rocksdb/utilities/redis
Deon Nicholas 5679107b07 Completed the implementation and test cases for Redis API.
Summary:
Completed the implementation for the Redis API for Lists.
The Redis API uses rocksdb as a backend to persistently
store maps from key->list. It supports basic operations
for appending, inserting, pushing, popping, and accessing
a list, given its key.

Test Plan:
  - Compile with: make redis_test
  - Test with: ./redis_test
  - Run all unit tests (for all rocksdb) with: make all check
  - To use an interactive REDIS client use: ./redis_test -m
  - To clean the database before use:       ./redis_test -m -d

Reviewers: haobo, dhruba, zshao

Reviewed By: haobo

CC: leveldb

Differential Revision: https://reviews.facebook.net/D10833
2013-06-11 11:19:49 -07:00
..
README Completed the implementation and test cases for Redis API. 2013-06-11 11:19:49 -07:00
redis_list_exception.h Completed the implementation and test cases for Redis API. 2013-06-11 11:19:49 -07:00
redis_list_iterator.h Completed the implementation and test cases for Redis API. 2013-06-11 11:19:49 -07:00
redis_lists.cc Completed the implementation and test cases for Redis API. 2013-06-11 11:19:49 -07:00
redis_lists.h Completed the implementation and test cases for Redis API. 2013-06-11 11:19:49 -07:00
redis_lists_test.cc Completed the implementation and test cases for Redis API. 2013-06-11 11:19:49 -07:00

README

This folder defines a REDIS-style interface for Rocksdb.
Right now it is written as a simple tag-on in the leveldb::RedisLists class.
It implements Redis Lists, and supports only the "non-blocking operations".

Internally, the set of lists are stored in a rocksdb database, mapping keys to
values. Each "value" is the list itself, storing a sequence of "elements".
Each element is stored as a 32-bit-integer, followed by a sequence of bytes.
The 32-bit-integer represents the length of the element (that is, the number
of bytes that follow). And then that many bytes follow.


NOTE: This README file may be old. See the actual redis_lists.cc file for
definitive details on the implementation. There should be a header at the top
of that file, explaining a bit of the implementation details.