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7d87f02799
Summary: This diff adds support for concurrent adds to the skiplist memtable implementations. Memory allocation is made thread-safe by the addition of a spinlock, with small per-core buffers to avoid contention. Concurrent memtable writes are made via an additional method and don't impose a performance overhead on the non-concurrent case, so parallelism can be selected on a per-batch basis. Write thread synchronization is an increasing bottleneck for higher levels of concurrency, so this diff adds --enable_write_thread_adaptive_yield (default off). This feature causes threads joining a write batch group to spin for a short time (default 100 usec) using sched_yield, rather than going to sleep on a mutex. If the timing of the yield calls indicates that another thread has actually run during the yield then spinning is avoided. This option improves performance for concurrent situations even without parallel adds, although it has the potential to increase CPU usage (and the heuristic adaptation is not yet mature). Parallel writes are not currently compatible with inplace updates, update callbacks, or delete filtering. Enable it with --allow_concurrent_memtable_write (and --enable_write_thread_adaptive_yield). Parallel memtable writes are performance neutral when there is no actual parallelism, and in my experiments (SSD server-class Linux and varying contention and key sizes for fillrandom) they are always a performance win when there is more than one thread. Statistics are updated earlier in the write path, dropping the number of DB mutex acquisitions from 2 to 1 for almost all cases. This diff was motivated and inspired by Yahoo's cLSM work. It is more conservative than cLSM: RocksDB's write batch group leader role is preserved (along with all of the existing flush and write throttling logic) and concurrent writers are blocked until all memtable insertions have completed and the sequence number has been advanced, to preserve linearizability. My test config is "db_bench -benchmarks=fillrandom -threads=$T -batch_size=1 -memtablerep=skip_list -value_size=100 --num=1000000/$T -level0_slowdown_writes_trigger=9999 -level0_stop_writes_trigger=9999 -disable_auto_compactions --max_write_buffer_number=8 -max_background_flushes=8 --disable_wal --write_buffer_size=160000000 --block_size=16384 --allow_concurrent_memtable_write" on a two-socket Xeon E5-2660 @ 2.2Ghz with lots of memory and an SSD hard drive. With 1 thread I get ~440Kops/sec. Peak performance for 1 socket (numactl -N1) is slightly more than 1Mops/sec, at 16 threads. Peak performance across both sockets happens at 30 threads, and is ~900Kops/sec, although with fewer threads there is less performance loss when the system has background work. Test Plan: 1. concurrent stress tests for InlineSkipList and DynamicBloom 2. make clean; make check 3. make clean; DISABLE_JEMALLOC=1 make valgrind_check; valgrind db_bench 4. make clean; COMPILE_WITH_TSAN=1 make all check; db_bench 5. make clean; COMPILE_WITH_ASAN=1 make all check; db_bench 6. make clean; OPT=-DROCKSDB_LITE make check 7. verify no perf regressions when disabled Reviewers: igor, sdong Reviewed By: sdong Subscribers: MarkCallaghan, IslamAbdelRahman, anthony, yhchiang, rven, sdong, guyg8, kradhakrishnan, dhruba Differential Revision: https://reviews.facebook.net/D50589
172 lines
4.5 KiB
C++
172 lines
4.5 KiB
C++
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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//
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// See port_example.h for documentation for the following types/functions.
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#pragma once
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// size_t printf formatting named in the manner of C99 standard formatting
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// strings such as PRIu64
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// in fact, we could use that one
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#define ROCKSDB_PRIszt "zu"
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#define ROCKSDB_NOEXCEPT noexcept
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#undef PLATFORM_IS_LITTLE_ENDIAN
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#if defined(OS_MACOSX)
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#include <machine/endian.h>
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#if defined(__DARWIN_LITTLE_ENDIAN) && defined(__DARWIN_BYTE_ORDER)
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#define PLATFORM_IS_LITTLE_ENDIAN \
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(__DARWIN_BYTE_ORDER == __DARWIN_LITTLE_ENDIAN)
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#endif
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#elif defined(OS_SOLARIS)
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#include <sys/isa_defs.h>
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#ifdef _LITTLE_ENDIAN
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#define PLATFORM_IS_LITTLE_ENDIAN true
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#else
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#define PLATFORM_IS_LITTLE_ENDIAN false
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#endif
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#elif defined(OS_FREEBSD) || defined(OS_OPENBSD) || defined(OS_NETBSD) || \
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defined(OS_DRAGONFLYBSD) || defined(OS_ANDROID)
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#include <sys/endian.h>
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#include <sys/types.h>
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#define PLATFORM_IS_LITTLE_ENDIAN (_BYTE_ORDER == _LITTLE_ENDIAN)
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#else
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#include <endian.h>
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#endif
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#include <pthread.h>
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#include <stdint.h>
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#include <string.h>
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#include <limits>
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#include <string>
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#ifndef PLATFORM_IS_LITTLE_ENDIAN
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#define PLATFORM_IS_LITTLE_ENDIAN (__BYTE_ORDER == __LITTLE_ENDIAN)
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#endif
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#if defined(OS_MACOSX) || defined(OS_SOLARIS) || defined(OS_FREEBSD) ||\
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defined(OS_NETBSD) || defined(OS_OPENBSD) || defined(OS_DRAGONFLYBSD) ||\
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defined(OS_ANDROID) || defined(CYGWIN)
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// Use fread/fwrite/fflush on platforms without _unlocked variants
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#define fread_unlocked fread
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#define fwrite_unlocked fwrite
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#define fflush_unlocked fflush
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#endif
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#if defined(OS_MACOSX) || defined(OS_FREEBSD) ||\
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defined(OS_OPENBSD) || defined(OS_DRAGONFLYBSD)
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// Use fsync() on platforms without fdatasync()
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#define fdatasync fsync
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#endif
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#if defined(OS_ANDROID) && __ANDROID_API__ < 9
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// fdatasync() was only introduced in API level 9 on Android. Use fsync()
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// when targeting older platforms.
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#define fdatasync fsync
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#endif
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namespace rocksdb {
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namespace port {
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// For use at db/file_indexer.h kLevelMaxIndex
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const int kMaxInt32 = std::numeric_limits<int32_t>::max();
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const uint64_t kMaxUint64 = std::numeric_limits<uint64_t>::max();
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const size_t kMaxSizet = std::numeric_limits<size_t>::max();
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static const bool kLittleEndian = PLATFORM_IS_LITTLE_ENDIAN;
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#undef PLATFORM_IS_LITTLE_ENDIAN
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class CondVar;
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class Mutex {
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public:
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/* implicit */ Mutex(bool adaptive = false);
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~Mutex();
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void Lock();
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void Unlock();
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// this will assert if the mutex is not locked
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// it does NOT verify that mutex is held by a calling thread
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void AssertHeld();
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private:
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friend class CondVar;
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pthread_mutex_t mu_;
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#ifndef NDEBUG
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bool locked_;
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#endif
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// No copying
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Mutex(const Mutex&);
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void operator=(const Mutex&);
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};
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class RWMutex {
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public:
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RWMutex();
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~RWMutex();
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void ReadLock();
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void WriteLock();
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void ReadUnlock();
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void WriteUnlock();
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void AssertHeld() { }
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private:
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pthread_rwlock_t mu_; // the underlying platform mutex
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// No copying allowed
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RWMutex(const RWMutex&);
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void operator=(const RWMutex&);
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};
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class CondVar {
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public:
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explicit CondVar(Mutex* mu);
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~CondVar();
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void Wait();
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// Timed condition wait. Returns true if timeout occurred.
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bool TimedWait(uint64_t abs_time_us);
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void Signal();
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void SignalAll();
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private:
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pthread_cond_t cv_;
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Mutex* mu_;
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};
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static inline void AsmVolatilePause() {
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#if defined(__i386__) || defined(__x86_64__)
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asm volatile("pause");
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#elif defined(__aarch64__)
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asm volatile("wfe");
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#elif defined(__powerpc64__)
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asm volatile("or 27,27,27");
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#endif
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// it's okay for other platforms to be no-ops
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}
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// Returns -1 if not available on this platform
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extern int PhysicalCoreID();
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typedef pthread_once_t OnceType;
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#define LEVELDB_ONCE_INIT PTHREAD_ONCE_INIT
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extern void InitOnce(OnceType* once, void (*initializer)());
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#define CACHE_LINE_SIZE 64U
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#define PREFETCH(addr, rw, locality) __builtin_prefetch(addr, rw, locality)
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extern void Crash(const std::string& srcfile, int srcline);
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extern int GetMaxOpenFiles();
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} // namespace port
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} // namespace rocksdb
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