mirror of
https://github.com/facebook/rocksdb.git
synced 2024-11-27 02:44:18 +00:00
80c663882a
Summary: First draft. Unit tests pass. Test Plan: unit tests attached Reviewers: heyongqiang Reviewed By: heyongqiang Differential Revision: https://reviews.facebook.net/D3969
179 lines
5.9 KiB
C++
179 lines
5.9 KiB
C++
/*
|
|
* Licensed to the Apache Software Foundation (ASF) under one
|
|
* or more contributor license agreements. See the NOTICE file
|
|
* distributed with this work for additional information
|
|
* regarding copyright ownership. The ASF licenses this file
|
|
* to you under the Apache License, Version 2.0 (the
|
|
* "License"); you may not use this file except in compliance
|
|
* with the License. You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing,
|
|
* software distributed under the License is distributed on an
|
|
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
|
|
* KIND, either express or implied. See the License for the
|
|
* specific language governing permissions and limitations
|
|
* under the License.
|
|
*/
|
|
#ifndef THRIFT_ASYNC_TDELAYEDDESTRUCTION_H_
|
|
#define THRIFT_ASYNC_TDELAYEDDESTRUCTION_H_ 1
|
|
|
|
#include <boost/noncopyable.hpp>
|
|
#include <inttypes.h>
|
|
#include <assert.h>
|
|
|
|
namespace apache { namespace thrift { namespace async {
|
|
|
|
/**
|
|
* TDelayedDestruction is a helper class to ensure objects are not deleted
|
|
* while they still have functions executing in a higher stack frame.
|
|
*
|
|
* This is useful for objects that invoke callback functions, to ensure that a
|
|
* callback does not destroy the calling object.
|
|
*
|
|
* Classes needing this functionality should:
|
|
* - derive from TDelayedDestruction
|
|
* - make their destructor private or protected, so it cannot be called
|
|
* directly
|
|
* - create a DestructorGuard object on the stack in each public method that
|
|
* may invoke a callback
|
|
*
|
|
* TDelayedDestruction does not perform any locking. It is intended to be used
|
|
* only from a single thread.
|
|
*/
|
|
class TDelayedDestruction : private boost::noncopyable {
|
|
public:
|
|
/**
|
|
* Helper class to allow TDelayedDestruction classes to be used with
|
|
* boost::shared_ptr.
|
|
*
|
|
* This class can be specified as the destructor argument when creating the
|
|
* shared_ptr, and it will destroy the guarded class properly when all
|
|
* shared_ptr references are released.
|
|
*/
|
|
class Destructor {
|
|
public:
|
|
void operator()(TDelayedDestruction* dd) const {
|
|
dd->destroy();
|
|
}
|
|
};
|
|
|
|
/**
|
|
* destroy() requests destruction of the object.
|
|
*
|
|
* This method will destroy the object after it has no more functions running
|
|
* higher up on the stack. (i.e., No more DestructorGuard objects exist for
|
|
* this object.) This method must be used instead of the destructor.
|
|
*/
|
|
virtual void destroy() {
|
|
// If guardCount_ is not 0, just set destroyPending_ to delay
|
|
// actual destruction.
|
|
if (guardCount_ != 0) {
|
|
destroyPending_ = true;
|
|
} else {
|
|
destroyNow(false);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Classes should create a DestructorGuard object on the stack in any
|
|
* function that may invoke callback functions.
|
|
*
|
|
* The DestructorGuard prevents the guarded class from being destroyed while
|
|
* it exists. Without this, the callback function could delete the guarded
|
|
* object, causing problems when the callback function returns and the
|
|
* guarded object's method resumes execution.
|
|
*/
|
|
class DestructorGuard {
|
|
public:
|
|
explicit DestructorGuard(TDelayedDestruction* dd) : dd_(dd) {
|
|
++dd_->guardCount_;
|
|
assert(dd_->guardCount_ > 0); // check for wrapping
|
|
}
|
|
|
|
~DestructorGuard() {
|
|
assert(dd_->guardCount_ > 0);
|
|
--dd_->guardCount_;
|
|
if (dd_->guardCount_ == 0 && dd_->destroyPending_) {
|
|
dd_->destroyNow(true);
|
|
}
|
|
}
|
|
|
|
private:
|
|
TDelayedDestruction* dd_;
|
|
};
|
|
|
|
protected:
|
|
/**
|
|
* destroyNow() is invoked to actually destroy the object, after destroy()
|
|
* has been called and no more DestructorGuard objects exist. By default it
|
|
* calls "delete this", but subclasses may override this behavior.
|
|
*
|
|
* @param delayed This parameter is true if destruction was delayed because
|
|
* of a DestructorGuard object, or false if destroyNow() is
|
|
* being called directly from destroy().
|
|
*/
|
|
virtual void destroyNow(bool delayed) {
|
|
delete this;
|
|
(void)delayed; // prevent unused variable warnings
|
|
}
|
|
|
|
TDelayedDestruction()
|
|
: guardCount_(0)
|
|
, destroyPending_(false) {}
|
|
|
|
/**
|
|
* Protected destructor.
|
|
*
|
|
* Making this protected ensures that users cannot delete TDelayedDestruction
|
|
* objects directly, and that everyone must use destroy() instead.
|
|
* Subclasses of TDelayedDestruction must also define their destructors as
|
|
* protected or private in order for this to work.
|
|
*
|
|
* This also means that TDelayedDestruction objects cannot be created
|
|
* directly on the stack; they must always be dynamically allocated on the
|
|
* heap.
|
|
*
|
|
* In order to use a TDelayedDestruction object with a shared_ptr, create the
|
|
* shared_ptr using a TDelayedDestruction::Destructor as the second argument
|
|
* to the shared_ptr constructor.
|
|
*/
|
|
virtual ~TDelayedDestruction() {}
|
|
|
|
/**
|
|
* Get the number of DestructorGuards currently protecting this object.
|
|
*
|
|
* This is primarily intended for debugging purposes, such as asserting
|
|
* that an object has at least 1 guard.
|
|
*/
|
|
uint32_t getDestructorGuardCount() const {
|
|
return guardCount_;
|
|
}
|
|
|
|
private:
|
|
/**
|
|
* guardCount_ is incremented by DestructorGuard, to indicate that one of
|
|
* the TDelayedDestruction object's methods is currently running.
|
|
*
|
|
* If destroy() is called while guardCount_ is non-zero, destruction will
|
|
* be delayed until guardCount_ drops to 0. This allows TDelayedDestruction
|
|
* objects to invoke callbacks without having to worry about being deleted
|
|
* before the callback returns.
|
|
*/
|
|
uint32_t guardCount_;
|
|
|
|
/**
|
|
* destroyPending_ is set to true if destoy() is called while guardCount_ is
|
|
* non-zero.
|
|
*
|
|
* If destroyPending_ is true, the object will be destroyed the next time
|
|
* guardCount_ drops to 0.
|
|
*/
|
|
bool destroyPending_;
|
|
};
|
|
|
|
}}} // apache::thrift::async
|
|
|
|
#endif // THRIFT_ASYNC_TDELAYEDDESTRUCTION_H_
|