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c1a65a4de4
Summary: Change the StringEnv and related classes to be based on FileSystem APIs rather than the corresponding Env ones. The StringSink and StringSource classes were changed to be based on the corresponding FS file classes. Part of a cleanup to use the newer interfaces. This change also eliminates some of the casts/wrappers to LegacyFile classes. Pull Request resolved: https://github.com/facebook/rocksdb/pull/7786 Reviewed By: jay-zhuang Differential Revision: D25761460 Pulled By: anand1976 fbshipit-source-id: 428ae8e32b3db97dbeeca08c9d3bb0d9d4d3a38f
170 lines
6.3 KiB
C++
170 lines
6.3 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#include "file/readahead_raf.h"
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#include <algorithm>
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#include <mutex>
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#include "file/read_write_util.h"
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#include "rocksdb/file_system.h"
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#include "util/aligned_buffer.h"
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#include "util/rate_limiter.h"
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namespace ROCKSDB_NAMESPACE {
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namespace {
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class ReadaheadRandomAccessFile : public FSRandomAccessFile {
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public:
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ReadaheadRandomAccessFile(std::unique_ptr<FSRandomAccessFile>&& file,
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size_t readahead_size)
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: file_(std::move(file)),
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alignment_(file_->GetRequiredBufferAlignment()),
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readahead_size_(Roundup(readahead_size, alignment_)),
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buffer_(),
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buffer_offset_(0) {
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buffer_.Alignment(alignment_);
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buffer_.AllocateNewBuffer(readahead_size_);
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}
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ReadaheadRandomAccessFile(const ReadaheadRandomAccessFile&) = delete;
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ReadaheadRandomAccessFile& operator=(const ReadaheadRandomAccessFile&) =
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delete;
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IOStatus Read(uint64_t offset, size_t n, const IOOptions& options,
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Slice* result, char* scratch,
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IODebugContext* dbg) const override {
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// Read-ahead only make sense if we have some slack left after reading
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if (n + alignment_ >= readahead_size_) {
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return file_->Read(offset, n, options, result, scratch, dbg);
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}
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std::unique_lock<std::mutex> lk(lock_);
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size_t cached_len = 0;
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// Check if there is a cache hit, meaning that [offset, offset + n) is
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// either completely or partially in the buffer. If it's completely cached,
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// including end of file case when offset + n is greater than EOF, then
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// return.
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if (TryReadFromCache(offset, n, &cached_len, scratch) &&
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(cached_len == n || buffer_.CurrentSize() < readahead_size_)) {
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// We read exactly what we needed, or we hit end of file - return.
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*result = Slice(scratch, cached_len);
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return IOStatus::OK();
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}
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size_t advanced_offset = static_cast<size_t>(offset + cached_len);
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// In the case of cache hit advanced_offset is already aligned, means that
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// chunk_offset equals to advanced_offset
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size_t chunk_offset = TruncateToPageBoundary(alignment_, advanced_offset);
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IOStatus s = ReadIntoBuffer(chunk_offset, readahead_size_, options, dbg);
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if (s.ok()) {
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// The data we need is now in cache, so we can safely read it
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size_t remaining_len;
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TryReadFromCache(advanced_offset, n - cached_len, &remaining_len,
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scratch + cached_len);
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*result = Slice(scratch, cached_len + remaining_len);
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}
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return s;
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}
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IOStatus Prefetch(uint64_t offset, size_t n, const IOOptions& options,
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IODebugContext* dbg) override {
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if (n < readahead_size_) {
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// Don't allow smaller prefetches than the configured `readahead_size_`.
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// `Read()` assumes a smaller prefetch buffer indicates EOF was reached.
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return IOStatus::OK();
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}
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std::unique_lock<std::mutex> lk(lock_);
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size_t offset_ = static_cast<size_t>(offset);
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size_t prefetch_offset = TruncateToPageBoundary(alignment_, offset_);
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if (prefetch_offset == buffer_offset_) {
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return IOStatus::OK();
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}
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return ReadIntoBuffer(prefetch_offset,
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Roundup(offset_ + n, alignment_) - prefetch_offset,
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options, dbg);
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}
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size_t GetUniqueId(char* id, size_t max_size) const override {
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return file_->GetUniqueId(id, max_size);
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}
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void Hint(AccessPattern pattern) override { file_->Hint(pattern); }
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IOStatus InvalidateCache(size_t offset, size_t length) override {
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std::unique_lock<std::mutex> lk(lock_);
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buffer_.Clear();
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return file_->InvalidateCache(offset, length);
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}
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bool use_direct_io() const override { return file_->use_direct_io(); }
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private:
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// Tries to read from buffer_ n bytes starting at offset. If anything was read
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// from the cache, it sets cached_len to the number of bytes actually read,
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// copies these number of bytes to scratch and returns true.
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// If nothing was read sets cached_len to 0 and returns false.
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bool TryReadFromCache(uint64_t offset, size_t n, size_t* cached_len,
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char* scratch) const {
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if (offset < buffer_offset_ ||
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offset >= buffer_offset_ + buffer_.CurrentSize()) {
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*cached_len = 0;
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return false;
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}
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uint64_t offset_in_buffer = offset - buffer_offset_;
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*cached_len = std::min(
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buffer_.CurrentSize() - static_cast<size_t>(offset_in_buffer), n);
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memcpy(scratch, buffer_.BufferStart() + offset_in_buffer, *cached_len);
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return true;
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}
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// Reads into buffer_ the next n bytes from file_ starting at offset.
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// Can actually read less if EOF was reached.
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// Returns the status of the read operastion on the file.
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IOStatus ReadIntoBuffer(uint64_t offset, size_t n, const IOOptions& options,
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IODebugContext* dbg) const {
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if (n > buffer_.Capacity()) {
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n = buffer_.Capacity();
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}
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assert(IsFileSectorAligned(offset, alignment_));
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assert(IsFileSectorAligned(n, alignment_));
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Slice result;
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IOStatus s =
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file_->Read(offset, n, options, &result, buffer_.BufferStart(), dbg);
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if (s.ok()) {
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buffer_offset_ = offset;
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buffer_.Size(result.size());
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assert(result.size() == 0 || buffer_.BufferStart() == result.data());
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}
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return s;
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}
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const std::unique_ptr<FSRandomAccessFile> file_;
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const size_t alignment_;
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const size_t readahead_size_;
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mutable std::mutex lock_;
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// The buffer storing the prefetched data
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mutable AlignedBuffer buffer_;
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// The offset in file_, corresponding to data stored in buffer_
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mutable uint64_t buffer_offset_;
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};
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} // namespace
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std::unique_ptr<FSRandomAccessFile> NewReadaheadRandomAccessFile(
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std::unique_ptr<FSRandomAccessFile>&& file, size_t readahead_size) {
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std::unique_ptr<FSRandomAccessFile> result(
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new ReadaheadRandomAccessFile(std::move(file), readahead_size));
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return result;
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}
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} // namespace ROCKSDB_NAMESPACE
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