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32c965d417
Summary: There is an config option called Options.min_write_buffer_number_to_merge that specifies the minimum number of write buffers to merge in memory before flushing to a file in L0. But in the the case when the db is being closed, we should not be using this config, instead we should flush whatever write buffers were available at that time. Test Plan: Unit test attached. Reviewers: haobo, emayanke Reviewed By: haobo CC: leveldb Differential Revision: https://reviews.facebook.net/D12717
214 lines
6.3 KiB
C++
214 lines
6.3 KiB
C++
// Copyright (c) 2012 Facebook.
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#include "db/memtablelist.h"
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#include <string>
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#include "rocksdb/db.h"
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#include "db/memtable.h"
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#include "rocksdb/env.h"
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#include "rocksdb/iterator.h"
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#include "util/coding.h"
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namespace leveldb {
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class InternalKeyComparator;
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class Mutex;
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class MemTableListIterator;
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class VersionSet;
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using std::list;
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// Increase reference count on all underling memtables
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void MemTableList::RefAll() {
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for (auto &memtable : memlist_) {
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memtable->Ref();
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}
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}
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// Drop reference count on all underling memtables
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void MemTableList::UnrefAll() {
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for (auto &memtable : memlist_) {
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memtable->Unref();
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}
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}
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// Returns the total number of memtables in the list
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int MemTableList::size() {
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assert(num_flush_not_started_ <= size_);
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return size_;
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}
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// Returns true if there is at least one memtable on which flush has
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// not yet started.
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bool MemTableList::IsFlushPending(int min_write_buffer_number_to_merge) {
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if ((flush_requested_ && num_flush_not_started_ >= 1) ||
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(num_flush_not_started_ >= min_write_buffer_number_to_merge)) {
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assert(imm_flush_needed.NoBarrier_Load() != nullptr);
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return true;
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}
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return false;
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}
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// Returns the memtables that need to be flushed.
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void MemTableList::PickMemtablesToFlush(std::vector<MemTable*>* ret) {
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for (auto it = memlist_.rbegin(); it != memlist_.rend(); it++) {
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MemTable* m = *it;
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if (!m->flush_in_progress_) {
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assert(!m->flush_completed_);
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num_flush_not_started_--;
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if (num_flush_not_started_ == 0) {
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imm_flush_needed.Release_Store(nullptr);
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}
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m->flush_in_progress_ = true; // flushing will start very soon
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ret->push_back(m);
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}
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}
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flush_requested_ = false; // start-flush request is complete
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}
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// Record a successful flush in the manifest file
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Status MemTableList::InstallMemtableFlushResults(
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const std::vector<MemTable*> &mems,
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VersionSet* vset, Status flushStatus,
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port::Mutex* mu, Logger* info_log,
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uint64_t file_number,
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std::set<uint64_t>& pending_outputs) {
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mu->AssertHeld();
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// If the flush was not successful, then just reset state.
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// Maybe a suceeding attempt to flush will be successful.
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if (!flushStatus.ok()) {
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for (MemTable* m : mems) {
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assert(m->flush_in_progress_);
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assert(m->file_number_ == 0);
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m->flush_in_progress_ = false;
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m->flush_completed_ = false;
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m->edit_.Clear();
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num_flush_not_started_++;
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imm_flush_needed.Release_Store((void *)1);
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pending_outputs.erase(file_number);
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}
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return flushStatus;
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}
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// flush was sucessful
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bool first = true;
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for (MemTable* m : mems) {
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// All the edits are associated with the first memtable of this batch.
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assert(first || m->GetEdits()->NumEntries() == 0);
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first = false;
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m->flush_completed_ = true;
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m->file_number_ = file_number;
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}
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// if some other thread is already commiting, then return
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Status s;
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if (commit_in_progress_) {
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return s;
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}
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// Only a single thread can be executing this piece of code
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commit_in_progress_ = true;
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// scan all memtables from the earliest, and commit those
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// (in that order) that have finished flushing. Memetables
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// are always committed in the order that they were created.
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while (!memlist_.empty() && s.ok()) {
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MemTable* m = memlist_.back(); // get the last element
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if (!m->flush_completed_) {
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break;
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}
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first = true;
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Log(info_log,
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"Level-0 commit table #%llu: started",
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(unsigned long long)m->file_number_);
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// this can release and reacquire the mutex.
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s = vset->LogAndApply(&m->edit_, mu);
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// All the later memtables that have the same filenum
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// are part of the same batch. They can be committed now.
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do {
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if (s.ok()) { // commit new state
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Log(info_log, "Level-0 commit table #%llu: done %s",
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(unsigned long long)m->file_number_,
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first ? "": "bulk");
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memlist_.remove(m);
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assert(m->file_number_ > 0);
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// pending_outputs can be cleared only after the newly created file
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// has been written to a committed version so that other concurrently
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// executing compaction threads do not mistakenly assume that this
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// file is not live.
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pending_outputs.erase(m->file_number_);
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m->Unref();
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size_--;
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} else {
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//commit failed. setup state so that we can flush again.
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Log(info_log, "Level-0 commit table #%llu: failed",
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(unsigned long long)m->file_number_);
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m->flush_completed_ = false;
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m->flush_in_progress_ = false;
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m->edit_.Clear();
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num_flush_not_started_++;
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pending_outputs.erase(m->file_number_);
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m->file_number_ = 0;
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imm_flush_needed.Release_Store((void *)1);
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s = Status::IOError("Unable to commit flushed memtable");
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}
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first = false;
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} while (!memlist_.empty() && (m = memlist_.back()) &&
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m->file_number_ == file_number);
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}
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commit_in_progress_ = false;
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return s;
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}
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// New memtables are inserted at the front of the list.
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void MemTableList::Add(MemTable* m) {
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assert(size_ >= num_flush_not_started_);
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size_++;
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memlist_.push_front(m);
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m->MarkImmutable();
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num_flush_not_started_++;
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if (num_flush_not_started_ == 1) {
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imm_flush_needed.Release_Store((void *)1);
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}
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}
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// Returns an estimate of the number of bytes of data in use.
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size_t MemTableList::ApproximateMemoryUsage() {
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size_t size = 0;
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for (auto &memtable : memlist_) {
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size += memtable->ApproximateMemoryUsage();
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}
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return size;
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}
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// Search all the memtables starting from the most recent one.
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// Return the most recent value found, if any.
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// Operands stores the list of merge operations to apply, so far.
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bool MemTableList::Get(const LookupKey& key, std::string* value, Status* s,
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std::deque<std::string>* operands,
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const Options& options) {
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for (auto &memtable : memlist_) {
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if (memtable->Get(key, value, s, operands, options)) {
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return true;
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}
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}
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return false;
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}
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void MemTableList::GetMemTables(std::vector<MemTable*>* output) {
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for (auto &memtable : memlist_) {
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output->push_back(memtable);
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}
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}
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} // namespace leveldb
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