62fc15f009
Summary: add option `block_protection_bytes_per_key` and implementation for block per key-value checksum. The main changes are 1. checksum construction and verification in block.cc/h 2. pass the option `block_protection_bytes_per_key` around (mainly for methods defined in table_cache.h) 3. unit tests/crash test updates Tests: * Added unit tests * Crash test: `python3 tools/db_crashtest.py blackbox --simple --block_protection_bytes_per_key=1 --write_buffer_size=1048576` Follow up (maybe as a separate PR): make sure corruption status returned from BlockIters are correctly handled. Performance: Turning on block per KV protection has a non-trivial negative impact on read performance and costs additional memory. For memory, each block includes additional 24 bytes for checksum-related states beside checksum itself. For CPU, I set up a DB of size ~1.2GB with 5M keys (32 bytes key and 200 bytes value) which compacts to ~5 SST files (target file size 256 MB) in L6 without compression. I tested readrandom performance with various block cache size (to mimic various cache hit rates): ``` SETUP make OPTIMIZE_LEVEL="-O3" USE_LTO=1 DEBUG_LEVEL=0 -j32 db_bench ./db_bench -benchmarks=fillseq,compact0,waitforcompaction,compact,waitforcompaction -write_buffer_size=33554432 -level_compaction_dynamic_level_bytes=true -max_background_jobs=8 -target_file_size_base=268435456 --num=5000000 --key_size=32 --value_size=200 --compression_type=none BENCHMARK ./db_bench --use_existing_db -benchmarks=readtocache,readrandom[-X10] --num=5000000 --key_size=32 --disable_auto_compactions --reads=1000000 --block_protection_bytes_per_key=[0|1] --cache_size=$CACHESIZE The readrandom ops/sec looks like the following: Block cache size: 2GB 1.2GB * 0.9 1.2GB * 0.8 1.2GB * 0.5 8MB Main 240805 223604 198176 161653 139040 PR prot_bytes=0 238691 226693 200127 161082 141153 PR prot_bytes=1 214983 193199 178532 137013 108211 prot_bytes=1 vs -10% -15% -10.8% -15% -23% prot_bytes=0 ``` The benchmark has a lot of variance, but there was a 5% to 25% regression in this benchmark with different cache hit rates. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11287 Reviewed By: ajkr Differential Revision: D43970708 Pulled By: cbi42 fbshipit-source-id: ef98d898b71779846fa74212b9ec9e08b7183940 |
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include/rocksdb | ||
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common.mk | ||
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crash_test.mk | ||
DEFAULT_OPTIONS_HISTORY.md | ||
DUMP_FORMAT.md | ||
HISTORY.md | ||
INSTALL.md | ||
issue_template.md | ||
LANGUAGE-BINDINGS.md | ||
LICENSE.Apache | ||
LICENSE.leveldb | ||
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RocksDB: A Persistent Key-Value Store for Flash and RAM Storage
RocksDB is developed and maintained by Facebook Database Engineering Team. It is built on earlier work on LevelDB by Sanjay Ghemawat (sanjay@google.com) and Jeff Dean (jeff@google.com)
This code is a library that forms the core building block for a fast key-value server, especially suited for storing data on flash drives. It has a Log-Structured-Merge-Database (LSM) design with flexible tradeoffs between Write-Amplification-Factor (WAF), Read-Amplification-Factor (RAF) and Space-Amplification-Factor (SAF). It has multi-threaded compactions, making it especially suitable for storing multiple terabytes of data in a single database.
Start with example usage here: https://github.com/facebook/rocksdb/tree/main/examples
See the github wiki for more explanation.
The public interface is in include/
. Callers should not include or
rely on the details of any other header files in this package. Those
internal APIs may be changed without warning.
Questions and discussions are welcome on the RocksDB Developers Public Facebook group and email list on Google Groups.
License
RocksDB is dual-licensed under both the GPLv2 (found in the COPYING file in the root directory) and Apache 2.0 License (found in the LICENSE.Apache file in the root directory). You may select, at your option, one of the above-listed licenses.