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d56ac22b44
Summary: The vector returned by SnapshotList::GetAll could have duplicate entries if two separate snapshots have the same sequence number. However, when this vector is used in compaction the duplicate entires are of no use and could be safely ignored. Moreover not having duplicate entires simplifies reasoning in the compaction_iterator.cc code. For example when searching for the previous_snap we currently use the snapshot before the current one but the way the code uses that it expects it to be also less than the current snapshot, which would be simpler to read if there is no duplicate entry in the snapshot list. Pull Request resolved: https://github.com/facebook/rocksdb/pull/4860 Differential Revision: D13615502 Pulled By: maysamyabandeh fbshipit-source-id: d45bf01213ead5f39db811f951802da6fcc3332b
150 lines
4.2 KiB
C++
150 lines
4.2 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#pragma once
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#include <vector>
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#include "rocksdb/db.h"
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namespace rocksdb {
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class SnapshotList;
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// Snapshots are kept in a doubly-linked list in the DB.
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// Each SnapshotImpl corresponds to a particular sequence number.
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class SnapshotImpl : public Snapshot {
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public:
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SequenceNumber number_; // const after creation
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// It indicates the smallest uncommitted data at the time the snapshot was
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// taken. This is currently used by WritePrepared transactions to limit the
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// scope of queries to IsInSnpashot.
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SequenceNumber min_uncommitted_ = 0;
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virtual SequenceNumber GetSequenceNumber() const override { return number_; }
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private:
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friend class SnapshotList;
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// SnapshotImpl is kept in a doubly-linked circular list
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SnapshotImpl* prev_;
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SnapshotImpl* next_;
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SnapshotList* list_; // just for sanity checks
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int64_t unix_time_;
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// Will this snapshot be used by a Transaction to do write-conflict checking?
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bool is_write_conflict_boundary_;
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};
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class SnapshotList {
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public:
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SnapshotList() {
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list_.prev_ = &list_;
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list_.next_ = &list_;
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list_.number_ = 0xFFFFFFFFL; // placeholder marker, for debugging
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// Set all the variables to make UBSAN happy.
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list_.list_ = nullptr;
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list_.unix_time_ = 0;
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list_.is_write_conflict_boundary_ = false;
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count_ = 0;
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}
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// No copy-construct.
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SnapshotList(const SnapshotList&) = delete;
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bool empty() const { return list_.next_ == &list_; }
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SnapshotImpl* oldest() const { assert(!empty()); return list_.next_; }
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SnapshotImpl* newest() const { assert(!empty()); return list_.prev_; }
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SnapshotImpl* New(SnapshotImpl* s, SequenceNumber seq, uint64_t unix_time,
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bool is_write_conflict_boundary) {
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s->number_ = seq;
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s->unix_time_ = unix_time;
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s->is_write_conflict_boundary_ = is_write_conflict_boundary;
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s->list_ = this;
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s->next_ = &list_;
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s->prev_ = list_.prev_;
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s->prev_->next_ = s;
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s->next_->prev_ = s;
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count_++;
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return s;
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}
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// Do not responsible to free the object.
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void Delete(const SnapshotImpl* s) {
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assert(s->list_ == this);
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s->prev_->next_ = s->next_;
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s->next_->prev_ = s->prev_;
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count_--;
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}
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// retrieve all snapshot numbers up until max_seq. They are sorted in
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// ascending order (with no duplicates).
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std::vector<SequenceNumber> GetAll(
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SequenceNumber* oldest_write_conflict_snapshot = nullptr,
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const SequenceNumber& max_seq = kMaxSequenceNumber) const {
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std::vector<SequenceNumber> ret;
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if (oldest_write_conflict_snapshot != nullptr) {
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*oldest_write_conflict_snapshot = kMaxSequenceNumber;
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}
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if (empty()) {
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return ret;
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}
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const SnapshotImpl* s = &list_;
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while (s->next_ != &list_) {
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if (s->next_->number_ > max_seq) {
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break;
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}
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// Avoid duplicates
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if (ret.empty() || ret.back() != s->next_->number_) {
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ret.push_back(s->next_->number_);
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}
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if (oldest_write_conflict_snapshot != nullptr &&
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*oldest_write_conflict_snapshot == kMaxSequenceNumber &&
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s->next_->is_write_conflict_boundary_) {
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// If this is the first write-conflict boundary snapshot in the list,
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// it is the oldest
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*oldest_write_conflict_snapshot = s->next_->number_;
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}
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s = s->next_;
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}
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return ret;
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}
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// get the sequence number of the most recent snapshot
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SequenceNumber GetNewest() {
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if (empty()) {
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return 0;
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}
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return newest()->number_;
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}
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int64_t GetOldestSnapshotTime() const {
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if (empty()) {
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return 0;
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} else {
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return oldest()->unix_time_;
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}
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}
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uint64_t count() const { return count_; }
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private:
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// Dummy head of doubly-linked list of snapshots
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SnapshotImpl list_;
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uint64_t count_;
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};
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} // namespace rocksdb
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