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https://github.com/facebook/rocksdb.git
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c7c7b07f06
Summary: Cleans up some of the dependencies on test code in the Makefile while building tools: - Moves the test::RandomString, DBBaseTest::RandomString into Random - Moves the test::RandomHumanReadableString into Random - Moves the DestroyDir method into file_utils - Moves the SetupSyncPointsToMockDirectIO into sync_point. - Moves the FaultInjection Env and FS classes under env These changes allow all of the tools to build without dependencies on test_util, thereby simplifying the build dependencies. By moving the FaultInjection code, the dependency in db_stress on different libraries for debug vs release was eliminated. Tested both release and debug builds via Make and CMake for both static and shared libraries. More work remains to clean up how the tools are built and remove some unnecessary dependencies. There is also more work that should be done to get the Makefile and CMake to align in their builds -- what is in the libraries and the sizes of the executables are different. Pull Request resolved: https://github.com/facebook/rocksdb/pull/7097 Reviewed By: riversand963 Differential Revision: D22463160 Pulled By: pdillinger fbshipit-source-id: e19462b53324ab3f0b7c72459dbc73165cc382b2
162 lines
5.7 KiB
C++
162 lines
5.7 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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#pragma once
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#include <assert.h>
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#include <functional>
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#include <mutex>
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#include <string>
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#include <thread>
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#include <vector>
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#include "rocksdb/rocksdb_namespace.h"
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// This is only set from db_stress.cc and for testing only.
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// If non-zero, kill at various points in source code with probability 1/this
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extern int rocksdb_kill_odds;
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// If kill point has a prefix on this list, will skip killing.
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extern std::vector<std::string> rocksdb_kill_exclude_prefixes;
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#ifdef NDEBUG
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// empty in release build
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#define TEST_KILL_RANDOM(kill_point, rocksdb_kill_odds)
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#else
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namespace ROCKSDB_NAMESPACE {
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// Kill the process with probability 1/odds for testing.
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extern void TestKillRandom(std::string kill_point, int odds,
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const std::string& srcfile, int srcline);
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// To avoid crashing always at some frequently executed codepaths (during
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// kill random test), use this factor to reduce odds
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#define REDUCE_ODDS 2
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#define REDUCE_ODDS2 4
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#define TEST_KILL_RANDOM(kill_point, rocksdb_kill_odds) \
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{ \
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if (rocksdb_kill_odds > 0) { \
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TestKillRandom(kill_point, rocksdb_kill_odds, __FILE__, __LINE__); \
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} \
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}
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} // namespace ROCKSDB_NAMESPACE
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#endif
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#ifdef NDEBUG
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#define TEST_SYNC_POINT(x)
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#define TEST_IDX_SYNC_POINT(x, index)
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#define TEST_SYNC_POINT_CALLBACK(x, y)
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#define INIT_SYNC_POINT_SINGLETONS()
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#else
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namespace ROCKSDB_NAMESPACE {
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// This class provides facility to reproduce race conditions deterministically
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// in unit tests.
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// Developer could specify sync points in the codebase via TEST_SYNC_POINT.
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// Each sync point represents a position in the execution stream of a thread.
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// In the unit test, 'Happens After' relationship among sync points could be
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// setup via SyncPoint::LoadDependency, to reproduce a desired interleave of
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// threads execution.
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// Refer to (DBTest,TransactionLogIteratorRace), for an example use case.
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class SyncPoint {
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public:
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static SyncPoint* GetInstance();
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SyncPoint(const SyncPoint&) = delete;
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SyncPoint& operator=(const SyncPoint&) = delete;
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~SyncPoint();
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struct SyncPointPair {
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std::string predecessor;
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std::string successor;
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};
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// call once at the beginning of a test to setup the dependency between
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// sync points
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void LoadDependency(const std::vector<SyncPointPair>& dependencies);
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// call once at the beginning of a test to setup the dependency between
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// sync points and setup markers indicating the successor is only enabled
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// when it is processed on the same thread as the predecessor.
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// When adding a marker, it implicitly adds a dependency for the marker pair.
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void LoadDependencyAndMarkers(const std::vector<SyncPointPair>& dependencies,
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const std::vector<SyncPointPair>& markers);
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// The argument to the callback is passed through from
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// TEST_SYNC_POINT_CALLBACK(); nullptr if TEST_SYNC_POINT or
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// TEST_IDX_SYNC_POINT was used.
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void SetCallBack(const std::string& point,
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const std::function<void(void*)>& callback);
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// Clear callback function by point
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void ClearCallBack(const std::string& point);
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// Clear all call back functions.
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void ClearAllCallBacks();
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// enable sync point processing (disabled on startup)
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void EnableProcessing();
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// disable sync point processing
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void DisableProcessing();
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// remove the execution trace of all sync points
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void ClearTrace();
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// triggered by TEST_SYNC_POINT, blocking execution until all predecessors
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// are executed.
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// And/or call registered callback function, with argument `cb_arg`
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void Process(const std::string& point, void* cb_arg = nullptr);
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// TODO: it might be useful to provide a function that blocks until all
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// sync points are cleared.
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// We want this to be public so we can
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// subclass the implementation
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struct Data;
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private:
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// Singleton
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SyncPoint();
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Data* impl_;
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};
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// Sets up sync points to mock direct IO instead of actually issuing direct IO
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// to the file system.
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void SetupSyncPointsToMockDirectIO();
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} // namespace ROCKSDB_NAMESPACE
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// Use TEST_SYNC_POINT to specify sync points inside code base.
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// Sync points can have happens-after dependency on other sync points,
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// configured at runtime via SyncPoint::LoadDependency. This could be
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// utilized to re-produce race conditions between threads.
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// See TransactionLogIteratorRace in db_test.cc for an example use case.
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// TEST_SYNC_POINT is no op in release build.
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#define TEST_SYNC_POINT(x) \
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ROCKSDB_NAMESPACE::SyncPoint::GetInstance()->Process(x)
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#define TEST_IDX_SYNC_POINT(x, index) \
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ROCKSDB_NAMESPACE::SyncPoint::GetInstance()->Process(x + \
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std::to_string(index))
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#define TEST_SYNC_POINT_CALLBACK(x, y) \
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ROCKSDB_NAMESPACE::SyncPoint::GetInstance()->Process(x, y)
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#define INIT_SYNC_POINT_SINGLETONS() \
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(void)ROCKSDB_NAMESPACE::SyncPoint::GetInstance();
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#endif // NDEBUG
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// Callback sync point for any read IO errors that should be ignored by
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// the fault injection framework
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// Disable in release mode
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#ifdef NDEBUG
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#define IGNORE_STATUS_IF_ERROR(_status_)
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#else
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#define IGNORE_STATUS_IF_ERROR(_status_) \
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{ \
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if (!_status_.ok()) { \
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TEST_SYNC_POINT("FaultInjectionIgnoreError"); \
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} \
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}
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#endif // NDEBUG
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