rocksdb/db/memtable.h
Dhruba Borthakur 6acbe0fc45 Compact multiple memtables before flushing to storage.
Summary:
Merge multiple multiple memtables in memory before writing it
out to a file in L0.

There is a new config parameter min_write_buffer_number_to_merge
that specifies the number of write buffers that should be merged
together to a single file in storage. The system will not flush
wrte buffers to storage unless at least these many buffers have
accumulated in memory.
The default value of this new parameter is 1, which means that
a write buffer will be immediately flushed to disk as soon it is
ready.

Test Plan: make check

Differential Revision: https://reviews.facebook.net/D11241
2013-06-18 14:28:04 -07:00

130 lines
4.2 KiB
C++

// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#ifndef STORAGE_LEVELDB_DB_MEMTABLE_H_
#define STORAGE_LEVELDB_DB_MEMTABLE_H_
#include <string>
#include "leveldb/db.h"
#include "db/dbformat.h"
#include "db/skiplist.h"
#include "db/version_set.h"
#include "util/arena.h"
namespace leveldb {
class InternalKeyComparator;
class Mutex;
class MemTableIterator;
class MemTable {
public:
// MemTables are reference counted. The initial reference count
// is zero and the caller must call Ref() at least once.
explicit MemTable(const InternalKeyComparator& comparator,
int numlevel = 7);
// Increase reference count.
void Ref() { ++refs_; }
// Drop reference count. Delete if no more references exist.
void Unref() {
--refs_;
assert(refs_ >= 0);
if (refs_ <= 0) {
delete this;
}
}
// Returns an estimate of the number of bytes of data in use by this
// data structure.
//
// REQUIRES: external synchronization to prevent simultaneous
// operations on the same MemTable.
size_t ApproximateMemoryUsage();
// Return an iterator that yields the contents of the memtable.
//
// The caller must ensure that the underlying MemTable remains live
// while the returned iterator is live. The keys returned by this
// iterator are internal keys encoded by AppendInternalKey in the
// db/dbformat.{h,cc} module.
Iterator* NewIterator();
// Add an entry into memtable that maps key to value at the
// specified sequence number and with the specified type.
// Typically value will be empty if type==kTypeDeletion.
void Add(SequenceNumber seq, ValueType type,
const Slice& key,
const Slice& value);
// If memtable contains a value for key, store it in *value and return true.
// If memtable contains a deletion for key, store a NotFound() error
// in *status and return true.
// If memtable contains Merge operation as the most recent entry for a key,
// and the merge process does not stop (not reaching a value or delete),
// store the current merged result in value and MergeInProgress in s.
// return false
// Else, return false.
bool Get(const LookupKey& key, std::string* value, Status* s,
const Options& options);
// Returns the edits area that is needed for flushing the memtable
VersionEdit* GetEdits() { return &edit_; }
// Returns the sequence number of the first element that was inserted
// into the memtable
SequenceNumber GetFirstSequenceNumber() { return first_seqno_; }
// Returns the logfile number that can be safely deleted when this
// memstore is flushed to storage
uint64_t GetLogNumber() { return mem_logfile_number_; }
// Sets the logfile number that can be safely deleted when this
// memstore is flushed to storage
void SetLogNumber(uint64_t num) { mem_logfile_number_ = num; }
private:
~MemTable(); // Private since only Unref() should be used to delete it
struct KeyComparator {
const InternalKeyComparator comparator;
explicit KeyComparator(const InternalKeyComparator& c) : comparator(c) { }
int operator()(const char* a, const char* b) const;
};
friend class MemTableIterator;
friend class MemTableBackwardIterator;
friend class MemTableList;
typedef SkipList<const char*, KeyComparator> Table;
KeyComparator comparator_;
int refs_;
Arena arena_;
Table table_;
// These are used to manage memtable flushes to storage
bool flush_in_progress_; // started the flush
bool flush_completed_; // finished the flush
uint64_t file_number_; // filled up after flush is complete
// The udpates to be applied to the transaction log when this
// memtable is flushed to storage.
VersionEdit edit_;
// The sequence number of the kv that was inserted first
SequenceNumber first_seqno_;
// The log files earlier than this number can be deleted.
uint64_t mem_logfile_number_;
// No copying allowed
MemTable(const MemTable&);
void operator=(const MemTable&);
};
} // namespace leveldb
#endif // STORAGE_LEVELDB_DB_MEMTABLE_H_