mirror of
https://github.com/facebook/rocksdb.git
synced 2024-11-30 22:41:48 +00:00
81345b90f9
Summary: WriteBatch and WriteBatchWithIndex now both inherit from a common abstract base class. This makes it easier to write code that is agnostic toward the implementation of the particular write batch. In particular, I plan on utilizing this abstraction to allow transactions to support using either implementation of a write batch. Test Plan: modified existing WriteBatchWithIndex tests to test new functions. Running all tests. Reviewers: igor, rven, yhchiang, sdong Reviewed By: sdong Subscribers: dhruba, leveldb Differential Revision: https://reviews.facebook.net/D34017
725 lines
22 KiB
C++
725 lines
22 KiB
C++
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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#include "rocksdb/utilities/write_batch_with_index.h"
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#include <memory>
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#include "rocksdb/comparator.h"
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#include "rocksdb/iterator.h"
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#include "db/column_family.h"
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#include "db/skiplist.h"
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#include "util/arena.h"
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namespace rocksdb {
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// when direction == forward
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// * current_at_base_ <=> base_iterator > delta_iterator
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// when direction == backwards
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// * current_at_base_ <=> base_iterator < delta_iterator
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// always:
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// * equal_keys_ <=> base_iterator == delta_iterator
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class BaseDeltaIterator : public Iterator {
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public:
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BaseDeltaIterator(Iterator* base_iterator, WBWIIterator* delta_iterator,
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const Comparator* comparator)
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: forward_(true),
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current_at_base_(true),
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equal_keys_(false),
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status_(Status::OK()),
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base_iterator_(base_iterator),
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delta_iterator_(delta_iterator),
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comparator_(comparator) {}
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virtual ~BaseDeltaIterator() {}
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bool Valid() const override {
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return current_at_base_ ? BaseValid() : DeltaValid();
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}
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void SeekToFirst() override {
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forward_ = true;
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base_iterator_->SeekToFirst();
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delta_iterator_->SeekToFirst();
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UpdateCurrent();
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}
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void SeekToLast() override {
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forward_ = false;
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base_iterator_->SeekToLast();
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delta_iterator_->SeekToLast();
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UpdateCurrent();
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}
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void Seek(const Slice& k) override {
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forward_ = true;
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base_iterator_->Seek(k);
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delta_iterator_->Seek(k);
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UpdateCurrent();
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}
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void Next() override {
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if (!Valid()) {
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status_ = Status::NotSupported("Next() on invalid iterator");
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}
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if (!forward_) {
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// Need to change direction
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// if our direction was backward and we're not equal, we have two states:
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// * both iterators are valid: we're already in a good state (current
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// shows to smaller)
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// * only one iterator is valid: we need to advance that iterator
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forward_ = true;
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equal_keys_ = false;
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if (!BaseValid()) {
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assert(DeltaValid());
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base_iterator_->SeekToFirst();
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} else if (!DeltaValid()) {
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delta_iterator_->SeekToFirst();
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} else if (current_at_base_) {
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// Change delta from larger than base to smaller
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AdvanceDelta();
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} else {
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// Change base from larger than delta to smaller
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AdvanceBase();
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}
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if (DeltaValid() && BaseValid()) {
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if (Compare() == 0) {
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equal_keys_ = true;
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}
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}
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}
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Advance();
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}
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void Prev() override {
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if (!Valid()) {
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status_ = Status::NotSupported("Prev() on invalid iterator");
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}
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if (forward_) {
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// Need to change direction
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// if our direction was backward and we're not equal, we have two states:
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// * both iterators are valid: we're already in a good state (current
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// shows to smaller)
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// * only one iterator is valid: we need to advance that iterator
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forward_ = false;
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equal_keys_ = false;
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if (!BaseValid()) {
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assert(DeltaValid());
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base_iterator_->SeekToLast();
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} else if (!DeltaValid()) {
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delta_iterator_->SeekToLast();
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} else if (current_at_base_) {
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// Change delta from less advanced than base to more advanced
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AdvanceDelta();
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} else {
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// Change base from less advanced than delta to more advanced
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AdvanceBase();
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}
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if (DeltaValid() && BaseValid()) {
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if (Compare() == 0) {
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equal_keys_ = true;
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}
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}
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}
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Advance();
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}
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Slice key() const override {
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return current_at_base_ ? base_iterator_->key()
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: delta_iterator_->Entry().key;
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}
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Slice value() const override {
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return current_at_base_ ? base_iterator_->value()
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: delta_iterator_->Entry().value;
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}
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Status status() const override {
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if (!status_.ok()) {
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return status_;
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}
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if (!base_iterator_->status().ok()) {
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return base_iterator_->status();
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}
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return delta_iterator_->status();
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}
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private:
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// -1 -- delta less advanced than base
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// 0 -- delta == base
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// 1 -- delta more advanced than base
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int Compare() const {
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assert(delta_iterator_->Valid() && base_iterator_->Valid());
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int cmp = comparator_->Compare(delta_iterator_->Entry().key,
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base_iterator_->key());
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if (forward_) {
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return cmp;
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} else {
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return -cmp;
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}
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}
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bool IsDeltaDelete() {
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assert(DeltaValid());
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return delta_iterator_->Entry().type == kDeleteRecord;
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}
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void AssertInvariants() {
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#ifndef NDEBUG
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if (!Valid()) {
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return;
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}
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if (!BaseValid()) {
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assert(!current_at_base_ && delta_iterator_->Valid());
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return;
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}
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if (!DeltaValid()) {
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assert(current_at_base_ && base_iterator_->Valid());
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return;
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}
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// we don't support those yet
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assert(delta_iterator_->Entry().type != kMergeRecord &&
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delta_iterator_->Entry().type != kLogDataRecord);
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int compare = comparator_->Compare(delta_iterator_->Entry().key,
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base_iterator_->key());
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if (forward_) {
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// current_at_base -> compare < 0
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assert(!current_at_base_ || compare < 0);
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// !current_at_base -> compare <= 0
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assert(current_at_base_ && compare >= 0);
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} else {
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// current_at_base -> compare > 0
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assert(!current_at_base_ || compare > 0);
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// !current_at_base -> compare <= 0
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assert(current_at_base_ && compare <= 0);
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}
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// equal_keys_ <=> compare == 0
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assert((equal_keys_ || compare != 0) && (!equal_keys_ || compare == 0));
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#endif
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}
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void Advance() {
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if (equal_keys_) {
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assert(BaseValid() && DeltaValid());
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AdvanceBase();
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AdvanceDelta();
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} else {
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if (current_at_base_) {
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assert(BaseValid());
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AdvanceBase();
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} else {
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assert(DeltaValid());
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AdvanceDelta();
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}
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}
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UpdateCurrent();
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}
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void AdvanceDelta() {
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if (forward_) {
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delta_iterator_->Next();
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} else {
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delta_iterator_->Prev();
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}
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}
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void AdvanceBase() {
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if (forward_) {
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base_iterator_->Next();
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} else {
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base_iterator_->Prev();
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}
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}
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bool BaseValid() const { return base_iterator_->Valid(); }
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bool DeltaValid() const { return delta_iterator_->Valid(); }
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void UpdateCurrent() {
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while (true) {
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equal_keys_ = false;
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if (!BaseValid()) {
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// Base has finished.
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if (!DeltaValid()) {
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// Finished
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return;
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}
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if (IsDeltaDelete()) {
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AdvanceDelta();
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} else {
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current_at_base_ = false;
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return;
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}
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} else if (!DeltaValid()) {
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// Delta has finished.
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current_at_base_ = true;
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return;
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} else {
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int compare = Compare();
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if (compare <= 0) { // delta bigger or equal
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if (compare == 0) {
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equal_keys_ = true;
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}
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if (!IsDeltaDelete()) {
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current_at_base_ = false;
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return;
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}
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// Delta is less advanced and is delete.
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AdvanceDelta();
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if (equal_keys_) {
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AdvanceBase();
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}
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} else {
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current_at_base_ = true;
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return;
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}
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}
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}
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AssertInvariants();
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}
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bool forward_;
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bool current_at_base_;
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bool equal_keys_;
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Status status_;
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std::unique_ptr<Iterator> base_iterator_;
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std::unique_ptr<WBWIIterator> delta_iterator_;
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const Comparator* comparator_; // not owned
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};
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class ReadableWriteBatch : public WriteBatch {
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public:
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explicit ReadableWriteBatch(size_t reserved_bytes = 0)
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: WriteBatch(reserved_bytes) {}
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// Retrieve some information from a write entry in the write batch, given
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// the start offset of the write entry.
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Status GetEntryFromDataOffset(size_t data_offset, WriteType* type, Slice* Key,
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Slice* value, Slice* blob) const;
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};
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// Key used by skip list, as the binary searchable index of WriteBatchWithIndex.
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struct WriteBatchIndexEntry {
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WriteBatchIndexEntry(size_t o, uint32_t c)
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: offset(o), column_family(c), search_key(nullptr) {}
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WriteBatchIndexEntry(const Slice* sk, uint32_t c)
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: offset(0), column_family(c), search_key(sk) {}
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// If this flag appears in the offset, it indicates a key that is smaller
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// than any other entry for the same column family
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static const size_t kFlagMin = std::numeric_limits<size_t>::max();
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size_t offset; // offset of an entry in write batch's string buffer.
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uint32_t column_family; // column family of the entry
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const Slice* search_key; // if not null, instead of reading keys from
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// write batch, use it to compare. This is used
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// for lookup key.
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};
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class WriteBatchEntryComparator {
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public:
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WriteBatchEntryComparator(const Comparator* _default_comparator,
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const ReadableWriteBatch* write_batch)
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: default_comparator_(_default_comparator), write_batch_(write_batch) {}
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// Compare a and b. Return a negative value if a is less than b, 0 if they
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// are equal, and a positive value if a is greater than b
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int operator()(const WriteBatchIndexEntry* entry1,
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const WriteBatchIndexEntry* entry2) const;
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int CompareKey(uint32_t column_family, const Slice& key1,
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const Slice& key2) const;
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void SetComparatorForCF(uint32_t column_family_id,
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const Comparator* comparator) {
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cf_comparator_map_[column_family_id] = comparator;
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}
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const Comparator* default_comparator() { return default_comparator_; }
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private:
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const Comparator* default_comparator_;
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std::unordered_map<uint32_t, const Comparator*> cf_comparator_map_;
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const ReadableWriteBatch* write_batch_;
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};
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typedef SkipList<WriteBatchIndexEntry*, const WriteBatchEntryComparator&>
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WriteBatchEntrySkipList;
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class WBWIIteratorImpl : public WBWIIterator {
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public:
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WBWIIteratorImpl(uint32_t column_family_id,
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WriteBatchEntrySkipList* skip_list,
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const ReadableWriteBatch* write_batch)
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: column_family_id_(column_family_id),
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skip_list_iter_(skip_list),
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write_batch_(write_batch),
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valid_(false) {}
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virtual ~WBWIIteratorImpl() {}
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virtual bool Valid() const override { return valid_; }
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virtual void SeekToFirst() override {
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valid_ = true;
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WriteBatchIndexEntry search_entry(WriteBatchIndexEntry::kFlagMin,
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column_family_id_);
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skip_list_iter_.Seek(&search_entry);
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ReadEntry();
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}
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virtual void SeekToLast() override {
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valid_ = true;
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WriteBatchIndexEntry search_entry(WriteBatchIndexEntry::kFlagMin,
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column_family_id_ + 1);
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skip_list_iter_.Seek(&search_entry);
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if (!skip_list_iter_.Valid()) {
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skip_list_iter_.SeekToLast();
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} else {
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skip_list_iter_.Prev();
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}
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ReadEntry();
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}
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virtual void Seek(const Slice& key) override {
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valid_ = true;
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WriteBatchIndexEntry search_entry(&key, column_family_id_);
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skip_list_iter_.Seek(&search_entry);
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ReadEntry();
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}
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virtual void Next() override {
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skip_list_iter_.Next();
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ReadEntry();
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}
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virtual void Prev() override {
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skip_list_iter_.Prev();
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ReadEntry();
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}
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virtual const WriteEntry& Entry() const override { return current_; }
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virtual Status status() const override { return status_; }
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const WriteBatchIndexEntry* GetRawEntry() const {
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return skip_list_iter_.key();
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}
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private:
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uint32_t column_family_id_;
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WriteBatchEntrySkipList::Iterator skip_list_iter_;
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const ReadableWriteBatch* write_batch_;
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Status status_;
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bool valid_;
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WriteEntry current_;
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void ReadEntry() {
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if (!status_.ok() || !skip_list_iter_.Valid()) {
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valid_ = false;
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return;
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}
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const WriteBatchIndexEntry* iter_entry = skip_list_iter_.key();
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if (iter_entry == nullptr ||
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iter_entry->column_family != column_family_id_) {
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valid_ = false;
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return;
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}
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Slice blob;
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status_ = write_batch_->GetEntryFromDataOffset(
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iter_entry->offset, ¤t_.type, ¤t_.key, ¤t_.value,
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&blob);
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if (!status_.ok()) {
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valid_ = false;
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} else if (current_.type != kPutRecord && current_.type != kDeleteRecord &&
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current_.type != kMergeRecord) {
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valid_ = false;
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status_ = Status::Corruption("write batch index is corrupted");
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}
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}
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};
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struct WriteBatchWithIndex::Rep {
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Rep(const Comparator* index_comparator, size_t reserved_bytes = 0,
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bool _overwrite_key = false)
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: write_batch(reserved_bytes),
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comparator(index_comparator, &write_batch),
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skip_list(comparator, &arena),
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overwrite_key(_overwrite_key),
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last_entry_offset(0) {}
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ReadableWriteBatch write_batch;
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WriteBatchEntryComparator comparator;
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Arena arena;
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WriteBatchEntrySkipList skip_list;
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bool overwrite_key;
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size_t last_entry_offset;
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// Remember current offset of internal write batch, which is used as
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// the starting offset of the next record.
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void SetLastEntryOffset() { last_entry_offset = write_batch.GetDataSize(); }
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// In overwrite mode, find the existing entry for the same key and update it
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// to point to the current entry.
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// Return true if the key is found and updated.
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bool UpdateExistingEntry(ColumnFamilyHandle* column_family, const Slice& key);
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bool UpdateExistingEntryWithCfId(uint32_t column_family_id, const Slice& key);
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// Add the recent entry to the update.
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// In overwrite mode, if key already exists in the index, update it.
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void AddOrUpdateIndex(ColumnFamilyHandle* column_family, const Slice& key);
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void AddOrUpdateIndex(const Slice& key);
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// Allocate an index entry pointing to the last entry in the write batch and
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// put it to skip list.
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void AddNewEntry(uint32_t column_family_id);
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// Clear all updates buffered in this batch.
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void Clear();
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};
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bool WriteBatchWithIndex::Rep::UpdateExistingEntry(
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ColumnFamilyHandle* column_family, const Slice& key) {
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uint32_t cf_id = GetColumnFamilyID(column_family);
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return UpdateExistingEntryWithCfId(cf_id, key);
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}
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bool WriteBatchWithIndex::Rep::UpdateExistingEntryWithCfId(
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uint32_t column_family_id, const Slice& key) {
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if (!overwrite_key) {
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return false;
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}
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WBWIIteratorImpl iter(column_family_id, &skip_list, &write_batch);
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iter.Seek(key);
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if (!iter.Valid()) {
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return false;
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}
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if (comparator.CompareKey(column_family_id, key, iter.Entry().key) != 0) {
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return false;
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}
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WriteBatchIndexEntry* non_const_entry =
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const_cast<WriteBatchIndexEntry*>(iter.GetRawEntry());
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non_const_entry->offset = last_entry_offset;
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return true;
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}
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void WriteBatchWithIndex::Rep::AddOrUpdateIndex(
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ColumnFamilyHandle* column_family, const Slice& key) {
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if (!UpdateExistingEntry(column_family, key)) {
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uint32_t cf_id = GetColumnFamilyID(column_family);
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const auto* cf_cmp = GetColumnFamilyUserComparator(column_family);
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if (cf_cmp != nullptr) {
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comparator.SetComparatorForCF(cf_id, cf_cmp);
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}
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AddNewEntry(cf_id);
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}
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}
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void WriteBatchWithIndex::Rep::AddOrUpdateIndex(const Slice& key) {
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if (!UpdateExistingEntryWithCfId(0, key)) {
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AddNewEntry(0);
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}
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}
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void WriteBatchWithIndex::Rep::AddNewEntry(uint32_t column_family_id) {
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auto* mem = arena.Allocate(sizeof(WriteBatchIndexEntry));
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auto* index_entry =
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new (mem) WriteBatchIndexEntry(last_entry_offset, column_family_id);
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skip_list.Insert(index_entry);
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}
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void WriteBatchWithIndex::Rep::Clear() {
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write_batch.Clear();
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arena.~Arena();
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new (&arena) Arena();
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skip_list.~WriteBatchEntrySkipList();
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new (&skip_list) WriteBatchEntrySkipList(comparator, &arena);
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last_entry_offset = 0;
|
|
}
|
|
|
|
Status ReadableWriteBatch::GetEntryFromDataOffset(size_t data_offset,
|
|
WriteType* type, Slice* Key,
|
|
Slice* value,
|
|
Slice* blob) const {
|
|
if (type == nullptr || Key == nullptr || value == nullptr ||
|
|
blob == nullptr) {
|
|
return Status::InvalidArgument("Output parameters cannot be null");
|
|
}
|
|
|
|
if (data_offset >= GetDataSize()) {
|
|
return Status::InvalidArgument("data offset exceed write batch size");
|
|
}
|
|
Slice input = Slice(rep_.data() + data_offset, rep_.size() - data_offset);
|
|
char tag;
|
|
uint32_t column_family;
|
|
Status s =
|
|
ReadRecordFromWriteBatch(&input, &tag, &column_family, Key, value, blob);
|
|
|
|
switch (tag) {
|
|
case kTypeColumnFamilyValue:
|
|
case kTypeValue:
|
|
*type = kPutRecord;
|
|
break;
|
|
case kTypeColumnFamilyDeletion:
|
|
case kTypeDeletion:
|
|
*type = kDeleteRecord;
|
|
break;
|
|
case kTypeColumnFamilyMerge:
|
|
case kTypeMerge:
|
|
*type = kMergeRecord;
|
|
break;
|
|
case kTypeLogData:
|
|
*type = kLogDataRecord;
|
|
break;
|
|
default:
|
|
return Status::Corruption("unknown WriteBatch tag");
|
|
}
|
|
return Status::OK();
|
|
}
|
|
|
|
WriteBatchWithIndex::WriteBatchWithIndex(
|
|
const Comparator* default_index_comparator, size_t reserved_bytes,
|
|
bool overwrite_key)
|
|
: rep(new Rep(default_index_comparator, reserved_bytes, overwrite_key)) {}
|
|
|
|
WriteBatchWithIndex::~WriteBatchWithIndex() { delete rep; }
|
|
|
|
WriteBatch* WriteBatchWithIndex::GetWriteBatch() { return &rep->write_batch; }
|
|
|
|
WBWIIterator* WriteBatchWithIndex::NewIterator() {
|
|
return new WBWIIteratorImpl(0, &(rep->skip_list), &rep->write_batch);
|
|
}
|
|
|
|
WBWIIterator* WriteBatchWithIndex::NewIterator(
|
|
ColumnFamilyHandle* column_family) {
|
|
return new WBWIIteratorImpl(GetColumnFamilyID(column_family),
|
|
&(rep->skip_list), &rep->write_batch);
|
|
}
|
|
|
|
Iterator* WriteBatchWithIndex::NewIteratorWithBase(
|
|
ColumnFamilyHandle* column_family, Iterator* base_iterator) {
|
|
if (rep->overwrite_key == false) {
|
|
assert(false);
|
|
return nullptr;
|
|
}
|
|
return new BaseDeltaIterator(base_iterator, NewIterator(column_family),
|
|
GetColumnFamilyUserComparator(column_family));
|
|
}
|
|
|
|
Iterator* WriteBatchWithIndex::NewIteratorWithBase(Iterator* base_iterator) {
|
|
if (rep->overwrite_key == false) {
|
|
assert(false);
|
|
return nullptr;
|
|
}
|
|
// default column family's comparator
|
|
return new BaseDeltaIterator(base_iterator, NewIterator(),
|
|
rep->comparator.default_comparator());
|
|
}
|
|
|
|
void WriteBatchWithIndex::Put(ColumnFamilyHandle* column_family,
|
|
const Slice& key, const Slice& value) {
|
|
rep->SetLastEntryOffset();
|
|
rep->write_batch.Put(column_family, key, value);
|
|
rep->AddOrUpdateIndex(column_family, key);
|
|
}
|
|
|
|
void WriteBatchWithIndex::Put(const Slice& key, const Slice& value) {
|
|
rep->SetLastEntryOffset();
|
|
rep->write_batch.Put(key, value);
|
|
rep->AddOrUpdateIndex(key);
|
|
}
|
|
|
|
void WriteBatchWithIndex::Merge(ColumnFamilyHandle* column_family,
|
|
const Slice& key, const Slice& value) {
|
|
rep->SetLastEntryOffset();
|
|
rep->write_batch.Merge(column_family, key, value);
|
|
rep->AddOrUpdateIndex(column_family, key);
|
|
}
|
|
|
|
void WriteBatchWithIndex::Merge(const Slice& key, const Slice& value) {
|
|
rep->SetLastEntryOffset();
|
|
rep->write_batch.Merge(key, value);
|
|
rep->AddOrUpdateIndex(key);
|
|
}
|
|
|
|
void WriteBatchWithIndex::PutLogData(const Slice& blob) {
|
|
rep->write_batch.PutLogData(blob);
|
|
}
|
|
|
|
void WriteBatchWithIndex::Delete(ColumnFamilyHandle* column_family,
|
|
const Slice& key) {
|
|
rep->SetLastEntryOffset();
|
|
rep->write_batch.Delete(column_family, key);
|
|
rep->AddOrUpdateIndex(column_family, key);
|
|
}
|
|
|
|
void WriteBatchWithIndex::Delete(const Slice& key) {
|
|
rep->SetLastEntryOffset();
|
|
rep->write_batch.Delete(key);
|
|
rep->AddOrUpdateIndex(key);
|
|
}
|
|
|
|
void WriteBatchWithIndex::Clear() { rep->Clear(); }
|
|
|
|
int WriteBatchEntryComparator::operator()(
|
|
const WriteBatchIndexEntry* entry1,
|
|
const WriteBatchIndexEntry* entry2) const {
|
|
if (entry1->column_family > entry2->column_family) {
|
|
return 1;
|
|
} else if (entry1->column_family < entry2->column_family) {
|
|
return -1;
|
|
}
|
|
|
|
if (entry1->offset == WriteBatchIndexEntry::kFlagMin) {
|
|
return -1;
|
|
} else if (entry2->offset == WriteBatchIndexEntry::kFlagMin) {
|
|
return 1;
|
|
}
|
|
|
|
Status s;
|
|
Slice key1, key2;
|
|
if (entry1->search_key == nullptr) {
|
|
Slice value, blob;
|
|
WriteType write_type;
|
|
s = write_batch_->GetEntryFromDataOffset(entry1->offset, &write_type, &key1,
|
|
&value, &blob);
|
|
if (!s.ok()) {
|
|
return 1;
|
|
}
|
|
} else {
|
|
key1 = *(entry1->search_key);
|
|
}
|
|
if (entry2->search_key == nullptr) {
|
|
Slice value, blob;
|
|
WriteType write_type;
|
|
s = write_batch_->GetEntryFromDataOffset(entry2->offset, &write_type, &key2,
|
|
&value, &blob);
|
|
if (!s.ok()) {
|
|
return -1;
|
|
}
|
|
} else {
|
|
key2 = *(entry2->search_key);
|
|
}
|
|
|
|
int cmp = CompareKey(entry1->column_family, key1, key2);
|
|
if (cmp != 0) {
|
|
return cmp;
|
|
} else if (entry1->offset > entry2->offset) {
|
|
return 1;
|
|
} else if (entry1->offset < entry2->offset) {
|
|
return -1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int WriteBatchEntryComparator::CompareKey(uint32_t column_family,
|
|
const Slice& key1,
|
|
const Slice& key2) const {
|
|
auto comparator_for_cf = cf_comparator_map_.find(column_family);
|
|
if (comparator_for_cf != cf_comparator_map_.end()) {
|
|
return comparator_for_cf->second->Compare(key1, key2);
|
|
} else {
|
|
return default_comparator_->Compare(key1, key2);
|
|
}
|
|
}
|
|
|
|
} // namespace rocksdb
|