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https://github.com/facebook/rocksdb.git
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7531cbda91
Summary: Context: This pull request update is in response to a comment made on https://github.com/facebook/rocksdb/pull/8596#discussion_r680264932. The current implementation of RefillBytesAndGrantRequestsLocked() drains all available_bytes, but the first request after the last wave of requesting/bytes granting is done is not being handled in the same way. This creates a scenario where if a request for a large amount of bytes is enqueued first, but there are not enough available_bytes to fulfill it, the request is put to sleep until the next refill time. Meanwhile, a later request for a smaller number of bytes comes in and is granted immediately. This behavior is not fair as the earlier request was made first. To address this issue, we have made changes to the code to exhaust the remaining available bytes from the request and queue the remaining. With this change, requests are granted in the order they are received, ensuring that earlier requests are not unfairly delayed by later, smaller requests. The specific scenario described above will no longer occur with this change. Also consolidated `granted` and `request_bytes` as part of the change since `granted` is equivalent to `request_bytes == 0` Pull Request resolved: https://github.com/facebook/rocksdb/pull/11425 Test Plan: Added `AvailableByteSizeExhaustTest` Reviewed By: hx235 Differential Revision: D45570711 Pulled By: jaykorean fbshipit-source-id: a7117ed17bf4b8a7ae0f76124cb41902db1a2592
378 lines
14 KiB
C++
378 lines
14 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#include "util/rate_limiter.h"
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#include <algorithm>
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#include "monitoring/statistics.h"
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#include "port/port.h"
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#include "rocksdb/system_clock.h"
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#include "test_util/sync_point.h"
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#include "util/aligned_buffer.h"
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namespace ROCKSDB_NAMESPACE {
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size_t RateLimiter::RequestToken(size_t bytes, size_t alignment,
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Env::IOPriority io_priority, Statistics* stats,
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RateLimiter::OpType op_type) {
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if (io_priority < Env::IO_TOTAL && IsRateLimited(op_type)) {
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bytes = std::min(bytes, static_cast<size_t>(GetSingleBurstBytes()));
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if (alignment > 0) {
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// Here we may actually require more than burst and block
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// as we can not write/read less than one page at a time on direct I/O
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// thus we do not want to be strictly constrained by burst
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bytes = std::max(alignment, TruncateToPageBoundary(alignment, bytes));
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}
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Request(bytes, io_priority, stats, op_type);
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}
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return bytes;
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}
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// Pending request
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struct GenericRateLimiter::Req {
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explicit Req(int64_t _bytes, port::Mutex* _mu)
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: request_bytes(_bytes), bytes(_bytes), cv(_mu) {}
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int64_t request_bytes;
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int64_t bytes;
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port::CondVar cv;
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};
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GenericRateLimiter::GenericRateLimiter(
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int64_t rate_bytes_per_sec, int64_t refill_period_us, int32_t fairness,
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RateLimiter::Mode mode, const std::shared_ptr<SystemClock>& clock,
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bool auto_tuned)
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: RateLimiter(mode),
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refill_period_us_(refill_period_us),
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rate_bytes_per_sec_(auto_tuned ? rate_bytes_per_sec / 2
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: rate_bytes_per_sec),
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refill_bytes_per_period_(
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CalculateRefillBytesPerPeriodLocked(rate_bytes_per_sec_)),
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clock_(clock),
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stop_(false),
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exit_cv_(&request_mutex_),
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requests_to_wait_(0),
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available_bytes_(0),
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next_refill_us_(NowMicrosMonotonicLocked()),
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fairness_(fairness > 100 ? 100 : fairness),
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rnd_((uint32_t)time(nullptr)),
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wait_until_refill_pending_(false),
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auto_tuned_(auto_tuned),
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num_drains_(0),
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max_bytes_per_sec_(rate_bytes_per_sec),
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tuned_time_(NowMicrosMonotonicLocked()) {
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for (int i = Env::IO_LOW; i < Env::IO_TOTAL; ++i) {
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total_requests_[i] = 0;
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total_bytes_through_[i] = 0;
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}
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}
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GenericRateLimiter::~GenericRateLimiter() {
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MutexLock g(&request_mutex_);
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stop_ = true;
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std::deque<Req*>::size_type queues_size_sum = 0;
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for (int i = Env::IO_LOW; i < Env::IO_TOTAL; ++i) {
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queues_size_sum += queue_[i].size();
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}
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requests_to_wait_ = static_cast<int32_t>(queues_size_sum);
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for (int i = Env::IO_TOTAL - 1; i >= Env::IO_LOW; --i) {
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std::deque<Req*> queue = queue_[i];
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for (auto& r : queue) {
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r->cv.Signal();
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}
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}
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while (requests_to_wait_ > 0) {
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exit_cv_.Wait();
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}
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}
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// This API allows user to dynamically change rate limiter's bytes per second.
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void GenericRateLimiter::SetBytesPerSecond(int64_t bytes_per_second) {
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MutexLock g(&request_mutex_);
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SetBytesPerSecondLocked(bytes_per_second);
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}
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void GenericRateLimiter::SetBytesPerSecondLocked(int64_t bytes_per_second) {
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assert(bytes_per_second > 0);
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rate_bytes_per_sec_.store(bytes_per_second, std::memory_order_relaxed);
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refill_bytes_per_period_.store(
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CalculateRefillBytesPerPeriodLocked(bytes_per_second),
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std::memory_order_relaxed);
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}
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void GenericRateLimiter::Request(int64_t bytes, const Env::IOPriority pri,
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Statistics* stats) {
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assert(bytes <= refill_bytes_per_period_.load(std::memory_order_relaxed));
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bytes = std::max(static_cast<int64_t>(0), bytes);
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TEST_SYNC_POINT("GenericRateLimiter::Request");
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TEST_SYNC_POINT_CALLBACK("GenericRateLimiter::Request:1",
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&rate_bytes_per_sec_);
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MutexLock g(&request_mutex_);
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if (auto_tuned_) {
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static const int kRefillsPerTune = 100;
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std::chrono::microseconds now(NowMicrosMonotonicLocked());
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if (now - tuned_time_ >=
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kRefillsPerTune * std::chrono::microseconds(refill_period_us_)) {
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Status s = TuneLocked();
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s.PermitUncheckedError(); //**TODO: What to do on error?
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}
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}
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if (stop_) {
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// It is now in the clean-up of ~GenericRateLimiter().
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// Therefore any new incoming request will exit from here
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// and not get satiesfied.
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return;
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}
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++total_requests_[pri];
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if (available_bytes_ > 0) {
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int64_t bytes_through = std::min(available_bytes_, bytes);
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total_bytes_through_[pri] += bytes_through;
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available_bytes_ -= bytes_through;
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bytes -= bytes_through;
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}
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if (bytes == 0) {
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return;
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}
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// Request cannot be satisfied at this moment, enqueue
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Req r(bytes, &request_mutex_);
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queue_[pri].push_back(&r);
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TEST_SYNC_POINT_CALLBACK("GenericRateLimiter::Request:PostEnqueueRequest",
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&request_mutex_);
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// A thread representing a queued request coordinates with other such threads.
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// There are two main duties.
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//
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// (1) Waiting for the next refill time.
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// (2) Refilling the bytes and granting requests.
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do {
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int64_t time_until_refill_us = next_refill_us_ - NowMicrosMonotonicLocked();
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if (time_until_refill_us > 0) {
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if (wait_until_refill_pending_) {
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// Somebody is performing (1). Trust we'll be woken up when our request
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// is granted or we are needed for future duties.
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r.cv.Wait();
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} else {
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// Whichever thread reaches here first performs duty (1) as described
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// above.
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int64_t wait_until = clock_->NowMicros() + time_until_refill_us;
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RecordTick(stats, NUMBER_RATE_LIMITER_DRAINS);
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++num_drains_;
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wait_until_refill_pending_ = true;
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r.cv.TimedWait(wait_until);
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TEST_SYNC_POINT_CALLBACK("GenericRateLimiter::Request:PostTimedWait",
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&time_until_refill_us);
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wait_until_refill_pending_ = false;
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}
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} else {
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// Whichever thread reaches here first performs duty (2) as described
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// above.
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RefillBytesAndGrantRequestsLocked();
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if (r.request_bytes == 0) {
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// If there is any remaining requests, make sure there exists at least
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// one candidate is awake for future duties by signaling a front request
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// of a queue.
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for (int i = Env::IO_TOTAL - 1; i >= Env::IO_LOW; --i) {
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std::deque<Req*> queue = queue_[i];
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if (!queue.empty()) {
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queue.front()->cv.Signal();
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break;
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}
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}
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}
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}
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// Invariant: non-granted request is always in one queue, and granted
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// request is always in zero queues.
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#ifndef NDEBUG
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int num_found = 0;
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for (int i = Env::IO_LOW; i < Env::IO_TOTAL; ++i) {
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if (std::find(queue_[i].begin(), queue_[i].end(), &r) !=
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queue_[i].end()) {
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++num_found;
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}
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}
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if (r.request_bytes == 0) {
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assert(num_found == 0);
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} else {
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assert(num_found == 1);
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}
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#endif // NDEBUG
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} while (!stop_ && r.request_bytes > 0);
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if (stop_) {
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// It is now in the clean-up of ~GenericRateLimiter().
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// Therefore any woken-up request will have come out of the loop and then
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// exit here. It might or might not have been satisfied.
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--requests_to_wait_;
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exit_cv_.Signal();
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}
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}
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std::vector<Env::IOPriority>
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GenericRateLimiter::GeneratePriorityIterationOrderLocked() {
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std::vector<Env::IOPriority> pri_iteration_order(Env::IO_TOTAL /* 4 */);
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// We make Env::IO_USER a superior priority by always iterating its queue
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// first
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pri_iteration_order[0] = Env::IO_USER;
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bool high_pri_iterated_after_mid_low_pri = rnd_.OneIn(fairness_);
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TEST_SYNC_POINT_CALLBACK(
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"GenericRateLimiter::GeneratePriorityIterationOrderLocked::"
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"PostRandomOneInFairnessForHighPri",
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&high_pri_iterated_after_mid_low_pri);
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bool mid_pri_itereated_after_low_pri = rnd_.OneIn(fairness_);
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TEST_SYNC_POINT_CALLBACK(
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"GenericRateLimiter::GeneratePriorityIterationOrderLocked::"
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"PostRandomOneInFairnessForMidPri",
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&mid_pri_itereated_after_low_pri);
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if (high_pri_iterated_after_mid_low_pri) {
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pri_iteration_order[3] = Env::IO_HIGH;
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pri_iteration_order[2] =
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mid_pri_itereated_after_low_pri ? Env::IO_MID : Env::IO_LOW;
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pri_iteration_order[1] =
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(pri_iteration_order[2] == Env::IO_MID) ? Env::IO_LOW : Env::IO_MID;
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} else {
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pri_iteration_order[1] = Env::IO_HIGH;
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pri_iteration_order[3] =
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mid_pri_itereated_after_low_pri ? Env::IO_MID : Env::IO_LOW;
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pri_iteration_order[2] =
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(pri_iteration_order[3] == Env::IO_MID) ? Env::IO_LOW : Env::IO_MID;
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}
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TEST_SYNC_POINT_CALLBACK(
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"GenericRateLimiter::GeneratePriorityIterationOrderLocked::"
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"PreReturnPriIterationOrder",
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&pri_iteration_order);
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return pri_iteration_order;
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}
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void GenericRateLimiter::RefillBytesAndGrantRequestsLocked() {
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TEST_SYNC_POINT_CALLBACK(
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"GenericRateLimiter::RefillBytesAndGrantRequestsLocked", &request_mutex_);
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next_refill_us_ = NowMicrosMonotonicLocked() + refill_period_us_;
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// Carry over the left over quota from the last period
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auto refill_bytes_per_period =
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refill_bytes_per_period_.load(std::memory_order_relaxed);
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assert(available_bytes_ == 0);
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available_bytes_ = refill_bytes_per_period;
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std::vector<Env::IOPriority> pri_iteration_order =
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GeneratePriorityIterationOrderLocked();
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for (int i = Env::IO_LOW; i < Env::IO_TOTAL; ++i) {
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assert(!pri_iteration_order.empty());
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Env::IOPriority current_pri = pri_iteration_order[i];
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auto* queue = &queue_[current_pri];
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while (!queue->empty()) {
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auto* next_req = queue->front();
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if (available_bytes_ < next_req->request_bytes) {
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// Grant partial request_bytes to avoid starvation of requests
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// that become asking for more bytes than available_bytes_
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// due to dynamically reduced rate limiter's bytes_per_second that
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// leads to reduced refill_bytes_per_period hence available_bytes_
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next_req->request_bytes -= available_bytes_;
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available_bytes_ = 0;
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break;
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}
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available_bytes_ -= next_req->request_bytes;
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next_req->request_bytes = 0;
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total_bytes_through_[current_pri] += next_req->bytes;
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queue->pop_front();
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// Quota granted, signal the thread to exit
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next_req->cv.Signal();
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}
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}
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}
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int64_t GenericRateLimiter::CalculateRefillBytesPerPeriodLocked(
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int64_t rate_bytes_per_sec) {
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if (std::numeric_limits<int64_t>::max() / rate_bytes_per_sec <
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refill_period_us_) {
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// Avoid unexpected result in the overflow case. The result now is still
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// inaccurate but is a number that is large enough.
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return std::numeric_limits<int64_t>::max() / 1000000;
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} else {
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return rate_bytes_per_sec * refill_period_us_ / 1000000;
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}
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}
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Status GenericRateLimiter::TuneLocked() {
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const int kLowWatermarkPct = 50;
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const int kHighWatermarkPct = 90;
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const int kAdjustFactorPct = 5;
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// computed rate limit will be in
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// `[max_bytes_per_sec_ / kAllowedRangeFactor, max_bytes_per_sec_]`.
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const int kAllowedRangeFactor = 20;
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std::chrono::microseconds prev_tuned_time = tuned_time_;
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tuned_time_ = std::chrono::microseconds(NowMicrosMonotonicLocked());
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int64_t elapsed_intervals = (tuned_time_ - prev_tuned_time +
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std::chrono::microseconds(refill_period_us_) -
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std::chrono::microseconds(1)) /
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std::chrono::microseconds(refill_period_us_);
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// We tune every kRefillsPerTune intervals, so the overflow and division-by-
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// zero conditions should never happen.
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assert(num_drains_ <= std::numeric_limits<int64_t>::max() / 100);
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assert(elapsed_intervals > 0);
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int64_t drained_pct = num_drains_ * 100 / elapsed_intervals;
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int64_t prev_bytes_per_sec = GetBytesPerSecond();
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int64_t new_bytes_per_sec;
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if (drained_pct == 0) {
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new_bytes_per_sec = max_bytes_per_sec_ / kAllowedRangeFactor;
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} else if (drained_pct < kLowWatermarkPct) {
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// sanitize to prevent overflow
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int64_t sanitized_prev_bytes_per_sec =
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std::min(prev_bytes_per_sec, std::numeric_limits<int64_t>::max() / 100);
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new_bytes_per_sec =
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std::max(max_bytes_per_sec_ / kAllowedRangeFactor,
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sanitized_prev_bytes_per_sec * 100 / (100 + kAdjustFactorPct));
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} else if (drained_pct > kHighWatermarkPct) {
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// sanitize to prevent overflow
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int64_t sanitized_prev_bytes_per_sec =
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std::min(prev_bytes_per_sec, std::numeric_limits<int64_t>::max() /
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(100 + kAdjustFactorPct));
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new_bytes_per_sec =
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std::min(max_bytes_per_sec_,
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sanitized_prev_bytes_per_sec * (100 + kAdjustFactorPct) / 100);
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} else {
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new_bytes_per_sec = prev_bytes_per_sec;
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}
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if (new_bytes_per_sec != prev_bytes_per_sec) {
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SetBytesPerSecondLocked(new_bytes_per_sec);
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}
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num_drains_ = 0;
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return Status::OK();
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}
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RateLimiter* NewGenericRateLimiter(
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int64_t rate_bytes_per_sec, int64_t refill_period_us /* = 100 * 1000 */,
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int32_t fairness /* = 10 */,
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RateLimiter::Mode mode /* = RateLimiter::Mode::kWritesOnly */,
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bool auto_tuned /* = false */) {
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assert(rate_bytes_per_sec > 0);
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assert(refill_period_us > 0);
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assert(fairness > 0);
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std::unique_ptr<RateLimiter> limiter(
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new GenericRateLimiter(rate_bytes_per_sec, refill_period_us, fairness,
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mode, SystemClock::Default(), auto_tuned));
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return limiter.release();
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}
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} // namespace ROCKSDB_NAMESPACE
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