rocksdb/util/mutexlock.h

132 lines
3.3 KiB
C++

// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#pragma once
#include <assert.h>
#include <atomic>
#include <mutex>
#include <thread>
#include "port/port.h"
namespace rocksdb {
// Helper class that locks a mutex on construction and unlocks the mutex when
// the destructor of the MutexLock object is invoked.
//
// Typical usage:
//
// void MyClass::MyMethod() {
// MutexLock l(&mu_); // mu_ is an instance variable
// ... some complex code, possibly with multiple return paths ...
// }
class MutexLock {
public:
explicit MutexLock(port::Mutex *mu) : mu_(mu) {
this->mu_->Lock();
}
~MutexLock() { this->mu_->Unlock(); }
private:
port::Mutex *const mu_;
// No copying allowed
MutexLock(const MutexLock&);
void operator=(const MutexLock&);
};
//
// Acquire a ReadLock on the specified RWMutex.
// The Lock will be automatically released then the
// object goes out of scope.
//
class ReadLock {
public:
explicit ReadLock(port::RWMutex *mu) : mu_(mu) {
this->mu_->ReadLock();
}
~ReadLock() { this->mu_->ReadUnlock(); }
private:
port::RWMutex *const mu_;
// No copying allowed
ReadLock(const ReadLock&);
void operator=(const ReadLock&);
};
//
// Automatically unlock a locked mutex when the object is destroyed
//
class ReadUnlock {
public:
explicit ReadUnlock(port::RWMutex *mu) : mu_(mu) { mu->AssertHeld(); }
~ReadUnlock() { mu_->ReadUnlock(); }
private:
port::RWMutex *const mu_;
// No copying allowed
ReadUnlock(const ReadUnlock &) = delete;
ReadUnlock &operator=(const ReadUnlock &) = delete;
};
//
// Acquire a WriteLock on the specified RWMutex.
// The Lock will be automatically released then the
// object goes out of scope.
//
class WriteLock {
public:
explicit WriteLock(port::RWMutex *mu) : mu_(mu) {
this->mu_->WriteLock();
}
~WriteLock() { this->mu_->WriteUnlock(); }
private:
port::RWMutex *const mu_;
// No copying allowed
WriteLock(const WriteLock&);
void operator=(const WriteLock&);
};
//
// SpinMutex has very low overhead for low-contention cases. Method names
// are chosen so you can use std::unique_lock or std::lock_guard with it.
//
class SpinMutex {
public:
SpinMutex() : locked_(false) {}
bool try_lock() {
auto currently_locked = locked_.load(std::memory_order_relaxed);
return !currently_locked &&
locked_.compare_exchange_weak(currently_locked, true,
std::memory_order_acquire,
std::memory_order_relaxed);
}
void lock() {
for (size_t tries = 0;; ++tries) {
if (try_lock()) {
// success
break;
}
port::AsmVolatilePause();
if (tries > 100) {
std::this_thread::yield();
}
}
}
void unlock() { locked_.store(false, std::memory_order_release); }
private:
std::atomic<bool> locked_;
};
} // namespace rocksdb