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54f678cd86
Summary: We fix two bugs in CalcHashBits. The first one is an off-by-one error: the desired number of table slots is the real number ``capacity / (kLoadFactor * handle_charge)``, which should not be rounded down. The second one is that we should disallow inputs that set the element charge to 0, namely ``estimated_value_size == 0 && metadata_charge_policy == kDontChargeCacheMetadata``. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10295 Test Plan: CalcHashBits is tested by CalcHashBitsTest (in lru_cache_test.cc). The test now iterates over many more inputs; it covers, in particular, the rounding error edge case. Overall, the test is now more robust. Run ``make -j24 check``. Reviewed By: pdillinger Differential Revision: D37573797 Pulled By: guidotag fbshipit-source-id: ea4f4439f7196ab1c1afb88f566fe92850537262
595 lines
19 KiB
C++
595 lines
19 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#include "cache/clock_cache.h"
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#include <cassert>
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#include <cstdint>
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#include <cstdio>
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#include <functional>
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#include "monitoring/perf_context_imp.h"
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#include "monitoring/statistics.h"
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#include "port/lang.h"
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#include "util/distributed_mutex.h"
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#include "util/hash.h"
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#include "util/math.h"
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#include "util/random.h"
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namespace ROCKSDB_NAMESPACE {
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namespace clock_cache {
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ClockHandleTable::ClockHandleTable(int hash_bits)
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: length_bits_(hash_bits),
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length_bits_mask_((uint32_t{1} << length_bits_) - 1),
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occupancy_(0),
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occupancy_limit_(static_cast<uint32_t>((uint32_t{1} << length_bits_) *
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kStrictLoadFactor)),
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array_(new ClockHandle[size_t{1} << length_bits_]) {
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assert(hash_bits <= 32);
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}
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ClockHandleTable::~ClockHandleTable() {
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ApplyToEntriesRange([](ClockHandle* h) { h->FreeData(); }, 0, GetTableSize());
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}
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ClockHandle* ClockHandleTable::Lookup(const Slice& key) {
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int probe = 0;
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int slot = FindVisibleElement(key, probe, 0);
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return (slot == -1) ? nullptr : &array_[slot];
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}
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ClockHandle* ClockHandleTable::Insert(ClockHandle* h, ClockHandle** old) {
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int probe = 0;
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int slot =
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FindVisibleElementOrAvailableSlot(h->key(), probe, 1 /*displacement*/);
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*old = nullptr;
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if (slot == -1) {
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return nullptr;
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}
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if (array_[slot].IsEmpty() || array_[slot].IsTombstone()) {
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bool empty = array_[slot].IsEmpty();
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Assign(slot, h);
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ClockHandle* new_entry = &array_[slot];
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if (empty) {
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// This used to be an empty slot.
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return new_entry;
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}
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// It used to be a tombstone, so there may already be a copy of the
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// key in the table.
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slot = FindVisibleElement(h->key(), probe, 0 /*displacement*/);
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if (slot == -1) {
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// No existing copy of the key.
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return new_entry;
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}
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*old = &array_[slot];
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return new_entry;
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} else {
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// There is an existing copy of the key.
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*old = &array_[slot];
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// Find an available slot for the new element.
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array_[slot].displacements++;
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slot = FindAvailableSlot(h->key(), probe, 1 /*displacement*/);
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if (slot == -1) {
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// No available slots. Roll back displacements.
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probe = 0;
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slot = FindVisibleElement(h->key(), probe, -1);
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array_[slot].displacements--;
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FindAvailableSlot(h->key(), probe, -1);
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return nullptr;
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}
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Assign(slot, h);
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return &array_[slot];
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}
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}
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void ClockHandleTable::Remove(ClockHandle* h) {
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assert(!h->IsInClockList()); // Already off the clock list.
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int probe = 0;
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FindSlot(
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h->key(), [&h](ClockHandle* e) { return e == h; }, probe,
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-1 /*displacement*/);
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h->SetIsVisible(false);
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h->SetIsElement(false);
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occupancy_--;
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}
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void ClockHandleTable::Assign(int slot, ClockHandle* h) {
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ClockHandle* dst = &array_[slot];
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uint32_t disp = dst->displacements;
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*dst = *h;
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dst->displacements = disp;
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dst->SetIsVisible(true);
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dst->SetIsElement(true);
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dst->SetPriority(ClockHandle::ClockPriority::NONE);
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occupancy_++;
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}
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void ClockHandleTable::Exclude(ClockHandle* h) { h->SetIsVisible(false); }
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int ClockHandleTable::FindVisibleElement(const Slice& key, int& probe,
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int displacement) {
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return FindSlot(
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key, [&](ClockHandle* h) { return h->Matches(key) && h->IsVisible(); },
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probe, displacement);
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}
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int ClockHandleTable::FindAvailableSlot(const Slice& key, int& probe,
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int displacement) {
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return FindSlot(
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key, [](ClockHandle* h) { return h->IsEmpty() || h->IsTombstone(); },
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probe, displacement);
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}
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int ClockHandleTable::FindVisibleElementOrAvailableSlot(const Slice& key,
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int& probe,
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int displacement) {
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return FindSlot(
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key,
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[&](ClockHandle* h) {
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return h->IsEmpty() || h->IsTombstone() ||
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(h->Matches(key) && h->IsVisible());
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},
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probe, displacement);
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}
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inline int ClockHandleTable::FindSlot(const Slice& key,
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std::function<bool(ClockHandle*)> cond,
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int& probe, int displacement) {
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uint32_t base = ModTableSize(Hash(key.data(), key.size(), kProbingSeed1));
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uint32_t increment =
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ModTableSize((Hash(key.data(), key.size(), kProbingSeed2) << 1) | 1);
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uint32_t current = ModTableSize(base + probe * increment);
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while (true) {
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ClockHandle* h = &array_[current];
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probe++;
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if (current == base && probe > 1) {
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// We looped back.
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return -1;
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}
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if (cond(h)) {
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return current;
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}
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if (h->IsEmpty()) {
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// We check emptyness after the condition, because
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// the condition may be emptyness.
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return -1;
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}
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h->displacements += displacement;
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current = ModTableSize(current + increment);
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}
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}
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ClockCacheShard::ClockCacheShard(
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size_t capacity, size_t estimated_value_size, bool strict_capacity_limit,
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CacheMetadataChargePolicy metadata_charge_policy)
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: capacity_(capacity),
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strict_capacity_limit_(strict_capacity_limit),
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clock_pointer_(0),
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table_(
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CalcHashBits(capacity, estimated_value_size, metadata_charge_policy)),
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usage_(0),
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clock_usage_(0) {
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set_metadata_charge_policy(metadata_charge_policy);
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}
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void ClockCacheShard::EraseUnRefEntries() {
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autovector<ClockHandle> last_reference_list;
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{
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DMutexLock l(mutex_);
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uint32_t slot = 0;
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do {
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ClockHandle* old = &(table_.array_[slot]);
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if (!old->IsInClockList()) {
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continue;
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}
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ClockRemove(old);
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table_.Remove(old);
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assert(usage_ >= old->total_charge);
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usage_ -= old->total_charge;
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last_reference_list.push_back(*old);
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slot = table_.ModTableSize(slot + 1);
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} while (slot != 0);
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}
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// Free the entries here outside of mutex for performance reasons.
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for (auto& h : last_reference_list) {
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h.FreeData();
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}
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}
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void ClockCacheShard::ApplyToSomeEntries(
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const std::function<void(const Slice& key, void* value, size_t charge,
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DeleterFn deleter)>& callback,
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uint32_t average_entries_per_lock, uint32_t* state) {
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// The state is essentially going to be the starting hash, which works
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// nicely even if we resize between calls because we use upper-most
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// hash bits for table indexes.
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DMutexLock l(mutex_);
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uint32_t length_bits = table_.GetLengthBits();
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uint32_t length = table_.GetTableSize();
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assert(average_entries_per_lock > 0);
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// Assuming we are called with same average_entries_per_lock repeatedly,
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// this simplifies some logic (index_end will not overflow).
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assert(average_entries_per_lock < length || *state == 0);
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uint32_t index_begin = *state >> (32 - length_bits);
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uint32_t index_end = index_begin + average_entries_per_lock;
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if (index_end >= length) {
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// Going to end
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index_end = length;
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*state = UINT32_MAX;
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} else {
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*state = index_end << (32 - length_bits);
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}
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table_.ApplyToEntriesRange(
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[callback,
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metadata_charge_policy = metadata_charge_policy_](ClockHandle* h) {
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callback(h->key(), h->value, h->GetCharge(metadata_charge_policy),
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h->deleter);
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},
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index_begin, index_end);
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}
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void ClockCacheShard::ClockRemove(ClockHandle* h) {
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assert(h->IsInClockList());
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h->SetPriority(ClockHandle::ClockPriority::NONE);
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assert(clock_usage_ >= h->total_charge);
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clock_usage_ -= h->total_charge;
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}
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void ClockCacheShard::ClockInsert(ClockHandle* h) {
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assert(!h->IsInClockList());
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h->SetPriority(ClockHandle::ClockPriority::HIGH);
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clock_usage_ += h->total_charge;
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}
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void ClockCacheShard::EvictFromClock(size_t charge,
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autovector<ClockHandle>* deleted) {
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assert(charge <= capacity_);
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while (clock_usage_ > 0 && (usage_ + charge) > capacity_) {
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ClockHandle* old = &table_.array_[clock_pointer_];
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clock_pointer_ = table_.ModTableSize(clock_pointer_ + 1);
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// Clock list contains only elements which can be evicted.
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if (!old->IsInClockList()) {
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continue;
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}
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if (old->GetPriority() == ClockHandle::ClockPriority::LOW) {
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ClockRemove(old);
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table_.Remove(old);
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assert(usage_ >= old->total_charge);
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usage_ -= old->total_charge;
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deleted->push_back(*old);
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return;
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}
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old->DecreasePriority();
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}
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}
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size_t ClockCacheShard::CalcEstimatedHandleCharge(
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size_t estimated_value_size,
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CacheMetadataChargePolicy metadata_charge_policy) {
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ClockHandle h;
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h.CalcTotalCharge(estimated_value_size, metadata_charge_policy);
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return h.total_charge;
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}
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int ClockCacheShard::CalcHashBits(
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size_t capacity, size_t estimated_value_size,
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CacheMetadataChargePolicy metadata_charge_policy) {
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size_t handle_charge =
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CalcEstimatedHandleCharge(estimated_value_size, metadata_charge_policy);
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assert(handle_charge > 0);
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uint32_t num_entries =
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static_cast<uint32_t>(capacity / (kLoadFactor * handle_charge)) + 1;
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assert(num_entries <= uint32_t{1} << 31);
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return FloorLog2((num_entries << 1) - 1);
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}
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void ClockCacheShard::SetCapacity(size_t capacity) {
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assert(false); // Not supported. TODO(Guido) Support it?
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autovector<ClockHandle> last_reference_list;
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{
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DMutexLock l(mutex_);
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capacity_ = capacity;
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EvictFromClock(0, &last_reference_list);
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}
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// Free the entries here outside of mutex for performance reasons.
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for (auto& h : last_reference_list) {
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h.FreeData();
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}
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}
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void ClockCacheShard::SetStrictCapacityLimit(bool strict_capacity_limit) {
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DMutexLock l(mutex_);
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strict_capacity_limit_ = strict_capacity_limit;
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}
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Status ClockCacheShard::Insert(const Slice& key, uint32_t hash, void* value,
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size_t charge, Cache::DeleterFn deleter,
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Cache::Handle** handle,
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Cache::Priority /*priority*/) {
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if (key.size() != kCacheKeySize) {
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return Status::NotSupported("ClockCache only supports key size " +
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std::to_string(kCacheKeySize) + "B");
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}
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ClockHandle tmp;
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tmp.value = value;
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tmp.deleter = deleter;
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tmp.hash = hash;
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tmp.CalcTotalCharge(charge, metadata_charge_policy_);
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for (int i = 0; i < kCacheKeySize; i++) {
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tmp.key_data[i] = key.data()[i];
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}
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Status s = Status::OK();
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autovector<ClockHandle> last_reference_list;
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{
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DMutexLock l(mutex_);
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assert(table_.GetOccupancy() <= table_.GetOccupancyLimit());
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// Free the space following strict clock policy until enough space
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// is freed or the clock list is empty.
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EvictFromClock(tmp.total_charge, &last_reference_list);
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if ((usage_ + tmp.total_charge > capacity_ &&
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(strict_capacity_limit_ || handle == nullptr)) ||
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table_.GetOccupancy() == table_.GetOccupancyLimit()) {
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if (handle == nullptr) {
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// Don't insert the entry but still return ok, as if the entry inserted
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// into cache and get evicted immediately.
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last_reference_list.push_back(tmp);
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} else {
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if (table_.GetOccupancy() == table_.GetOccupancyLimit()) {
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s = Status::Incomplete(
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"Insert failed because all slots in the hash table are full.");
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// TODO(Guido) Use the correct statuses.
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} else {
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s = Status::Incomplete(
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"Insert failed because the total charge has exceeded the "
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"capacity.");
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}
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}
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} else {
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// Insert into the cache. Note that the cache might get larger than its
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// capacity if not enough space was freed up.
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ClockHandle* old;
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ClockHandle* h = table_.Insert(&tmp, &old);
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assert(h != nullptr); // We're below occupancy, so this insertion should
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// never fail.
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usage_ += h->total_charge;
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if (old != nullptr) {
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s = Status::OkOverwritten();
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assert(old->IsVisible());
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table_.Exclude(old);
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if (!old->HasRefs()) {
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// old is in clock because it's in cache and its reference count is 0.
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ClockRemove(old);
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table_.Remove(old);
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assert(usage_ >= old->total_charge);
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usage_ -= old->total_charge;
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last_reference_list.push_back(*old);
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}
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}
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if (handle == nullptr) {
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ClockInsert(h);
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} else {
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// If caller already holds a ref, no need to take one here.
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if (!h->HasRefs()) {
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h->Ref();
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}
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*handle = reinterpret_cast<Cache::Handle*>(h);
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}
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}
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}
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// Free the entries here outside of mutex for performance reasons.
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for (auto& h : last_reference_list) {
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h.FreeData();
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}
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return s;
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}
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Cache::Handle* ClockCacheShard::Lookup(const Slice& key, uint32_t /* hash */) {
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ClockHandle* h = nullptr;
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{
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DMutexLock l(mutex_);
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h = table_.Lookup(key);
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if (h != nullptr) {
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assert(h->IsVisible());
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if (!h->HasRefs()) {
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// The entry is in clock since it's in the hash table and has no
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// external references.
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ClockRemove(h);
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}
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h->Ref();
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}
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}
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return reinterpret_cast<Cache::Handle*>(h);
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}
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bool ClockCacheShard::Ref(Cache::Handle* h) {
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ClockHandle* e = reinterpret_cast<ClockHandle*>(h);
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DMutexLock l(mutex_);
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// To create another reference - entry must be already externally referenced.
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assert(e->HasRefs());
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e->Ref();
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return true;
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}
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bool ClockCacheShard::Release(Cache::Handle* handle, bool erase_if_last_ref) {
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if (handle == nullptr) {
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return false;
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}
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ClockHandle* h = reinterpret_cast<ClockHandle*>(handle);
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ClockHandle copy;
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bool last_reference = false;
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assert(!h->IsInClockList());
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{
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DMutexLock l(mutex_);
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last_reference = h->Unref();
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if (last_reference && h->IsVisible()) {
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// The item is still in cache, and nobody else holds a reference to it.
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if (usage_ > capacity_ || erase_if_last_ref) {
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// The clock list must be empty since the cache is full.
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assert(clock_usage_ == 0 || erase_if_last_ref);
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// Take this opportunity and remove the item.
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table_.Remove(h);
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} else {
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// Put the item back on the clock list, and don't free it.
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ClockInsert(h);
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last_reference = false;
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}
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}
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// If it was the last reference, then decrement the cache usage.
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if (last_reference) {
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assert(usage_ >= h->total_charge);
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usage_ -= h->total_charge;
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copy = *h;
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}
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}
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// Free the entry here outside of mutex for performance reasons.
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if (last_reference) {
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copy.FreeData();
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}
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return last_reference;
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}
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void ClockCacheShard::Erase(const Slice& key, uint32_t /* hash */) {
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ClockHandle copy;
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bool last_reference = false;
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{
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DMutexLock l(mutex_);
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ClockHandle* h = table_.Lookup(key);
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if (h != nullptr) {
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table_.Exclude(h);
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if (!h->HasRefs()) {
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// The entry is in Clock since it's in cache and has no external
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// references.
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ClockRemove(h);
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table_.Remove(h);
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assert(usage_ >= h->total_charge);
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usage_ -= h->total_charge;
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last_reference = true;
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copy = *h;
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}
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}
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}
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// Free the entry here outside of mutex for performance reasons.
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// last_reference will only be true if e != nullptr.
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if (last_reference) {
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copy.FreeData();
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}
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}
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size_t ClockCacheShard::GetUsage() const {
|
|
DMutexLock l(mutex_);
|
|
return usage_;
|
|
}
|
|
|
|
size_t ClockCacheShard::GetPinnedUsage() const {
|
|
DMutexLock l(mutex_);
|
|
assert(usage_ >= clock_usage_);
|
|
return usage_ - clock_usage_;
|
|
}
|
|
|
|
std::string ClockCacheShard::GetPrintableOptions() const {
|
|
return std::string{};
|
|
}
|
|
|
|
ClockCache::ClockCache(size_t capacity, size_t estimated_value_size,
|
|
int num_shard_bits, bool strict_capacity_limit,
|
|
CacheMetadataChargePolicy metadata_charge_policy)
|
|
: ShardedCache(capacity, num_shard_bits, strict_capacity_limit) {
|
|
assert(estimated_value_size > 0 ||
|
|
metadata_charge_policy != kDontChargeCacheMetadata);
|
|
num_shards_ = 1 << num_shard_bits;
|
|
shards_ = reinterpret_cast<ClockCacheShard*>(
|
|
port::cacheline_aligned_alloc(sizeof(ClockCacheShard) * num_shards_));
|
|
size_t per_shard = (capacity + (num_shards_ - 1)) / num_shards_;
|
|
for (int i = 0; i < num_shards_; i++) {
|
|
new (&shards_[i])
|
|
ClockCacheShard(per_shard, estimated_value_size, strict_capacity_limit,
|
|
metadata_charge_policy);
|
|
}
|
|
}
|
|
|
|
ClockCache::~ClockCache() {
|
|
if (shards_ != nullptr) {
|
|
assert(num_shards_ > 0);
|
|
for (int i = 0; i < num_shards_; i++) {
|
|
shards_[i].~ClockCacheShard();
|
|
}
|
|
port::cacheline_aligned_free(shards_);
|
|
}
|
|
}
|
|
|
|
CacheShard* ClockCache::GetShard(uint32_t shard) {
|
|
return reinterpret_cast<CacheShard*>(&shards_[shard]);
|
|
}
|
|
|
|
const CacheShard* ClockCache::GetShard(uint32_t shard) const {
|
|
return reinterpret_cast<CacheShard*>(&shards_[shard]);
|
|
}
|
|
|
|
void* ClockCache::Value(Handle* handle) {
|
|
return reinterpret_cast<const ClockHandle*>(handle)->value;
|
|
}
|
|
|
|
size_t ClockCache::GetCharge(Handle* handle) const {
|
|
CacheMetadataChargePolicy metadata_charge_policy = kDontChargeCacheMetadata;
|
|
if (num_shards_ > 0) {
|
|
metadata_charge_policy = shards_[0].metadata_charge_policy_;
|
|
}
|
|
return reinterpret_cast<const ClockHandle*>(handle)->GetCharge(
|
|
metadata_charge_policy);
|
|
}
|
|
|
|
Cache::DeleterFn ClockCache::GetDeleter(Handle* handle) const {
|
|
auto h = reinterpret_cast<const ClockHandle*>(handle);
|
|
return h->deleter;
|
|
}
|
|
|
|
uint32_t ClockCache::GetHash(Handle* handle) const {
|
|
return reinterpret_cast<const ClockHandle*>(handle)->hash;
|
|
}
|
|
|
|
void ClockCache::DisownData() {
|
|
// Leak data only if that won't generate an ASAN/valgrind warning.
|
|
if (!kMustFreeHeapAllocations) {
|
|
shards_ = nullptr;
|
|
num_shards_ = 0;
|
|
}
|
|
}
|
|
|
|
} // namespace clock_cache
|
|
|
|
std::shared_ptr<Cache> NewClockCache(
|
|
size_t capacity, size_t estimated_value_size, int num_shard_bits,
|
|
bool strict_capacity_limit,
|
|
CacheMetadataChargePolicy metadata_charge_policy) {
|
|
if (num_shard_bits >= 20) {
|
|
return nullptr; // The cache cannot be sharded into too many fine pieces.
|
|
}
|
|
if (num_shard_bits < 0) {
|
|
num_shard_bits = GetDefaultCacheShardBits(capacity);
|
|
}
|
|
return std::make_shared<clock_cache::ClockCache>(
|
|
capacity, estimated_value_size, num_shard_bits, strict_capacity_limit,
|
|
metadata_charge_policy);
|
|
}
|
|
|
|
} // namespace ROCKSDB_NAMESPACE
|