mirror of
https://github.com/facebook/rocksdb.git
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4e7e41ba77
Summary: Persistent read cache isn't very applicable for lite builds. Wrapping the code with #ifndef ROCKSDB_LITE .. #endif Test Plan: Run unit, lite, lite_test Reviewers: sdong Subscribers: andrewkr, dhruba, leveldb Differential Revision: https://reviews.facebook.net/D58563
175 lines
3.4 KiB
C++
175 lines
3.4 KiB
C++
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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#pragma once
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#ifndef ROCKSDB_LITE
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#include <atomic>
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#include "util/mutexlock.h"
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namespace rocksdb {
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// LRU element definition
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//
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// Any object that needs to be part of the LRU algorithm should extend this
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// class
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template <class T>
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struct LRUElement {
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explicit LRUElement() : next_(nullptr), prev_(nullptr), refs_(0) {}
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virtual ~LRUElement() { assert(!refs_); }
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T* next_;
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T* prev_;
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std::atomic<size_t> refs_;
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};
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// LRU implementation
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//
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// In place LRU implementation. There is no copy or allocation involved when
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// inserting or removing an element. This makes the data structure slim
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template <class T>
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class LRUList {
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public:
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virtual ~LRUList() {
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MutexLock _(&lock_);
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assert(!head_);
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assert(!tail_);
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}
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// Push element into the LRU at the cold end
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inline void Push(T* const t) {
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assert(t);
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assert(!t->next_);
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assert(!t->prev_);
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MutexLock _(&lock_);
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assert((!head_ && !tail_) || (head_ && tail_));
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assert(!head_ || !head_->prev_);
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assert(!tail_ || !tail_->next_);
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t->next_ = head_;
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if (head_) {
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head_->prev_ = t;
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}
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head_ = t;
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if (!tail_) {
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tail_ = t;
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}
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}
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// Unlink the element from the LRU
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inline void Unlink(T* const t) {
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MutexLock _(&lock_);
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UnlinkImpl(t);
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}
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// Evict an element from the LRU
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inline T* Pop() {
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MutexLock _(&lock_);
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assert(tail_ && head_);
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assert(!tail_->next_);
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assert(!head_->prev_);
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T* t = head_;
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while (t && t->refs_) {
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t = t->next_;
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}
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if (!t) {
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// nothing can be evicted
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return nullptr;
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}
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assert(!t->refs_);
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// unlike the element
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UnlinkImpl(t);
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return t;
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}
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// Move the element from the front of the list to the back of the list
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inline void Touch(T* const t) {
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MutexLock _(&lock_);
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UnlinkImpl(t);
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PushBackImpl(t);
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}
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// Check if the LRU is empty
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inline bool IsEmpty() const {
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MutexLock _(&lock_);
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return !head_ && !tail_;
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}
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private:
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// Unlink an element from the LRU
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void UnlinkImpl(T* const t) {
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assert(t);
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lock_.AssertHeld();
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assert(head_ && tail_);
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assert(t->prev_ || head_ == t);
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assert(t->next_ || tail_ == t);
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if (t->prev_) {
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t->prev_->next_ = t->next_;
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}
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if (t->next_) {
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t->next_->prev_ = t->prev_;
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}
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if (tail_ == t) {
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tail_ = tail_->prev_;
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}
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if (head_ == t) {
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head_ = head_->next_;
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}
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t->next_ = t->prev_ = nullptr;
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}
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// Insert an element at the hot end
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inline void PushBack(T* const t) {
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MutexLock _(&lock_);
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PushBackImpl(t);
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}
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inline void PushBackImpl(T* const t) {
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assert(t);
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assert(!t->next_);
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assert(!t->prev_);
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lock_.AssertHeld();
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assert((!head_ && !tail_) || (head_ && tail_));
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assert(!head_ || !head_->prev_);
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assert(!tail_ || !tail_->next_);
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t->prev_ = tail_;
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if (tail_) {
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tail_->next_ = t;
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}
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tail_ = t;
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if (!head_) {
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head_ = tail_;
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}
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}
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mutable port::Mutex lock_; // syncronization primitive
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T* head_ = nullptr; // front (cold)
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T* tail_ = nullptr; // back (hot)
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};
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} // namespace rocksdb
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#endif
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