructor after this function returns.
// If the caller is not going to call Finish(), it must call Abandon()
// before destroying this builder.
// REQUIRES: Finish(), Abandon() have not been called
void Abandon() override;
// Number of calls to Add() so far.
uint64_t NumEntries() const override;
bool IsEmpty() const override;
// Size of the file generated so far. If invoked after a successful
// Finish() call, returns the size of the final generated file.
uint64_t FileSize() const override;
// Estimated size of the file generated so far. This is used when
// FileSize() cannot estimate final SST size, e.g. parallel compression
// is enabled.
uint64_t EstimatedFileSize() const override;
bool NeedCompact() const override;
// Get table properties
TableProperties GetTableProperties() const override;
// Get file checksum
std::string GetFileChecksum() const override;
// Get file checksum function name
const char* GetFileChecksumFuncName() const override;
void SetSeqnoTimeTableProperties(
const std::string& encoded_seqno_to_time_mapping,
uint64_t oldest_ancestor_time) override;
private:
bool ok() const { return status().ok(); }
// Transition state from buffered to unbuffered. See `Rep::State` API comment
// for details of the states.
// REQUIRES: `rep_->state == kBuffered`
void EnterUnbuffered();
// Call block's Finish() method and then
// - in buffered mode, buffer the uncompressed block contents.
// - in unbuffered mode, write the compressed block contents to file.
void WriteBlock(BlockBuilder* block, BlockHandle* handle,
BlockType blocktype);
// Compress and write block content to the file.
void WriteBlock(const Slice& block_contents, BlockHandle* handle,
BlockType block_type);
// Directly write data to the file.
void WriteMaybeCompressedBlock(const Slice& data, CompressionType,
BlockHandle* handle, BlockType block_type,
const Slice* raw_data = nullptr);
void SetupCacheKeyPrefix(const TableBuilderOptions& tbo);
template <typename TBlocklike>
Status InsertBlockInCache(const Slice& block_contents,
const BlockHandle* handle, BlockType block_type);
Status InsertBlockInCacheHelper(const Slice& block_contents,
const BlockHandle* handle,
BlockType block_type);
Status InsertBlockInCompressedCache(const Slice& block_contents,
const CompressionType type,
const BlockHandle* handle);
void WriteFilterBlock(MetaIndexBuilder* meta_index_builder);
void WriteIndexBlock(MetaIndexBuilder* meta_index_builder,
BlockHandle* index_block_handle);
void WritePropertiesBlock(MetaIndexBuilder* meta_index_builder);
void WriteCompressionDictBlock(MetaIndexBuilder* meta_index_builder);
void WriteRangeDelBlock(MetaIndexBuilder* meta_index_builder);
void WriteFooter(BlockHandle& metaindex_block_handle,
BlockHandle& index_block_handle);
struct Rep;
class BlockBasedTablePropertiesCollectorFactory;
class BlockBasedTablePropertiesCollector;
Rep* rep_;
struct ParallelCompressionRep;
// Advanced operation: flush any buffered key/value pairs to file.
// Can be used to ensure that two adjacent entries never live in
// the same data block. Most clients should not need to use this method.
// REQUIRES: Finish(), Abandon() have not been called
void Flush();
// Some compression libraries fail when the uncompressed size is bigger than
// int. If uncompressed size is bigger than kCompressionSizeLimit, don't
// compress it
const uint64_t kCompressionSizeLimit = std::numeric_limits<int>::max();
// Get blocks from mem-table walking thread, compress them and
// pass them to the write thread. Used in parallel compression mode only
void BGWorkCompression(const CompressionContext& compression_ctx,
UncompressionContext* verify_ctx);
// Given uncompressed block content, try to compress it and return result and
// compression type
void CompressAndVerifyBlock(const Slice& uncompressed_block_data,
bool is_data_block,
const CompressionContext& compression_ctx,
UncompressionContext* verify_ctx,
std::string* compressed_output,
Slice* result_block_contents,
CompressionType* result_compression_type,
Status* out_status);
// Get compressed blocks from BGWorkCompression and write them into SST
void BGWorkWriteMaybeCompressedBlock();
// Initialize parallel compression context and
// start BGWorkCompression and BGWorkWriteMaybeCompressedBlock threads
void StartParallelCompression();
// Stop BGWorkCompression and BGWorkWriteMaybeCompressedBlock threads
void StopParallelCompression();
};
Slice CompressBlock(const Slice& uncompressed_data, const CompressionInfo& info,
CompressionType* type, uint32_t format_version,
bool do_sample, std::string* compressed_output,
std::string* sampled_output_fast,
std::string* sampled_output_slow);
} // namespace ROCKSDB_NAMESPACE