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3dff28cf9b
Summary: For performance purposes, the lower level routines were changed to use a SystemClock* instead of a std::shared_ptr<SystemClock>. The shared ptr has some performance degradation on certain hardware classes. For most of the system, there is no risk of the pointer being deleted/invalid because the shared_ptr will be stored elsewhere. For example, the ImmutableDBOptions stores the Env which has a std::shared_ptr<SystemClock> in it. The SystemClock* within the ImmutableDBOptions is essentially a "short cut" to gain access to this constant resource. There were a few classes (PeriodicWorkScheduler?) where the "short cut" property did not hold. In those cases, the shared pointer was preserved. Using db_bench readrandom perf_level=3 on my EC2 box, this change performed as well or better than 6.17: 6.17: readrandom : 28.046 micros/op 854902 ops/sec; 61.3 MB/s (355999 of 355999 found) 6.18: readrandom : 32.615 micros/op 735306 ops/sec; 52.7 MB/s (290999 of 290999 found) PR: readrandom : 27.500 micros/op 871909 ops/sec; 62.5 MB/s (367999 of 367999 found) (Note that the times for 6.18 are prior to revert of the SystemClock). Pull Request resolved: https://github.com/facebook/rocksdb/pull/8033 Reviewed By: pdillinger Differential Revision: D27014563 Pulled By: mrambacher fbshipit-source-id: ad0459eba03182e454391b5926bf5cdd45657b67
213 lines
8.5 KiB
C++
213 lines
8.5 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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#pragma once
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#include <string>
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#include "db/dbformat.h"
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#include "db/merge_context.h"
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#include "db/read_callback.h"
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#include "rocksdb/statistics.h"
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#include "rocksdb/types.h"
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#include "table/block_based/block.h"
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namespace ROCKSDB_NAMESPACE {
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class MergeContext;
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class PinnedIteratorsManager;
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class SystemClock;
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// Data structure for accumulating statistics during a point lookup. At the
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// end of the point lookup, the corresponding ticker stats are updated. This
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// avoids the overhead of frequent ticker stats updates
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struct GetContextStats {
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uint64_t num_cache_hit = 0;
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uint64_t num_cache_index_hit = 0;
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uint64_t num_cache_data_hit = 0;
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uint64_t num_cache_filter_hit = 0;
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uint64_t num_cache_compression_dict_hit = 0;
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uint64_t num_cache_index_miss = 0;
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uint64_t num_cache_filter_miss = 0;
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uint64_t num_cache_data_miss = 0;
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uint64_t num_cache_compression_dict_miss = 0;
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uint64_t num_cache_bytes_read = 0;
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uint64_t num_cache_miss = 0;
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uint64_t num_cache_add = 0;
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uint64_t num_cache_add_redundant = 0;
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uint64_t num_cache_bytes_write = 0;
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uint64_t num_cache_index_add = 0;
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uint64_t num_cache_index_add_redundant = 0;
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uint64_t num_cache_index_bytes_insert = 0;
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uint64_t num_cache_data_add = 0;
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uint64_t num_cache_data_add_redundant = 0;
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uint64_t num_cache_data_bytes_insert = 0;
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uint64_t num_cache_filter_add = 0;
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uint64_t num_cache_filter_add_redundant = 0;
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uint64_t num_cache_filter_bytes_insert = 0;
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uint64_t num_cache_compression_dict_add = 0;
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uint64_t num_cache_compression_dict_add_redundant = 0;
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uint64_t num_cache_compression_dict_bytes_insert = 0;
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// MultiGet stats.
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uint64_t num_filter_read = 0;
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uint64_t num_index_read = 0;
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uint64_t num_data_read = 0;
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uint64_t num_sst_read = 0;
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};
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// A class to hold context about a point lookup, such as pointer to value
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// slice, key, merge context etc, as well as the current state of the
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// lookup. Any user using GetContext to track the lookup result must call
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// SaveValue() whenever the internal key is found. This can happen
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// repeatedly in case of merge operands. In case the key may exist with
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// high probability, but IO is required to confirm and the user doesn't allow
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// it, MarkKeyMayExist() must be called instead of SaveValue().
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class GetContext {
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public:
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// Current state of the point lookup. All except kNotFound and kMerge are
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// terminal states
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enum GetState {
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kNotFound,
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kFound,
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kDeleted,
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kCorrupt,
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kMerge, // saver contains the current merge result (the operands)
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kUnexpectedBlobIndex,
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};
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GetContextStats get_context_stats_;
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// Constructor
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// @param value Holds the value corresponding to user_key. If its nullptr
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// then return all merge operands corresponding to user_key
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// via merge_context
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// @param value_found If non-nullptr, set to false if key may be present
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// but we can't be certain because we cannot do IO
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// @param max_covering_tombstone_seq Pointer to highest sequence number of
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// range deletion covering the key. When an internal key
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// is found with smaller sequence number, the lookup
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// terminates
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// @param seq If non-nullptr, the sequence number of the found key will be
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// saved here
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// @param callback Pointer to ReadCallback to perform additional checks
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// for visibility of a key
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// @param is_blob_index If non-nullptr, will be used to indicate if a found
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// key is of type blob index
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// @param do_merge True if value associated with user_key has to be returned
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// and false if all the merge operands associated with user_key has to be
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// returned. Id do_merge=false then all the merge operands are stored in
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// merge_context and they are never merged. The value pointer is untouched.
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GetContext(const Comparator* ucmp, const MergeOperator* merge_operator,
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Logger* logger, Statistics* statistics, GetState init_state,
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const Slice& user_key, PinnableSlice* value, bool* value_found,
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MergeContext* merge_context, bool do_merge,
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SequenceNumber* max_covering_tombstone_seq, SystemClock* clock,
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SequenceNumber* seq = nullptr,
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PinnedIteratorsManager* _pinned_iters_mgr = nullptr,
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ReadCallback* callback = nullptr, bool* is_blob_index = nullptr,
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uint64_t tracing_get_id = 0);
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GetContext(const Comparator* ucmp, const MergeOperator* merge_operator,
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Logger* logger, Statistics* statistics, GetState init_state,
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const Slice& user_key, PinnableSlice* value,
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std::string* timestamp, bool* value_found,
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MergeContext* merge_context, bool do_merge,
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SequenceNumber* max_covering_tombstone_seq, SystemClock* clock,
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SequenceNumber* seq = nullptr,
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PinnedIteratorsManager* _pinned_iters_mgr = nullptr,
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ReadCallback* callback = nullptr, bool* is_blob_index = nullptr,
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uint64_t tracing_get_id = 0);
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GetContext() = delete;
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// This can be called to indicate that a key may be present, but cannot be
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// confirmed due to IO not allowed
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void MarkKeyMayExist();
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// Records this key, value, and any meta-data (such as sequence number and
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// state) into this GetContext.
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//
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// If the parsed_key matches the user key that we are looking for, sets
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// matched to true.
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//
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// Returns True if more keys need to be read (due to merges) or
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// False if the complete value has been found.
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bool SaveValue(const ParsedInternalKey& parsed_key, const Slice& value,
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bool* matched, Cleanable* value_pinner = nullptr);
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// Simplified version of the previous function. Should only be used when we
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// know that the operation is a Put.
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void SaveValue(const Slice& value, SequenceNumber seq);
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GetState State() const { return state_; }
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SequenceNumber* max_covering_tombstone_seq() {
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return max_covering_tombstone_seq_;
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}
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PinnedIteratorsManager* pinned_iters_mgr() { return pinned_iters_mgr_; }
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// If a non-null string is passed, all the SaveValue calls will be
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// logged into the string. The operations can then be replayed on
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// another GetContext with replayGetContextLog.
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void SetReplayLog(std::string* replay_log) { replay_log_ = replay_log; }
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// Do we need to fetch the SequenceNumber for this key?
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bool NeedToReadSequence() const { return (seq_ != nullptr); }
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bool sample() const { return sample_; }
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bool CheckCallback(SequenceNumber seq) {
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if (callback_) {
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return callback_->IsVisible(seq);
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}
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return true;
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}
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void ReportCounters();
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bool has_callback() const { return callback_ != nullptr; }
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uint64_t get_tracing_get_id() const { return tracing_get_id_; }
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void push_operand(const Slice& value, Cleanable* value_pinner);
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private:
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const Comparator* ucmp_;
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const MergeOperator* merge_operator_;
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// the merge operations encountered;
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Logger* logger_;
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Statistics* statistics_;
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GetState state_;
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Slice user_key_;
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PinnableSlice* pinnable_val_;
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std::string* timestamp_;
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bool* value_found_; // Is value set correctly? Used by KeyMayExist
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MergeContext* merge_context_;
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SequenceNumber* max_covering_tombstone_seq_;
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SystemClock* clock_;
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// If a key is found, seq_ will be set to the SequenceNumber of most recent
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// write to the key or kMaxSequenceNumber if unknown
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SequenceNumber* seq_;
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std::string* replay_log_;
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// Used to temporarily pin blocks when state_ == GetContext::kMerge
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PinnedIteratorsManager* pinned_iters_mgr_;
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ReadCallback* callback_;
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bool sample_;
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// Value is true if it's called as part of DB Get API and false if it's
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// called as part of DB GetMergeOperands API. When it's false merge operators
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// are never merged.
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bool do_merge_;
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bool* is_blob_index_;
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// Used for block cache tracing only. A tracing get id uniquely identifies a
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// Get or a MultiGet.
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const uint64_t tracing_get_id_;
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};
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// Call this to replay a log and bring the get_context up to date. The replay
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// log must have been created by another GetContext object, whose replay log
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// must have been set by calling GetContext::SetReplayLog().
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void replayGetContextLog(const Slice& replay_log, const Slice& user_key,
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GetContext* get_context,
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Cleanable* value_pinner = nullptr);
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} // namespace ROCKSDB_NAMESPACE
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