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bda8d93ba9
Summary: It's always annoying to find a header does not include its own dependencies and only works when included after other includes. This change adds `make check-headers` which validates that each header can be included at the top of a file. Some headers are excluded e.g. because of platform or external dependencies. rocksdb_namespace.h had to be re-worked slightly to enable checking for failure to include it. (ROCKSDB_NAMESPACE is a valid namespace name.) Fixes mostly involve adding and cleaning up #includes, but for FileTraceWriter, a constructor was out-of-lined to make a forward declaration sufficient. This check is not currently run with `make check` but is added to CircleCI build-linux-unity since that one is already relatively fast. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8893 Test Plan: existing tests and resolving issues detected by new check Reviewed By: mrambacher Differential Revision: D30823300 Pulled By: pdillinger fbshipit-source-id: 9fff223944994c83c105e2e6496d24845dc8e572
151 lines
4 KiB
C++
151 lines
4 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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/*
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* Copyright (c) 2016-present, Facebook, Inc.
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* All rights reserved.
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*
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* This source code is licensed under both the BSD-style license (found in the
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* LICENSE file in the root directory of this source tree) and the GPLv2 (found
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* in the COPYING file in the root directory of this source tree).
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*/
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#pragma once
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#include <atomic>
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#include <cassert>
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#include <condition_variable>
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#include <cstddef>
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#include <functional>
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#include <mutex>
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#include <queue>
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#include "rocksdb/rocksdb_namespace.h"
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namespace ROCKSDB_NAMESPACE {
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/// Unbounded thread-safe work queue.
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//
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// This file is an excerpt from Facebook's zstd repo at
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// https://github.com/facebook/zstd/. The relevant file is
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// contrib/pzstd/utils/WorkQueue.h.
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template <typename T>
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class WorkQueue {
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// Protects all member variable access
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std::mutex mutex_;
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std::condition_variable readerCv_;
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std::condition_variable writerCv_;
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std::condition_variable finishCv_;
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std::queue<T> queue_;
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bool done_;
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std::size_t maxSize_;
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// Must have lock to call this function
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bool full() const {
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if (maxSize_ == 0) {
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return false;
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}
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return queue_.size() >= maxSize_;
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}
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public:
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/**
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* Constructs an empty work queue with an optional max size.
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* If `maxSize == 0` the queue size is unbounded.
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*
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* @param maxSize The maximum allowed size of the work queue.
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*/
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WorkQueue(std::size_t maxSize = 0) : done_(false), maxSize_(maxSize) {}
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/**
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* Push an item onto the work queue. Notify a single thread that work is
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* available. If `finish()` has been called, do nothing and return false.
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* If `push()` returns false, then `item` has not been copied from.
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*
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* @param item Item to push onto the queue.
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* @returns True upon success, false if `finish()` has been called. An
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* item was pushed iff `push()` returns true.
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*/
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template <typename U>
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bool push(U&& item) {
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{
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std::unique_lock<std::mutex> lock(mutex_);
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while (full() && !done_) {
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writerCv_.wait(lock);
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}
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if (done_) {
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return false;
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}
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queue_.push(std::forward<U>(item));
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}
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readerCv_.notify_one();
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return true;
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}
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/**
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* Attempts to pop an item off the work queue. It will block until data is
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* available or `finish()` has been called.
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*
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* @param[out] item If `pop` returns `true`, it contains the popped item.
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* If `pop` returns `false`, it is unmodified.
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* @returns True upon success. False if the queue is empty and
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* `finish()` has been called.
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*/
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bool pop(T& item) {
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{
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std::unique_lock<std::mutex> lock(mutex_);
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while (queue_.empty() && !done_) {
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readerCv_.wait(lock);
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}
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if (queue_.empty()) {
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assert(done_);
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return false;
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}
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item = queue_.front();
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queue_.pop();
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}
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writerCv_.notify_one();
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return true;
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}
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/**
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* Sets the maximum queue size. If `maxSize == 0` then it is unbounded.
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*
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* @param maxSize The new maximum queue size.
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*/
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void setMaxSize(std::size_t maxSize) {
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{
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std::lock_guard<std::mutex> lock(mutex_);
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maxSize_ = maxSize;
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}
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writerCv_.notify_all();
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}
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/**
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* Promise that `push()` won't be called again, so once the queue is empty
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* there will never any more work.
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*/
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void finish() {
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{
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std::lock_guard<std::mutex> lock(mutex_);
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assert(!done_);
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done_ = true;
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}
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readerCv_.notify_all();
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writerCv_.notify_all();
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finishCv_.notify_all();
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}
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/// Blocks until `finish()` has been called (but the queue may not be empty).
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void waitUntilFinished() {
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std::unique_lock<std::mutex> lock(mutex_);
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while (!done_) {
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finishCv_.wait(lock);
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}
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}
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};
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} // namespace ROCKSDB_NAMESPACE
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