mirror of https://github.com/facebook/rocksdb.git
489 lines
16 KiB
C++
489 lines
16 KiB
C++
/*
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* Licensed to the Apache Software Foundation (ASF) under one
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* or more contributor license agreements. See the NOTICE file
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* distributed with this work for additional information
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* regarding copyright ownership. The ASF licenses this file
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* to you under the Apache License, Version 2.0 (the
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* "License"); you may not use this file except in compliance
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* with the License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing,
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* software distributed under the License is distributed on an
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* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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* KIND, either express or implied. See the License for the
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* specific language governing permissions and limitations
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* under the License.
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*/
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#ifndef THRIFT_ASYNC_TSTREAMASYNCCHANNEL_TCC_
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#define THRIFT_ASYNC_TSTREAMASYNCCHANNEL_TCC_ 1
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#include "thrift/lib/cpp/async/TStreamAsyncChannel.h"
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#include "thrift/lib/cpp/transport/TSocketAddress.h"
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namespace apache { namespace thrift { namespace async {
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template<typename WriteRequest_, typename ReadState_>
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TStreamAsyncChannel<WriteRequest_, ReadState_>::TStreamAsyncChannel(
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const boost::shared_ptr<TAsyncTransport>& transport)
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: TAsyncTimeout(transport->getEventBase())
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, transport_(transport)
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, writeReqHead_(NULL)
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, writeReqTail_(NULL)
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, readState_()
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, readCallback_()
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, readErrorCallback_()
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, recvTimeout_(0)
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, timedOut_(false) {
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}
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template<typename WriteRequest_, typename ReadState_>
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void TStreamAsyncChannel<WriteRequest_, ReadState_>::destroy() {
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// When destroy is called, close the channel immediately
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closeNow();
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// Then call TDelayedDestruction::destroy() to take care of
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// whether or not we need immediate or delayed destruction
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TDelayedDestruction::destroy();
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}
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template<typename WriteRequest_, typename ReadState_>
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bool TStreamAsyncChannel<WriteRequest_, ReadState_>::readable() const {
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return transport_->readable();
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}
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template<typename WriteRequest_, typename ReadState_>
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bool TStreamAsyncChannel<WriteRequest_, ReadState_>::good() const {
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return transport_->good();
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}
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template<typename WriteRequest_, typename ReadState_>
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bool TStreamAsyncChannel<WriteRequest_, ReadState_>::error() const {
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return (timedOut_ || transport_->error());
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}
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template<typename WriteRequest_, typename ReadState_>
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bool TStreamAsyncChannel<WriteRequest_, ReadState_>::timedOut() const {
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return timedOut_;
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}
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template<typename WriteRequest_, typename ReadState_>
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void TStreamAsyncChannel<WriteRequest_, ReadState_>::sendMessage(
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const VoidCallback& cob,
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const VoidCallback& errorCob,
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transport::TMemoryBuffer* message) {
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assert(message);
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DestructorGuard dg(this);
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if (!good()) {
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T_DEBUG_T("sendMessage: transport went bad, bailing out.");
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return errorCob();
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}
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if (message->available_read() == 0) {
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T_ERROR("sendMessage: buffer is empty");
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return errorCob();
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}
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WriteRequest_* writeReq;
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try {
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writeReq = new WriteRequest_(cob, errorCob, message, this);
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} catch (const std::exception& ex) {
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T_ERROR("sendMessage: failed to allocate new write request object");
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errorCob();
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return;
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}
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pushWriteRequest(writeReq);
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writeReq->write(transport_.get(), this);
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}
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template<typename WriteRequest_, typename ReadState_>
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void TStreamAsyncChannel<WriteRequest_, ReadState_>::recvMessage(
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const VoidCallback& cob,
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const VoidCallback& errorCob,
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transport::TMemoryBuffer* message) {
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assert(message);
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DestructorGuard dg(this);
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if (!good()) {
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T_DEBUG_T("recvMessage: transport went bad, bailing out.");
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return errorCob();
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}
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if (message->available_read() != 0) {
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T_ERROR("recvMessage: buffer is not empty.");
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return errorCob();
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}
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if (readCallbackQ_.empty() && readCallback_ == NULL) {
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readState_.setCallbackBuffer(message);
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readCallback_ = cob;
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readErrorCallback_ = errorCob;
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} else {
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readCallbackQ_.push_back(ReadQueueEntry(cob, errorCob, message));
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return;
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}
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// Some ReadState implementations perform read-ahead,
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// and they may already have data waiting to be processed.
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// If so, we need to invoke readDataAvailable() immediately, rather than
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// waiting for new data from the transport.
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if (readState_.hasReadAheadData()) {
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if (invokeReadDataAvailable(0)) {
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// We already invoked the callback
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return;
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}
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}
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// start the read timeout
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if (recvTimeout_ > 0) {
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scheduleTimeout(recvTimeout_);
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}
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// start reading from the transport
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// Note that setReadCallback() may invoke our read callback methods
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// immediately, so the read may complete before setReadCallback() returns.
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transport_->setReadCallback(this);
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}
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template<typename WriteRequest_, typename ReadState_>
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void TStreamAsyncChannel<WriteRequest_, ReadState_>::sendAndRecvMessage(
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const VoidCallback& cob,
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const VoidCallback& errorCob,
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transport::TMemoryBuffer* sendBuf,
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transport::TMemoryBuffer* recvBuf) {
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// TODO: it would be better to perform this bind once, rather than
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// each time sendAndRecvMessage() is called.
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const VoidCallback& send_done =
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std::tr1::bind(&TStreamAsyncChannel::recvMessage, this, cob, errorCob,
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recvBuf);
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return sendMessage(send_done, errorCob, sendBuf);
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}
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template<typename WriteRequest_, typename ReadState_>
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void TStreamAsyncChannel<WriteRequest_, ReadState_>::close() {
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DestructorGuard dg(this); // transport::close can invoke callbacks
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transport_->setReadCallback(NULL);
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transport_->close();
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if (readCallback_) {
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processReadEOF();
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}
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// no need to free the write-queue here. The underlying transport will
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// drain the writes first
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}
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template<typename WriteRequest_, typename ReadState_>
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void TStreamAsyncChannel<WriteRequest_, ReadState_>::closeNow() {
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DestructorGuard dg(this); // transport::closeNow can invoke callbacks
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transport_->setReadCallback(NULL);
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transport_->closeNow();
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if (readCallback_) {
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processReadEOF();
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}
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// no need to free the write-queue here. The underlying transport will
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// fail pending writes first
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}
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template<typename WriteRequest_, typename ReadState_>
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void TStreamAsyncChannel<WriteRequest_, ReadState_>::attachEventBase(
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TEventBase* eventBase) {
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TAsyncTimeout::attachEventBase(eventBase);
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transport_->attachEventBase(eventBase);
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}
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template<typename WriteRequest_, typename ReadState_>
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void TStreamAsyncChannel<WriteRequest_, ReadState_>::detachEventBase() {
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// detachEventBase() may not be called while in the middle of reading or
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// writing a message. Make sure there are no read callbacks
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assert(!readCallback_ && readCallbackQ_.empty());
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// Even though readCallback_ is unset, the read timeout might still be
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// installed. This happens when detachEventBase() is invoked by the
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// recvMessage() callback, because invokeReadDataAvailable() optimizes and
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// leaves the timeout and transport read callback installed while invoking
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// the recvMessage() callback. Make sure we cancel the read timeout before
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// detaching from the event base.
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if (transport_->getReadCallback() == this) {
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cancelTimeout();
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transport_->setReadCallback(NULL);
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}
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TAsyncTimeout::detachEventBase();
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transport_->detachEventBase();
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}
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template<typename WriteRequest_, typename ReadState_>
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TEventBase*
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TStreamAsyncChannel<WriteRequest_, ReadState_>::getEventBase() const {
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return transport_->getEventBase();
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}
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template<typename WriteRequest_, typename ReadState_>
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void TStreamAsyncChannel<WriteRequest_, ReadState_>::setRecvTimeout(
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uint32_t milliseconds) {
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recvTimeout_ = milliseconds;
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// If we are currently reading, update the timeout
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if (transport_->getReadCallback() == this) {
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if (milliseconds > 0) {
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scheduleTimeout(milliseconds);
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} else {
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cancelTimeout();
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}
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}
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}
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template<typename WriteRequest_, typename ReadState_>
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void TStreamAsyncChannel<WriteRequest_, ReadState_>::getReadBuffer(
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void** bufReturn, size_t* lenReturn) {
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readState_.getReadBuffer(bufReturn, lenReturn);
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}
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template<typename WriteRequest_, typename ReadState_>
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void TStreamAsyncChannel<WriteRequest_, ReadState_>::readDataAvailable(
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size_t len) THRIFT_NOEXCEPT {
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invokeReadDataAvailable(len);
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}
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template<typename WriteRequest_, typename ReadState_>
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void TStreamAsyncChannel<WriteRequest_, ReadState_>::readEOF() THRIFT_NOEXCEPT {
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// readCallback_ may be NULL if readEOF() is invoked while the read callback
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// is already running inside invokeReadDataAvailable(), since
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// invokeReadDataAvailable() leaves the transport read callback installed
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// while calling the channel read callback.
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if (readCallback_) {
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processReadEOF();
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}
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}
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template<typename WriteRequest_, typename ReadState_>
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void TStreamAsyncChannel<WriteRequest_, ReadState_>::readError(
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const transport::TTransportException& ex) THRIFT_NOEXCEPT {
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// readCallback_ may be NULL if readEOF() is invoked while the read callback
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// is already running inside invokeReadDataAvailable(), since
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// invokeReadDataAvailable() leaves the transport read callback installed
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// while calling the channel read callback.
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if (!readCallback_) {
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return;
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}
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DestructorGuard dg(this);
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cancelTimeout();
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failAllReads();
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}
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template<typename WriteRequest_, typename ReadState_>
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void TStreamAsyncChannel<WriteRequest_, ReadState_>::writeSuccess()
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THRIFT_NOEXCEPT {
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DestructorGuard dg(this);
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WriteRequest_* req = popWriteRequest();
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req->writeSuccess();
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delete req;
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}
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template<typename WriteRequest_, typename ReadState_>
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void TStreamAsyncChannel<WriteRequest_, ReadState_>::writeError(
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size_t bytesWritten,
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const transport::TTransportException& ex) THRIFT_NOEXCEPT {
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DestructorGuard dg(this);
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if (ex.getType() == transport::TTransportException::TIMED_OUT) {
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timedOut_ = true;
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}
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WriteRequest_* req = popWriteRequest();
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req->writeError(bytesWritten, ex);
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delete req;
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}
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template<typename WriteRequest_, typename ReadState_>
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void TStreamAsyncChannel<WriteRequest_, ReadState_>::timeoutExpired()
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THRIFT_NOEXCEPT {
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DestructorGuard dg(this);
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timedOut_ = true;
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// Close the transport. It isn't usable anymore, since we are leaving
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// it in a state with a partial message outstanding.
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transport_->setReadCallback(NULL);
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transport_->close();
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// TODO: It would be nice not to have to always log an error message here;
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// ideally the callback should decide if this is worth logging or not.
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// Unfortunately the TAsyncChannel API doesn't allow us to pass any error
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// info back to the callback.
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T_ERROR("TStreamAsyncChannel: read timeout");
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failAllReads();
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}
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template<typename WriteRequest_, typename ReadState_>
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bool TStreamAsyncChannel<WriteRequest_, ReadState_>::invokeReadDataAvailable(
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size_t len) THRIFT_NOEXCEPT {
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DestructorGuard dg(this);
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assert(readCallback_);
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bool readDone;
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try {
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readDone = readState_.readDataAvailable(len);
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} catch (const std::exception& ex) {
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// The channel is in an unknown state after an error processing read data.
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// Close the channel to ensure that callers cannot try to read from this
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// channel again.
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//
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// Make sure we do this after clearing our callbacks, so that the
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// channel won't call our readEOF() method.
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cancelTimeout();
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transport_->setReadCallback(NULL);
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std::string addressStr;
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try {
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transport::TSocketAddress addr;
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transport_->getPeerAddress(&addr);
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addressStr = addr.describe();
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} catch (const std::exception& e) {
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addressStr = "unknown";
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}
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T_ERROR("error reading message from %s: %s", addressStr.c_str(), ex.what());
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failAllReads();
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return true;
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}
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if (!readDone) {
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// We read some data, but didn't finish reading a full message.
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if (recvTimeout_ > 0) {
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// Reset the timeout whenever we receive any data.
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// TODO: This matches the old TAsyncChannel behavior, but it seems like
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// it would make more sense to have the timeout apply to the entire
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// message as a whole. Eventually we should remove this code that resets
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// the timeout.
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scheduleTimeout(recvTimeout_);
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}
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return false;
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}
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TEventBase* ourEventBase = transport_->getEventBase();
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// We read a full message. Invoke the read callback.
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invokeReadCallback(readCallback_, "read callback");
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// Note that we cleared readCallback_ and readErrorCallback_ before invoking
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// the callback, but left ourself installed as the TAsyncTransport read
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// callback.
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//
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// This allows us to avoid changing the TAsyncTransport read callback if the
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// channel read callback immediately called recvMessage() again. This is
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// fairly common, and we avoid 2 unnecessary epoll_ctl() calls by not
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// changing the transport read callback. This results in a noticeable
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// performance improvement.
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//
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// If readCallback_ is set again after the callback returns, we're still
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// reading. recvMessage() will have taken care of reseting the receive
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// timeout, so we have nothing else to do.
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//
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// If readCallback_ is unset, recvMessage() wasn't called again and we need
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// to stop reading. If our TEventBase has changed, detachEventBase() will
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// have already stopped reading. (Note that if the TEventBase has changed,
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// it's possible that readCallback_ has already been set again to start
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// reading in the other thread.)
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if (transport_->getEventBase() == ourEventBase && !readCallback_) {
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if (readCallbackQ_.empty()) {
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cancelTimeout();
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transport_->setReadCallback(NULL);
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} else {
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// There are queued readers, pop one. This block should have the same
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// effect as if recvMessage were called
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const ReadQueueEntry &qentry = readCallbackQ_.front();
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readCallback_ = qentry.readCallback;
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readErrorCallback_ = qentry.readErrorCallback;
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readState_.setCallbackBuffer(qentry.readBuffer);
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readCallbackQ_.pop_front();
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if (readState_.hasReadAheadData()) {
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return invokeReadDataAvailable(0);
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} else if (recvTimeout_ > 0) {
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scheduleTimeout(recvTimeout_);
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}
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}
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}
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return true;
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}
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template<typename WriteRequest_, typename ReadState_>
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void TStreamAsyncChannel<WriteRequest_, ReadState_>::failAllReads() {
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invokeReadCallback(readErrorCallback_, "read error callback");
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while (!readCallbackQ_.empty()) {
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const ReadQueueEntry &qentry = readCallbackQ_.front();
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invokeReadCallback(qentry.readErrorCallback, "read error callback");
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readCallbackQ_.pop_front();
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}
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}
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template<typename WriteRequest_, typename ReadState_>
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void TStreamAsyncChannel<WriteRequest_, ReadState_>::processReadEOF()
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THRIFT_NOEXCEPT {
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DestructorGuard dg(this);
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assert(readCallback_);
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VoidCallback cb;
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const char* cbName;
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if (readState_.hasPartialMessage()) {
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cb = readErrorCallback_;
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cbName = "read error callback";
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} else {
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// We call the normal (non-error) callback if no data has been received yet
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// when EOF occurs.
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//
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// TODO: It would be nicer to have a mechanism to indicate to the caller
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// that EOF was received, instead of treating this just like 0-sized
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// message.
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cb = readCallback_;
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cbName = "read callback";
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}
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cancelTimeout();
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invokeReadCallback(cb, cbName);
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// Any queued reads should be notified like the else case above as only
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// the first reader can have partial data.
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while (!readCallbackQ_.empty()) {
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const ReadQueueEntry &qentry = readCallbackQ_.front();
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invokeReadCallback(qentry.readCallback, cbName);
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readCallbackQ_.pop_front();
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}
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}
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template<typename WriteRequest_, typename ReadState_>
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void TStreamAsyncChannel<WriteRequest_, ReadState_>::invokeReadCallback(
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VoidCallback cb, char const* callbackName) THRIFT_NOEXCEPT {
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readState_.unsetCallbackBuffer();
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readCallback_ = VoidCallback();
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readErrorCallback_ = VoidCallback();
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try {
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cb();
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} catch (const std::exception& ex) {
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T_ERROR("TAsyncChannel: %s threw %s exception: %s",
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callbackName, typeid(ex).name(), ex.what());
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abort();
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} catch (...) {
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T_ERROR("TAsyncChannel: %s threw exception", callbackName);
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abort();
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}
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}
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}}} // apache::thrift::async
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#endif // THRIFT_ASYNC_TSTREAMASYNCCHANNEL_TCC_
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