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5665e5e285
Summary: As a preparation to support updating some options dynamically, I'd like to first introduce ImmutableOptions, which is a subset of Options that cannot be changed during the course of a DB lifetime without restart. ColumnFamily will keep both Options and ImmutableOptions. Any component below ColumnFamily should only take ImmutableOptions in their constructor. Other options should be taken from APIs, which will be allowed to adjust dynamically. I am yet to make changes to memtable and other related classes to take ImmutableOptions in their ctor. That can be done in a seprate diff as this one is already pretty big. Test Plan: make all check Reviewers: yhchiang, igor, sdong Reviewed By: sdong Subscribers: leveldb, dhruba Differential Revision: https://reviews.facebook.net/D22545
100 lines
4 KiB
C++
100 lines
4 KiB
C++
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#pragma once
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#include <stdint.h>
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#include <limits>
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#include "rocksdb/flush_block_policy.h"
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#include "rocksdb/options.h"
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#include "rocksdb/status.h"
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#include "table/table_builder.h"
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namespace rocksdb {
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class BlockBuilder;
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class BlockHandle;
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class WritableFile;
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struct BlockBasedTableOptions;
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class BlockBasedTableBuilder : public TableBuilder {
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public:
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// Create a builder that will store the contents of the table it is
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// building in *file. Does not close the file. It is up to the
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// caller to close the file after calling Finish().
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BlockBasedTableBuilder(const ImmutableCFOptions& ioptions,
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const BlockBasedTableOptions& table_options,
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const InternalKeyComparator& internal_comparator,
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WritableFile* file,
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const CompressionType compression_type,
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const CompressionOptions& compression_opts);
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// REQUIRES: Either Finish() or Abandon() has been called.
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~BlockBasedTableBuilder();
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// Add key,value to the table being constructed.
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// REQUIRES: key is after any previously added key according to comparator.
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// REQUIRES: Finish(), Abandon() have not been called
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void Add(const Slice& key, const Slice& value) override;
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// Return non-ok iff some error has been detected.
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Status status() const override;
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// Finish building the table. Stops using the file passed to the
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// constructor after this function returns.
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// REQUIRES: Finish(), Abandon() have not been called
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Status Finish() override;
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// Indicate that the contents of this builder should be abandoned. Stops
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// using the file passed to the constructor after this function returns.
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// If the caller is not going to call Finish(), it must call Abandon()
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// before destroying this builder.
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// REQUIRES: Finish(), Abandon() have not been called
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void Abandon() override;
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// Number of calls to Add() so far.
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uint64_t NumEntries() const override;
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// Size of the file generated so far. If invoked after a successful
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// Finish() call, returns the size of the final generated file.
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uint64_t FileSize() const override;
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private:
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bool ok() const { return status().ok(); }
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// Call block's Finish() method and then write the finalize block contents to
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// file.
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void WriteBlock(BlockBuilder* block, BlockHandle* handle);
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// Directly write block content to the file.
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void WriteBlock(const Slice& block_contents, BlockHandle* handle);
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void WriteRawBlock(const Slice& data, CompressionType, BlockHandle* handle);
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Status InsertBlockInCache(const Slice& block_contents,
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const CompressionType type,
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const BlockHandle* handle);
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struct Rep;
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class BlockBasedTablePropertiesCollectorFactory;
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class BlockBasedTablePropertiesCollector;
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Rep* rep_;
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// Advanced operation: flush any buffered key/value pairs to file.
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// Can be used to ensure that two adjacent entries never live in
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// the same data block. Most clients should not need to use this method.
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// REQUIRES: Finish(), Abandon() have not been called
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void Flush();
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// Some compression libraries fail when the raw size is bigger than int. If
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// uncompressed size is bigger than kCompressionSizeLimit, don't compress it
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const uint64_t kCompressionSizeLimit = std::numeric_limits<int>::max();
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// No copying allowed
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BlockBasedTableBuilder(const BlockBasedTableBuilder&) = delete;
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void operator=(const BlockBasedTableBuilder&) = delete;
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};
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} // namespace rocksdb
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