rocksdb/util/thread_local_test.cc
Kai Liu 6ba1084f24 Fix some compilation bugs in different platforms
Summary:

detect some problems when testing my 3rd party release tool.
2014-02-27 22:20:17 -08:00

457 lines
11 KiB
C++

// Copyright (c) 2013, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
#include <atomic>
#include "rocksdb/env.h"
#include "port/port_posix.h"
#include "util/autovector.h"
#include "util/thread_local.h"
#include "util/testharness.h"
#include "util/testutil.h"
namespace rocksdb {
class ThreadLocalTest {
public:
ThreadLocalTest() : env_(Env::Default()) {}
Env* env_;
};
namespace {
struct Params {
Params(port::Mutex* m, port::CondVar* c, int* unref, int n,
UnrefHandler handler = nullptr)
: mu(m),
cv(c),
unref(unref),
total(n),
started(0),
completed(0),
doWrite(false),
tls1(handler),
tls2(nullptr) {}
port::Mutex* mu;
port::CondVar* cv;
int* unref;
int total;
int started;
int completed;
bool doWrite;
ThreadLocalPtr tls1;
ThreadLocalPtr* tls2;
};
class IDChecker : public ThreadLocalPtr {
public:
static uint32_t PeekId() { return StaticMeta::Instance()->PeekId(); }
};
} // anonymous namespace
TEST(ThreadLocalTest, UniqueIdTest) {
port::Mutex mu;
port::CondVar cv(&mu);
ASSERT_EQ(IDChecker::PeekId(), 0u);
// New ThreadLocal instance bumps id by 1
{
// Id used 0
Params p1(&mu, &cv, nullptr, 1u);
ASSERT_EQ(IDChecker::PeekId(), 1u);
// Id used 1
Params p2(&mu, &cv, nullptr, 1u);
ASSERT_EQ(IDChecker::PeekId(), 2u);
// Id used 2
Params p3(&mu, &cv, nullptr, 1u);
ASSERT_EQ(IDChecker::PeekId(), 3u);
// Id used 3
Params p4(&mu, &cv, nullptr, 1u);
ASSERT_EQ(IDChecker::PeekId(), 4u);
}
// id 3, 2, 1, 0 are in the free queue in order
ASSERT_EQ(IDChecker::PeekId(), 0u);
// pick up 0
Params p1(&mu, &cv, nullptr, 1u);
ASSERT_EQ(IDChecker::PeekId(), 1u);
// pick up 1
Params* p2 = new Params(&mu, &cv, nullptr, 1u);
ASSERT_EQ(IDChecker::PeekId(), 2u);
// pick up 2
Params p3(&mu, &cv, nullptr, 1u);
ASSERT_EQ(IDChecker::PeekId(), 3u);
// return up 1
delete p2;
ASSERT_EQ(IDChecker::PeekId(), 1u);
// Now we have 3, 1 in queue
// pick up 1
Params p4(&mu, &cv, nullptr, 1u);
ASSERT_EQ(IDChecker::PeekId(), 3u);
// pick up 3
Params p5(&mu, &cv, nullptr, 1u);
// next new id
ASSERT_EQ(IDChecker::PeekId(), 4u);
// After exit, id sequence in queue:
// 3, 1, 2, 0
}
TEST(ThreadLocalTest, SequentialReadWriteTest) {
// global id list carries over 3, 1, 2, 0
ASSERT_EQ(IDChecker::PeekId(), 0u);
port::Mutex mu;
port::CondVar cv(&mu);
Params p(&mu, &cv, nullptr, 1);
ThreadLocalPtr tls2;
p.tls2 = &tls2;
auto func = [](void* ptr) {
auto& p = *static_cast<Params*>(ptr);
ASSERT_TRUE(p.tls1.Get() == nullptr);
p.tls1.Reset(reinterpret_cast<int*>(1));
ASSERT_TRUE(p.tls1.Get() == reinterpret_cast<int*>(1));
p.tls1.Reset(reinterpret_cast<int*>(2));
ASSERT_TRUE(p.tls1.Get() == reinterpret_cast<int*>(2));
ASSERT_TRUE(p.tls2->Get() == nullptr);
p.tls2->Reset(reinterpret_cast<int*>(1));
ASSERT_TRUE(p.tls2->Get() == reinterpret_cast<int*>(1));
p.tls2->Reset(reinterpret_cast<int*>(2));
ASSERT_TRUE(p.tls2->Get() == reinterpret_cast<int*>(2));
p.mu->Lock();
++(p.completed);
p.cv->SignalAll();
p.mu->Unlock();
};
for (int iter = 0; iter < 1024; ++iter) {
ASSERT_EQ(IDChecker::PeekId(), 1u);
// Another new thread, read/write should not see value from previous thread
env_->StartThread(func, static_cast<void*>(&p));
mu.Lock();
while (p.completed != iter + 1) {
cv.Wait();
}
mu.Unlock();
ASSERT_EQ(IDChecker::PeekId(), 1u);
}
}
TEST(ThreadLocalTest, ConcurrentReadWriteTest) {
// global id list carries over 3, 1, 2, 0
ASSERT_EQ(IDChecker::PeekId(), 0u);
ThreadLocalPtr tls2;
port::Mutex mu1;
port::CondVar cv1(&mu1);
Params p1(&mu1, &cv1, nullptr, 128);
p1.tls2 = &tls2;
port::Mutex mu2;
port::CondVar cv2(&mu2);
Params p2(&mu2, &cv2, nullptr, 128);
p2.doWrite = true;
p2.tls2 = &tls2;
auto func = [](void* ptr) {
auto& p = *static_cast<Params*>(ptr);
p.mu->Lock();
int own = ++(p.started);
p.cv->SignalAll();
while (p.started != p.total) {
p.cv->Wait();
}
p.mu->Unlock();
// Let write threads write a different value from the read threads
if (p.doWrite) {
own += 8192;
}
ASSERT_TRUE(p.tls1.Get() == nullptr);
ASSERT_TRUE(p.tls2->Get() == nullptr);
auto* env = Env::Default();
auto start = env->NowMicros();
p.tls1.Reset(reinterpret_cast<int*>(own));
p.tls2->Reset(reinterpret_cast<int*>(own + 1));
// Loop for 1 second
while (env->NowMicros() - start < 1000 * 1000) {
for (int iter = 0; iter < 100000; ++iter) {
ASSERT_TRUE(p.tls1.Get() == reinterpret_cast<int*>(own));
ASSERT_TRUE(p.tls2->Get() == reinterpret_cast<int*>(own + 1));
if (p.doWrite) {
p.tls1.Reset(reinterpret_cast<int*>(own));
p.tls2->Reset(reinterpret_cast<int*>(own + 1));
}
}
}
p.mu->Lock();
++(p.completed);
p.cv->SignalAll();
p.mu->Unlock();
};
// Initiate 2 instnaces: one keeps writing and one keeps reading.
// The read instance should not see data from the write instance.
// Each thread local copy of the value are also different from each
// other.
for (int th = 0; th < p1.total; ++th) {
env_->StartThread(func, static_cast<void*>(&p1));
}
for (int th = 0; th < p2.total; ++th) {
env_->StartThread(func, static_cast<void*>(&p2));
}
mu1.Lock();
while (p1.completed != p1.total) {
cv1.Wait();
}
mu1.Unlock();
mu2.Lock();
while (p2.completed != p2.total) {
cv2.Wait();
}
mu2.Unlock();
ASSERT_EQ(IDChecker::PeekId(), 3u);
}
TEST(ThreadLocalTest, Unref) {
ASSERT_EQ(IDChecker::PeekId(), 0u);
auto unref = [](void* ptr) {
auto& p = *static_cast<Params*>(ptr);
p.mu->Lock();
++(*p.unref);
p.mu->Unlock();
};
// Case 0: no unref triggered if ThreadLocalPtr is never accessed
auto func0 = [](void* ptr) {
auto& p = *static_cast<Params*>(ptr);
p.mu->Lock();
++(p.started);
p.cv->SignalAll();
while (p.started != p.total) {
p.cv->Wait();
}
p.mu->Unlock();
};
for (int th = 1; th <= 128; th += th) {
port::Mutex mu;
port::CondVar cv(&mu);
int unref_count = 0;
Params p(&mu, &cv, &unref_count, th, unref);
for (int i = 0; i < p.total; ++i) {
env_->StartThread(func0, static_cast<void*>(&p));
}
env_->WaitForJoin();
ASSERT_EQ(unref_count, 0);
}
// Case 1: unref triggered by thread exit
auto func1 = [](void* ptr) {
auto& p = *static_cast<Params*>(ptr);
p.mu->Lock();
++(p.started);
p.cv->SignalAll();
while (p.started != p.total) {
p.cv->Wait();
}
p.mu->Unlock();
ASSERT_TRUE(p.tls1.Get() == nullptr);
ASSERT_TRUE(p.tls2->Get() == nullptr);
p.tls1.Reset(ptr);
p.tls2->Reset(ptr);
p.tls1.Reset(ptr);
p.tls2->Reset(ptr);
};
for (int th = 1; th <= 128; th += th) {
port::Mutex mu;
port::CondVar cv(&mu);
int unref_count = 0;
ThreadLocalPtr tls2(unref);
Params p(&mu, &cv, &unref_count, th, unref);
p.tls2 = &tls2;
for (int i = 0; i < p.total; ++i) {
env_->StartThread(func1, static_cast<void*>(&p));
}
env_->WaitForJoin();
// N threads x 2 ThreadLocal instance cleanup on thread exit
ASSERT_EQ(unref_count, 2 * p.total);
}
// Case 2: unref triggered by ThreadLocal instance destruction
auto func2 = [](void* ptr) {
auto& p = *static_cast<Params*>(ptr);
p.mu->Lock();
++(p.started);
p.cv->SignalAll();
while (p.started != p.total) {
p.cv->Wait();
}
p.mu->Unlock();
ASSERT_TRUE(p.tls1.Get() == nullptr);
ASSERT_TRUE(p.tls2->Get() == nullptr);
p.tls1.Reset(ptr);
p.tls2->Reset(ptr);
p.tls1.Reset(ptr);
p.tls2->Reset(ptr);
p.mu->Lock();
++(p.completed);
p.cv->SignalAll();
// Waiting for instruction to exit thread
while (p.completed != 0) {
p.cv->Wait();
}
p.mu->Unlock();
};
for (int th = 1; th <= 128; th += th) {
port::Mutex mu;
port::CondVar cv(&mu);
int unref_count = 0;
Params p(&mu, &cv, &unref_count, th, unref);
p.tls2 = new ThreadLocalPtr(unref);
for (int i = 0; i < p.total; ++i) {
env_->StartThread(func2, static_cast<void*>(&p));
}
// Wait for all threads to finish using Params
mu.Lock();
while (p.completed != p.total) {
cv.Wait();
}
mu.Unlock();
// Now destroy one ThreadLocal instance
delete p.tls2;
p.tls2 = nullptr;
// instance destroy for N threads
ASSERT_EQ(unref_count, p.total);
// Signal to exit
mu.Lock();
p.completed = 0;
cv.SignalAll();
mu.Unlock();
env_->WaitForJoin();
// additional N threads exit unref for the left instance
ASSERT_EQ(unref_count, 2 * p.total);
}
}
TEST(ThreadLocalTest, Swap) {
ThreadLocalPtr tls;
tls.Reset(reinterpret_cast<void*>(1));
ASSERT_EQ(reinterpret_cast<int64_t>(tls.Swap(nullptr)), 1);
ASSERT_TRUE(tls.Swap(reinterpret_cast<void*>(2)) == nullptr);
ASSERT_EQ(reinterpret_cast<int64_t>(tls.Get()), 2);
ASSERT_EQ(reinterpret_cast<int64_t>(tls.Swap(reinterpret_cast<void*>(3))), 2);
}
TEST(ThreadLocalTest, Scrape) {
auto unref = [](void* ptr) {
auto& p = *static_cast<Params*>(ptr);
p.mu->Lock();
++(*p.unref);
p.mu->Unlock();
};
auto func = [](void* ptr) {
auto& p = *static_cast<Params*>(ptr);
ASSERT_TRUE(p.tls1.Get() == nullptr);
ASSERT_TRUE(p.tls2->Get() == nullptr);
p.tls1.Reset(ptr);
p.tls2->Reset(ptr);
p.tls1.Reset(ptr);
p.tls2->Reset(ptr);
p.mu->Lock();
++(p.completed);
p.cv->SignalAll();
// Waiting for instruction to exit thread
while (p.completed != 0) {
p.cv->Wait();
}
p.mu->Unlock();
};
for (int th = 1; th <= 128; th += th) {
port::Mutex mu;
port::CondVar cv(&mu);
int unref_count = 0;
Params p(&mu, &cv, &unref_count, th, unref);
p.tls2 = new ThreadLocalPtr(unref);
for (int i = 0; i < p.total; ++i) {
env_->StartThread(func, static_cast<void*>(&p));
}
// Wait for all threads to finish using Params
mu.Lock();
while (p.completed != p.total) {
cv.Wait();
}
mu.Unlock();
ASSERT_EQ(unref_count, 0);
// Scrape all thread local data. No unref at thread
// exit or ThreadLocalPtr destruction
autovector<void*> ptrs;
p.tls1.Scrape(&ptrs);
p.tls2->Scrape(&ptrs);
delete p.tls2;
// Signal to exit
mu.Lock();
p.completed = 0;
cv.SignalAll();
mu.Unlock();
env_->WaitForJoin();
ASSERT_EQ(unref_count, 0);
}
}
} // namespace rocksdb
int main(int argc, char** argv) {
return rocksdb::test::RunAllTests();
}