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3d9e6f7759
Summary: When memtable is full it calls the registered callback. That callback then registers column family as needing the flush. Every write checks if there are some column families that need to be flushed. This completely eliminates the need for MakeRoomForWrite() function and simplifies our Write code-path. There is some complexity with the concurrency when the column family is dropped. I made it a bit less complex by dropping the column family from the write thread in https://reviews.facebook.net/D22965. Let me know if you want to discuss this. Test Plan: make check works. I'll also run db_stress with creating and dropping column families for a while. Reviewers: yhchiang, sdong, ljin Reviewed By: ljin Subscribers: leveldb Differential Revision: https://reviews.facebook.net/D23067
255 lines
8.8 KiB
C++
255 lines
8.8 KiB
C++
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#pragma once
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#include <string>
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#include <memory>
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#include <functional>
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#include <deque>
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#include <vector>
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#include "db/dbformat.h"
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#include "db/skiplist.h"
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#include "db/version_edit.h"
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#include "rocksdb/db.h"
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#include "rocksdb/memtablerep.h"
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#include "rocksdb/immutable_options.h"
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#include "util/arena.h"
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#include "util/dynamic_bloom.h"
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namespace rocksdb {
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class Arena;
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class Mutex;
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class MemTableIterator;
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class MergeContext;
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struct MemTableOptions {
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explicit MemTableOptions(const Options& options);
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size_t write_buffer_size;
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size_t arena_block_size;
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uint32_t memtable_prefix_bloom_bits;
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uint32_t memtable_prefix_bloom_probes;
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size_t memtable_prefix_bloom_huge_page_tlb_size;
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bool inplace_update_support;
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size_t inplace_update_num_locks;
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UpdateStatus (*inplace_callback)(char* existing_value,
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uint32_t* existing_value_size,
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Slice delta_value,
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std::string* merged_value);
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size_t max_successive_merges;
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bool filter_deletes;
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};
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class MemTable {
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public:
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struct KeyComparator : public MemTableRep::KeyComparator {
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const InternalKeyComparator comparator;
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explicit KeyComparator(const InternalKeyComparator& c) : comparator(c) { }
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virtual int operator()(const char* prefix_len_key1,
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const char* prefix_len_key2) const;
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virtual int operator()(const char* prefix_len_key,
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const Slice& key) const override;
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};
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// MemTables are reference counted. The initial reference count
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// is zero and the caller must call Ref() at least once.
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explicit MemTable(const InternalKeyComparator& comparator,
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const ImmutableCFOptions& ioptions,
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const MemTableOptions& moptions);
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~MemTable();
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// Increase reference count.
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void Ref() { ++refs_; }
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// Drop reference count.
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// If the refcount goes to zero return this memtable, otherwise return null
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MemTable* Unref() {
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--refs_;
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assert(refs_ >= 0);
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if (refs_ <= 0) {
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return this;
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}
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return nullptr;
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}
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// Returns an estimate of the number of bytes of data in use by this
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// data structure.
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//
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// REQUIRES: external synchronization to prevent simultaneous
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// operations on the same MemTable.
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size_t ApproximateMemoryUsage();
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// This method heuristically determines if the memtable should continue to
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// host more data.
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bool ShouldScheduleFlush() const {
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return flush_scheduled_ == false && should_flush_;
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}
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void MarkFlushScheduled() { flush_scheduled_ = true; }
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// Return an iterator that yields the contents of the memtable.
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//
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// The caller must ensure that the underlying MemTable remains live
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// while the returned iterator is live. The keys returned by this
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// iterator are internal keys encoded by AppendInternalKey in the
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// db/dbformat.{h,cc} module.
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//
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// By default, it returns an iterator for prefix seek if prefix_extractor
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// is configured in Options.
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// arena: If not null, the arena needs to be used to allocate the Iterator.
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// Calling ~Iterator of the iterator will destroy all the states but
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// those allocated in arena.
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Iterator* NewIterator(const ReadOptions& read_options, Arena* arena);
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// Add an entry into memtable that maps key to value at the
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// specified sequence number and with the specified type.
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// Typically value will be empty if type==kTypeDeletion.
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void Add(SequenceNumber seq, ValueType type,
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const Slice& key,
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const Slice& value);
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// If memtable contains a value for key, store it in *value and return true.
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// If memtable contains a deletion for key, store a NotFound() error
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// in *status and return true.
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// If memtable contains Merge operation as the most recent entry for a key,
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// and the merge process does not stop (not reaching a value or delete),
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// prepend the current merge operand to *operands.
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// store MergeInProgress in s, and return false.
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// Else, return false.
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bool Get(const LookupKey& key, std::string* value, Status* s,
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MergeContext* merge_context);
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// Attempts to update the new_value inplace, else does normal Add
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// Pseudocode
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// if key exists in current memtable && prev_value is of type kTypeValue
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// if new sizeof(new_value) <= sizeof(prev_value)
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// update inplace
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// else add(key, new_value)
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// else add(key, new_value)
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void Update(SequenceNumber seq,
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const Slice& key,
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const Slice& value);
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// If prev_value for key exits, attempts to update it inplace.
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// else returns false
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// Pseudocode
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// if key exists in current memtable && prev_value is of type kTypeValue
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// new_value = delta(prev_value)
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// if sizeof(new_value) <= sizeof(prev_value)
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// update inplace
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// else add(key, new_value)
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// else return false
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bool UpdateCallback(SequenceNumber seq,
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const Slice& key,
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const Slice& delta);
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// Returns the number of successive merge entries starting from the newest
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// entry for the key up to the last non-merge entry or last entry for the
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// key in the memtable.
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size_t CountSuccessiveMergeEntries(const LookupKey& key);
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// Get total number of entries in the mem table.
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uint64_t GetNumEntries() const { return num_entries_; }
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// Returns the edits area that is needed for flushing the memtable
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VersionEdit* GetEdits() { return &edit_; }
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// Returns if there is no entry inserted to the mem table.
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bool IsEmpty() const { return first_seqno_ == 0; }
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// Returns the sequence number of the first element that was inserted
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// into the memtable
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SequenceNumber GetFirstSequenceNumber() { return first_seqno_; }
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// Returns the next active logfile number when this memtable is about to
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// be flushed to storage
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uint64_t GetNextLogNumber() { return mem_next_logfile_number_; }
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// Sets the next active logfile number when this memtable is about to
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// be flushed to storage
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void SetNextLogNumber(uint64_t num) { mem_next_logfile_number_ = num; }
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// Notify the underlying storage that no more items will be added
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void MarkImmutable() { table_->MarkReadOnly(); }
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// return true if the current MemTableRep supports merge operator.
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bool IsMergeOperatorSupported() const {
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return table_->IsMergeOperatorSupported();
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}
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// return true if the current MemTableRep supports snapshots.
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bool IsSnapshotSupported() const { return table_->IsSnapshotSupported(); }
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// Get the lock associated for the key
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port::RWMutex* GetLock(const Slice& key);
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const InternalKeyComparator& GetInternalKeyComparator() const {
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return comparator_.comparator;
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}
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const Arena& TEST_GetArena() const { return arena_; }
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const ImmutableCFOptions* GetImmutableOptions() const { return &ioptions_; }
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const MemTableOptions* GetMemTableOptions() const { return &moptions_; }
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private:
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// Dynamically check if we can add more incoming entries
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bool ShouldFlushNow() const;
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friend class MemTableIterator;
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friend class MemTableBackwardIterator;
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friend class MemTableList;
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KeyComparator comparator_;
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const ImmutableCFOptions& ioptions_;
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const MemTableOptions moptions_;
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int refs_;
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const size_t kArenaBlockSize;
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Arena arena_;
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unique_ptr<MemTableRep> table_;
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uint64_t num_entries_;
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// These are used to manage memtable flushes to storage
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bool flush_in_progress_; // started the flush
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bool flush_completed_; // finished the flush
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uint64_t file_number_; // filled up after flush is complete
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// The updates to be applied to the transaction log when this
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// memtable is flushed to storage.
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VersionEdit edit_;
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// The sequence number of the kv that was inserted first
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SequenceNumber first_seqno_;
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// The log files earlier than this number can be deleted.
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uint64_t mem_next_logfile_number_;
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// rw locks for inplace updates
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std::vector<port::RWMutex> locks_;
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// No copying allowed
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MemTable(const MemTable&);
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void operator=(const MemTable&);
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const SliceTransform* const prefix_extractor_;
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std::unique_ptr<DynamicBloom> prefix_bloom_;
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// a flag indicating if a memtable has met the criteria to flush
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bool should_flush_;
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// a flag indicating if flush has been scheduled
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bool flush_scheduled_;
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};
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extern const char* EncodeKey(std::string* scratch, const Slice& target);
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} // namespace rocksdb
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