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5c1a544122
Summary: IteratorIterator::IsOutOfBound() and IteratorIterator::MayBeOutOfUpperBound() are two functions that related to upper bound check. It is hard for users to reason about this complexity. Consolidate the two functions into one and assign an enum as results to improve readability. Pull Request resolved: https://github.com/facebook/rocksdb/pull/7200 Test Plan: Run all existing test. Would run crash test with atomic for a while. Reviewed By: anand1976 Differential Revision: D22833181 fbshipit-source-id: a0c724267056adbd0476bde74650e6c7226077e6
206 lines
7.7 KiB
C++
206 lines
7.7 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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//
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#pragma once
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#include <string>
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#include "db/dbformat.h"
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#include "rocksdb/comparator.h"
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#include "rocksdb/iterator.h"
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#include "rocksdb/status.h"
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#include "table/format.h"
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namespace ROCKSDB_NAMESPACE {
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class PinnedIteratorsManager;
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enum class IterBoundCheck : char {
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kUnknown = 0,
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kOutOfBound,
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kInbound,
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};
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struct IterateResult {
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Slice key;
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IterBoundCheck bound_check_result = IterBoundCheck::kUnknown;
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// If false, PrepareValue() needs to be called before value().
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bool value_prepared = true;
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};
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template <class TValue>
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class InternalIteratorBase : public Cleanable {
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public:
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InternalIteratorBase() {}
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// No copying allowed
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InternalIteratorBase(const InternalIteratorBase&) = delete;
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InternalIteratorBase& operator=(const InternalIteratorBase&) = delete;
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virtual ~InternalIteratorBase() {}
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// An iterator is either positioned at a key/value pair, or
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// not valid. This method returns true iff the iterator is valid.
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// Always returns false if !status().ok().
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virtual bool Valid() const = 0;
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// Position at the first key in the source. The iterator is Valid()
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// after this call iff the source is not empty.
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virtual void SeekToFirst() = 0;
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// Position at the last key in the source. The iterator is
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// Valid() after this call iff the source is not empty.
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virtual void SeekToLast() = 0;
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// Position at the first key in the source that at or past target
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// The iterator is Valid() after this call iff the source contains
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// an entry that comes at or past target.
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// All Seek*() methods clear any error status() that the iterator had prior to
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// the call; after the seek, status() indicates only the error (if any) that
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// happened during the seek, not any past errors.
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// 'target' contains user timestamp if timestamp is enabled.
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virtual void Seek(const Slice& target) = 0;
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// Position at the first key in the source that at or before target
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// The iterator is Valid() after this call iff the source contains
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// an entry that comes at or before target.
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virtual void SeekForPrev(const Slice& target) = 0;
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// Moves to the next entry in the source. After this call, Valid() is
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// true iff the iterator was not positioned at the last entry in the source.
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// REQUIRES: Valid()
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virtual void Next() = 0;
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// Moves to the next entry in the source, and return result. Iterator
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// implementation should override this method to help methods inline better,
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// or when UpperBoundCheckResult() is non-trivial.
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// REQUIRES: Valid()
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virtual bool NextAndGetResult(IterateResult* result) {
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Next();
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bool is_valid = Valid();
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if (is_valid) {
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result->key = key();
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// Default may_be_out_of_upper_bound to true to avoid unnecessary virtual
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// call. If an implementation has non-trivial UpperBoundCheckResult(),
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// it should also override NextAndGetResult().
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result->bound_check_result = IterBoundCheck::kUnknown;
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result->value_prepared = false;
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assert(UpperBoundCheckResult() != IterBoundCheck::kOutOfBound);
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}
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return is_valid;
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}
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// Moves to the previous entry in the source. After this call, Valid() is
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// true iff the iterator was not positioned at the first entry in source.
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// REQUIRES: Valid()
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virtual void Prev() = 0;
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// Return the key for the current entry. The underlying storage for
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// the returned slice is valid only until the next modification of
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// the iterator.
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// REQUIRES: Valid()
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virtual Slice key() const = 0;
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// Return user key for the current entry.
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// REQUIRES: Valid()
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virtual Slice user_key() const { return ExtractUserKey(key()); }
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// Return the value for the current entry. The underlying storage for
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// the returned slice is valid only until the next modification of
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// the iterator.
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// REQUIRES: Valid()
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// REQUIRES: PrepareValue() has been called if needed (see PrepareValue()).
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virtual TValue value() const = 0;
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// If an error has occurred, return it. Else return an ok status.
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// If non-blocking IO is requested and this operation cannot be
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// satisfied without doing some IO, then this returns Status::Incomplete().
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virtual Status status() const = 0;
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// For some types of iterators, sometimes Seek()/Next()/SeekForPrev()/etc may
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// load key but not value (to avoid the IO cost of reading the value from disk
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// if it won't be not needed). This method loads the value in such situation.
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//
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// Needs to be called before value() at least once after each iterator
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// movement (except if IterateResult::value_prepared = true), for iterators
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// created with allow_unprepared_value = true.
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//
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// Returns false if an error occurred; in this case Valid() is also changed
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// to false, and status() is changed to non-ok.
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// REQUIRES: Valid()
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virtual bool PrepareValue() { return true; }
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// Keys return from this iterator can be smaller than iterate_lower_bound.
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virtual bool MayBeOutOfLowerBound() { return true; }
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// If the iterator has checked the key against iterate_upper_bound, returns
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// the result here. The function can be used by user of the iterator to skip
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// their own checks. If Valid() = true, IterBoundCheck::kUnknown is always
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// a valid value. If Valid() = false, IterBoundCheck::kOutOfBound indicates
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// that the iterator is filtered out by upper bound checks.
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virtual IterBoundCheck UpperBoundCheckResult() {
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return IterBoundCheck::kUnknown;
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}
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// Pass the PinnedIteratorsManager to the Iterator, most Iterators don't
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// communicate with PinnedIteratorsManager so default implementation is no-op
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// but for Iterators that need to communicate with PinnedIteratorsManager
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// they will implement this function and use the passed pointer to communicate
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// with PinnedIteratorsManager.
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virtual void SetPinnedItersMgr(PinnedIteratorsManager* /*pinned_iters_mgr*/) {
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}
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// If true, this means that the Slice returned by key() is valid as long as
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// PinnedIteratorsManager::ReleasePinnedData is not called and the
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// Iterator is not deleted.
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//
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// IsKeyPinned() is guaranteed to always return true if
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// - Iterator is created with ReadOptions::pin_data = true
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// - DB tables were created with BlockBasedTableOptions::use_delta_encoding
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// set to false.
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virtual bool IsKeyPinned() const { return false; }
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// If true, this means that the Slice returned by value() is valid as long as
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// PinnedIteratorsManager::ReleasePinnedData is not called and the
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// Iterator is not deleted.
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// REQUIRES: Same as for value().
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virtual bool IsValuePinned() const { return false; }
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virtual Status GetProperty(std::string /*prop_name*/, std::string* /*prop*/) {
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return Status::NotSupported("");
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}
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protected:
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void SeekForPrevImpl(const Slice& target, const Comparator* cmp) {
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Seek(target);
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if (!Valid()) {
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SeekToLast();
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}
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while (Valid() && cmp->Compare(target, key()) < 0) {
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Prev();
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}
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}
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bool is_mutable_;
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};
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using InternalIterator = InternalIteratorBase<Slice>;
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// Return an empty iterator (yields nothing).
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template <class TValue = Slice>
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extern InternalIteratorBase<TValue>* NewEmptyInternalIterator();
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// Return an empty iterator with the specified status.
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template <class TValue = Slice>
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extern InternalIteratorBase<TValue>* NewErrorInternalIterator(
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const Status& status);
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// Return an empty iterator with the specified status, allocated arena.
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template <class TValue = Slice>
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extern InternalIteratorBase<TValue>* NewErrorInternalIterator(
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const Status& status, Arena* arena);
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} // namespace ROCKSDB_NAMESPACE
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