rocksdb/util/rate_limiter_impl.h

147 lines
4.6 KiB
C++

// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#pragma once
#include <algorithm>
#include <atomic>
#include <chrono>
#include <deque>
#include "port/port.h"
#include "rocksdb/env.h"
#include "rocksdb/rate_limiter.h"
#include "rocksdb/status.h"
#include "rocksdb/system_clock.h"
#include "util/mutexlock.h"
#include "util/random.h"
namespace ROCKSDB_NAMESPACE {
class GenericRateLimiter : public RateLimiter {
public:
GenericRateLimiter(int64_t refill_bytes, int64_t refill_period_us,
int32_t fairness, RateLimiter::Mode mode,
const std::shared_ptr<SystemClock>& clock,
bool auto_tuned);
virtual ~GenericRateLimiter();
// This API allows user to dynamically change rate limiter's bytes per second.
virtual void SetBytesPerSecond(int64_t bytes_per_second) override;
// Request for token to write bytes. If this request can not be satisfied,
// the call is blocked. Caller is responsible to make sure
// bytes <= GetSingleBurstBytes() and bytes >= 0. Negative bytes
// passed in will be rounded up to 0.
using RateLimiter::Request;
virtual void Request(const int64_t bytes, const Env::IOPriority pri,
Statistics* stats) override;
virtual int64_t GetSingleBurstBytes() const override {
return refill_bytes_per_period_.load(std::memory_order_relaxed);
}
virtual int64_t GetTotalBytesThrough(
const Env::IOPriority pri = Env::IO_TOTAL) const override {
MutexLock g(&request_mutex_);
if (pri == Env::IO_TOTAL) {
int64_t total_bytes_through_sum = 0;
for (int i = Env::IO_LOW; i < Env::IO_TOTAL; ++i) {
total_bytes_through_sum += total_bytes_through_[i];
}
return total_bytes_through_sum;
}
return total_bytes_through_[pri];
}
virtual int64_t GetTotalRequests(
const Env::IOPriority pri = Env::IO_TOTAL) const override {
MutexLock g(&request_mutex_);
if (pri == Env::IO_TOTAL) {
int64_t total_requests_sum = 0;
for (int i = Env::IO_LOW; i < Env::IO_TOTAL; ++i) {
total_requests_sum += total_requests_[i];
}
return total_requests_sum;
}
return total_requests_[pri];
}
virtual Status GetTotalPendingRequests(
int64_t* total_pending_requests,
const Env::IOPriority pri = Env::IO_TOTAL) const override {
assert(total_pending_requests != nullptr);
MutexLock g(&request_mutex_);
if (pri == Env::IO_TOTAL) {
int64_t total_pending_requests_sum = 0;
for (int i = Env::IO_LOW; i < Env::IO_TOTAL; ++i) {
total_pending_requests_sum += static_cast<int64_t>(queue_[i].size());
}
*total_pending_requests = total_pending_requests_sum;
} else {
*total_pending_requests = static_cast<int64_t>(queue_[pri].size());
}
return Status::OK();
}
virtual int64_t GetBytesPerSecond() const override {
return rate_bytes_per_sec_.load(std::memory_order_relaxed);
}
virtual void TEST_SetClock(std::shared_ptr<SystemClock> clock) {
MutexLock g(&request_mutex_);
clock_ = std::move(clock);
next_refill_us_ = NowMicrosMonotonicLocked();
}
private:
void RefillBytesAndGrantRequestsLocked();
std::vector<Env::IOPriority> GeneratePriorityIterationOrderLocked();
int64_t CalculateRefillBytesPerPeriodLocked(int64_t rate_bytes_per_sec);
Status TuneLocked();
void SetBytesPerSecondLocked(int64_t bytes_per_second);
uint64_t NowMicrosMonotonicLocked() {
return clock_->NowNanos() / std::milli::den;
}
// This mutex guard all internal states
mutable port::Mutex request_mutex_;
const int64_t refill_period_us_;
std::atomic<int64_t> rate_bytes_per_sec_;
std::atomic<int64_t> refill_bytes_per_period_;
std::shared_ptr<SystemClock> clock_;
bool stop_;
port::CondVar exit_cv_;
int32_t requests_to_wait_;
int64_t total_requests_[Env::IO_TOTAL];
int64_t total_bytes_through_[Env::IO_TOTAL];
int64_t available_bytes_;
int64_t next_refill_us_;
int32_t fairness_;
Random rnd_;
struct Req;
std::deque<Req*> queue_[Env::IO_TOTAL];
bool wait_until_refill_pending_;
bool auto_tuned_;
int64_t num_drains_;
const int64_t max_bytes_per_sec_;
std::chrono::microseconds tuned_time_;
};
} // namespace ROCKSDB_NAMESPACE