rocksdb/util/transaction_test_util.h

113 lines
4.0 KiB
C++

// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
#pragma once
#ifndef ROCKSDB_LITE
#include "rocksdb/options.h"
#include "port/port.h"
#include "rocksdb/utilities/optimistic_transaction_db.h"
#include "rocksdb/utilities/transaction_db.h"
namespace rocksdb {
class DB;
class Random64;
// Utility class for stress testing transactions. Can be used to write many
// transactions in parallel and then validate that the data written is logically
// consistent. This class assumes the input DB is initially empty.
//
// Each call to TransactionDBInsert()/OptimisticTransactionDBInsert() will
// increment the value of a key in #num_sets sets of keys. Regardless of
// whether the transaction succeeds, the total sum of values of keys in each
// set is an invariant that should remain equal.
//
// After calling TransactionDBInsert()/OptimisticTransactionDBInsert() many
// times, Verify() can be called to validate that the invariant holds.
//
// To test writing Transaction in parallel, multiple threads can create a
// RandomTransactionInserter with similar arguments using the same DB.
class RandomTransactionInserter {
public:
// num_keys is the number of keys in each set.
// num_sets is the number of sets of keys.
explicit RandomTransactionInserter(
Random64* rand, const WriteOptions& write_options = WriteOptions(),
const ReadOptions& read_options = ReadOptions(), uint64_t num_keys = 1000,
uint16_t num_sets = 3);
~RandomTransactionInserter();
// Increment a key in each set using a Transaction on a TransactionDB.
//
// Returns true if the transaction succeeded OR if any error encountered was
// expected (eg a write-conflict). Error status may be obtained by calling
// GetLastStatus();
bool TransactionDBInsert(
TransactionDB* db,
const TransactionOptions& txn_options = TransactionOptions());
// Increment a key in each set using a Transaction on an
// OptimisticTransactionDB
//
// Returns true if the transaction succeeded OR if any error encountered was
// expected (eg a write-conflict). Error status may be obtained by calling
// GetLastStatus();
bool OptimisticTransactionDBInsert(
OptimisticTransactionDB* db,
const OptimisticTransactionOptions& txn_options =
OptimisticTransactionOptions());
// Increment a key in each set without using a transaction. If this function
// is called in parallel, then Verify() may fail.
//
// Returns true if the write succeeds.
// Error status may be obtained by calling GetLastStatus().
bool DBInsert(DB* db);
// Returns OK if Invariant is true.
static Status Verify(DB* db, uint16_t num_sets);
// Returns the status of the previous Insert operation
Status GetLastStatus() { return last_status_; }
// Returns the number of successfully written calls to
// TransactionDBInsert/OptimisticTransactionDBInsert/DBInsert
uint64_t GetSuccessCount() { return success_count_; }
// Returns the number of calls to
// TransactionDBInsert/OptimisticTransactionDBInsert/DBInsert that did not
// write any data.
uint64_t GetFailureCount() { return failure_count_; }
private:
// Input options
Random64* rand_;
const WriteOptions write_options_;
const ReadOptions read_options_;
const uint64_t num_keys_;
const uint16_t num_sets_;
// Number of successful insert batches performed
uint64_t success_count_ = 0;
// Number of failed insert batches attempted
uint64_t failure_count_ = 0;
// Status returned by most recent insert operation
Status last_status_;
// optimization: re-use allocated transaction objects.
Transaction* txn_ = nullptr;
Transaction* optimistic_txn_ = nullptr;
bool DoInsert(DB* db, Transaction* txn, bool is_optimistic);
};
} // namespace rocksdb
#endif // ROCKSDB_LITE